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****************************************************************************/
#include "qcssutil_p.h"
#include "private/qcssparser_p.h"
#include "qpainter.h"
#include <qmath.h>
#ifndef QT_NO_CSSPARSER
QT_BEGIN_NAMESPACE
using namespace QCss;
static QPen qPenFromStyle(const QBrush& b, qreal width, BorderStyle s)
{
Qt::PenStyle ps = Qt::NoPen;
switch (s) {
case BorderStyle_Dotted:
ps = Qt::DotLine;
break;
case BorderStyle_Dashed:
ps = width == 1 ? Qt::DotLine : Qt::DashLine;
break;
case BorderStyle_DotDash:
ps = Qt::DashDotLine;
break;
case BorderStyle_DotDotDash:
ps = Qt::DashDotDotLine;
break;
case BorderStyle_Inset:
case BorderStyle_Outset:
case BorderStyle_Solid:
ps = Qt::SolidLine;
break;
default:
break;
}
return QPen(b, width, ps, Qt::FlatCap);
}
void qDrawRoundedCorners(QPainter *p, qreal x1, qreal y1, qreal x2, qreal y2,
const QSizeF& r1, const QSizeF& r2,
Edge edge, BorderStyle s, QBrush c)
{
const qreal pw = (edge == TopEdge || edge == BottomEdge) ? y2-y1 : x2-x1;
if (s == BorderStyle_Double) {
qreal wby3 = pw/3;
switch (edge) {
case TopEdge:
case BottomEdge:
qDrawRoundedCorners(p, x1, y1, x2, y1+wby3, r1, r2, edge, BorderStyle_Solid, c);
qDrawRoundedCorners(p, x1, y2-wby3, x2, y2, r1, r2, edge, BorderStyle_Solid, c);
break;
case LeftEdge:
qDrawRoundedCorners(p, x1, y1+1, x1+wby3, y2, r1, r2, LeftEdge, BorderStyle_Solid, c);
qDrawRoundedCorners(p, x2-wby3, y1+1, x2, y2, r1, r2, LeftEdge, BorderStyle_Solid, c);
break;
case RightEdge:
qDrawRoundedCorners(p, x1, y1+1, x1+wby3, y2, r1, r2, RightEdge, BorderStyle_Solid, c);
qDrawRoundedCorners(p, x2-wby3, y1+1, x2, y2, r1, r2, RightEdge, BorderStyle_Solid, c);
break;
default:
break;
}
return;
} else if (s == BorderStyle_Ridge || s == BorderStyle_Groove) {
BorderStyle s1, s2;
if (s == BorderStyle_Groove) {
s1 = BorderStyle_Inset;
s2 = BorderStyle_Outset;
} else {
s1 = BorderStyle_Outset;
s2 = BorderStyle_Inset;
}
int pwby2 = qRound(pw/2);
switch (edge) {
case TopEdge:
qDrawRoundedCorners(p, x1, y1, x2, y1 + pwby2, r1, r2, TopEdge, s1, c);
qDrawRoundedCorners(p, x1, y1 + pwby2, x2, y2, r1, r2, TopEdge, s2, c);
break;
case BottomEdge:
qDrawRoundedCorners(p, x1, y1 + pwby2, x2, y2, r1, r2, BottomEdge, s1, c);
qDrawRoundedCorners(p, x1, y1, x2, y2-pwby2, r1, r2, BottomEdge, s2, c);
break;
case LeftEdge:
qDrawRoundedCorners(p, x1, y1, x1 + pwby2, y2, r1, r2, LeftEdge, s1, c);
qDrawRoundedCorners(p, x1 + pwby2, y1, x2, y2, r1, r2, LeftEdge, s2, c);
break;
case RightEdge:
qDrawRoundedCorners(p, x1 + pwby2, y1, x2, y2, r1, r2, RightEdge, s1, c);
qDrawRoundedCorners(p, x1, y1, x2 - pwby2, y2, r1, r2, RightEdge, s2, c);
break;
default:
break;
}
} else if ((s == BorderStyle_Outset && (edge == TopEdge || edge == LeftEdge))
|| (s == BorderStyle_Inset && (edge == BottomEdge || edge == RightEdge)))
c = c.color().lighter();
p->save();
qreal pwby2 = pw/2;
p->setBrush(Qt::NoBrush);
QPen pen = qPenFromStyle(c, pw, s);
pen.setCapStyle(Qt::SquareCap); // this eliminates the offby1 errors that we might hit below
