/****************************************************************************+ −
**+ −
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).+ −
** All rights reserved.+ −
** Contact: Nokia Corporation (qt-info@nokia.com)+ −
**+ −
** This file is part of the QtGui module of the Qt Toolkit.+ −
**+ −
** $QT_BEGIN_LICENSE:LGPL$+ −
** No Commercial Usage+ −
** This file contains pre-release code and may not be distributed.+ −
** You may use this file in accordance with the terms and conditions+ −
** contained in the Technology Preview License Agreement accompanying+ −
** this package.+ −
**+ −
** GNU Lesser General Public License Usage+ −
** Alternatively, this file may be used under the terms of the GNU Lesser+ −
** General Public License version 2.1 as published by the Free Software+ −
** Foundation and appearing in the file LICENSE.LGPL included in the+ −
** packaging of this file. Please review the following information to+ −
** ensure the GNU Lesser General Public License version 2.1 requirements+ −
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.+ −
**+ −
** In addition, as a special exception, Nokia gives you certain additional+ −
** rights. These rights are described in the Nokia Qt LGPL Exception+ −
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.+ −
**+ −
** If you have questions regarding the use of this file, please contact+ −
** Nokia at qt-info@nokia.com.+ −
**+ −
**+ −
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**+ −
**+ −
**+ −
**+ −
**+ −
** $QT_END_LICENSE$+ −
**+ −
****************************************************************************/+ −
+ −
#include "qmenu.h"+ −
+ −
#ifndef QT_NO_MENU+ −
+ −
#include "qdebug.h"+ −
#include "qstyle.h"+ −
#include "qevent.h"+ −
#include "qtimer.h"+ −
#include "qlayout.h"+ −
#include "qpainter.h"+ −
#include "qapplication.h"+ −
#include "qdesktopwidget.h"+ −
#ifndef QT_NO_ACCESSIBILITY+ −
# include "qaccessible.h"+ −
#endif+ −
#ifndef QT_NO_EFFECTS+ −
# include <private/qeffects_p.h>+ −
#endif+ −
#ifndef QT_NO_WHATSTHIS+ −
# include <qwhatsthis.h>+ −
#endif+ −
+ −
#include "qmenu_p.h"+ −
#include "qmenubar_p.h"+ −
#include "qwidgetaction.h"+ −
#include "qtoolbutton.h"+ −
#include "qpushbutton.h"+ −
#include <private/qpushbutton_p.h>+ −
#include <private/qaction_p.h>+ −
#include <private/qsoftkeymanager_p.h>+ −
#ifdef QT3_SUPPORT+ −
#include <qmenudata.h>+ −
#endif // QT3_SUPPORT+ −
+ −
#ifdef Q_WS_X11+ −
# include <private/qt_x11_p.h>+ −
#endif+ −
+ −
#if defined(Q_WS_MAC) && !defined(QT_NO_EFFECTS)+ −
# include <private/qcore_mac_p.h>+ −
# include <private/qt_cocoa_helpers_mac_p.h>+ −
#endif+ −
+ −
+ −
QT_BEGIN_NAMESPACE+ −
+ −
QPointer<QMenu> QMenuPrivate::mouseDown;+ −
QBasicTimer QMenuPrivate::menuDelayTimer;+ −
QBasicTimer QMenuPrivate::sloppyDelayTimer;+ −
+ −
/* QMenu code */+ −
// internal class used for the torn off popup+ −
class QTornOffMenu : public QMenu+ −
{+ −
Q_OBJECT+ −
class QTornOffMenuPrivate : public QMenuPrivate+ −
{+ −
Q_DECLARE_PUBLIC(QMenu)+ −
public:+ −
QTornOffMenuPrivate(QMenu *p) : causedMenu(p) {+ −
tornoff = 1;+ −
causedPopup.widget = 0;+ −
causedPopup.action = ((QTornOffMenu*)p)->d_func()->causedPopup.action;+ −
causedStack = ((QTornOffMenu*)p)->d_func()->calcCausedStack();+ −
}+ −
QList<QPointer<QWidget> > calcCausedStack() const { return causedStack; }+ −
QPointer<QMenu> causedMenu;+ −
QList<QPointer<QWidget> > causedStack;+ −
};+ −
public:+ −
QTornOffMenu(QMenu *p) : QMenu(*(new QTornOffMenuPrivate(p)))+ −
{+ −
Q_D(QTornOffMenu);+ −
// make the torn-off menu a sibling of p (instead of a child)+ −
QWidget *parentWidget = d->causedStack.isEmpty() ? p : d->causedStack.last();+ −
if (parentWidget->parentWidget())+ −
parentWidget = parentWidget->parentWidget();+ −
setParent(parentWidget, Qt::Window | Qt::Tool);+ −
setAttribute(Qt::WA_DeleteOnClose, true);+ −
setAttribute(Qt::WA_X11NetWmWindowTypeMenu, true);+ −
setWindowTitle(p->windowTitle());+ −
setEnabled(p->isEnabled());+ −
//QObject::connect(this, SIGNAL(triggered(QAction*)), this, SLOT(onTrigger(QAction*)));+ −
//QObject::connect(this, SIGNAL(hovered(QAction*)), this, SLOT(onHovered(QAction*)));+ −
QList<QAction*> items = p->actions();+ −
for(int i = 0; i < items.count(); i++)+ −
addAction(items.at(i));+ −
}+ −
void syncWithMenu(QMenu *menu, QActionEvent *act)+ −
{+ −
Q_D(QTornOffMenu);+ −
if(menu != d->causedMenu)+ −
return;+ −
if (act->type() == QEvent::ActionAdded) {+ −
insertAction(act->before(), act->action());+ −
} else if (act->type() == QEvent::ActionRemoved)+ −
removeAction(act->action());+ −
}+ −
void actionEvent(QActionEvent *e)+ −
{+ −
QMenu::actionEvent(e);+ −
setFixedSize(sizeHint());+ −
}+ −
public slots:+ −
void onTrigger(QAction *action) { d_func()->activateAction(action, QAction::Trigger, false); }+ −
void onHovered(QAction *action) { d_func()->activateAction(action, QAction::Hover, false); }+ −
private:+ −
Q_DECLARE_PRIVATE(QTornOffMenu)+ −
friend class QMenuPrivate;+ −
};+ −
+ −
void QMenuPrivate::init()+ −
{+ −
Q_Q(QMenu);+ −
#ifndef QT_NO_WHATSTHIS+ −
q->setAttribute(Qt::WA_CustomWhatsThis);+ −
#endif+ −
q->setAttribute(Qt::WA_X11NetWmWindowTypePopupMenu);+ −
defaultMenuAction = menuAction = new QAction(q);+ −
menuAction->d_func()->menu = q;+ −
q->setMouseTracking(q->style()->styleHint(QStyle::SH_Menu_MouseTracking, 0, q));+ −
if (q->style()->styleHint(QStyle::SH_Menu_Scrollable, 0, q)) {+ −
scroll = new QMenuPrivate::QMenuScroller;+ −
scroll->scrollFlags = QMenuPrivate::QMenuScroller::ScrollNone;+ −
}+ −
+ −
#ifdef QT_SOFTKEYS_ENABLED+ −
selectAction = QSoftKeyManager::createKeyedAction(QSoftKeyManager::SelectSoftKey, Qt::Key_Select, q);+ −
cancelAction = QSoftKeyManager::createKeyedAction(QSoftKeyManager::CancelSoftKey, Qt::Key_Back, q);+ −
selectAction->setPriority(QAction::HighPriority);+ −
cancelAction->setPriority(QAction::HighPriority);+ −
q->addAction(selectAction);+ −
q->addAction(cancelAction);+ −
#endif+ −
}+ −
+ −
int QMenuPrivate::scrollerHeight() const+ −
{+ −
Q_Q(const QMenu);+ −
return qMax(QApplication::globalStrut().height(), q->style()->pixelMetric(QStyle::PM_MenuScrollerHeight, 0, q));+ −
}+ −
+ −
//Windows and KDE allows menus to cover the taskbar, while GNOME and Mac don't+ −
QRect QMenuPrivate::popupGeometry(const QWidget *widget) const+ −
{+ −
#ifdef Q_WS_WIN+ −
return QApplication::desktop()->screenGeometry(widget);+ −
#elif defined Q_WS_X11+ −
if (X11->desktopEnvironment == DE_KDE)+ −
return QApplication::desktop()->screenGeometry(widget);+ −
else+ −
return QApplication::desktop()->availableGeometry(widget);+ −
#else+ −
return QApplication::desktop()->availableGeometry(widget);+ −
#endif+ −
}+ −
+ −
//Windows and KDE allows menus to cover the taskbar, while GNOME and Mac don't+ −
QRect QMenuPrivate::popupGeometry(int screen) const+ −
{+ −
#ifdef Q_WS_WIN+ −
return QApplication::desktop()->screenGeometry(screen);+ −
#elif defined Q_WS_X11+ −
if (X11->desktopEnvironment == DE_KDE)+ −
return QApplication::desktop()->screenGeometry(screen);+ −
else+ −
return QApplication::desktop()->availableGeometry(screen);+ −
#else+ −
return QApplication::desktop()->availableGeometry(screen);+ −
#endif+ −
}+ −
+ −
QList<QPointer<QWidget> > QMenuPrivate::calcCausedStack() const+ −
{+ −
QList<QPointer<QWidget> > ret;+ −
for(QWidget *widget = causedPopup.widget; widget; ) {+ −
ret.append(widget);+ −
if (QTornOffMenu *qtmenu = qobject_cast<QTornOffMenu*>(widget))+ −
ret += qtmenu->d_func()->causedStack;+ −
if (QMenu *qmenu = qobject_cast<QMenu*>(widget))+ −
widget = qmenu->d_func()->causedPopup.widget;+ −
else+ −
break;+ −
}+ −
return ret;+ −
}+ −
+ −
void QMenuPrivate::updateActionRects() const+ −
{+ −
Q_Q(const QMenu);+ −
if (!itemsDirty)+ −
return;+ −
+ −
q->ensurePolished();+ −
+ −
//let's reinitialize the buffer+ −
actionRects.resize(actions.count());+ −
actionRects.fill(QRect());+ −
+ −
//let's try to get the last visible action+ −
int lastVisibleAction = actions.count() - 1;+ −
for(;lastVisibleAction >= 0; --lastVisibleAction) {+ −
const QAction *action = actions.at(lastVisibleAction);+ −
if (action->isVisible()) {+ −
//removing trailing separators+ −
if (action->isSeparator() && collapsibleSeparators)+ −
continue;+ −
break;+ −
}+ −
}+ −
+ −
int max_column_width = 0,+ −
dh = popupGeometry(q).height(),+ −
y = 0;+ −
QStyle *style = q->style();+ −
QStyleOption opt;+ −
opt.init(q);+ −
const int hmargin = style->pixelMetric(QStyle::PM_MenuHMargin, &opt, q),+ −
vmargin = style->pixelMetric(QStyle::PM_MenuVMargin, &opt, q),+ −
icone = style->pixelMetric(QStyle::PM_SmallIconSize, &opt, q);+ −
const int fw = style->pixelMetric(QStyle::PM_MenuPanelWidth, &opt, q);+ −
const int deskFw = style->pixelMetric(QStyle::PM_MenuDesktopFrameWidth, &opt, q);+ −
const int tearoffHeight = tearoff ? style->pixelMetric(QStyle::PM_MenuTearoffHeight, &opt, q) : 0;+ −
+ −
//for compatability now - will have to refactor this away..+ −
tabWidth = 0;+ −
maxIconWidth = 0;+ −
hasCheckableItems = false;+ −
ncols = 1;+ −
sloppyAction = 0;+ −
+ −
for (int i = 0; i < actions.count(); ++i) {+ −
QAction *action = actions.at(i);+ −
if (action->isSeparator() || !action->isVisible() || widgetItems.contains(action))+ −
continue;+ −
//..and some members+ −
hasCheckableItems |= action->isCheckable();+ −
QIcon is = action->icon();+ −
