import Qt 4.7
Item {
id:lineedit
property alias text: textEdit.text
width: 240 + 11 //Should be set manually in most cases
height: textEdit.height + 11
Rectangle{
color: 'lightsteelblue'
anchors.fill: parent
}
clip: true
Component.onCompleted: textEdit.cursorPosition = 0;
TextEdit{
id:textEdit
cursorDelegate: Item{
Rectangle{
visible: parent.parent.focus
color: "#009BCE"
height: 13
width: 2
y: 1
}
}
property int leftMargin: 6
property int topMargin: 6
property int rightMargin: 6
property int bottomMargin: 6
x: leftMargin
width: parent.width - leftMargin - rightMargin;
y: 5
//Below function implements all scrolling logic
onCursorPositionChanged: {
if(cursorRectangle.y < topMargin - textEdit.y){//Cursor went off the front
textEdit.y = topMargin - Math.max(0, cursorRectangle.y);
}else if(cursorRectangle.y > parent.height - topMargin - bottomMargin - textEdit.y){//Cursor went off the end
textEdit.y = topMargin - Math.max(0, cursorRectangle.y - (parent.height - topMargin - bottomMargin)) - cursorRectangle.height;
}
}
text:""
horizontalAlignment: TextInput.AlignLeft
wrapMode: TextEdit.WordWrap
font.pixelSize:15
}
MouseArea{
//Implements all line edit mouse handling
id: mainMouseArea
anchors.fill: parent;
function translateY(y){
return y - textEdit.y
}
function translateX(x){
return x - textEdit.x
}
onPressed: {
textEdit.focus = true;
textEdit.cursorPosition = textEdit.positionAt(translateX(mouse.x), translateY(mouse.y));
}
onPositionChanged: {
textEdit.moveCursorSelection(textEdit.positionAt(translateX(mouse.x), translateY(mouse.y)));
}
onReleased: {
}
onDoubleClicked: {
textEdit.selectAll()
}
z: textEdit.z + 1
}
}