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#ifndef QMOVIE_H
#define QMOVIE_H
#include <QtCore/qobject.h>
#ifndef QT_NO_MOVIE
#include <QtCore/qbytearray.h>
#include <QtCore/qlist.h>
#include <QtCore/qobject.h>
#include <QtGui/qimagereader.h>
#ifdef QT3_SUPPORT
#include <QtGui/qimage.h>
#include <QtGui/qpixmap.h>
#endif
QT_BEGIN_HEADER
QT_BEGIN_NAMESPACE
QT_MODULE(Gui)
class QByteArray;
class QColor;
class QIODevice;
class QImage;
class QPixmap;
class QRect;
class QSize;
class QMoviePrivate;
class Q_GUI_EXPORT QMovie : public QObject
{
Q_OBJECT
Q_DECLARE_PRIVATE(QMovie)
Q_ENUMS(MovieState CacheMode)
Q_PROPERTY(int speed READ speed WRITE setSpeed)
Q_PROPERTY(CacheMode cacheMode READ cacheMode WRITE setCacheMode)
public:
enum MovieState {
NotRunning,
Paused,
Running
};
enum CacheMode {
CacheNone,
CacheAll
};
QMovie(QObject *parent = 0);
explicit QMovie(QIODevice *device, const QByteArray &format = QByteArray(), QObject *parent = 0);
explicit QMovie(const QString &fileName, const QByteArray &format = QByteArray(), QObject *parent = 0);
~QMovie();
static QList<QByteArray> supportedFormats();
void setDevice(QIODevice *device);
QIODevice *device() const;
void setFileName(const QString &fileName);
QString fileName() const;
void setFormat(const QByteArray &format);
QByteArray format() const;
void setBackgroundColor(const QColor &color);
QColor backgroundColor() const;
MovieState state() const;
QRect frameRect() const;
QImage currentImage() const;
QPixmap currentPixmap() const;
bool isValid() const;
bool jumpToFrame(int frameNumber);
int loopCount() const;
int frameCount() const;
int nextFrameDelay() const;
int currentFrameNumber() const;
int speed() const;
QSize scaledSize();
void setScaledSize(const QSize &size);
CacheMode cacheMode() const;
void setCacheMode(CacheMode mode);
CacheMode cacheMode(); // ### Qt 5: remove me
Q_SIGNALS:
void started();
void resized(const QSize &size);
void updated(const QRect &rect);
void stateChanged(QMovie::MovieState state);
void error(QImageReader::ImageReaderError error);
void finished();
void frameChanged(int frameNumber);
public Q_SLOTS:
void start();
bool jumpToNextFrame();
void setPaused(bool paused);
void stop();
void setSpeed(int percentSpeed);
private:
Q_DISABLE_COPY(QMovie)
Q_PRIVATE_SLOT(d_func(), void _q_loadNextFrame())
#ifdef QT3_SUPPORT
public:
inline QT3_SUPPORT bool isNull() const { return isValid(); }
inline QT3_SUPPORT int frameNumber() const { return currentFrameNumber(); }
inline QT3_SUPPORT bool running() const { return state() == Running; }
inline QT3_SUPPORT bool paused() const { return state() == Paused; }
inline QT3_SUPPORT bool finished() const { return state() == NotRunning; }
inline QT3_SUPPORT void restart() { stop(); start(); }
inline QT3_SUPPORT QImage frameImage() const { return currentImage(); }
inline QT3_SUPPORT QPixmap framePixmap() const { return currentPixmap(); }
inline QT3_SUPPORT void step() { jumpToNextFrame(); }
inline QT3_SUPPORT void pause() { setPaused(true); }
inline QT3_SUPPORT void unpause() { setPaused(false); }
#endif
};
QT_END_NAMESPACE
QT_END_HEADER
#endif // QT_NO_MOVIE
#endif // QMOVIE_H