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#include "qbasicmouseeventtransition_p.h"
#ifndef QT_NO_STATEMACHINE
#include <QtGui/qevent.h>
#include <QtGui/qpainterpath.h>
#include <qdebug.h>
#include <private/qabstracttransition_p.h>
QT_BEGIN_NAMESPACE
/*!
\internal
\class QBasicMouseEventTransition
\since 4.6
\ingroup statemachine
\brief The QBasicMouseEventTransition class provides a transition for Qt mouse events.
*/
class QBasicMouseEventTransitionPrivate : public QAbstractTransitionPrivate
{
Q_DECLARE_PUBLIC(QBasicMouseEventTransition)
public:
QBasicMouseEventTransitionPrivate();
static QBasicMouseEventTransitionPrivate *get(QBasicMouseEventTransition *q);
QEvent::Type eventType;
Qt::MouseButton button;
Qt::KeyboardModifiers modifierMask;
QPainterPath path;
};
QBasicMouseEventTransitionPrivate::QBasicMouseEventTransitionPrivate()
{
eventType = QEvent::None;
button = Qt::NoButton;
}
QBasicMouseEventTransitionPrivate *QBasicMouseEventTransitionPrivate::get(QBasicMouseEventTransition *q)
{
return q->d_func();
}
/*!
Constructs a new mouse event transition with the given \a sourceState.
*/
QBasicMouseEventTransition::QBasicMouseEventTransition(QState *sourceState)
: QAbstractTransition(*new QBasicMouseEventTransitionPrivate, sourceState)
{
}
/*!
Constructs a new mouse event transition for events of the given \a type.
*/
QBasicMouseEventTransition::QBasicMouseEventTransition(QEvent::Type type,
Qt::MouseButton button,
QState *sourceState)
: QAbstractTransition(*new QBasicMouseEventTransitionPrivate, sourceState)
{
Q_D(QBasicMouseEventTransition);
d->eventType = type;
d->button = button;
}
/*!
Destroys this mouse event transition.
*/
QBasicMouseEventTransition::~QBasicMouseEventTransition()
{
}
/*!
Returns the event type that this mouse event transition is associated with.
*/
QEvent::Type QBasicMouseEventTransition::eventType() const
{
Q_D(const QBasicMouseEventTransition);
return d->eventType;
}
/*!
Sets the event \a type that this mouse event transition is associated with.
*/
void QBasicMouseEventTransition::setEventType(QEvent::Type type)
{
Q_D(QBasicMouseEventTransition);
d->eventType = type;
}
/*!
Returns the button that this mouse event transition checks for.
*/
Qt::MouseButton QBasicMouseEventTransition::button() const
{
Q_D(const QBasicMouseEventTransition);
return d->button;
}
/*!
Sets the button that this mouse event transition will check for.
*/
void QBasicMouseEventTransition::setButton(Qt::MouseButton button)
{
Q_D(QBasicMouseEventTransition);
d->button = button;
}
/*!
Returns the keyboard modifier mask that this mouse event transition checks
for.
*/
Qt::KeyboardModifiers QBasicMouseEventTransition::modifierMask() const
{
Q_D(const QBasicMouseEventTransition);
return d->modifierMask;
}
/*!
Sets the keyboard modifier mask that this mouse event transition will check
for.
*/
void QBasicMouseEventTransition::setModifierMask(Qt::KeyboardModifiers modifierMask)
{
Q_D(QBasicMouseEventTransition);
d->modifierMask = modifierMask;
}
/*!
Returns the hit test path for this mouse event transition.
*/
QPainterPath QBasicMouseEventTransition::hitTestPath() const
{
Q_D(const QBasicMouseEventTransition);
return d->path;
}
/*!
Sets the hit test path for this mouse event transition.
*/
void QBasicMouseEventTransition::setHitTestPath(const QPainterPath &path)
{
Q_D(QBasicMouseEventTransition);
d->path = path;
}
/*!
\reimp
*/
bool QBasicMouseEventTransition::eventTest(QEvent *event)
{
Q_D(const QBasicMouseEventTransition);
if (event->type() == d->eventType) {
QMouseEvent *me = static_cast<QMouseEvent*>(event);
return (me->button() == d->button)
&& ((me->modifiers() & d->modifierMask) == d->modifierMask)
&& (d->path.isEmpty() || d->path.contains(me->pos()));
}
return false;
}
/*!
\reimp
*/
void QBasicMouseEventTransition::onTransition(QEvent *)
{
}
QT_END_NAMESPACE
#endif //QT_NO_STATEMACHINE