/****************************************************************************+ −
**+ −
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).+ −
** All rights reserved.+ −
** Contact: Nokia Corporation (qt-info@nokia.com)+ −
**+ −
** This file is part of the QtGui module of the Qt Toolkit.+ −
**+ −
** $QT_BEGIN_LICENSE:LGPL$+ −
** No Commercial Usage+ −
** This file contains pre-release code and may not be distributed.+ −
** You may use this file in accordance with the terms and conditions+ −
** contained in the Technology Preview License Agreement accompanying+ −
** this package.+ −
**+ −
** GNU Lesser General Public License Usage+ −
** Alternatively, this file may be used under the terms of the GNU Lesser+ −
** General Public License version 2.1 as published by the Free Software+ −
** Foundation and appearing in the file LICENSE.LGPL included in the+ −
** packaging of this file. Please review the following information to+ −
** ensure the GNU Lesser General Public License version 2.1 requirements+ −
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.+ −
**+ −
** In addition, as a special exception, Nokia gives you certain additional+ −
** rights. These rights are described in the Nokia Qt LGPL Exception+ −
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.+ −
**+ −
** If you have questions regarding the use of this file, please contact+ −
** Nokia at qt-info@nokia.com.+ −
**+ −
**+ −
**+ −
**+ −
**+ −
**+ −
**+ −
**+ −
** $QT_END_LICENSE$+ −
**+ −
****************************************************************************/+ −
+ −
#include <private/qemulationpaintengine_p.h>+ −
#include <private/qpainter_p.h>+ −
#include <private/qtextengine_p.h>+ −
#include <qdebug.h>+ −
+ −
QT_BEGIN_NAMESPACE+ −
+ −
QEmulationPaintEngine::QEmulationPaintEngine(QPaintEngineEx *engine)+ −
: real_engine(engine)+ −
{+ −
QPaintEngine::state = real_engine->state();+ −
}+ −
+ −
+ −
QPaintEngine::Type QEmulationPaintEngine::type() const+ −
{+ −
return real_engine->type();+ −
}+ −
+ −
bool QEmulationPaintEngine::begin(QPaintDevice *)+ −
{+ −
return true;+ −
}+ −
+ −
bool QEmulationPaintEngine::end()+ −
{+ −
return true;+ −
}+ −
+ −
+ −
QPainterState *QEmulationPaintEngine::createState(QPainterState *orig) const+ −
{+ −
return real_engine->createState(orig);+ −
}+ −
+ −
void QEmulationPaintEngine::fill(const QVectorPath &path, const QBrush &brush)+ −
{+ −
QPainterState *s = state();+ −
+ −
if (s->bgMode == Qt::OpaqueMode) {+ −
Qt::BrushStyle style = brush.style();+ −
if (style >= Qt::Dense1Pattern && style <= Qt::DiagCrossPattern)+ −
real_engine->fill(path, s->bgBrush);+ −
}+ −
+ −
Qt::BrushStyle style = qbrush_style(brush);+ −
if (style >= Qt::LinearGradientPattern && style <= Qt::ConicalGradientPattern) {+ −
const QGradient *g = brush.gradient();+ −
+ −
if (g->coordinateMode() > QGradient::LogicalMode) {+ −
if (g->coordinateMode() == QGradient::StretchToDeviceMode) {+ −
QBrush copy = brush;+ −
QTransform mat = copy.transform();+ −
mat.scale(real_engine->painter()->device()->width(), real_engine->painter()->device()->height());+ −
copy.setTransform(mat);+ −
real_engine->fill(path, copy);+ −
return;+ −
} else if (g->coordinateMode() == QGradient::ObjectBoundingMode) {+ −
QBrush copy = brush;+ −
QTransform mat = copy.transform();+ −
QRectF r = path.controlPointRect();+ −
mat.translate(r.x(), r.y());+ −
mat.scale(r.width(), r.height());+ −
copy.setTransform(mat);+ −
real_engine->fill(path, copy);+ −
return;+ −
}+ −
}+ −
}+ −
+ −
real_engine->fill(path, brush);+ −
}+ −
+ −
void QEmulationPaintEngine::stroke(const QVectorPath &path, const QPen &pen)+ −
{+ −
QPainterState *s = state();+ −