p->setPen(pen);
switch (edge) {
case TopEdge:
if (!r1.isEmpty())
p->drawArc(QRectF(x1 - r1.width() + pwby2, y1 + pwby2,
2*r1.width() - pw, 2*r1.height() - pw), 135*16, -45*16);
if (!r2.isEmpty())
p->drawArc(QRectF(x2 - r2.width() + pwby2, y1 + pwby2,
2*r2.width() - pw, 2*r2.height() - pw), 45*16, 45*16);
break;
case BottomEdge:
if (!r1.isEmpty())
p->drawArc(QRectF(x1 - r1.width() + pwby2, y2 - 2*r1.height() + pwby2,
2*r1.width() - pw, 2*r1.height() - pw), -90 * 16, -45 * 16);
if (!r2.isEmpty())
p->drawArc(QRectF(x2 - r2.width() + pwby2, y2 - 2*r2.height() + pwby2,
2*r2.width() - pw, 2*r2.height() - pw), -90 * 16, 45 * 16);
break;
case LeftEdge:
if (!r1.isEmpty())
p->drawArc(QRectF(x1 + pwby2, y1 - r1.height() + pwby2,
2*r1.width() - pw, 2*r1.height() - pw), 135*16, 45*16);
if (!r2.isEmpty())
p->drawArc(QRectF(x1 + pwby2, y2 - r2.height() + pwby2,
2*r2.width() - pw, 2*r2.height() - pw), 180*16, 45*16);
break;
case RightEdge:
if (!r1.isEmpty())
p->drawArc(QRectF(x2 - 2*r1.width() + pwby2, y1 - r1.height() + pwby2,
2*r1.width() - pw, 2*r1.height() - pw), 45*16, -45*16);
if (!r2.isEmpty())
p->drawArc(QRectF(x2 - 2*r2.width() + pwby2, y2 - r2.height() + pwby2,
2*r2.width() - pw, 2*r2.height() - pw), 315*16, 45*16);
break;
default:
break;
}
p->restore();
}
void qDrawEdge(QPainter *p, qreal x1, qreal y1, qreal x2, qreal y2, qreal dw1, qreal dw2,
QCss::Edge edge, QCss::BorderStyle style, QBrush c)
{
p->save();
const qreal width = (edge == TopEdge || edge == BottomEdge) ? (y2-y1) : (x2-x1);
if (width <= 2 && style == BorderStyle_Double)
style = BorderStyle_Solid;
switch (style) {
case BorderStyle_Inset:
case BorderStyle_Outset:
if ((style == BorderStyle_Outset && (edge == TopEdge || edge == LeftEdge))
|| (style == BorderStyle_Inset && (edge == BottomEdge || edge == RightEdge)))
c = c.color().lighter();
// fall through!
case BorderStyle_Solid: {
p->setPen(Qt::NoPen);
p->setBrush(c);
if (width == 1 || (dw1 == 0 && dw2 == 0)) {
p->drawRect(QRectF(x1, y1, x2-x1, y2-y1));
} else { // draw trapezoid
QPolygonF quad;
switch (edge) {
case TopEdge:
quad << QPointF(x1, y1) << QPointF(x1 + dw1, y2)
<< QPointF(x2 - dw2, y2) << QPointF(x2, y1);
break;
case BottomEdge:
quad << QPointF(x1 + dw1, y1) << QPointF(x1, y2)
<< QPointF(x2, y2) << QPointF(x2 - dw2, y1);
break;
case LeftEdge:
quad << QPointF(x1, y1) << QPointF(x1, y2)
<< QPointF(x2, y2 - dw2) << QPointF(x2, y1 + dw1);
break;
case RightEdge:
quad << QPointF(x1, y1 + dw1) << QPointF(x1, y2 - dw2)
<< QPointF(x2, y2) << QPointF(x2, y1);
break;
default:
break;
}
p->drawConvexPolygon(quad);
}
break;
}
case BorderStyle_Dotted:
case BorderStyle_Dashed:
case BorderStyle_DotDash:
case BorderStyle_DotDotDash:
p->setPen(qPenFromStyle(c, width, style));
if (width == 1)
p->drawLine(QLineF(x1, y1, x2 - 1, y2 - 1));
else if (edge == TopEdge || edge == BottomEdge)
p->drawLine(QLineF(x1 + width/2, (y1 + y2)/2, x2 - width/2, (y1 + y2)/2));
else
p->drawLine(QLineF((x1+x2)/2, y1 + width/2, (x1+x2)/2, y2 - width/2));
break;
case BorderStyle_Double: {
