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#include "qpaintdevice.h"
#include "qpainter.h"
#include "qwidget.h"
#include "qbitmap.h"
#include "qapplication.h"
#include "qprinter.h"
#include <qdebug.h>
#include <private/qt_mac_p.h>
#include <private/qprintengine_mac_p.h>
#include <private/qpixmap_mac_p.h>
#include <private/qpixmap_raster_p.h>
QT_BEGIN_NAMESPACE
/*****************************************************************************
Internal variables and functions
*****************************************************************************/
/*! \internal */
float qt_mac_defaultDpi_x()
{
// Mac OS X currently assumes things to be 72 dpi.
// (see http://developer.apple.com/releasenotes/GraphicsImaging/RN-ResolutionIndependentUI/)
// This may need to be re-worked as we go further in the resolution-independence stuff.
return 72;
}
/*! \internal */
float qt_mac_defaultDpi_y()
{
// Mac OS X currently assumes things to be 72 dpi.
// (see http://developer.apple.com/releasenotes/GraphicsImaging/RN-ResolutionIndependentUI/)
// This may need to be re-worked as we go further in the resolution-independence stuff.
return 72;
}
/*! \internal
Returns the QuickDraw CGrafPtr of the paint device. 0 is returned
if it can't be obtained. Do not hold the pointer around for long
as it can be relocated.
\warning This function is only available on Mac OS X.
*/
Q_GUI_EXPORT GrafPtr qt_mac_qd_context(const QPaintDevice *device)
{
if (device->devType() == QInternal::Pixmap) {
return static_cast<GrafPtr>(static_cast<const QPixmap *>(device)->macQDHandle());
} else if(device->devType() == QInternal::Widget) {
return static_cast<GrafPtr>(static_cast<const QWidget *>(device)->macQDHandle());
} else if(device->devType() == QInternal::Printer) {
QPaintEngine *engine = static_cast<const QPrinter *>(device)->paintEngine();
return static_cast<GrafPtr>(static_cast<const QMacPrintEngine *>(engine)->handle());
}
return 0;
}
extern CGColorSpaceRef qt_mac_colorSpaceForDeviceType(const QPaintDevice *pdev);
/*! \internal
Returns the CoreGraphics CGContextRef of the paint device. 0 is
returned if it can't be obtained. It is the caller's responsiblity to
CGContextRelease the context when finished using it.
\warning This function is only available on Mac OS X.
*/
Q_GUI_EXPORT CGContextRef qt_mac_cg_context(const QPaintDevice *pdev)
{
if (pdev->devType() == QInternal::Pixmap) {
const QPixmap *pm = static_cast<const QPixmap*>(pdev);
CGColorSpaceRef colorspace = qt_mac_colorSpaceForDeviceType(pdev);
uint flags = kCGImageAlphaPremultipliedFirst;
#ifdef kCGBitmapByteOrder32Host //only needed because CGImage.h added symbols in the minor version
flags |= kCGBitmapByteOrder32Host;
#endif
CGContextRef ret = 0;
// It would make sense to put this into a mac #ifdef'ed
// virtual function in the QPixmapData at some point
if (pm->data->classId() == QPixmapData::MacClass) {
const QMacPixmapData *pmData = static_cast<const QMacPixmapData*>(pm->data.data());
ret = CGBitmapContextCreate(pmData->pixels, pmData->w, pmData->h,
8, pmData->bytesPerRow, colorspace,
flags);
if(!ret)
qWarning("QPaintDevice: Unable to create context for pixmap (%d/%d/%d)",
pmData->w, pmData->h, (pmData->bytesPerRow * pmData->h));
} else if (pm->data->classId() == QPixmapData::RasterClass) {
QImage *image = pm->data->buffer();
ret = CGBitmapContextCreate(image->bits(), image->width(), image->height(),
8, image->bytesPerLine(), colorspace, flags);
}
CGContextTranslateCTM(ret, 0, pm->height());
CGContextScaleCTM(ret, 1, -1);
return ret;
} else if (pdev->devType() == QInternal::Widget) {
CGContextRef ret = static_cast<CGContextRef>(static_cast<const QWidget *>(pdev)->macCGHandle());
CGContextRetain(ret);
return ret;
} else if (pdev->devType() == QInternal::MacQuartz) {
return static_cast<const QMacQuartzPaintDevice *>(pdev)->cgContext();
}
return 0;
}
QT_END_NAMESPACE