if (!is.isNull()) {+ −
maxIconWidth = qMax<uint>(maxIconWidth, icone + 4);+ −
}+ −
}+ −
+ −
//calculate size+ −
QFontMetrics qfm = q->fontMetrics();+ −
bool previousWasSeparator = true; // this is true to allow removing the leading separators+ −
for(int i = 0; i <= lastVisibleAction; i++) {+ −
QAction *action = actions.at(i);+ −
+ −
if (!action->isVisible() ||+ −
(collapsibleSeparators && previousWasSeparator && action->isSeparator()))+ −
continue; // we continue, this action will get an empty QRect+ −
+ −
previousWasSeparator = action->isSeparator();+ −
+ −
//let the style modify the above size..+ −
QStyleOptionMenuItem opt;+ −
q->initStyleOption(&opt, action);+ −
const QFontMetrics &fm = opt.fontMetrics;+ −
+ −
QSize sz;+ −
if (QWidget *w = widgetItems.value(action)) {+ −
sz = w->sizeHint().expandedTo(w->minimumSize()).expandedTo(w->minimumSizeHint()).boundedTo(w->maximumSize());+ −
} else {+ −
//calc what I think the size is..+ −
if (action->isSeparator()) {+ −
sz = QSize(2, 2);+ −
} else {+ −
QString s = action->text();+ −
int t = s.indexOf(QLatin1Char('\t'));+ −
if (t != -1) {+ −
tabWidth = qMax(int(tabWidth), qfm.width(s.mid(t+1)));+ −
s = s.left(t);+ −
#ifndef QT_NO_SHORTCUT+ −
} else {+ −
QKeySequence seq = action->shortcut();+ −
if (!seq.isEmpty())+ −
tabWidth = qMax(int(tabWidth), qfm.width(seq));+ −
#endif+ −
}+ −
sz.setWidth(fm.boundingRect(QRect(), Qt::TextSingleLine | Qt::TextShowMnemonic, s).width());+ −
sz.setHeight(qMax(fm.height(), qfm.height()));+ −
+ −
QIcon is = action->icon();+ −
if (!is.isNull()) {+ −
QSize is_sz = QSize(icone, icone);+ −
if (is_sz.height() > sz.height())+ −
sz.setHeight(is_sz.height());+ −
}+ −
}+ −
sz = style->sizeFromContents(QStyle::CT_MenuItem, &opt, sz, q);+ −
}+ −
+ −
+ −
if (!sz.isEmpty()) {+ −
max_column_width = qMax(max_column_width, sz.width());+ −
//wrapping+ −
if (!scroll &&+ −
y+sz.height()+vmargin > dh - (deskFw * 2)) {+ −
ncols++;+ −
y = vmargin;+ −
}+ −
y += sz.height();+ −
//update the item+ −
actionRects[i] = QRect(0, 0, sz.width(), sz.height());+ −
}+ −
}+ −
+ −
max_column_width += tabWidth; //finally add in the tab width+ −
const int sfcMargin = style->sizeFromContents(QStyle::CT_Menu, &opt, QApplication::globalStrut(), q).width() - QApplication::globalStrut().width();+ −
const int min_column_width = q->minimumWidth() - (sfcMargin + leftmargin + rightmargin + 2 * (fw + hmargin));+ −
max_column_width = qMax(min_column_width, max_column_width);+ −
+ −
+ −
//calculate position+ −
const int base_y = vmargin + fw + topmargin ++ −
(scroll ? scroll->scrollOffset : 0) ++ −
tearoffHeight;+ −
int x = hmargin + fw + leftmargin;+ −
y = base_y;+ −
+ −
for(int i = 0; i < actions.count(); i++) {+ −
QRect &rect = actionRects[i];+ −
if (rect.isNull())+ −
continue;+ −
if (!scroll &&+ −
y+rect.height() > dh - deskFw * 2) {+ −
x += max_column_width + hmargin;+ −
y = base_y;+ −
}+ −
rect.translate(x, y); //move+ −
rect.setWidth(max_column_width); //uniform width+ −
+ −
//we need to update the widgets geometry+ −
if (QWidget *widget = widgetItems.value(actions.at(i))) {+ −
widget->setGeometry(rect);+ −
widget->setVisible(actions.at(i)->isVisible());+ −
}+ −
+ −
y += rect.height();+ −
}+ −
itemsDirty = 0;+ −
}+ −
+ −
QRect QMenuPrivate::actionRect(QAction *act) const+ −
{+ −
int index = actions.indexOf(act);+ −
if (index == -1)+ −
return QRect();+ −
+ −
updateActionRects();+ −
+ −
//we found the action+ −
return actionRects.at(index);+ −
}+ −
+ −
#if defined(Q_WS_MAC)+ −
static const qreal MenuFadeTimeInSec = 0.150;+ −
#endif+ −
+ −
void QMenuPrivate::hideUpToMenuBar()+ −
{+ −
Q_Q(QMenu);+ −
bool fadeMenus = q->style()->styleHint(QStyle::SH_Menu_FadeOutOnHide);+ −
if (!tornoff) {+ −
QWidget *caused = causedPopup.widget;+ −
hideMenu(q); //hide after getting causedPopup+ −
while(caused) {+ −
#ifndef QT_NO_MENUBAR+ −
if (QMenuBar *mb = qobject_cast<QMenuBar*>(caused)) {+ −
mb->d_func()->setCurrentAction(0);+ −
mb->d_func()->setKeyboardMode(false);+ −
caused = 0;+ −
} else+ −
#endif+ −
if (QMenu *m = qobject_cast<QMenu*>(caused)) {+ −
caused = m->d_func()->causedPopup.widget;+ −
if (!m->d_func()->tornoff)+ −
hideMenu(m, fadeMenus);+ −
if (!fadeMenus) // Mac doesn't clear the action until after hidden.+ −
m->d_func()->setCurrentAction(0);+ −
} else { caused = 0;+ −
}+ −
}+ −
#if defined(Q_WS_MAC)+ −
if (fadeMenus) {+ −
QEventLoop eventLoop;+ −
QTimer::singleShot(int(MenuFadeTimeInSec * 1000), &eventLoop, SLOT(quit()));+ −
QMacWindowFader::currentFader()->performFade();+ −
eventLoop.exec();+ −
}+ −
#endif+ −
}+ −
setCurrentAction(0);+ −
}+ −
+ −
void QMenuPrivate::hideMenu(QMenu *menu, bool justRegister)+ −
{+ −
if (!menu)+ −
return;+ −
#if !defined(QT_NO_EFFECTS)+ −
menu->blockSignals(true);+ −
aboutToHide = true;+ −
// Flash item which is about to trigger (if any).+ −
if (menu->style()->styleHint(QStyle::SH_Menu_FlashTriggeredItem)+ −
&& currentAction && currentAction == actionAboutToTrigger+ −
&& menu->actions().contains(currentAction)) {+ −
QEventLoop eventLoop;+ −
QAction *activeAction = currentAction;+ −
+ −
menu->setActiveAction(0);+ −
QTimer::singleShot(60, &eventLoop, SLOT(quit()));+ −
eventLoop.exec();+ −
+ −
// Select and wait 20 ms.+ −
menu->setActiveAction(activeAction);+ −
QTimer::singleShot(20, &eventLoop, SLOT(quit()));+ −
eventLoop.exec();+ −
}+ −
+ −
// Fade out.+ −
if (menu->style()->styleHint(QStyle::SH_Menu_FadeOutOnHide)) {+ −
// ### Qt 4.4:+ −
// Should be something like: q->transitionWindow(Qt::FadeOutTransition, MenuFadeTimeInSec);+ −
// Hopefully we'll integrate qt/research/windowtransitions into main before 4.4.+ −
// Talk to Richard, Trenton or Bjoern.+ −
#if defined(Q_WS_MAC)+ −
if (justRegister) {+ −
QMacWindowFader::currentFader()->setFadeDuration(MenuFadeTimeInSec);+ −
QMacWindowFader::currentFader()->registerWindowToFade(menu);+ −
} else {+ −
macWindowFade(qt_mac_window_for(menu), MenuFadeTimeInSec);+ −
}+ −
+ −
#endif // Q_WS_MAC+ −
}+ −
aboutToHide = false;+ −
menu->blockSignals(false);+ −
#endif // QT_NO_EFFECTS+ −
if (!justRegister)+ −
menu->hide();+ −
}+ −
+ −
void QMenuPrivate::popupAction(QAction *action, int delay, bool activateFirst)+ −
{+ −
Q_Q(QMenu);+ −
if (action && action->isEnabled()) {+ −
if (!delay)+ −
q->internalDelayedPopup();+ −
else+ −
QMenuPrivate::menuDelayTimer.start(delay, q);+ −
if (activateFirst && action->menu())+ −
action->menu()->d_func()->setFirstActionActive();+ −
} else if (QMenu *menu = activeMenu) { //hide the current item+ −
activeMenu = 0;+ −
hideMenu(menu);+ −
}+ −
}+ −
+ −
void QMenuPrivate::setSyncAction()+ −
{+ −
Q_Q(QMenu);+ −
QAction *current = currentAction;+ −
if(current && (!current->isEnabled() || current->menu() || current->isSeparator()))+ −
current = 0;+ −
for(QWidget *caused = q; caused;) {+ −
if (QMenu *m = qobject_cast<QMenu*>(caused)) {+ −
caused = m->d_func()->causedPopup.widget;+ −
if (m->d_func()->eventLoop)+ −
m->d_func()->syncAction = current; // synchronous operation+ −
} else {+ −
break;+ −
}+ −
}+ −
}+ −
+ −
+ −
void QMenuPrivate::setFirstActionActive()+ −
{+ −
Q_Q(QMenu);+ −
updateActionRects();+ −
for(int i = 0, saccum = 0; i < actions.count(); i++) {+ −
const QRect &rect = actionRects.at(i);+ −
if (rect.isNull())+ −
continue;+ −
if (scroll && scroll->scrollFlags & QMenuScroller::ScrollUp) {+ −
saccum -= rect.height();+ −
if (saccum > scroll->scrollOffset - scrollerHeight())+ −
continue;+ −
}+ −
QAction *act = actions.at(i);+ −
if (!act->isSeparator() &&+ −
(q->style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, q)+ −
|| act->isEnabled())) {+ −
setCurrentAction(act);+ −
break;+ −
}+ −
}+ −
}+ −
+ −
// popup == -1 means do not popup, 0 means immediately, others mean use a timer+ −
void QMenuPrivate::setCurrentAction(QAction *action, int popup, SelectionReason reason, bool activateFirst)+ −
{+ −
Q_Q(QMenu);+ −
tearoffHighlighted = 0;+ −
if (action == currentAction) {+ −
if (!action || !action->menu() || action->menu() == activeMenu) {+ −
if(QMenu *menu = qobject_cast<QMenu*>(causedPopup.widget)) {+ −
if(causedPopup.action && menu->d_func()->activeMenu == q)+ −
menu->d_func()->setCurrentAction(causedPopup.action, 0, reason, false);+ −
}+ −
}+ −
return;+ −
}+ −
if (currentAction)+ −
q->update(actionRect(currentAction));+ −
+ −
sloppyAction = 0;+ −
if (!sloppyRegion.isEmpty())+ −
sloppyRegion = QRegion();+ −
QMenu *hideActiveMenu = activeMenu;+ −
#ifndef QT_NO_STATUSTIP+ −
QAction *previousAction = currentAction;+ −
#endif+ −
#ifdef QT3_SUPPORT+ −
emitHighlighted = action;+ −
#endif+ −
currentAction = action;+ −
if (action) {+ −
if (!action->isSeparator()) {+ −
activateAction(action, QAction::Hover);+ −
if (popup != -1) {+ −
hideActiveMenu = 0; //will be done "later"+ −
// if the menu is visible then activate the required action,+ −
// otherwise we just mark the action as currentAction+ −
// and activate it when the menu will be popuped.+ −
if (q->isVisible())+ −
popupAction(currentAction, popup, activateFirst);+ −
}+ −
q->update(actionRect(action));+ −
+ −
if (reason == SelectedFromKeyboard) {+ −
QWidget *widget = widgetItems.value(action);+ −
if (widget) {+ −
if (widget->focusPolicy() != Qt::NoFocus)+ −
widget->setFocus(Qt::TabFocusReason);+ −
} else {+ −
//when the action has no QWidget, the QMenu itself should+ −
// get the focus+ −
