/****************************************************************************+ −
**+ −
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).+ −
** All rights reserved.+ −
** Contact: Nokia Corporation (qt-info@nokia.com)+ −
**+ −
** This file is part of the QtCore module of the Qt Toolkit.+ −
**+ −
** $QT_BEGIN_LICENSE:LGPL$+ −
** No Commercial Usage+ −
** This file contains pre-release code and may not be distributed.+ −
** You may use this file in accordance with the terms and conditions+ −
** contained in the Technology Preview License Agreement accompanying+ −
** this package.+ −
**+ −
** GNU Lesser General Public License Usage+ −
** Alternatively, this file may be used under the terms of the GNU Lesser+ −
** General Public License version 2.1 as published by the Free Software+ −
** Foundation and appearing in the file LICENSE.LGPL included in the+ −
** packaging of this file. Please review the following information to+ −
** ensure the GNU Lesser General Public License version 2.1 requirements+ −
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.+ −
**+ −
** In addition, as a special exception, Nokia gives you certain additional+ −
** rights. These rights are described in the Nokia Qt LGPL Exception+ −
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.+ −
**+ −
** If you have questions regarding the use of this file, please contact+ −
** Nokia at qt-info@nokia.com.+ −
**+ −
**+ −
**+ −
**+ −
**+ −
**+ −
**+ −
**+ −
** $QT_END_LICENSE$+ −
**+ −
****************************************************************************/+ −
+ −
#ifndef __SUBMARINE__H__+ −
#define __SUBMARINE__H__+ −
+ −
//Qt+ −
#include <QtGui/QGraphicsTransform>+ −
+ −
#include "pixmapitem.h"+ −
+ −
class Torpedo;+ −
+ −
class SubMarine : public PixmapItem+ −
{+ −
Q_OBJECT+ −
public:+ −
enum Movement {+ −
None = 0,+ −
Left,+ −
Right+ −
};+ −
enum { Type = UserType + 1 };+ −
SubMarine(int type, const QString &name, int points);+ −
+ −
int points() const;+ −
+ −
void setCurrentDirection(Movement direction);+ −
enum Movement currentDirection() const;+ −
+ −
void setCurrentSpeed(int speed);+ −
int currentSpeed() const;+ −
+ −
void launchTorpedo(int speed);+ −
void destroy();+ −
+ −
virtual int type() const;+ −
+ −
QGraphicsRotation *rotation() const { return graphicsRotation; }+ −
+ −
signals:+ −
void subMarineDestroyed();+ −
void subMarineExecutionFinished();+ −
void subMarineStateChanged();+ −
+ −
private:+ −
int subType;+ −
QString subName;+ −
int subPoints;+ −
int speed;+ −
Movement direction;+ −
QGraphicsRotation *graphicsRotation;+ −
};+ −
+ −
#endif //__SUBMARINE__H__+ −