/******************************************************************************** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).** All rights reserved.** Contact: Nokia Corporation (qt-info@nokia.com)**** This file is part of the QtSvg module of the Qt Toolkit.**** $QT_BEGIN_LICENSE:LGPL$** No Commercial Usage** This file contains pre-release code and may not be distributed.** You may use this file in accordance with the terms and conditions** contained in the Technology Preview License Agreement accompanying** this package.**** GNU Lesser General Public License Usage** Alternatively, this file may be used under the terms of the GNU Lesser** General Public License version 2.1 as published by the Free Software** Foundation and appearing in the file LICENSE.LGPL included in the** packaging of this file. Please review the following information to** ensure the GNU Lesser General Public License version 2.1 requirements** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.**** In addition, as a special exception, Nokia gives you certain additional** rights. These rights are described in the Nokia Qt LGPL Exception** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.**** If you have questions regarding the use of this file, please contact** Nokia at qt-info@nokia.com.****************** $QT_END_LICENSE$******************************************************************************/#include "qsvgfont_p.h"#ifndef QT_NO_SVG#include "qpainter.h"#include "qpen.h"#include "qdebug.h"#include "qpicture.h"QT_BEGIN_NAMESPACEQSvgGlyph::QSvgGlyph(QChar unicode, const QPainterPath &path, qreal horizAdvX) : m_unicode(unicode), m_path(path), m_horizAdvX(horizAdvX){}QSvgFont::QSvgFont(qreal horizAdvX) : m_horizAdvX(horizAdvX){}QString QSvgFont::familyName() const{ return m_familyName;}void QSvgFont::addGlyph(QChar unicode, const QPainterPath &path, qreal horizAdvX ){ m_glyphs.insert(unicode, QSvgGlyph(unicode, path, (horizAdvX==-1)?m_horizAdvX:horizAdvX));}void QSvgFont::draw(QPainter *p, const QPointF &point, const QString &str, qreal pixelSize, Qt::Alignment alignment) const{ p->save(); p->translate(point); p->scale(pixelSize / m_unitsPerEm, -pixelSize / m_unitsPerEm); // Calculate the text width to be used for alignment int textWidth = 0; QString::const_iterator itr = str.constBegin(); for ( ; itr != str.constEnd(); ++itr) { QChar unicode = *itr; if (!m_glyphs.contains(*itr)) { unicode = 0; if (!m_glyphs.contains(unicode)) continue; } textWidth += static_cast<int>(m_glyphs[unicode].m_horizAdvX); } QPoint alignmentOffset(0, 0); if (alignment == Qt::AlignHCenter) { alignmentOffset.setX(-textWidth / 2); } else if (alignment == Qt::AlignRight) { alignmentOffset.setX(-textWidth); } p->translate(alignmentOffset); // since in SVG the embedded font ain't really a path // the outline has got to stay untransformed... qreal penWidth = p->pen().widthF(); penWidth /= (pixelSize/m_unitsPerEm); QPen pen = p->pen(); pen.setWidthF(penWidth); p->setPen(pen); itr = str.constBegin(); for ( ; itr != str.constEnd(); ++itr) { QChar unicode = *itr; if (!m_glyphs.contains(*itr)) { unicode = 0; if (!m_glyphs.contains(unicode)) continue; } p->drawPath(m_glyphs[unicode].m_path); p->translate(m_glyphs[unicode].m_horizAdvX, 0); } p->restore();}void QSvgFont::setFamilyName(const QString &name){ m_familyName = name;}void QSvgFont::setUnitsPerEm(qreal upem){ m_unitsPerEm = upem;}QT_END_NAMESPACE#endif // QT_NO_SVG