// Since the menu is a pop-up, it uses the popup reason.+ −
if (!q->hasFocus()) {+ −
q->setFocus(Qt::PopupFocusReason);+ −
}+ −
}+ −
}+ −
} else { //action is a separator+ −
if (popup != -1)+ −
hideActiveMenu = 0; //will be done "later"+ −
}+ −
#ifndef QT_NO_STATUSTIP+ −
} else if (previousAction) {+ −
previousAction->d_func()->showStatusText(topCausedWidget(), QString());+ −
#endif+ −
}+ −
if (hideActiveMenu) {+ −
activeMenu = 0;+ −
#ifndef QT_NO_EFFECTS+ −
// kill any running effect+ −
qFadeEffect(0);+ −
qScrollEffect(0);+ −
#endif+ −
hideMenu(hideActiveMenu);+ −
}+ −
}+ −
+ −
//return the top causedPopup.widget that is not a QMenu+ −
QWidget *QMenuPrivate::topCausedWidget() const+ −
{+ −
QWidget* top = causedPopup.widget;+ −
while (QMenu* m = qobject_cast<QMenu *>(top))+ −
top = m->d_func()->causedPopup.widget;+ −
return top;+ −
}+ −
+ −
QAction *QMenuPrivate::actionAt(QPoint p) const+ −
{+ −
if (!q_func()->rect().contains(p)) //sanity check+ −
return 0;+ −
+ −
for(int i = 0; i < actionRects.count(); i++) {+ −
if (actionRects.at(i).contains(p))+ −
return actions.at(i);+ −
}+ −
return 0;+ −
}+ −
+ −
void QMenuPrivate::setOverrideMenuAction(QAction *a)+ −
{+ −
Q_Q(QMenu);+ −
QObject::disconnect(menuAction, SIGNAL(destroyed()), q, SLOT(_q_overrideMenuActionDestroyed()));+ −
if (a) {+ −
menuAction = a;+ −
QObject::connect(a, SIGNAL(destroyed()), q, SLOT(_q_overrideMenuActionDestroyed()));+ −
} else { //we revert back to the default action created by the QMenu itself+ −
menuAction = defaultMenuAction;+ −
}+ −
}+ −
+ −
void QMenuPrivate::_q_overrideMenuActionDestroyed()+ −
{+ −
menuAction=defaultMenuAction;+ −
}+ −
+ −
+ −
void QMenuPrivate::updateLayoutDirection()+ −
{+ −
Q_Q(QMenu);+ −
//we need to mimic the cause of the popup's layout direction+ −
//to allow setting it on a mainwindow for example+ −
//we call setLayoutDirection_helper to not overwrite a user-defined value+ −
if (!q->testAttribute(Qt::WA_SetLayoutDirection)) {+ −
if (QWidget *w = causedPopup.widget)+ −
setLayoutDirection_helper(w->layoutDirection());+ −
else if (QWidget *w = q->parentWidget())+ −
setLayoutDirection_helper(w->layoutDirection());+ −
else+ −
setLayoutDirection_helper(QApplication::layoutDirection());+ −
}+ −
}+ −
+ −
+ −
/*!+ −
Returns the action associated with this menu.+ −
*/+ −
QAction *QMenu::menuAction() const+ −
{+ −
return d_func()->menuAction;+ −
}+ −
+ −
/*!+ −
\property QMenu::title+ −
\brief The title of the menu+ −
+ −
This is equivalent to the QAction::text property of the menuAction().+ −
+ −
By default, this property contains an empty string.+ −
*/+ −
QString QMenu::title() const+ −
{+ −
return d_func()->menuAction->text();+ −
}+ −
+ −
void QMenu::setTitle(const QString &text)+ −
{+ −
d_func()->menuAction->setText(text);+ −
}+ −
+ −
/*!+ −
\property QMenu::icon+ −
+ −
\brief The icon of the menu+ −
+ −
This is equivalent to the QAction::icon property of the menuAction().+ −
+ −
By default, if no icon is explicitly set, this property contains a null icon.+ −
*/+ −
QIcon QMenu::icon() const+ −
{+ −
return d_func()->menuAction->icon();+ −
}+ −
+ −
void QMenu::setIcon(const QIcon &icon)+ −
{+ −
d_func()->menuAction->setIcon(icon);+ −
}+ −
+ −
+ −
//actually performs the scrolling+ −
void QMenuPrivate::scrollMenu(QAction *action, QMenuScroller::ScrollLocation location, bool active)+ −
{+ −
Q_Q(QMenu);+ −
if (!scroll || !scroll->scrollFlags)+ −
return;+ −
updateActionRects();+ −
int newOffset = 0;+ −
const int topScroll = (scroll->scrollFlags & QMenuScroller::ScrollUp) ? scrollerHeight() : 0;+ −
const int botScroll = (scroll->scrollFlags & QMenuScroller::ScrollDown) ? scrollerHeight() : 0;+ −
const int vmargin = q->style()->pixelMetric(QStyle::PM_MenuVMargin, 0, q);+ −
const int fw = q->style()->pixelMetric(QStyle::PM_MenuPanelWidth, 0, q);+ −
+ −
if (location == QMenuScroller::ScrollTop) {+ −
for(int i = 0, saccum = 0; i < actions.count(); i++) {+ −
if (actions.at(i) == action) {+ −
newOffset = topScroll - saccum;+ −
break;+ −
}+ −
saccum += actionRects.at(i).height();+ −
}+ −
} else {+ −
for(int i = 0, saccum = 0; i < actions.count(); i++) {+ −
saccum += actionRects.at(i).height();+ −
if (actions.at(i) == action) {+ −
if (location == QMenuScroller::ScrollCenter)+ −
newOffset = ((q->height() / 2) - botScroll) - (saccum - topScroll);+ −
else+ −
newOffset = (q->height() - botScroll) - saccum;+ −
break;+ −
}+ −
}+ −
if(newOffset)+ −
newOffset -= fw * 2;+ −
}+ −
+ −
//figure out which scroll flags+ −
uint newScrollFlags = QMenuScroller::ScrollNone;+ −
if (newOffset < 0) //easy and cheap one+ −
newScrollFlags |= QMenuScroller::ScrollUp;+ −
int saccum = newOffset;+ −
for(int i = 0; i < actionRects.count(); i++) {+ −
saccum += actionRects.at(i).height();+ −
if (saccum > q->height()) {+ −
newScrollFlags |= QMenuScroller::ScrollDown;+ −
break;+ −
}+ −
}+ −
+ −
if (!(newScrollFlags & QMenuScroller::ScrollDown) && (scroll->scrollFlags & QMenuScroller::ScrollDown)) {+ −
newOffset = q->height() - (saccum - newOffset) - fw*2 - vmargin; //last item at bottom+ −
}+ −
+ −
if (!(newScrollFlags & QMenuScroller::ScrollUp) && (scroll->scrollFlags & QMenuScroller::ScrollUp)) {+ −
newOffset = 0; //first item at top+ −
}+ −
+ −
if (newScrollFlags & QMenuScroller::ScrollUp)+ −
newOffset -= vmargin;+ −
+ −
QRect screen = popupGeometry(q);+ −
const int desktopFrame = q->style()->pixelMetric(QStyle::PM_MenuDesktopFrameWidth, 0, q);+ −
if (q->height() < screen.height()-(desktopFrame*2)-1) {+ −
QRect geom = q->geometry();+ −
if (newOffset > scroll->scrollOffset && (scroll->scrollFlags & newScrollFlags & QMenuScroller::ScrollUp)) { //scroll up+ −
const int newHeight = geom.height()-(newOffset-scroll->scrollOffset);+ −
if(newHeight > geom.height())+ −
geom.setHeight(newHeight);+ −
} else if(scroll->scrollFlags & newScrollFlags & QMenuScroller::ScrollDown) {+ −
int newTop = geom.top() + (newOffset-scroll->scrollOffset);+ −
if (newTop < desktopFrame+screen.top())+ −
newTop = desktopFrame+screen.top();+ −
if (newTop < geom.top()) {+ −
geom.setTop(newTop);+ −
newOffset = 0;+ −
newScrollFlags &= ~QMenuScroller::ScrollUp;+ −
}+ −
}+ −
if (geom.bottom() > screen.bottom() - desktopFrame)+ −
geom.setBottom(screen.bottom() - desktopFrame);+ −
if (geom.top() < desktopFrame+screen.top())+ −
geom.setTop(desktopFrame+screen.top());+ −
if (geom != q->geometry()) {+ −
#if 0+ −
if (newScrollFlags & QMenuScroller::ScrollDown &&+ −
q->geometry().top() - geom.top() >= -newOffset)+ −
newScrollFlags &= ~QMenuScroller::ScrollDown;+ −
#endif+ −
q->setGeometry(geom);+ −
}+ −
}+ −
+ −
//actually update flags+ −
const int delta = qMin(0, newOffset) - scroll->scrollOffset; //make sure the new offset is always negative+ −
if (!itemsDirty && delta) {+ −
//we've scrolled so we need to update the action rects+ −
for (int i = 0; i < actionRects.count(); ++i) {+ −
QRect ¤t = actionRects[i];+ −
current.moveTop(current.top() + delta);+ −
+ −
//we need to update the widgets geometry+ −
if (QWidget *w = widgetItems.value(actions.at(i)))+ −
w->setGeometry(current);+ −
}+ −
}+ −
scroll->scrollOffset += delta;+ −
scroll->scrollFlags = newScrollFlags;+ −
if (active)+ −
setCurrentAction(action);+ −
+ −
q->update(); //issue an update so we see all the new state..+ −
}+ −
+ −
void QMenuPrivate::scrollMenu(QMenuScroller::ScrollLocation location, bool active)+ −
{+ −
Q_Q(QMenu);+ −
updateActionRects();+ −
if(location == QMenuScroller::ScrollBottom) {+ −
for(int i = actions.size()-1; i >= 0; --i) {+ −
QAction *act = actions.at(i);+ −
if (actionRects.at(i).isNull())+ −
continue;+ −
if (!act->isSeparator() &&+ −
(q->style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, q)+ −
|| act->isEnabled())) {+ −
if(scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollDown)+ −
scrollMenu(act, QMenuPrivate::QMenuScroller::ScrollBottom, active);+ −
else if(active)+ −
setCurrentAction(act, /*popup*/-1, QMenuPrivate::SelectedFromKeyboard);+ −
break;+ −
}+ −
}+ −
} else if(location == QMenuScroller::ScrollTop) {+ −
for(int i = 0; i < actions.size(); ++i) {+ −
QAction *act = actions.at(i);+ −
if (actionRects.at(i).isNull())+ −
continue;+ −
if (!act->isSeparator() &&+ −
(q->style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, q)+ −
|| act->isEnabled())) {+ −
if(scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp)+ −
scrollMenu(act, QMenuPrivate::QMenuScroller::ScrollTop, active);+ −
else if(active)+ −
setCurrentAction(act, /*popup*/-1, QMenuPrivate::SelectedFromKeyboard);+ −
break;+ −
}+ −
}+ −
}+ −
}+ −
+ −
//only directional+ −
void QMenuPrivate::scrollMenu(QMenuScroller::ScrollDirection direction, bool page, bool active)+ −
{+ −
Q_Q(QMenu);+ −
if (!scroll || !(scroll->scrollFlags & direction)) //not really possible...+ −
return;+ −
updateActionRects();+ −
const int topScroll = (scroll->scrollFlags & QMenuScroller::ScrollUp) ? scrollerHeight() : 0;+ −
const int botScroll = (scroll->scrollFlags & QMenuScroller::ScrollDown) ? scrollerHeight() : 0;+ −
const int vmargin = q->style()->pixelMetric(QStyle::PM_MenuVMargin, 0, q);+ −
const int fw = q->style()->pixelMetric(QStyle::PM_MenuPanelWidth, 0, q);+ −
const int offset = topScroll ? topScroll-vmargin : 0;+ −
if (direction == QMenuScroller::ScrollUp) {+ −
for(int i = 0, saccum = 0; i < actions.count(); i++) {+ −
