/******************************************************************************** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).** All rights reserved.** Contact: Nokia Corporation (qt-info@nokia.com)**** This file is part of the QtOpenGL module of the Qt Toolkit.**** $QT_BEGIN_LICENSE:LGPL$** No Commercial Usage** This file contains pre-release code and may not be distributed.** You may use this file in accordance with the terms and conditions** contained in the Technology Preview License Agreement accompanying** this package.**** GNU Lesser General Public License Usage** Alternatively, this file may be used under the terms of the GNU Lesser** General Public License version 2.1 as published by the Free Software** Foundation and appearing in the file LICENSE.LGPL included in the** packaging of this file. Please review the following information to** ensure the GNU Lesser General Public License version 2.1 requirements** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.**** In addition, as a special exception, Nokia gives you certain additional** rights. These rights are described in the Nokia Qt LGPL Exception** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.**** If you have questions regarding the use of this file, please contact** Nokia at qt-info@nokia.com.****************** $QT_END_LICENSE$******************************************************************************/#ifndef QGLPIXELBUFFER_H#define QGLPIXELBUFFER_H#include <QtOpenGL/qgl.h>#include <QtGui/qpaintdevice.h>QT_BEGIN_HEADERQT_BEGIN_NAMESPACEQT_MODULE(OpenGL)class QGLPixelBufferPrivate;class Q_OPENGL_EXPORT QGLPixelBuffer : public QPaintDevice{ Q_DECLARE_PRIVATE(QGLPixelBuffer)public: QGLPixelBuffer(const QSize &size, const QGLFormat &format = QGLFormat::defaultFormat(), QGLWidget *shareWidget = 0); QGLPixelBuffer(int width, int height, const QGLFormat &format = QGLFormat::defaultFormat(), QGLWidget *shareWidget = 0); virtual ~QGLPixelBuffer(); bool isValid() const; bool makeCurrent(); bool doneCurrent(); GLuint generateDynamicTexture() const; bool bindToDynamicTexture(GLuint texture); void releaseFromDynamicTexture(); void updateDynamicTexture(GLuint texture_id) const; GLuint bindTexture(const QImage &image, GLenum target = GL_TEXTURE_2D); GLuint bindTexture(const QPixmap &pixmap, GLenum target = GL_TEXTURE_2D); GLuint bindTexture(const QString &fileName); void deleteTexture(GLuint texture_id); void drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D); void drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);#ifdef Q_MAC_COMPAT_GL_FUNCTIONS bool bindToDynamicTexture(QMacCompatGLuint texture); void updateDynamicTexture(QMacCompatGLuint texture_id) const; GLuint bindTexture(const QImage &image, QMacCompatGLenum target = GL_TEXTURE_2D); GLuint bindTexture(const QPixmap &pixmap, QMacCompatGLenum target = GL_TEXTURE_2D); void drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget = GL_TEXTURE_2D); void drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget = GL_TEXTURE_2D); void deleteTexture(QMacCompatGLuint texture_id);#endif QSize size() const; Qt::HANDLE handle() const; QImage toImage() const; QPaintEngine *paintEngine() const; QGLFormat format() const; static bool hasOpenGLPbuffers();protected: int metric(PaintDeviceMetric metric) const; int devType() const { return QInternal::Pbuffer; }private: Q_DISABLE_COPY(QGLPixelBuffer) QScopedPointer<QGLPixelBufferPrivate> d_ptr; friend class QGLDrawable; friend class QGLWindowSurface; friend class QGLPaintDevice; friend class QGLPBufferGLPaintDevice;};QT_END_NAMESPACEQT_END_HEADER#endif // QGLPIXELBUFFER_H