/******************************************************************************** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).** All rights reserved.** Contact: Nokia Corporation (qt-info@nokia.com)**** This file is part of the examples of the Qt Toolkit.**** $QT_BEGIN_LICENSE:BSD$** You may use this file under the terms of the BSD license as follows:**** "Redistribution and use in source and binary forms, with or without** modification, are permitted provided that the following conditions are** met:** * Redistributions of source code must retain the above copyright** notice, this list of conditions and the following disclaimer.** * Redistributions in binary form must reproduce the above copyright** notice, this list of conditions and the following disclaimer in** the documentation and/or other materials provided with the** distribution.** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor** the names of its contributors may be used to endorse or promote** products derived from this software without specific prior written** permission.**** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."** $QT_END_LICENSE$******************************************************************************/#ifndef SVGALIBSURFACE_H#define SVGALIBSURFACE_H#include "svgalibpaintengine.h"#include "svgalibpaintdevice.h"#include <private/qwindowsurface_qws_p.h>class SvgalibPaintDevice;//! [0]class SvgalibSurface : public QWSWindowSurface{public: SvgalibSurface(); SvgalibSurface(QWidget *w); ~SvgalibSurface(); void setGeometry(const QRect &rect); bool isValid() const { return true; } bool scroll(const QRegion ®ion, int dx, int dy); QString key() const { return QLatin1String("svgalib"); } bool attach(const QByteArray &) { return true; } void detach() {} QImage image() const { return QImage(); } QPaintDevice *paintDevice() { return pdevice; } QPoint painterOffset() const;private: SvgalibPaintDevice *pdevice;};//! [0]#endif // SVGALIBSURFACE_H