saccum -= actionRects.at(i).height();+ −
if (saccum <= scroll->scrollOffset-offset) {+ −
scrollMenu(actions.at(i), page ? QMenuScroller::ScrollBottom : QMenuScroller::ScrollTop, active);+ −
break;+ −
}+ −
}+ −
} else if (direction == QMenuScroller::ScrollDown) {+ −
bool scrolled = false;+ −
for(int i = 0, saccum = 0; i < actions.count(); i++) {+ −
const int iHeight = actionRects.at(i).height();+ −
saccum -= iHeight;+ −
if (saccum <= scroll->scrollOffset-offset) {+ −
const int scrollerArea = q->height() - botScroll - fw*2;+ −
int visible = (scroll->scrollOffset-offset) - saccum;+ −
for(i++ ; i < actions.count(); i++) {+ −
visible += actionRects.at(i).height();+ −
if (visible > scrollerArea - topScroll) {+ −
scrolled = true;+ −
scrollMenu(actions.at(i), page ? QMenuScroller::ScrollTop : QMenuScroller::ScrollBottom, active);+ −
break;+ −
}+ −
}+ −
break;+ −
}+ −
}+ −
if(!scrolled) {+ −
scroll->scrollFlags &= ~QMenuScroller::ScrollDown;+ −
q->update();+ −
}+ −
}+ −
}+ −
+ −
/* This is poor-mans eventfilters. This avoids the use of+ −
eventFilter (which can be nasty for users of QMenuBar's). */+ −
bool QMenuPrivate::mouseEventTaken(QMouseEvent *e)+ −
{+ −
Q_Q(QMenu);+ −
QPoint pos = q->mapFromGlobal(e->globalPos());+ −
if (scroll && !activeMenu) { //let the scroller "steal" the event+ −
bool isScroll = false;+ −
if (pos.x() >= 0 && pos.x() < q->width()) {+ −
for(int dir = QMenuScroller::ScrollUp; dir <= QMenuScroller::ScrollDown; dir = dir << 1) {+ −
if (scroll->scrollFlags & dir) {+ −
if (dir == QMenuScroller::ScrollUp)+ −
isScroll = (pos.y() <= scrollerHeight());+ −
else if (dir == QMenuScroller::ScrollDown)+ −
isScroll = (pos.y() >= q->height() - scrollerHeight());+ −
if (isScroll) {+ −
scroll->scrollDirection = dir;+ −
break;+ −
}+ −
}+ −
}+ −
}+ −
if (isScroll) {+ −
scroll->scrollTimer.start(50, q);+ −
return true;+ −
} else {+ −
scroll->scrollTimer.stop();+ −
}+ −
}+ −
+ −
if (tearoff) { //let the tear off thingie "steal" the event..+ −
QRect tearRect(0, 0, q->width(), q->style()->pixelMetric(QStyle::PM_MenuTearoffHeight, 0, q));+ −
if (scroll && scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp)+ −
tearRect.translate(0, scrollerHeight());+ −
q->update(tearRect);+ −
if (tearRect.contains(pos) && hasMouseMoved(e->globalPos())) {+ −
setCurrentAction(0);+ −
tearoffHighlighted = 1;+ −
if (e->type() == QEvent::MouseButtonRelease) {+ −
if (!tornPopup)+ −
tornPopup = new QTornOffMenu(q);+ −
tornPopup->setGeometry(q->geometry());+ −
tornPopup->show();+ −
hideUpToMenuBar();+ −
}+ −
return true;+ −
}+ −
tearoffHighlighted = 0;+ −
}+ −
+ −
if (q->frameGeometry().contains(e->globalPos())) //otherwise if the event is in our rect we want it..+ −
return false;+ −
+ −
for(QWidget *caused = causedPopup.widget; caused;) {+ −
bool passOnEvent = false;+ −
QWidget *next_widget = 0;+ −
QPoint cpos = caused->mapFromGlobal(e->globalPos());+ −
#ifndef QT_NO_MENUBAR+ −
if (QMenuBar *mb = qobject_cast<QMenuBar*>(caused)) {+ −
passOnEvent = mb->rect().contains(cpos);+ −
} else+ −
#endif+ −
if (QMenu *m = qobject_cast<QMenu*>(caused)) {+ −
passOnEvent = m->rect().contains(cpos);+ −
next_widget = m->d_func()->causedPopup.widget;+ −
}+ −
if (passOnEvent) {+ −
if(e->type() != QEvent::MouseButtonRelease || mouseDown == caused) {+ −
QMouseEvent new_e(e->type(), cpos, e->button(), e->buttons(), e->modifiers());+ −
QApplication::sendEvent(caused, &new_e);+ −
return true;+ −
}+ −
}+ −
if (!next_widget)+ −
break;+ −
caused = next_widget;+ −
}+ −
return false;+ −
}+ −
+ −
class ExceptionGuard+ −
{+ −
public:+ −
inline ExceptionGuard(bool *w = 0) : watched(w) { Q_ASSERT(!(*watched)); *watched = true; }+ −
inline ~ExceptionGuard() { *watched = false; }+ −
inline operator bool() { return *watched; }+ −
private:+ −
bool *watched;+ −
};+ −
+ −
void QMenuPrivate::activateCausedStack(const QList<QPointer<QWidget> > &causedStack, QAction *action, QAction::ActionEvent action_e, bool self)+ −
{+ −
ExceptionGuard guard(&activationRecursionGuard);+ −
#ifdef QT3_SUPPORT+ −
const int actionId = q_func()->findIdForAction(action);+ −
#endif+ −
if(self)+ −
action->activate(action_e);+ −
+ −
for(int i = 0; i < causedStack.size(); ++i) {+ −
QPointer<QWidget> widget = causedStack.at(i);+ −
if (!widget)+ −
continue;+ −
//fire+ −
if (QMenu *qmenu = qobject_cast<QMenu*>(widget)) {+ −
widget = qmenu->d_func()->causedPopup.widget;+ −
if (action_e == QAction::Trigger) {+ −
emit qmenu->triggered(action);+ −
} else if (action_e == QAction::Hover) {+ −
emit qmenu->hovered(action);+ −
#ifdef QT3_SUPPORT+ −
if (emitHighlighted) {+ −
emit qmenu->highlighted(actionId);+ −
emitHighlighted = false;+ −
}+ −
#endif+ −
}+ −
#ifndef QT_NO_MENUBAR+ −
} else if (QMenuBar *qmenubar = qobject_cast<QMenuBar*>(widget)) {+ −
if (action_e == QAction::Trigger) {+ −
emit qmenubar->triggered(action);+ −
#ifdef QT3_SUPPORT+ −
emit qmenubar->activated(actionId);+ −
#endif+ −
} else if (action_e == QAction::Hover) {+ −
emit qmenubar->hovered(action);+ −
#ifdef QT3_SUPPORT+ −
if (emitHighlighted) {+ −
emit qmenubar->highlighted(actionId);+ −
emitHighlighted = false;+ −
}+ −
#endif+ −
}+ −
break; //nothing more..+ −
#endif+ −
}+ −
}+ −
}+ −
+ −
void QMenuPrivate::activateAction(QAction *action, QAction::ActionEvent action_e, bool self)+ −
{+ −
Q_Q(QMenu);+ −
#ifndef QT_NO_WHATSTHIS+ −
bool inWhatsThisMode = QWhatsThis::inWhatsThisMode();+ −
#endif+ −
if (!action || !q->isEnabled()+ −
|| (action_e == QAction::Trigger+ −
#ifndef QT_NO_WHATSTHIS+ −
&& !inWhatsThisMode+ −
#endif+ −
&& (action->isSeparator() ||!action->isEnabled())))+ −
return;+ −
+ −
/* I have to save the caused stack here because it will be undone after popup execution (ie in the hide).+ −
Then I iterate over the list to actually send the events. --Sam+ −
*/+ −
const QList<QPointer<QWidget> > causedStack = calcCausedStack();+ −
if (action_e == QAction::Trigger) {+ −
#ifndef QT_NO_WHATSTHIS+ −
if (!inWhatsThisMode)+ −
actionAboutToTrigger = action;+ −
#endif+ −
+ −
if (q->testAttribute(Qt::WA_DontShowOnScreen)) {+ −
hideUpToMenuBar();+ −
} else {+ −
for(QWidget *widget = QApplication::activePopupWidget(); widget; ) {+ −
if (QMenu *qmenu = qobject_cast<QMenu*>(widget)) {+ −
if(qmenu == q)+ −
hideUpToMenuBar();+ −
widget = qmenu->d_func()->causedPopup.widget;+ −
} else {+ −
break;+ −
}+ −
}+ −
}+ −
+ −
#ifndef QT_NO_WHATSTHIS+ −
if (inWhatsThisMode) {+ −
QString s = action->whatsThis();+ −
if (s.isEmpty())+ −
s = whatsThis;+ −
QWhatsThis::showText(q->mapToGlobal(actionRect(action).center()), s, q);+ −
return;+ −
}+ −
#endif+ −
}+ −
+ −
+ −
activateCausedStack(causedStack, action, action_e, self);+ −
+ −
+ −
if (action_e == QAction::Hover) {+ −
#ifndef QT_NO_ACCESSIBILITY+ −
if (QAccessible::isActive()) {+ −
int actionIndex = indexOf(action) + 1;+ −
QAccessible::updateAccessibility(q, actionIndex, QAccessible::Focus);+ −
QAccessible::updateAccessibility(q, actionIndex, QAccessible::Selection);+ −
}+ −
#endif+ −
action->showStatusText(topCausedWidget());+ −
} else {+ −
actionAboutToTrigger = 0;+ −
}+ −
}+ −
+ −
void QMenuPrivate::_q_actionTriggered()+ −
{+ −
Q_Q(QMenu);+ −
if (QAction *action = qobject_cast<QAction *>(q->sender())) {+ −
QWeakPointer<QAction> actionGuard = action;+ −
#ifdef QT3_SUPPORT+ −
//we store it here because the action might be deleted/changed by connected slots+ −
const int id = q->findIdForAction(action);+ −
#endif+ −
emit q->triggered(action);+ −
#ifdef QT3_SUPPORT+ −
emit q->activated(id);+ −
#endif+ −
+ −
if (!activationRecursionGuard && actionGuard) {+ −
//in case the action has not been activated by the mouse+ −
//we check the parent hierarchy+ −
QList< QPointer<QWidget> > list;+ −
for(QWidget *widget = q->parentWidget(); widget; ) {+ −
if (qobject_cast<QMenu*>(widget)+ −
#ifndef QT_NO_MENUBAR+ −
|| qobject_cast<QMenuBar*>(widget)+ −
#endif+ −
) {+ −
list.append(widget);+ −
widget = widget->parentWidget();+ −
} else {+ −
break;+ −
}+ −
}+ −
activateCausedStack(list, action, QAction::Trigger, false);+ −
}+ −
}+ −
}+ −
+ −
void QMenuPrivate::_q_actionHovered()+ −
{+ −
Q_Q(QMenu);+ −
if (QAction * action = qobject_cast<QAction *>(q->sender())) {+ −
#ifdef QT3_SUPPORT+ −
//we store it here because the action might be deleted/changed by connected slots+ −
const int id = q->findIdForAction(action);+ −
#endif+ −
emit q->hovered(action);+ −
#ifdef QT3_SUPPORT+ −
if (emitHighlighted) {+ −
emit q->highlighted(id);+ −
emitHighlighted = false;+ −
}+ −
#endif+ −
}+ −
}+ −
+ −
bool QMenuPrivate::hasMouseMoved(const QPoint &globalPos)+ −
{+ −
//determines if the mouse has moved (ie its intial position has+ −
//changed by more than QApplication::startDragDistance()+ −
//or if there were at least 6 mouse motions)+ −
return motions > 6 ||+ −
QApplication::startDragDistance() < (mousePopupPos - globalPos).manhattanLength();+ −
}+ −
+ −
+ −
/*!+ −
Initialize \a option with the values from this menu and information from \a action. This method+ −
is useful for subclasses when they need a QStyleOptionMenuItem, but don't want+ −
to fill in all the information themselves.+ −
+ −
\sa QStyleOption::initFrom() QMenuBar::initStyleOption()+ −
*/+ −
void QMenu::initStyleOption(QStyleOptionMenuItem *option, const QAction *action) const+ −
{+ −
if (!option || !action)+ −
return;+ −
+ −
Q_D(const QMenu);+ −
option->initFrom(this);+ −