int wby3 = qRound(width/3);
int dw1by3 = qRound(dw1/3);
int dw2by3 = qRound(dw2/3);
switch (edge) {
case TopEdge:
qDrawEdge(p, x1, y1, x2, y1 + wby3, dw1by3, dw2by3, TopEdge, BorderStyle_Solid, c);
qDrawEdge(p, x1 + dw1 - dw1by3, y2 - wby3, x2 - dw2 + dw1by3, y2,
dw1by3, dw2by3, TopEdge, BorderStyle_Solid, c);
break;
case LeftEdge:
qDrawEdge(p, x1, y1, x1 + wby3, y2, dw1by3, dw2by3, LeftEdge, BorderStyle_Solid, c);
qDrawEdge(p, x2 - wby3, y1 + dw1 - dw1by3, x2, y2 - dw2 + dw2by3, dw1by3, dw2by3,
LeftEdge, BorderStyle_Solid, c);
break;
case BottomEdge:
qDrawEdge(p, x1 + dw1 - dw1by3, y1, x2 - dw2 + dw2by3, y1 + wby3, dw1by3, dw2by3,
BottomEdge, BorderStyle_Solid, c);
qDrawEdge(p, x1, y2 - wby3, x2, y2, dw1by3, dw2by3, BottomEdge, BorderStyle_Solid, c);
break;
case RightEdge:
qDrawEdge(p, x2 - wby3, y1, x2, y2, dw1by3, dw2by3, RightEdge, BorderStyle_Solid, c);
qDrawEdge(p, x1, y1 + dw1 - dw1by3, x1 + wby3, y2 - dw2 + dw2by3, dw1by3, dw2by3,
RightEdge, BorderStyle_Solid, c);
break;
default:
break;
}
break;
}
case BorderStyle_Ridge:
case BorderStyle_Groove: {
BorderStyle s1, s2;
if (style == BorderStyle_Groove) {
s1 = BorderStyle_Inset;
s2 = BorderStyle_Outset;
} else {
s1 = BorderStyle_Outset;
s2 = BorderStyle_Inset;
}
int dw1by2 = qFloor(dw1/2), dw2by2 = qFloor(dw2/2);
int wby2 = qRound(width/2);
switch (edge) {
case TopEdge:
qDrawEdge(p, x1, y1, x2, y1 + wby2, dw1by2, dw2by2, TopEdge, s1, c);
qDrawEdge(p, x1 + dw1by2, y1 + wby2, x2 - dw2by2, y2, dw1by2, dw2by2, TopEdge, s2, c);
break;
case BottomEdge:
qDrawEdge(p, x1, y1 + wby2, x2, y2, dw1by2, dw2by2, BottomEdge, s1, c);
qDrawEdge(p, x1 + dw1by2, y1, x2 - dw2by2, y1 + wby2, dw1by2, dw2by2, BottomEdge, s2, c);
break;
case LeftEdge:
qDrawEdge(p, x1, y1, x1 + wby2, y2, dw1by2, dw2by2, LeftEdge, s1, c);
qDrawEdge(p, x1 + wby2, y1 + dw1by2, x2, y2 - dw2by2, dw1by2, dw2by2, LeftEdge, s2, c);
break;
case RightEdge:
qDrawEdge(p, x1 + wby2, y1, x2, y2, dw1by2, dw2by2, RightEdge, s1, c);
qDrawEdge(p, x1, y1 + dw1by2, x1 + wby2, y2 - dw2by2, dw1by2, dw2by2, RightEdge, s2, c);
break;
default:
break;
}
}
default:
break;
}
p->restore();
}
void qNormalizeRadii(const QRect &br, const QSize *radii,
QSize *tlr, QSize *trr, QSize *blr, QSize *brr)
{
*tlr = radii[0].expandedTo(QSize(0, 0));
*trr = radii[1].expandedTo(QSize(0, 0));
*blr = radii[2].expandedTo(QSize(0, 0));
*brr = radii[3].expandedTo(QSize(0, 0));
if (tlr->width() + trr->width() > br.width())
*tlr = *trr = QSize(0, 0);
if (blr->width() + brr->width() > br.width())
*blr = *brr = QSize(0, 0);
if (tlr->height() + blr->height() > br.height())
*tlr = *blr = QSize(0, 0);
if (trr->height() + brr->height() > br.height())
*trr = *brr = QSize(0, 0);
}
// Determines if Edge e1 draws over Edge e2. Depending on this trapezoids or rectanges are drawn
static bool paintsOver(const QCss::BorderStyle *styles, const QBrush *colors, QCss::Edge e1, QCss::Edge e2)
{
QCss::BorderStyle s1 = styles[e1];
QCss::BorderStyle s2 = styles[e2];
if (s2 == BorderStyle_None || colors[e2] == Qt::transparent)
return true;
