/******************************************************************************** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).** All rights reserved.** Contact: Nokia Corporation (qt-info@nokia.com)**** This file is part of the QtGui module of the Qt Toolkit.**** $QT_BEGIN_LICENSE:LGPL$** No Commercial Usage** This file contains pre-release code and may not be distributed.** You may use this file in accordance with the terms and conditions** contained in the Technology Preview License Agreement accompanying** this package.**** GNU Lesser General Public License Usage** Alternatively, this file may be used under the terms of the GNU Lesser** General Public License version 2.1 as published by the Free Software** Foundation and appearing in the file LICENSE.LGPL included in the** packaging of this file. Please review the following information to** ensure the GNU Lesser General Public License version 2.1 requirements** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.**** In addition, as a special exception, Nokia gives you certain additional** rights. These rights are described in the Nokia Qt LGPL Exception** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.**** If you have questions regarding the use of this file, please contact** Nokia at qt-info@nokia.com.****************** $QT_END_LICENSE$******************************************************************************/#include "qeglproperties_p.h"QT_BEGIN_NAMESPACE#include <QtCore/qdebug.h>#include <QtCore/qstringlist.h>#include "qegl_p.h"// Initialize a property block.QEglProperties::QEglProperties(){ props.append(EGL_NONE);}QEglProperties::QEglProperties(EGLConfig cfg){ props.append(EGL_NONE); for (int name = 0x3020; name <= 0x304F; ++name) { EGLint value; if (name != EGL_NONE && eglGetConfigAttrib(QEglContext::defaultDisplay(0), cfg, name, &value)) setValue(name, value); } eglGetError(); // Clear the error state.}// Fetch the current value associated with a property.int QEglProperties::value(int name) const{ for (int index = 0; index < (props.size() - 1); index += 2) { if (props[index] == name) return props[index + 1]; } // If the attribute has not been explicitly set, return the EGL default // The following defaults were taken from the EGL 1.4 spec: switch(name) { case EGL_BUFFER_SIZE: return 0; case EGL_RED_SIZE: return 0; case EGL_GREEN_SIZE: return 0; case EGL_BLUE_SIZE: return 0; case EGL_ALPHA_SIZE: return 0;#if defined(EGL_LUMINANCE_SIZE) case EGL_LUMINANCE_SIZE: return 0;#endif#if defined(EGL_ALPHA_MASK_SIZE) case EGL_ALPHA_MASK_SIZE: return 0;#endif#if defined(EGL_BIND_TO_TEXTURE_RGB) case EGL_BIND_TO_TEXTURE_RGB: return EGL_DONT_CARE;#endif#if defined(EGL_BIND_TO_TEXTURE_RGBA) case EGL_BIND_TO_TEXTURE_RGBA: return EGL_DONT_CARE;#endif#if defined(EGL_COLOR_BUFFER_TYPE) case EGL_COLOR_BUFFER_TYPE: return EGL_RGB_BUFFER;#endif case EGL_CONFIG_CAVEAT: return EGL_DONT_CARE; case EGL_CONFIG_ID: return EGL_DONT_CARE; case EGL_DEPTH_SIZE: return 0; case EGL_LEVEL: return 0; case EGL_NATIVE_RENDERABLE: return EGL_DONT_CARE; case EGL_NATIVE_VISUAL_TYPE: return EGL_DONT_CARE; case EGL_MAX_SWAP_INTERVAL: return EGL_DONT_CARE; case EGL_MIN_SWAP_INTERVAL: return EGL_DONT_CARE;#if defined(EGL_RENDERABLE_TYPE) case EGL_RENDERABLE_TYPE: return EGL_OPENGL_ES_BIT;#endif case EGL_SAMPLE_BUFFERS: return 0; case EGL_SAMPLES: return 0; case EGL_STENCIL_SIZE: return 0; case EGL_SURFACE_TYPE: return EGL_WINDOW_BIT; case EGL_TRANSPARENT_TYPE: return EGL_NONE; case EGL_TRANSPARENT_RED_VALUE: return EGL_DONT_CARE; case EGL_TRANSPARENT_GREEN_VALUE: return EGL_DONT_CARE; case EGL_TRANSPARENT_BLUE_VALUE: return EGL_DONT_CARE;#if defined(EGL_VERSION_1_3) case