option->palette = palette();+ −
option->state = QStyle::State_None;+ −
+ −
if (window()->isActiveWindow())+ −
option->state |= QStyle::State_Active;+ −
if (isEnabled() && action->isEnabled()+ −
&& (!action->menu() || action->menu()->isEnabled()))+ −
option->state |= QStyle::State_Enabled;+ −
else+ −
option->palette.setCurrentColorGroup(QPalette::Disabled);+ −
+ −
option->font = action->font().resolve(font());+ −
option->fontMetrics = QFontMetrics(option->font);+ −
+ −
if (d->currentAction && d->currentAction == action && !d->currentAction->isSeparator()) {+ −
option->state |= QStyle::State_Selected+ −
| (d->mouseDown ? QStyle::State_Sunken : QStyle::State_None);+ −
}+ −
+ −
option->menuHasCheckableItems = d->hasCheckableItems;+ −
if (!action->isCheckable()) {+ −
option->checkType = QStyleOptionMenuItem::NotCheckable;+ −
} else {+ −
option->checkType = (action->actionGroup() && action->actionGroup()->isExclusive())+ −
? QStyleOptionMenuItem::Exclusive : QStyleOptionMenuItem::NonExclusive;+ −
option->checked = action->isChecked();+ −
}+ −
if (action->menu())+ −
option->menuItemType = QStyleOptionMenuItem::SubMenu;+ −
else if (action->isSeparator())+ −
option->menuItemType = QStyleOptionMenuItem::Separator;+ −
else if (d->defaultAction == action)+ −
option->menuItemType = QStyleOptionMenuItem::DefaultItem;+ −
else+ −
option->menuItemType = QStyleOptionMenuItem::Normal;+ −
if (action->isIconVisibleInMenu())+ −
option->icon = action->icon();+ −
QString textAndAccel = action->text();+ −
#ifndef QT_NO_SHORTCUT+ −
if (textAndAccel.indexOf(QLatin1Char('\t')) == -1) {+ −
QKeySequence seq = action->shortcut();+ −
if (!seq.isEmpty())+ −
textAndAccel += QLatin1Char('\t') + QString(seq);+ −
}+ −
#endif+ −
option->text = textAndAccel;+ −
option->tabWidth = d->tabWidth;+ −
option->maxIconWidth = d->maxIconWidth;+ −
option->menuRect = rect();+ −
}+ −
+ −
/*!+ −
\class QMenu+ −
\brief The QMenu class provides a menu widget for use in menu+ −
bars, context menus, and other popup menus.+ −
+ −
\ingroup mainwindow-classes+ −
\ingroup basicwidgets+ −
+ −
+ −
A menu widget is a selection menu. It can be either a pull-down+ −
menu in a menu bar or a standalone context menu. Pull-down menus+ −
are shown by the menu bar when the user clicks on the respective+ −
item or presses the specified shortcut key. Use+ −
QMenuBar::addMenu() to insert a menu into a menu bar. Context+ −
menus are usually invoked by some special keyboard key or by+ −
right-clicking. They can be executed either asynchronously with+ −
popup() or synchronously with exec(). Menus can also be invoked in+ −
response to button presses; these are just like context menus+ −
except for how they are invoked.+ −
+ −
\raw HTML+ −
<table align="center" cellpadding="0">+ −
<tr>+ −
<td>+ −
\endraw+ −
\inlineimage plastique-menu.png+ −
\raw HTML+ −
</td>+ −
<td>+ −
\endraw+ −
\inlineimage windowsxp-menu.png+ −
\raw HTML+ −
</td>+ −
<td>+ −
\endraw+ −
\inlineimage macintosh-menu.png+ −
\raw HTML+ −
</td>+ −
+ −
</tr>+ −
<tr>+ −
<td colspan="3">+ −
\endraw+ −
A menu shown in \l{Plastique Style Widget Gallery}{Plastique widget style},+ −
\l{Windows XP Style Widget Gallery}{Windows XP widget style},+ −
and \l{Macintosh Style Widget Gallery}{Macintosh widget style}.+ −
\raw HTML+ −
</td>+ −
</tr>+ −
</table>+ −
\endraw+ −
+ −
\section1 Actions+ −
+ −
A menu consists of a list of action items. Actions are added with+ −
the addAction(), addActions() and insertAction() functions. An action+ −
is represented vertically and rendered by QStyle. In addition, actions+ −
can have a text label, an optional icon drawn on the very left side,+ −
and shortcut key sequence such as "Ctrl+X".+ −
+ −
The existing actions held by a menu can be found with actions().+ −
+ −
There are four kinds of action items: separators, actions that+ −
show a submenu, widgets, and actions that perform an action.+ −
Separators are inserted with addSeparator(), submenus with addMenu(),+ −
and all other items are considered action items.+ −
+ −
When inserting action items you usually specify a receiver and a+ −
slot. The receiver will be notifed whenever the item is+ −
\l{QAction::triggered()}{triggered()}. In addition, QMenu provides+ −
two signals, activated() and highlighted(), which signal the+ −
QAction that was triggered from the menu.+ −
+ −
You clear a menu with clear() and remove individual action items+ −
with removeAction().+ −
+ −
A QMenu can also provide a tear-off menu. A tear-off menu is a+ −
top-level window that contains a copy of the menu. This makes it+ −
possible for the user to "tear off" frequently used menus and+ −
position them in a convenient place on the screen. If you want+ −
this functionality for a particular menu, insert a tear-off handle+ −
with setTearOffEnabled(). When using tear-off menus, bear in mind+ −
that the concept isn't typically used on Microsoft Windows so+ −
some users may not be familiar with it. Consider using a QToolBar+ −
instead.+ −
+ −
Widgets can be inserted into menus with the QWidgetAction class.+ −
Instances of this class are used to hold widgets, and are inserted+ −
into menus with the addAction() overload that takes a QAction.+ −
+ −
Conversely, actions can be added to widgets with the addAction(),+ −
addActions() and insertAction() functions.+ −
+ −
\section1 QMenu on Qt for Windows CE+ −
+ −
If a menu is integrated into the native menubar on Windows Mobile we+ −
do not support the signals: aboutToHide (), aboutToShow () and hovered ().+ −
It is not possible to display an icon in a native menu on Windows Mobile.+ −
+ −
\section1 QMenu on Mac OS X with Qt build against Cocoa+ −
+ −
QMenu can be inserted only once in a menu/menubar. Subsequent insertions will+ −
have no effect or will result in a disabled menu item.+ −
+ −
See the \l{mainwindows/menus}{Menus} example for an example of how+ −
to use QMenuBar and QMenu in your application.+ −
+ −
\bold{Important inherited functions:} addAction(), removeAction(), clear(),+ −
addSeparator(), and addMenu().+ −
+ −
\sa QMenuBar, {fowler}{GUI Design Handbook: Menu, Drop-Down and Pop-Up},+ −
{Application Example}, {Menus Example}, {Recent Files Example}+ −
*/+ −
+ −
+ −
/*!+ −
Constructs a menu with parent \a parent.+ −
+ −
Although a popup menu is always a top-level widget, if a parent is+ −
passed the popup menu will be deleted when that parent is+ −
destroyed (as with any other QObject).+ −
*/+ −
QMenu::QMenu(QWidget *parent)+ −
: QWidget(*new QMenuPrivate, parent, Qt::Popup)+ −
{+ −
Q_D(QMenu);+ −
d->init();+ −
}+ −
+ −
/*!+ −
Constructs a menu with a \a title and a \a parent.+ −
+ −
Although a popup menu is always a top-level widget, if a parent is+ −
passed the popup menu will be deleted when that parent is+ −
destroyed (as with any other QObject).+ −
+ −
\sa title+ −
*/+ −
QMenu::QMenu(const QString &title, QWidget *parent)+ −
: QWidget(*new QMenuPrivate, parent, Qt::Popup)+ −
{+ −
Q_D(QMenu);+ −
d->init();+ −
d->menuAction->setText(title);+ −
}+ −
+ −
/*! \internal+ −
*/+ −
QMenu::QMenu(QMenuPrivate &dd, QWidget *parent)+ −
: QWidget(dd, parent, Qt::Popup)+ −
{+ −
Q_D(QMenu);+ −
d->init();+ −
}+ −
+ −
/*!+ −
Destroys the menu.+ −
*/+ −
QMenu::~QMenu()+ −
{+ −
Q_D(QMenu);+ −
if (!d->widgetItems.isEmpty()) { // avoid detach on shared null hash+ −
QHash<QAction *, QWidget *>::iterator it = d->widgetItems.begin();+ −
for (; it != d->widgetItems.end(); ++it) {+ −
if (QWidget *widget = it.value()) {+ −
QWidgetAction *action = static_cast<QWidgetAction *>(it.key());+ −
action->releaseWidget(widget);+ −
*it = 0;+ −
}+ −
}+ −
}+ −
+ −
if (d->eventLoop)+ −
d->eventLoop->exit();+ −
hideTearOffMenu();+ −
}+ −
+ −
/*!+ −
\overload+ −
+ −
This convenience function creates a new action with \a text.+ −
The function adds the newly created action to the menu's+ −
list of actions, and returns it.+ −
+ −
\sa QWidget::addAction()+ −
*/+ −
QAction *QMenu::addAction(const QString &text)+ −
{+ −
QAction *ret = new QAction(text, this);+ −
addAction(ret);+ −
return ret;+ −
}+ −
+ −
/*!+ −
\overload+ −
+ −
This convenience function creates a new action with an \a icon+ −
and some \a text. The function adds the newly created action to+ −
the menu's list of actions, and returns it.+ −
+ −
\sa QWidget::addAction()+ −
*/+ −
QAction *QMenu::addAction(const QIcon &icon, const QString &text)+ −
{+ −
QAction *ret = new QAction(icon, text, this);+ −
addAction(ret);+ −
return ret;+ −
}+ −
+ −
/*!+ −
\overload+ −
+ −
This convenience function creates a new action with the text \a+ −
text and an optional shortcut \a shortcut. The action's+ −
\l{QAction::triggered()}{triggered()} signal is connected to the+ −
\a receiver's \a member slot. The function adds the newly created+ −
action to the menu's list of actions and returns it.+ −
+ −
\sa QWidget::addAction()+ −
*/+ −
QAction *QMenu::addAction(const QString &text, const QObject *receiver, const char* member, const QKeySequence &shortcut)+ −
{+ −
QAction *action = new QAction(text, this);+ −
#ifdef QT_NO_SHORTCUT+ −
Q_UNUSED(shortcut);+ −
#else+ −
action->setShortcut(shortcut);+ −
#endif+ −
QObject::connect(action, SIGNAL(triggered(bool)), receiver, member);+ −
addAction(action);+ −
return action;+ −
}+ −
+ −
/*!+ −
\overload+ −
+ −
This convenience function creates a new action with an \a icon and+ −
