/****************************************************************************+ −
**+ −
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).+ −
** All rights reserved.+ −
** Contact: Nokia Corporation (qt-info@nokia.com)+ −
**+ −
** This file is part of the examples of the Qt Toolkit.+ −
**+ −
** $QT_BEGIN_LICENSE:BSD$+ −
** You may use this file under the terms of the BSD license as follows:+ −
**+ −
** "Redistribution and use in source and binary forms, with or without+ −
** modification, are permitted provided that the following conditions are+ −
** met:+ −
** * Redistributions of source code must retain the above copyright+ −
** notice, this list of conditions and the following disclaimer.+ −
** * Redistributions in binary form must reproduce the above copyright+ −
** notice, this list of conditions and the following disclaimer in+ −
** the documentation and/or other materials provided with the+ −
** distribution.+ −
** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor+ −
** the names of its contributors may be used to endorse or promote+ −
** products derived from this software without specific prior written+ −
** permission.+ −
**+ −
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS+ −
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT+ −
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR+ −
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT+ −
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,+ −
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT+ −
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,+ −
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY+ −
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT+ −
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE+ −
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."+ −
** $QT_END_LICENSE$+ −
**+ −
****************************************************************************/+ −
+ −
#include <QtGui>+ −
+ −
#include "mainwindow.h"+ −
#include "diagramscene.h"+ −
#include "diagramitem.h"+ −
#include "commands.h"+ −
+ −
//! [0]+ −
MainWindow::MainWindow()+ −
{+ −
undoStack = new QUndoStack();+ −
+ −
createActions();+ −
createMenus();+ −
+ −
createUndoView();+ −
+ −
diagramScene = new DiagramScene();+ −
QBrush pixmapBrush(QPixmap(":/images/cross.png").scaled(30, 30));+ −
diagramScene->setBackgroundBrush(pixmapBrush);+ −
diagramScene->setSceneRect(QRect(0, 0, 500, 500));+ −
+ −
connect(diagramScene, SIGNAL(itemMoved(DiagramItem*,QPointF)),+ −
this, SLOT(itemMoved(DiagramItem*,QPointF)));+ −
+ −
setWindowTitle("Undo Framework");+ −
QGraphicsView *view = new QGraphicsView(diagramScene);+ −
setCentralWidget(view);+ −
resize(700, 500);+ −
}+ −
//! [0]+ −
+ −
//! [1]+ −
void MainWindow::createUndoView()+ −
{+ −
undoView = new QUndoView(undoStack);+ −
undoView->setWindowTitle(tr("Command List"));+ −
undoView->show();+ −
undoView->setAttribute(Qt::WA_QuitOnClose, false);+ −
}+ −
//! [1]+ −
+ −
//! [2]+ −
void MainWindow::createActions()+ −
{+ −
deleteAction = new QAction(tr("&Delete Item"), this);+ −
deleteAction->setShortcut(tr("Del"));+ −
connect(deleteAction, SIGNAL(triggered()), this, SLOT(deleteItem()));+ −
//! [2] //! [3]+ −
+ −
//! [3] //! [4]+ −
addBoxAction = new QAction(tr("Add &Box"), this);+ −
//! [4]+ −
addBoxAction->setShortcut(tr("Ctrl+O"));+ −
connect(addBoxAction, SIGNAL(triggered()), this, SLOT(addBox()));+ −
+ −
addTriangleAction = new QAction(tr("Add &Triangle"), this);+ −
addTriangleAction->setShortcut(tr("Ctrl+T"));+ −
connect(addTriangleAction, SIGNAL(triggered()), this, SLOT(addTriangle()));+ −
+ −
//! [5]+ −
undoAction = undoStack->createUndoAction(this, tr("&Undo"));+ −
undoAction->setShortcuts(QKeySequence::Undo);+ −
+ −
redoAction = undoStack->createRedoAction(this, tr("&Redo"));+ −
redoAction->setShortcuts(QKeySequence::Redo);+ −
//! [5]+ −
+ −
exitAction = new QAction(tr("E&xit"), this);+ −
exitAction->setShortcuts(QKeySequence::Quit);+ −
connect(exitAction, SIGNAL(triggered()), this, SLOT(close()));+ −
+ −
aboutAction = new QAction(tr("&About"), this);+ −
QList<QKeySequence> aboutShortcuts;+ −
aboutShortcuts << tr("Ctrl+A") << tr("Ctrl+B");+ −
aboutAction->setShortcuts(aboutShortcuts);+ −
connect(aboutAction, SIGNAL(triggered()), this, SLOT(about()));+ −
}+ −
+ −
//! [6]+ −
void MainWindow::createMenus()+ −
{+ −
//! [6]+ −
fileMenu = menuBar()->addMenu(tr("&File"));+ −
fileMenu->addAction(exitAction);+ −
+ −
//! [7]+ −
editMenu = menuBar()->addMenu(tr("&Edit"));+ −
editMenu->addAction(undoAction);+ −
editMenu->addAction(redoAction);+ −
editMenu->addSeparator();+ −
editMenu->addAction(deleteAction);+ −
connect(editMenu, SIGNAL(aboutToShow()),+ −
this, SLOT(itemMenuAboutToShow()));+ −
connect(editMenu, SIGNAL(aboutToHide()),+ −
this, SLOT(itemMenuAboutToHide()));+ −
+ −
//! [7]+ −
itemMenu = menuBar()->addMenu(tr("&Item"));+ −
itemMenu->addAction(addBoxAction);+ −
itemMenu->addAction(addTriangleAction);+ −
+ −
helpMenu = menuBar()->addMenu(tr("&About"));+ −
helpMenu->addAction(aboutAction);+ −
//! [8]+ −
}+ −
//! [8]+ −
+ −
//! [9]+ −
void MainWindow::itemMoved(DiagramItem *movedItem,+ −
const QPointF &oldPosition)+ −
{+ −
undoStack->push(new MoveCommand(movedItem, oldPosition));+ −
}+ −
//! [9]+ −
+ −
//! [10]+ −
void MainWindow::deleteItem()+ −
{+ −
if (diagramScene->selectedItems().isEmpty())+ −
return;+ −
+ −
QUndoCommand *deleteCommand = new DeleteCommand(diagramScene);+ −
undoStack->push(deleteCommand);+ −
}+ −
//! [10]+ −
+ −
//! [11]+ −
void MainWindow::itemMenuAboutToHide()+ −
{+ −
deleteAction->setEnabled(true);+ −
}+ −
//! [11]+ −
+ −
//! [12]+ −
void MainWindow::itemMenuAboutToShow()+ −
{+ −
deleteAction->setEnabled(!diagramScene->selectedItems().isEmpty());+ −
}+ −
//! [12]+ −
+ −
//! [13]+ −
void MainWindow::addBox()+ −
{+ −
QUndoCommand *addCommand = new AddCommand(DiagramItem::Box, diagramScene);+ −
undoStack->push(addCommand);+ −
}+ −
//! [13]+ −
+ −
//! [14]+ −
void MainWindow::addTriangle()+ −
{+ −
QUndoCommand *addCommand = new AddCommand(DiagramItem::Triangle,+ −
diagramScene);+ −
undoStack->push(addCommand);+ −
}+ −
//! [14]+ −
+ −
//! [15]+ −
void MainWindow::about()+ −
{+ −
QMessageBox::about(this, tr("About Undo"),+ −
tr("The <b>Undo</b> example demonstrates how to "+ −
"use Qt's undo framework."));+ −
}+ −
//! [15]+ −