EGL_CONFORMANT: return 0; case EGL_MATCH_NATIVE_PIXMAP: return EGL_NONE;#endif case EGL_MAX_PBUFFER_HEIGHT: case EGL_MAX_PBUFFER_WIDTH: case EGL_MAX_PBUFFER_PIXELS: case EGL_NATIVE_VISUAL_ID: case EGL_NONE: // Attribute does not affect config selection. return EGL_DONT_CARE; default: // Attribute is unknown in EGL <= 1.4. return EGL_DONT_CARE; }}// Set the value associated with a property, replacing an existing// value if there is one.void QEglProperties::setValue(int name, int value){ for (int index = 0; index < (props.size() - 1); index += 2) { if (props[index] == name) { props[index + 1] = value; return; } } props[props.size() - 1] = name; props.append(value); props.append(EGL_NONE);}// Remove a property value. Returns false if the property is not present.bool QEglProperties::removeValue(int name){ for (int index = 0; index < (props.size() - 1); index += 2) { if (props[index] == name) { while ((index + 2) < props.size()) { props[index] = props[index + 2]; ++index; } props.resize(props.size() - 2); return true; } } return false;}// Sets the red, green, blue, and alpha sizes based on a pixel format.// Normally used to match a configuration request to the screen format.void QEglProperties::setPixelFormat(QImage::Format pixelFormat){ int red, green, blue, alpha; switch (pixelFormat) { case QImage::Format_RGB32: case QImage::Format_RGB888: red = green = blue = 8; alpha = 0; break; case QImage::Format_ARGB32: case QImage::Format_ARGB32_Premultiplied: red = green = blue = alpha = 8; break; case QImage::Format_RGB16: red = 5; green = 6; blue = 5; alpha = 0; break; case QImage::Format_ARGB8565_Premultiplied: red = 5; green = 6; blue = 5; alpha = 8; break; case QImage::Format_RGB666: red = green = blue = 6; alpha = 0; break; case QImage::Format_ARGB6666_Premultiplied: red = green = blue = alpha = 6; break; case QImage::Format_RGB555: red = green = blue = 5; alpha = 0; break; case QImage::Format_ARGB8555_Premultiplied: red = green = blue = 5; alpha = 8; break; case QImage::Format_RGB444: red = green = blue = 4; alpha = 0; break; case QImage::Format_ARGB4444_Premultiplied: red = green = blue = alpha = 4; break; default: qWarning() << "QEglProperties::setPixelFormat(): Unsupported pixel format"; red = green = blue = alpha = 1; break; } setValue(EGL_RED_SIZE, red); setValue(EGL_GREEN_SIZE, green); setValue(EGL_BLUE_SIZE, blue); setValue(EGL_ALPHA_SIZE, alpha);}void QEglProperties::setRenderableType(QEgl::API api){#if defined(EGL_RENDERABLE_TYPE)#if defined(QT_OPENGL_ES_2) if (api == QEgl::OpenGL) setValue(EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT);#elif defined(QT_OPENGL_ES) if (api == QEgl::OpenGL) setValue(EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT);#endif#if defined(EGL_OPENVG_BIT) if (api == QEgl::OpenVG) setValue(EGL_RENDERABLE_TYPE, EGL_OPENVG_BIT);#endif#else Q_UNUSED(api);#endif}// Reduce the complexity of a configuration request to ask for less// because the previous request did not result in success. Returns// true if the complexity was reduced, or false if no further// reductions in complexity are possible.bool QEglProperties::reduceConfiguration(){ // EGL chooses configs with the highest color depth over // those with smaller (but faster) lower color depths. One // way around this is to set EGL_BUFFER_SIZE to 16, which // trumps the others. Of course, there may not be a 16-bit // config avaliable, so it's the first restraint we remove. if (value(EGL_BUFFER_SIZE) == 16) { removeValue(EGL_BUFFER_SIZE); return true; } if (removeValue(EGL_SAMPLE_BUFFERS)) { removeValue(EGL_SAMPLES); return true; } if (removeValue(EGL_ALPHA_SIZE)) {#if defined(EGL_BIND_TO_TEXTURE_RGBA) && defined(EGL_BIND_TO_TEXTURE_RGB) if (removeValue(EGL_BIND_TO_TEXTURE_RGBA)) setValue(EGL_BIND_TO_TEXTURE_RGB, TRUE);#endif return true; } if (removeValue(EGL_STENCIL_SIZE)) return true; if (removeValue(EGL_DEPTH_SIZE)) return true;#if defined(EGL_BIND_TO_TEXTURE_RGB) if (removeValue(EGL_BIND_TO_TEXTURE_RGB)) return true;#endif return false;}static void addTag(QString& str, const QString& tag){ int lastnl = str.lastIndexOf(QLatin1String("\n")); if (lastnl == -1) lastnl = 0; if ((str.length() - lastnl) >= 50) str += QLatin1String("\n "); str += tag;}void QEglProperties::dumpAllConfigs(){ EGLint count = 0; eglGetConfigs(QEglContext::defaultDisplay(0), 0, 0, &count); if (count < 1) return; EGLConfig *configs = new EGLConfig [count]; eglGetConfigs(QEglContext::defaultDisplay(0), configs, count, &count); for (EGLint index = 0; index < count; ++index) qWarning() << QEglProperties(configs[index]).toString(); delete [] configs;}// Convert a property list to a string suitable for debug output.QString QEglProperties::toString() const{ QString str; int val; val = value(EGL_CONFIG_ID); if (val != EGL_DONT_CARE) { str += QLatin1String("id="); str += QString::number(val); str += QLatin1Char(' '); }#ifdef EGL_RENDERABLE_TYPE val = value(EGL_RENDERABLE_TYPE); if (val != EGL_DONT_CARE) { str += QLatin1String("type="); QStringList types; if ((val & EGL_OPENGL_ES_BIT) != 0) types += QLatin1String("es1");#ifdef EGL_OPENGL_ES2_BIT if ((val & EGL_OPENGL_ES2_BIT) != 0) types += QLatin1String("es2");#endif if ((val & EGL_OPENVG_BIT) != 0) types += QLatin1String("vg"); if ((val & ~7) != 0) types += QString::number(val); str += types.join(QLatin1String(",")); } else { str += QLatin1String("type=any"); }#else str += QLatin1String("type=es1");#endif int red = value(EGL_RED_SIZE); int green = value(EGL_GREEN_SIZE); int blue = value(EGL_BLUE_SIZE); int alpha = value(EGL_ALPHA_SIZE); int bufferSize = value(EGL_BUFFER_SIZE); if (bufferSize == (red + green + blue + alpha)) bufferSize = 0; str += QLatin1String(" rgba="); str += QString::number(red); str += QLatin1Char(','); str += QString::number(green); str += QLatin1Char(','); str += QString::number(blue); str += QLatin1Char(','); str += QString::number(alpha); if (bufferSize != 0) { // Only report buffer size if different than r+g+b+a. str += QLatin1String(" buffer-size="); str += QString::number(bufferSize); }#ifdef EGL_COLOR_BUFFER_TYPE val = value(EGL_COLOR_BUFFER_TYPE); if (val == EGL_LUMINANCE_BUFFER) { addTag(str, QLatin1String(" color-buffer-type=luminance")); } else if (val != EGL_DONT_CARE && val != EGL_RGB_BUFFER) { addTag(str, QLatin1String(" color-buffer-type=")); str += QString::number(val, 16); }#endif val = value(EGL_DEPTH_SIZE); if (val != 0) { addTag(str, QLatin1String(" depth=")); str += QString::number(val); } val = value(EGL_STENCIL_SIZE); if (val != 0) { addTag(str, QLatin1String(" stencil=")); str += QString::number(val); } val = value(EGL_SURFACE_TYPE); if (val != EGL_DONT_CARE) { addTag(str, QLatin1String(" surface-type=")); QStringList types; if ((val & EGL_WINDOW_BIT) != 0) types += QLatin1String("window"); if ((val & EGL_PIXMAP_BIT) != 0) types += QLatin1String("pixmap"); if ((val & EGL_PBUFFER_BIT) != 0) types += QLatin1String("pbuffer");#ifdef EGL_VG_COLORSPACE_LINEAR_BIT if ((val & EGL_VG_COLORSPACE_LINEAR_BIT) != 0) types += QLatin1String("vg-colorspace-linear");#endif#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT if ((val & EGL_VG_ALPHA_FORMAT_PRE_BIT) != 0) types += QLatin1String("vg-alpha-format-pre");#endif if ((val & ~(EGL_WINDOW_BIT | EGL_PIXMAP_BIT | EGL_PBUFFER_BIT#ifdef EGL_VG_COLORSPACE_LINEAR_BIT | EGL_VG_COLORSPACE_LINEAR_BIT#endif#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT | EGL_VG_ALPHA_FORMAT_PRE_BIT#endif )) != 0) { types += QString::number(val); } str += types.join(QLatin1String(",")); } val = value(EGL_CONFIG_CAVEAT); if (val != EGL_DONT_CARE) { addTag(str, QLatin1String(" caveat=")); if (val == EGL_NONE) str += QLatin1String("none"); else if (val == EGL_SLOW_CONFIG) str += QLatin1String("slow"); else if (val == EGL_NON_CONFORMANT_CONFIG) str += QLatin1String("non-conformant"); else str += QString::number(val, 16); } val = value(EGL_LEVEL); if (val != 0) { addTag(str, QLatin1String(" level=")); str += QString::number(val); } int width, height, pixels; width = value(EGL_MAX_PBUFFER_WIDTH); height = value(EGL_MAX_PBUFFER_HEIGHT); pixels = value(EGL_MAX_PBUFFER_PIXELS); if (height != EGL_DONT_CARE || width != EGL_DONT_CARE) { addTag(str, QLatin1String(" max-pbuffer-size=")); str += QString::number(width); str += QLatin1Char('x'); str += QString::number(height); if (pixels != (width * height)) { addTag(str, QLatin1String(" max-pbuffer-pixels=")); str += QString::number(pixels); } } val = value(EGL_NATIVE_RENDERABLE); if (val != EGL_DONT_CARE) { if (val) addTag(str, QLatin1String(" native-renderable=true")); else addTag(str, QLatin1String(" native-renderable=false")); } val = value(EGL_NATIVE_VISUAL_ID); if (val != EGL_DONT_CARE) { addTag(str, QLatin1String(" visual-id=")); str += QString::number(val); } val = value(EGL_NATIVE_VISUAL_TYPE); if (val != EGL_DONT_CARE) { addTag(str, QLatin1String(" visual-type=")); str += QString::number(val); }#ifdef EGL_PRESERVED_RESOURCES val = value(EGL_PRESERVED_RESOURCES); if (val != EGL_DONT_CARE) { if (val) addTag(str, QLatin1String(" preserved-resources=true")); else addTag(str, QLatin1String(" preserved-resources=false")); }#endif val = value(EGL_SAMPLES); if (val != 0) { addTag(str, QLatin1String(" samples=")); str += QString::number(val); } val = value(EGL_SAMPLE_BUFFERS); if (val != 0) { addTag(str, QLatin1String(" sample-buffers=")); str += QString::number(val); } val = value(EGL_TRANSPARENT_TYPE); if (val == EGL_TRANSPARENT_RGB) { addTag(str, QLatin1String(" transparent-rgb=")); str += QString::number(value(EGL_TRANSPARENT_RED_VALUE)); str += QLatin1Char(','); str += QString::number(value(EGL_TRANSPARENT_GREEN_VALUE)); str += QLatin1Char(','); str += QString::number(value(EGL_TRANSPARENT_BLUE_VALUE)); }#if defined(EGL_BIND_TO_TEXTURE_RGB) && defined(EGL_BIND_TO_TEXTURE_RGBA) val = value(EGL_BIND_TO_TEXTURE_RGB); int val2 = value(EGL_BIND_TO_TEXTURE_RGBA); if (val != EGL_DONT_CARE || val2 != EGL_DONT_CARE) { addTag(str, QLatin1String(" bind-texture=")); if (val == EGL_TRUE) str += QLatin1String("rgb"); else str += QLatin1String("no-rgb"); if (val2 == EGL_TRUE) str += QLatin1String(",rgba"); else str += QLatin1String(",no-rgba"); }#endif#ifdef EGL_MIN_SWAP_INTERVAL val = value(EGL_MIN_SWAP_INTERVAL); if (val != EGL_DONT_CARE) { addTag(str, QLatin1String(" min-swap-interval=")); str += QString::number(val); }#endif#ifdef EGL_MIN_SWAP_INTERVAL val = value(EGL_MAX_SWAP_INTERVAL); if (val != EGL_DONT_CARE) { addTag(str, QLatin1String(" max-swap-interval=")); str += QString::number(val); }#endif#ifdef EGL_LUMINANCE_SIZE val = value(EGL_LUMINANCE_SIZE); if (val != 0) { addTag(str, QLatin1String(" luminance=")); str += QString::number(val); }#endif#ifdef EGL_ALPHA_MASK_SIZE val = value(EGL_ALPHA_MASK_SIZE); if (val != 0) { addTag(str, QLatin1String(" alpha-mask=")); str += QString::number(val); }#endif#ifdef EGL_CONFORMANT val = value(EGL_CONFORMANT); if (val != 0) { if (val) addTag(str, QLatin1String(" conformant=true")); else addTag(str, QLatin1String(" conformant=false")); }#endif return str;}QT_END_NAMESPACE