some \a text and an optional shortcut \a shortcut. The action's+ −
\l{QAction::triggered()}{triggered()} signal is connected to the+ −
\a member slot of the \a receiver object. The function adds the+ −
newly created action to the menu's list of actions, and returns it.+ −
+ −
\sa QWidget::addAction()+ −
*/+ −
QAction *QMenu::addAction(const QIcon &icon, const QString &text, const QObject *receiver,+ −
const char* member, const QKeySequence &shortcut)+ −
{+ −
QAction *action = new QAction(icon, text, this);+ −
#ifdef QT_NO_SHORTCUT+ −
Q_UNUSED(shortcut);+ −
#else+ −
action->setShortcut(shortcut);+ −
#endif+ −
QObject::connect(action, SIGNAL(triggered(bool)), receiver, member);+ −
addAction(action);+ −
return action;+ −
}+ −
+ −
/*!+ −
This convenience function adds \a menu as a submenu to this menu.+ −
It returns \a menu's menuAction(). This menu does not take+ −
ownership of \a menu.+ −
+ −
\sa QWidget::addAction() QMenu::menuAction()+ −
*/+ −
QAction *QMenu::addMenu(QMenu *menu)+ −
{+ −
QAction *action = menu->menuAction();+ −
addAction(action);+ −
return action;+ −
}+ −
+ −
/*!+ −
Appends a new QMenu with \a title to the menu. The menu+ −
takes ownership of the menu. Returns the new menu.+ −
+ −
\sa QWidget::addAction() QMenu::menuAction()+ −
*/+ −
QMenu *QMenu::addMenu(const QString &title)+ −
{+ −
QMenu *menu = new QMenu(title, this);+ −
addAction(menu->menuAction());+ −
return menu;+ −
}+ −
+ −
/*!+ −
Appends a new QMenu with \a icon and \a title to the menu. The menu+ −
takes ownership of the menu. Returns the new menu.+ −
+ −
\sa QWidget::addAction() QMenu::menuAction()+ −
*/+ −
QMenu *QMenu::addMenu(const QIcon &icon, const QString &title)+ −
{+ −
QMenu *menu = new QMenu(title, this);+ −
menu->setIcon(icon);+ −
addAction(menu->menuAction());+ −
return menu;+ −
}+ −
+ −
/*!+ −
This convenience function creates a new separator action, i.e. an+ −
action with QAction::isSeparator() returning true, and adds the new+ −
action to this menu's list of actions. It returns the newly+ −
created action.+ −
+ −
\sa QWidget::addAction()+ −
*/+ −
QAction *QMenu::addSeparator()+ −
{+ −
QAction *action = new QAction(this);+ −
action->setSeparator(true);+ −
addAction(action);+ −
return action;+ −
}+ −
+ −
/*!+ −
This convenience function inserts \a menu before action \a before+ −
and returns the menus menuAction().+ −
+ −
\sa QWidget::insertAction(), addMenu()+ −
*/+ −
QAction *QMenu::insertMenu(QAction *before, QMenu *menu)+ −
{+ −
QAction *action = menu->menuAction();+ −
insertAction(before, action);+ −
return action;+ −
}+ −
+ −
/*!+ −
This convenience function creates a new separator action, i.e. an+ −
action with QAction::isSeparator() returning true. The function inserts+ −
the newly created action into this menu's list of actions before+ −
action \a before and returns it.+ −
+ −
\sa QWidget::insertAction(), addSeparator()+ −
*/+ −
QAction *QMenu::insertSeparator(QAction *before)+ −
{+ −
QAction *action = new QAction(this);+ −
action->setSeparator(true);+ −
insertAction(before, action);+ −
return action;+ −
}+ −
+ −
/*!+ −
This sets the default action to \a act. The default action may have+ −
a visual cue, depending on the current QStyle. A default action+ −
usually indicates what will happen by default when a drop occurs.+ −
+ −
\sa defaultAction()+ −
*/+ −
void QMenu::setDefaultAction(QAction *act)+ −
{+ −
d_func()->defaultAction = act;+ −
}+ −
+ −
/*!+ −
Returns the current default action.+ −
+ −
\sa setDefaultAction()+ −
*/+ −
QAction *QMenu::defaultAction() const+ −
{+ −
return d_func()->defaultAction;+ −
}+ −
+ −
/*!+ −
\property QMenu::tearOffEnabled+ −
\brief whether the menu supports being torn off+ −
+ −
When true, the menu contains a special tear-off item (often shown as a dashed+ −
line at the top of the menu) that creates a copy of the menu when it is+ −
triggered.+ −
+ −
This "torn-off" copy lives in a separate window. It contains the same menu+ −
items as the original menu, with the exception of the tear-off handle.+ −
+ −
By default, this property is false.+ −
*/+ −
void QMenu::setTearOffEnabled(bool b)+ −
{+ −
Q_D(QMenu);+ −
if (d->tearoff == b)+ −
return;+ −
if (!b)+ −
hideTearOffMenu();+ −
d->tearoff = b;+ −
+ −
d->itemsDirty = true;+ −
if (isVisible())+ −
resize(sizeHint());+ −
}+ −
+ −
bool QMenu::isTearOffEnabled() const+ −
{+ −
return d_func()->tearoff;+ −
}+ −
+ −
/*!+ −
When a menu is torn off a second menu is shown to display the menu+ −
contents in a new window. When the menu is in this mode and the menu+ −
is visible returns true; otherwise false.+ −
+ −
\sa hideTearOffMenu() isTearOffEnabled()+ −
*/+ −
bool QMenu::isTearOffMenuVisible() const+ −
{+ −
if (d_func()->tornPopup)+ −
return d_func()->tornPopup->isVisible();+ −
return false;+ −
}+ −
+ −
/*!+ −
This function will forcibly hide the torn off menu making it+ −
disappear from the users desktop.+ −
+ −
\sa isTearOffMenuVisible() isTearOffEnabled()+ −
*/+ −
void QMenu::hideTearOffMenu()+ −
{+ −
if (QWidget *w = d_func()->tornPopup)+ −
w->close();+ −
}+ −
+ −
+ −
/*!+ −
Sets the currently highlighted action to \a act.+ −
*/+ −
void QMenu::setActiveAction(QAction *act)+ −
{+ −
Q_D(QMenu);+ −
d->setCurrentAction(act, 0);+ −
if (d->scroll)+ −
d->scrollMenu(act, QMenuPrivate::QMenuScroller::ScrollCenter);+ −
}+ −
+ −
+ −
/*!+ −
Returns the currently highlighted action, or 0 if no+ −
action is currently highlighted.+ −
*/+ −
QAction *QMenu::activeAction() const+ −
{+ −
return d_func()->currentAction;+ −
}+ −
+ −
/*!+ −
\since 4.2+ −
+ −
Returns true if there are no visible actions inserted into the menu, false+ −
otherwise.+ −
+ −
\sa QWidget::actions()+ −
*/+ −
+ −
bool QMenu::isEmpty() const+ −
{+ −
bool ret = true;+ −
for(int i = 0; ret && i < actions().count(); ++i) {+ −
const QAction *action = actions().at(i);+ −
if (!action->isSeparator() && action->isVisible()) {+ −
ret = false;+ −
}+ −
}+ −
return ret;+ −
}+ −
+ −
/*!+ −
Removes all the menu's actions. Actions owned by the menu and not+ −
shown in any other widget are deleted.+ −
+ −
\sa removeAction()+ −
*/+ −
void QMenu::clear()+ −
{+ −
QList<QAction*> acts = actions();+ −
+ −
for(int i = 0; i < acts.size(); i++) {+ −
#ifdef QT_SOFTKEYS_ENABLED+ −
Q_D(QMenu);+ −
// Lets not touch to our internal softkey actions+ −
if(acts[i] == d->selectAction || acts[i] == d->cancelAction)+ −
continue;+ −
#endif+ −
removeAction(acts[i]);+ −
if (acts[i]->parent() == this && acts[i]->d_func()->widgets.isEmpty())+ −
delete acts[i];+ −
}+ −
}+ −
+ −
/*!+ −
If a menu does not fit on the screen it lays itself out so that it+ −
does fit. It is style dependent what layout means (for example, on+ −
Windows it will use multiple columns).+ −
+ −
This functions returns the number of columns necessary.+ −
*/+ −
int QMenu::columnCount() const+ −
{+ −
return d_func()->ncols;+ −
}+ −
+ −
/*!+ −
Returns the item at \a pt; returns 0 if there is no item there.+ −
*/+ −
QAction *QMenu::actionAt(const QPoint &pt) const+ −
{+ −
if (QAction *ret = d_func()->actionAt(pt))+ −
return ret;+ −
return 0;+ −
}+ −
+ −
/*!+ −
Returns the geometry of action \a act.+ −
*/+ −
QRect QMenu::actionGeometry(QAction *act) const+ −
{+ −
return d_func()->actionRect(act);+ −
}+ −
+ −
/*!+ −
\reimp+ −
*/+ −
QSize QMenu::sizeHint() const+ −
{+ −
Q_D(const QMenu);+ −
d->updateActionRects();+ −
+ −
QSize s;+ −
for (int i = 0; i < d->actionRects.count(); ++i) {+ −
const QRect &rect = d->actionRects.at(i);+ −
if (rect.isNull())+ −
continue;+ −
if (rect.bottom() >= s.height())+ −
s.setHeight(rect.y() + rect.height());+ −
if (rect.right() >= s.width())+ −
s.setWidth(rect.x() + rect.width());+ −
}+ −
// Note that the action rects calculated above already include+ −
// the top and left margins, so we only need to add margins for+ −
// the bottom and right.+ −
QStyleOption opt(0);+ −
opt.init(this);+ −
const int fw = style()->pixelMetric(QStyle::PM_MenuPanelWidth, &opt, this);+ −
s.rwidth() += style()->pixelMetric(QStyle::PM_MenuHMargin, &opt, this) + fw + d->rightmargin;+ −
s.rheight() += style()->pixelMetric(QStyle::PM_MenuVMargin, &opt, this) + fw + d->bottommargin;+ −
+ −
return style()->sizeFromContents(QStyle::CT_Menu, &opt,+ −
s.expandedTo(QApplication::globalStrut()), this);+ −
}+ −
+ −
/*!+ −
Displays the menu so that the action \a atAction will be at the+ −
specified \e global position \a p. To translate a widget's local+ −
coordinates into global coordinates, use QWidget::mapToGlobal().+ −
+ −
When positioning a menu with exec() or popup(), bear in mind that+ −
you cannot rely on the menu's current size(). For performance+ −
reasons, the menu adapts its size only when necessary, so in many+ −
cases, the size before and after the show is different. Instead,+ −
use sizeHint() which calculates the proper size depending on the+ −
menu's current contents.+ −
+ −
\sa QWidget::mapToGlobal(), exec()+ −
*/+ −
void QMenu::popup(const QPoint &p, QAction *atAction)+ −
{+ −
Q_D(QMenu);+ −
if (d->scroll) { //reset scroll state from last popup+ −
d->scroll->scrollOffset = 0;+ −
d->scroll->scrollFlags = QMenuPrivate::QMenuScroller::ScrollNone;+ −
}+ −
d->tearoffHighlighted = 0;+ −
d->motions = 0;+ −
d->doChildEffects = true;+ −
d->updateLayoutDirection();+ −
+ −
#ifndef QT_NO_MENUBAR+ −