if ((s1 == BorderStyle_Solid && s2 == BorderStyle_Solid) && (colors[e1] == colors[e2]))
return true;
return false;
}
void qDrawBorder(QPainter *p, const QRect &rect, const QCss::BorderStyle *styles,
const int *borders, const QBrush *colors, const QSize *radii)
{
const QRectF br(rect);
QSize tlr, trr, blr, brr;
qNormalizeRadii(rect, radii, &tlr, &trr, &blr, &brr);
// Drawn in increasing order of precendence
if (styles[BottomEdge] != BorderStyle_None && borders[BottomEdge] > 0) {
qreal dw1 = (blr.width() || paintsOver(styles, colors, BottomEdge, LeftEdge)) ? 0 : borders[LeftEdge];
qreal dw2 = (brr.width() || paintsOver(styles, colors, BottomEdge, RightEdge)) ? 0 : borders[RightEdge];
qreal x1 = br.x() + blr.width();
qreal y1 = br.y() + br.height() - borders[BottomEdge];
qreal x2 = br.x() + br.width() - brr.width();
qreal y2 = br.y() + br.height() ;
qDrawEdge(p, x1, y1, x2, y2, dw1, dw2, BottomEdge, styles[BottomEdge], colors[BottomEdge]);
if (blr.width() || brr.width())
qDrawRoundedCorners(p, x1, y1, x2, y2, blr, brr, BottomEdge, styles[BottomEdge], colors[BottomEdge]);
}
if (styles[RightEdge] != BorderStyle_None && borders[RightEdge] > 0) {
qreal dw1 = (trr.height() || paintsOver(styles, colors, RightEdge, TopEdge)) ? 0 : borders[TopEdge];
qreal dw2 = (brr.height() || paintsOver(styles, colors, RightEdge, BottomEdge)) ? 0 : borders[BottomEdge];
qreal x1 = br.x() + br.width() - borders[RightEdge];
qreal y1 = br.y() + trr.height();
qreal x2 = br.x() + br.width();
qreal y2 = br.y() + br.height() - brr.height();
qDrawEdge(p, x1, y1, x2, y2, dw1, dw2, RightEdge, styles[RightEdge], colors[RightEdge]);
if (trr.height() || brr.height())
qDrawRoundedCorners(p, x1, y1, x2, y2, trr, brr, RightEdge, styles[RightEdge], colors[RightEdge]);
}
if (styles[LeftEdge] != BorderStyle_None && borders[LeftEdge] > 0) {
qreal dw1 = (tlr.height() || paintsOver(styles, colors, LeftEdge, TopEdge)) ? 0 : borders[TopEdge];
qreal dw2 = (blr.height() || paintsOver(styles, colors, LeftEdge, BottomEdge)) ? 0 : borders[BottomEdge];
qreal x1 = br.x();
qreal y1 = br.y() + tlr.height();
qreal x2 = br.x() + borders[LeftEdge];
qreal y2 = br.y() + br.height() - blr.height();
qDrawEdge(p, x1, y1, x2, y2, dw1, dw2, LeftEdge, styles[LeftEdge], colors[LeftEdge]);
if (tlr.height() || blr.height())
qDrawRoundedCorners(p, x1, y1, x2, y2, tlr, blr, LeftEdge, styles[LeftEdge], colors[LeftEdge]);
}
if (styles[TopEdge] != BorderStyle_None && borders[TopEdge] > 0) {
qreal dw1 = (tlr.width() || paintsOver(styles, colors, TopEdge, LeftEdge)) ? 0 : borders[LeftEdge];
qreal dw2 = (trr.width() || paintsOver(styles, colors, TopEdge, RightEdge)) ? 0 : borders[RightEdge];
qreal x1 = br.x() + tlr.width();
qreal y1 = br.y();
qreal x2 = br.left() + br.width() - trr.width();
qreal y2 = br.y() + borders[TopEdge];
qDrawEdge(p, x1, y1, x2, y2, dw1, dw2, TopEdge, styles[TopEdge], colors[TopEdge]);
if (tlr.width() || trr.width())
qDrawRoundedCorners(p, x1, y1, x2, y2, tlr, trr, TopEdge, styles[TopEdge], colors[TopEdge]);
}
}
#endif //QT_NO_CSSPARSER
QT_END_NAMESPACE