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** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).+ −
** All rights reserved.+ −
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**+ −
** This file is part of the demonstration applications of the Qt Toolkit.+ −
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** $QT_BEGIN_LICENSE:LGPL$+ −
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** contained in the Technology Preview License Agreement accompanying+ −
** this package.+ −
**+ −
** GNU Lesser General Public License Usage+ −
** Alternatively, this file may be used under the terms of the GNU Lesser+ −
** General Public License version 2.1 as published by the Free Software+ −
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** packaging of this file. Please review the following information to+ −
** ensure the GNU Lesser General Public License version 2.1 requirements+ −
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** rights. These rights are described in the Nokia Qt LGPL Exception+ −
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** If you have questions regarding the use of this file, please contact+ −
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** $QT_END_LICENSE$+ −
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+ −
#ifndef DEMO_ITEM_ANIMATION_H+ −
#define DEMO_ITEM_ANIMATION_H+ −
+ −
#include <QtCore>+ −
#include <QtGui>+ −
+ −
class DemoItem;+ −
+ −
class DemoItemAnimation : public QGraphicsItemAnimation+ −
{+ −
Q_OBJECT+ −
+ −
public:+ −
enum INOROUT {ANIM_IN, ANIM_OUT, ANIM_UNSPECIFIED};+ −
+ −
DemoItemAnimation(DemoItem *item, INOROUT inOrOut = ANIM_UNSPECIFIED);+ −
virtual ~DemoItemAnimation();+ −
+ −
virtual void play(bool fromStart = true, bool force = false);+ −
virtual void playReverse();+ −
virtual void stop(bool reset = true);+ −
virtual void setRepeat(int nr = 0);+ −
+ −
void setDuration(int duration);+ −
void setDuration(float duration){ setDuration(int(duration)); };+ −
void setOpacityAt0(qreal opacity);+ −
void setOpacityAt1(qreal opacity);+ −
void setOpacity(qreal step);+ −
void setCurrentTime(int ms);+ −
void setStartPos(const QPointF &pos);+ −
bool notOwnerOfItem();+ −
+ −
bool running();+ −
bool runningOrItemLocked();+ −
void lockItem(bool state);+ −
void prepare();+ −
+ −
DemoItem *demoItem();+ −
+ −
virtual void afterAnimationStep(qreal step); // overridden+ −
+ −
QTimeLine *timeline;+ −
qreal opacityAt0;+ −
qreal opacityAt1;+ −
int startDelay;+ −
QPointF startPos;+ −
bool hideOnFinished;+ −
bool moveOnPlay;+ −
bool forcePlay;+ −
bool fromStart;+ −
INOROUT inOrOut;+ −
+ −
private slots:+ −
virtual void playWithoutDelay();+ −
};+ −
+ −
#endif // DEMO_ITEM_ANIMATION_H+ −
+ −
+ −
+ −