// if this menu is part of a chain attached to a QMenuBar, set the+ −
// _NET_WM_WINDOW_TYPE_DROPDOWN_MENU X11 window type+ −
setAttribute(Qt::WA_X11NetWmWindowTypeDropDownMenu, qobject_cast<QMenuBar *>(d->topCausedWidget()) != 0);+ −
#endif+ −
+ −
ensurePolished(); // Get the right font+ −
emit aboutToShow();+ −
const bool actionListChanged = d->itemsDirty;+ −
d->updateActionRects();+ −
QPoint pos;+ −
QPushButton *causedButton = qobject_cast<QPushButton*>(d->causedPopup.widget);+ −
if (actionListChanged && causedButton)+ −
pos = QPushButtonPrivate::get(causedButton)->adjustedMenuPosition();+ −
else+ −
pos = p;+ −
+ −
QSize size = sizeHint();+ −
QRect screen;+ −
#ifndef QT_NO_GRAPHICSVIEW+ −
bool isEmbedded = d->nearestGraphicsProxyWidget(this);+ −
if (isEmbedded)+ −
screen = d->popupGeometry(this);+ −
else+ −
#endif+ −
screen = d->popupGeometry(QApplication::desktop()->screenNumber(p));+ −
+ −
const int desktopFrame = style()->pixelMetric(QStyle::PM_MenuDesktopFrameWidth, 0, this);+ −
bool adjustToDesktop = !window()->testAttribute(Qt::WA_DontShowOnScreen);+ −
#ifdef QT_KEYPAD_NAVIGATION+ −
if (!atAction && QApplication::keypadNavigationEnabled()) {+ −
// Try to have one item activated+ −
if (d->defaultAction && d->defaultAction->isEnabled()) {+ −
atAction = d->defaultAction;+ −
// TODO: This works for first level menus, not yet sub menus+ −
} else {+ −
foreach (QAction *action, d->actions)+ −
if (action->isEnabled()) {+ −
atAction = action;+ −
break;+ −
}+ −
}+ −
d->currentAction = atAction;+ −
}+ −
#endif+ −
if (d->ncols > 1) {+ −
pos.setY(screen.top()+desktopFrame);+ −
} else if (atAction) {+ −
for(int i = 0, above_height = 0; i < d->actions.count(); i++) {+ −
QAction *action = d->actions.at(i);+ −
if (action == atAction) {+ −
int newY = pos.y() - above_height;+ −
if (d->scroll && newY < desktopFrame) {+ −
d->scroll->scrollFlags = d->scroll->scrollFlags+ −
| QMenuPrivate::QMenuScroller::ScrollUp;+ −
d->scroll->scrollOffset = newY;+ −
newY = desktopFrame;+ −
}+ −
pos.setY(newY);+ −
+ −
if (d->scroll && d->scroll->scrollFlags != QMenuPrivate::QMenuScroller::ScrollNone+ −
&& !style()->styleHint(QStyle::SH_Menu_FillScreenWithScroll, 0, this)) {+ −
int below_height = above_height + d->scroll->scrollOffset;+ −
for(int i2 = i; i2 < d->actionRects.count(); i2++)+ −
below_height += d->actionRects.at(i2).height();+ −
size.setHeight(below_height);+ −
}+ −
break;+ −
} else {+ −
above_height += d->actionRects.at(i).height();+ −
}+ −
}+ −
}+ −
+ −
QPoint mouse = QCursor::pos();+ −
d->mousePopupPos = mouse;+ −
const bool snapToMouse = (QRect(p.x()-3, p.y()-3, 6, 6).contains(mouse));+ −
+ −
if (adjustToDesktop) {+ −
//handle popup falling "off screen"+ −
if (isRightToLeft()) {+ −
if(snapToMouse) //position flowing left from the mouse+ −
pos.setX(mouse.x()-size.width());+ −
+ −
#ifndef QT_NO_MENUBAR+ −
//if in a menubar, it should be right-aligned+ −
if (qobject_cast<QMenuBar*>(d->causedPopup.widget))+ −
pos.rx() -= size.width();+ −
#endif //QT_NO_MENUBAR+ −
+ −
if (pos.x() < screen.left()+desktopFrame)+ −
pos.setX(qMax(p.x(), screen.left()+desktopFrame));+ −
if (pos.x()+size.width()-1 > screen.right()-desktopFrame)+ −
pos.setX(qMax(p.x()-size.width(), screen.right()-desktopFrame-size.width()+1));+ −
} else {+ −
if (pos.x()+size.width()-1 > screen.right()-desktopFrame)+ −
pos.setX(screen.right()-desktopFrame-size.width()+1);+ −
if (pos.x() < screen.left()+desktopFrame)+ −
pos.setX(screen.left() + desktopFrame);+ −
}+ −
if (pos.y() + size.height() - 1 > screen.bottom() - desktopFrame) {+ −
if(snapToMouse)+ −
pos.setY(qMin(mouse.y() - (size.height() + desktopFrame), screen.bottom()-desktopFrame-size.height()+1));+ −
else+ −
pos.setY(qMax(p.y() - (size.height() + desktopFrame), screen.bottom()-desktopFrame-size.height()+1));+ −
} else if (pos.y() < screen.top() + desktopFrame) {+ −
pos.setY(screen.top() + desktopFrame);+ −
}+ −
+ −
if (pos.y() < screen.top() + desktopFrame)+ −
pos.setY(screen.top() + desktopFrame);+ −
if (pos.y()+size.height()-1 > screen.bottom() - desktopFrame) {+ −
if (d->scroll) {+ −
d->scroll->scrollFlags |= uint(QMenuPrivate::QMenuScroller::ScrollDown);+ −
int y = qMax(screen.y(),pos.y());+ −
size.setHeight(screen.bottom()-(desktopFrame*2)-y);+ −
} else {+ −
// Too big for screen, bias to see bottom of menu (for some reason)+ −
pos.setY(screen.bottom()-size.height()+1);+ −
}+ −
}+ −
}+ −
setGeometry(QRect(pos, size));+ −
#ifndef QT_NO_EFFECTS+ −
int hGuess = isRightToLeft() ? QEffects::LeftScroll : QEffects::RightScroll;+ −
int vGuess = QEffects::DownScroll;+ −
if (isRightToLeft()) {+ −
if ((snapToMouse && (pos.x() + size.width()/2 > mouse.x())) ||+ −
(qobject_cast<QMenu*>(d->causedPopup.widget) && pos.x() + size.width()/2 > d->causedPopup.widget->x()))+ −
hGuess = QEffects::RightScroll;+ −
} else {+ −
if ((snapToMouse && (pos.x() + size.width()/2 < mouse.x())) ||+ −
(qobject_cast<QMenu*>(d->causedPopup.widget) && pos.x() + size.width()/2 < d->causedPopup.widget->x()))+ −
hGuess = QEffects::LeftScroll;+ −
}+ −
+ −
#ifndef QT_NO_MENUBAR+ −
if ((snapToMouse && (pos.y() + size.height()/2 < mouse.y())) ||+ −
(qobject_cast<QMenuBar*>(d->causedPopup.widget) &&+ −
pos.y() + size.width()/2 < d->causedPopup.widget->mapToGlobal(d->causedPopup.widget->pos()).y()))+ −
vGuess = QEffects::UpScroll;+ −
#endif+ −
if (QApplication::isEffectEnabled(Qt::UI_AnimateMenu)) {+ −
bool doChildEffects = true;+ −
#ifndef QT_NO_MENUBAR+ −
if (QMenuBar *mb = qobject_cast<QMenuBar*>(d->causedPopup.widget)) {+ −
doChildEffects = mb->d_func()->doChildEffects;+ −
mb->d_func()->doChildEffects = false;+ −
} else+ −
#endif+ −
if (QMenu *m = qobject_cast<QMenu*>(d->causedPopup.widget)) {+ −
doChildEffects = m->d_func()->doChildEffects;+ −
m->d_func()->doChildEffects = false;+ −
}+ −
+ −
if (doChildEffects) {+ −
if (QApplication::isEffectEnabled(Qt::UI_FadeMenu))+ −
qFadeEffect(this);+ −
else if (d->causedPopup.widget)+ −
qScrollEffect(this, qobject_cast<QMenu*>(d->causedPopup.widget) ? hGuess : vGuess);+ −
else+ −
qScrollEffect(this, hGuess | vGuess);+ −
} else {+ −
// kill any running effect+ −
qFadeEffect(0);+ −
qScrollEffect(0);+ −
+ −
show();+ −
}+ −
} else+ −
#endif+ −
{+ −
show();+ −
}+ −
+ −
#ifndef QT_NO_ACCESSIBILITY+ −
QAccessible::updateAccessibility(this, 0, QAccessible::PopupMenuStart);+ −
#endif+ −
}+ −
+ −
/*!+ −
Executes this menu synchronously.+ −
+ −
This is equivalent to \c{exec(pos())}.+ −
+ −
This returns the triggered QAction in either the popup menu or one+ −
of its submenus, or 0 if no item was triggered (normally because+ −
the user pressed Esc).+ −
+ −
In most situations you'll want to specify the position yourself,+ −
for example, the current mouse position:+ −
\snippet doc/src/snippets/code/src_gui_widgets_qmenu.cpp 0+ −
or aligned to a widget:+ −
\snippet doc/src/snippets/code/src_gui_widgets_qmenu.cpp 1+ −
or in reaction to a QMouseEvent *e:+ −
\snippet doc/src/snippets/code/src_gui_widgets_qmenu.cpp 2+ −
*/+ −
QAction *QMenu::exec()+ −
{+ −
return exec(pos());+ −
}+ −
+ −
+ −
/*!+ −
\overload+ −
+ −
Executes this menu synchronously.+ −
+ −
Pops up the menu so that the action \a action will be at the+ −
specified \e global position \a p. To translate a widget's local+ −
coordinates into global coordinates, use QWidget::mapToGlobal().+ −
+ −
This returns the triggered QAction in either the popup menu or one+ −
of its submenus, or 0 if no item was triggered (normally because+ −
the user pressed Esc).+ −
+ −
Note that all signals are emitted as usual. If you connect a+ −
QAction to a slot and call the menu's exec(), you get the result+ −
both via the signal-slot connection and in the return value of+ −
exec().+ −
+ −
Common usage is to position the menu at the current mouse+ −
position:+ −
\snippet doc/src/snippets/code/src_gui_widgets_qmenu.cpp 3+ −
or aligned to a widget:+ −
\snippet doc/src/snippets/code/src_gui_widgets_qmenu.cpp 4+ −
or in reaction to a QMouseEvent *e:+ −
\snippet doc/src/snippets/code/src_gui_widgets_qmenu.cpp 5+ −
+ −
When positioning a menu with exec() or popup(), bear in mind that+ −
you cannot rely on the menu's current size(). For performance+ −
reasons, the menu adapts its size only when necessary. So in many+ −
cases, the size before and after the show is different. Instead,+ −
use sizeHint() which calculates the proper size depending on the+ −
menu's current contents.+ −
+ −
\sa popup(), QWidget::mapToGlobal()+ −
*/+ −
QAction *QMenu::exec(const QPoint &p, QAction *action)+ −
{+ −
Q_D(QMenu);+ −
createWinId();+ −
QEventLoop eventLoop;+ −
d->eventLoop = &eventLoop;+ −
popup(p, action);+ −
+ −
QPointer<QObject> guard = this;+ −
(void) eventLoop.exec();+ −
if (guard.isNull())+ −
return 0;+ −
+ −
action = d->syncAction;+ −
d->syncAction = 0;+ −
d->eventLoop = 0;+ −
return action;+ −
}+ −
+ −
/*!+ −
\overload+ −
+ −
Executes a menu synchronously.+ −
+ −
The menu's actions are specified by the list of \a actions. The menu will+ −
pop up so that the specified action, \a at, appears at global position \a+ −
pos. If \a at is not specified then the menu appears at position \a+ −
pos. \a parent is the menu's parent widget; specifying the parent will+ −
provide context when \a pos alone is not enough to decide where the menu+ −
should go (e.g., with multiple desktops or when the parent is embedded in+ −