+ −
if (s->bgMode == Qt::OpaqueMode && pen.style() > Qt::SolidLine) {+ −
QPen bgPen = pen;+ −
bgPen.setBrush(s->bgBrush);+ −
bgPen.setStyle(Qt::SolidLine);+ −
real_engine->stroke(path, bgPen);+ −
}+ −
+ −
QBrush brush = pen.brush();+ −
QPen copy = pen;+ −
Qt::BrushStyle style = qbrush_style(brush);+ −
if (style >= Qt::LinearGradientPattern && style <= Qt::ConicalGradientPattern) {+ −
const QGradient *g = brush.gradient();+ −
+ −
if (g->coordinateMode() > QGradient::LogicalMode) {+ −
if (g->coordinateMode() == QGradient::StretchToDeviceMode) {+ −
QTransform mat = brush.transform();+ −
mat.scale(real_engine->painter()->device()->width(), real_engine->painter()->device()->height());+ −
brush.setTransform(mat);+ −
copy.setBrush(brush);+ −
real_engine->stroke(path, copy);+ −
return;+ −
} else if (g->coordinateMode() == QGradient::ObjectBoundingMode) {+ −
QTransform mat = brush.transform();+ −
QRectF r = path.controlPointRect();+ −
mat.translate(r.x(), r.y());+ −
mat.scale(r.width(), r.height());+ −
brush.setTransform(mat);+ −
copy.setBrush(brush);+ −
real_engine->stroke(path, copy);+ −
return;+ −
}+ −
}+ −
}+ −
+ −
real_engine->stroke(path, pen);+ −
}+ −
+ −
void QEmulationPaintEngine::clip(const QVectorPath &path, Qt::ClipOperation op)+ −
{+ −
real_engine->clip(path, op);+ −
}+ −
+ −
void QEmulationPaintEngine::drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr)+ −
{+ −
if (state()->bgMode == Qt::OpaqueMode && pm.isQBitmap())+ −
fillBGRect(r);+ −
real_engine->drawPixmap(r, pm, sr);+ −
}+ −
+ −
void QEmulationPaintEngine::drawTextItem(const QPointF &p, const QTextItem &textItem)+ −
{+ −
if (state()->bgMode == Qt::OpaqueMode) {+ −
const QTextItemInt &ti = static_cast<const QTextItemInt &>(textItem);+ −
QRectF rect(p.x(), p.y() - ti.ascent.toReal(), ti.width.toReal(), (ti.ascent + ti.descent + 1).toReal());+ −
fillBGRect(rect);+ −
}+ −
real_engine->drawTextItem(p, textItem);+ −
}+ −
+ −
void QEmulationPaintEngine::drawTiledPixmap(const QRectF &r, const QPixmap &pixmap, const QPointF &s)+ −
{+ −
if (state()->bgMode == Qt::OpaqueMode && pixmap.isQBitmap())+ −
fillBGRect(r);+ −
real_engine->drawTiledPixmap(r, pixmap, s);+ −
}+ −
+ −
void QEmulationPaintEngine::drawImage(const QRectF &r, const QImage &pm, const QRectF &sr, Qt::ImageConversionFlags flags)+ −
{+ −
real_engine->drawImage(r, pm, sr, flags);+ −
}+ −
+ −
void QEmulationPaintEngine::clipEnabledChanged()+ −
{+ −
real_engine->clipEnabledChanged();+ −
}+ −
+ −
void QEmulationPaintEngine::penChanged()+ −
{+ −
real_engine->penChanged();+ −
}+ −
+ −
void QEmulationPaintEngine::brushChanged()+ −
{+ −
real_engine->brushChanged();+ −
}+ −
+ −
void QEmulationPaintEngine::brushOriginChanged()+ −
{+ −
real_engine->brushOriginChanged();+ −
}+ −
+ −
void QEmulationPaintEngine::opacityChanged()+ −
{+ −
real_engine->opacityChanged();+ −
}+ −
+ −
void QEmulationPaintEngine::compositionModeChanged()+ −
{+ −
real_engine->compositionModeChanged();+ −
}+ −
+ −
void QEmulationPaintEngine::renderHintsChanged()+ −
{+ −
real_engine->renderHintsChanged();+ −
}+ −
+ −
void QEmulationPaintEngine::transformChanged()+ −
{+ −
real_engine->transformChanged();+ −
}+ −
+ −
void QEmulationPaintEngine::setState(QPainterState *s)+ −
{+ −
QPaintEngine::state = s;+ −
real_engine->setState(s);+ −
}+ −
+ −
+ −
void QEmulationPaintEngine::fillBGRect(const QRectF &r)+ −
{+ −
qreal pts[] = { r.x(), r.y(), r.x() + r.width(), r.y(),+ −
r.x() + r.width(), r.y() + r.height(), r.x(), r.y() + r.height() };+ −
QVectorPath vp(pts, 4, 0, QVectorPath::RectangleHint);+ −
real_engine->fill(vp, state()->bgBrush);+ −
}+ −
+ −
QT_END_NAMESPACE+ −