QGraphicsView).+ −
+ −
The function returns the triggered QAction in either the popup+ −
menu or one of its submenus, or 0 if no item was triggered+ −
(normally because the user pressed Esc).+ −
+ −
This is equivalent to:+ −
\snippet doc/src/snippets/code/src_gui_widgets_qmenu.cpp 6+ −
+ −
\sa popup(), QWidget::mapToGlobal()+ −
*/+ −
QAction *QMenu::exec(QList<QAction*> actions, const QPoint &pos, QAction *at, QWidget *parent)+ −
{+ −
QMenu menu(parent);+ −
menu.addActions(actions);+ −
return menu.exec(pos, at);+ −
}+ −
+ −
/*!+ −
\overload+ −
+ −
Executes a menu synchronously.+ −
+ −
The menu's actions are specified by the list of \a actions. The menu+ −
will pop up so that the specified action, \a at, appears at global+ −
position \a pos. If \a at is not specified then the menu appears+ −
at position \a pos.+ −
+ −
The function returns the triggered QAction in either the popup+ −
menu or one of its submenus, or 0 if no item was triggered+ −
(normally because the user pressed Esc).+ −
+ −
This is equivalent to:+ −
\snippet doc/src/snippets/code/src_gui_widgets_qmenu.cpp 6+ −
+ −
\sa popup(), QWidget::mapToGlobal()+ −
*/+ −
QAction *QMenu::exec(QList<QAction*> actions, const QPoint &pos, QAction *at)+ −
{+ −
// ### Qt 5: merge+ −
return exec(actions, pos, at, 0);+ −
}+ −
+ −
/*!+ −
\reimp+ −
*/+ −
void QMenu::hideEvent(QHideEvent *)+ −
{+ −
Q_D(QMenu);+ −
emit aboutToHide();+ −
if (d->eventLoop)+ −
d->eventLoop->exit();+ −
d->setCurrentAction(0);+ −
#ifndef QT_NO_ACCESSIBILITY+ −
QAccessible::updateAccessibility(this, 0, QAccessible::PopupMenuEnd);+ −
#endif+ −
#ifndef QT_NO_MENUBAR+ −
if (QMenuBar *mb = qobject_cast<QMenuBar*>(d->causedPopup.widget))+ −
mb->d_func()->setCurrentAction(0);+ −
#endif+ −
d->mouseDown = 0;+ −
d->hasHadMouse = false;+ −
d->causedPopup.widget = 0;+ −
d->causedPopup.action = 0;+ −
if (d->scroll)+ −
d->scroll->scrollTimer.stop(); //make sure the timer stops+ −
}+ −
+ −
/*!+ −
\reimp+ −
*/+ −
void QMenu::paintEvent(QPaintEvent *e)+ −
{+ −
Q_D(QMenu);+ −
d->updateActionRects();+ −
QPainter p(this);+ −
QRegion emptyArea = QRegion(rect());+ −
+ −
QStyleOptionMenuItem menuOpt;+ −
menuOpt.initFrom(this);+ −
menuOpt.state = QStyle::State_None;+ −
menuOpt.checkType = QStyleOptionMenuItem::NotCheckable;+ −
menuOpt.maxIconWidth = 0;+ −
menuOpt.tabWidth = 0;+ −
style()->drawPrimitive(QStyle::PE_PanelMenu, &menuOpt, &p, this);+ −
+ −
//draw the items that need updating..+ −
for (int i = 0; i < d->actions.count(); ++i) {+ −
QAction *action = d->actions.at(i);+ −
QRect adjustedActionRect = d->actionRects.at(i);+ −
if (!e->rect().intersects(adjustedActionRect)+ −
|| d->widgetItems.value(action))+ −
continue;+ −
//set the clip region to be extra safe (and adjust for the scrollers)+ −
QRegion adjustedActionReg(adjustedActionRect);+ −
emptyArea -= adjustedActionReg;+ −
p.setClipRegion(adjustedActionReg);+ −
+ −
QStyleOptionMenuItem opt;+ −
initStyleOption(&opt, action);+ −
opt.rect = adjustedActionRect;+ −
style()->drawControl(QStyle::CE_MenuItem, &opt, &p, this);+ −
}+ −
+ −
const int fw = style()->pixelMetric(QStyle::PM_MenuPanelWidth, 0, this);+ −
//draw the scroller regions..+ −
if (d->scroll) {+ −
menuOpt.menuItemType = QStyleOptionMenuItem::Scroller;+ −
menuOpt.state |= QStyle::State_Enabled;+ −
if (d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp) {+ −
menuOpt.rect.setRect(fw, fw, width() - (fw * 2), d->scrollerHeight());+ −
emptyArea -= QRegion(menuOpt.rect);+ −
p.setClipRect(menuOpt.rect);+ −
style()->drawControl(QStyle::CE_MenuScroller, &menuOpt, &p, this);+ −
}+ −
if (d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollDown) {+ −
menuOpt.rect.setRect(fw, height() - d->scrollerHeight() - fw, width() - (fw * 2),+ −
d->scrollerHeight());+ −
emptyArea -= QRegion(menuOpt.rect);+ −
menuOpt.state |= QStyle::State_DownArrow;+ −
p.setClipRect(menuOpt.rect);+ −
style()->drawControl(QStyle::CE_MenuScroller, &menuOpt, &p, this);+ −
}+ −
}+ −
//paint the tear off..+ −
if (d->tearoff) {+ −
menuOpt.menuItemType = QStyleOptionMenuItem::TearOff;+ −
menuOpt.rect.setRect(fw, fw, width() - (fw * 2),+ −
style()->pixelMetric(QStyle::PM_MenuTearoffHeight, 0, this));+ −
if (d->scroll && d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp)+ −
menuOpt.rect.translate(0, d->scrollerHeight());+ −
emptyArea -= QRegion(menuOpt.rect);+ −
p.setClipRect(menuOpt.rect);+ −
menuOpt.state = QStyle::State_None;+ −
if (d->tearoffHighlighted)+ −
menuOpt.state |= QStyle::State_Selected;+ −
style()->drawControl(QStyle::CE_MenuTearoff, &menuOpt, &p, this);+ −
}+ −
//draw border+ −
if (fw) {+ −
QRegion borderReg;+ −
borderReg += QRect(0, 0, fw, height()); //left+ −
borderReg += QRect(width()-fw, 0, fw, height()); //right+ −
borderReg += QRect(0, 0, width(), fw); //top+ −
borderReg += QRect(0, height()-fw, width(), fw); //bottom+ −
p.setClipRegion(borderReg);+ −
emptyArea -= borderReg;+ −
QStyleOptionFrame frame;+ −
frame.rect = rect();+ −
frame.palette = palette();+ −
frame.state = QStyle::State_None;+ −
frame.lineWidth = style()->pixelMetric(QStyle::PM_MenuPanelWidth);+ −
frame.midLineWidth = 0;+ −
style()->drawPrimitive(QStyle::PE_FrameMenu, &frame, &p, this);+ −
}+ −
+ −
//finally the rest of the space+ −
p.setClipRegion(emptyArea);+ −
menuOpt.state = QStyle::State_None;+ −
menuOpt.menuItemType = QStyleOptionMenuItem::EmptyArea;+ −
menuOpt.checkType = QStyleOptionMenuItem::NotCheckable;+ −
menuOpt.rect = rect();+ −
menuOpt.menuRect = rect();+ −
style()->drawControl(QStyle::CE_MenuEmptyArea, &menuOpt, &p, this);+ −
}+ −
+ −
#ifndef QT_NO_WHEELEVENT+ −
/*!+ −
\reimp+ −
*/+ −
void QMenu::wheelEvent(QWheelEvent *e)+ −
{+ −
Q_D(QMenu);+ −
if (d->scroll && rect().contains(e->pos()))+ −
d->scrollMenu(e->delta() > 0 ?+ −
QMenuPrivate::QMenuScroller::ScrollUp : QMenuPrivate::QMenuScroller::ScrollDown);+ −
}+ −
#endif+ −
+ −
/*!+ −
\reimp+ −
*/+ −
void QMenu::mousePressEvent(QMouseEvent *e)+ −
{+ −
Q_D(QMenu);+ −
if (d->aboutToHide || d->mouseEventTaken(e))+ −
return;+ −
if (!rect().contains(e->pos())) {+ −
if (d->noReplayFor+ −
&& QRect(d->noReplayFor->mapToGlobal(QPoint()), d->noReplayFor->size()).contains(e->globalPos()))+ −
setAttribute(Qt::WA_NoMouseReplay);+ −
if (d->eventLoop) // synchronous operation+ −
d->syncAction = 0;+ −
d->hideUpToMenuBar();+ −
return;+ −
}+ −
d->mouseDown = this;+ −
+ −
QAction *action = d->actionAt(e->pos());+ −
d->setCurrentAction(action, 20);+ −
update();+ −
}+ −
+ −
/*!+ −
\reimp+ −
*/+ −
void QMenu::mouseReleaseEvent(QMouseEvent *e)+ −
{+ −
Q_D(QMenu);+ −
if (d->aboutToHide || d->mouseEventTaken(e))+ −
return;+ −
if(d->mouseDown != this) {+ −
d->mouseDown = 0;+ −
return;+ −
}+ −
+ −
d->mouseDown = 0;+ −
d->setSyncAction();+ −
QAction *action = d->actionAt(e->pos());+ −
+ −
if (action && action == d->currentAction) {+ −
if (action->menu())+ −
action->menu()->d_func()->setFirstActionActive();+ −
else {+ −
#if defined(Q_WS_WIN)+ −
//On Windows only context menus can be activated with the right button+ −
if (e->button() == Qt::LeftButton || d->topCausedWidget() == 0)+ −
#endif+ −
d->activateAction(action, QAction::Trigger);+ −
}+ −
} else if (d->hasMouseMoved(e->globalPos())) {+ −
d->hideUpToMenuBar();+ −
}+ −
}+ −
+ −
/*!+ −
\reimp+ −
*/+ −
void QMenu::changeEvent(QEvent *e)+ −
{+ −
Q_D(QMenu);+ −
if (e->type() == QEvent::StyleChange || e->type() == QEvent::FontChange ||+ −
e->type() == QEvent::LayoutDirectionChange) {+ −
d->itemsDirty = 1;+ −
setMouseTracking(style()->styleHint(QStyle::SH_Menu_MouseTracking, 0, this));+ −
if (isVisible())+ −
resize(sizeHint());+ −
if (!style()->styleHint(QStyle::SH_Menu_Scrollable, 0, this)) {+ −
delete d->scroll;+ −
d->scroll = 0;+ −
} else if (!d->scroll) {+ −
d->scroll = new QMenuPrivate::QMenuScroller;+ −
d->scroll->scrollFlags = QMenuPrivate::QMenuScroller::ScrollNone;+ −
}+ −
} else if (e->type() == QEvent::EnabledChange) {+ −
if (d->tornPopup) // torn-off menu+ −
d->tornPopup->setEnabled(isEnabled());+ −
d->menuAction->setEnabled(isEnabled());+ −
#ifdef Q_WS_MAC+ −
if (d->mac_menu)+ −
d->setMacMenuEnabled(isEnabled());+ −
#endif+ −
}+ −
QWidget::changeEvent(e);+ −
}+ −
+ −
+ −
/*!+ −
\reimp+ −
*/+ −
bool+ −
QMenu::event(QEvent *e)+ −
{+ −
Q_D(QMenu);+ −
switch (e->type()) {+ −
case QEvent::Polish:+ −
d->updateLayoutDirection();+ −
break;+ −
case QEvent::ShortcutOverride: {+ −
QKeyEvent *kev = static_cast<QKeyEvent*>(e);+ −
if (kev->key() == Qt::Key_Up || kev->key() == Qt::Key_Down+ −
|| kev->key() == Qt::Key_Left || kev->key() == Qt::Key_Right+ −
|| kev->key() == Qt::Key_Enter || kev->key() == Qt::Key_Return+ −
|| kev->key() == Qt::Key_Escape) {+ −
e->accept();+ −
return true;+ −
}+ −
}+ −
break;+ −
case QEvent::KeyPress: {+ −
QKeyEvent *ke = (QKeyEvent*)e;+ −
if (ke->key() == Qt::Key_Tab || ke->key() == Qt::Key_Backtab) {+ −
keyPressEvent(ke);+ −
return true;+ −
}+ −
} break;+ −
case QEvent::ContextMenu:+ −
if(QMenuPrivate::menuDelayTimer.isActive()) {+ −
QMenuPrivate::menuDelayTimer.stop();+ −
internalDelayedPopup();+ −
}+ −
break;+ −
case QEvent::Resize: {+ −
QStyleHintReturnMask menuMask;+ −
QStyleOption option;+ −
option.initFrom(this);+ −
if (style()->styleHint(QStyle::SH_Menu_Mask, &option, this, &menuMask)) {+ −
setMask(menuMask.region);+ −
}+ −
d->itemsDirty = 1;+ −
d->updateActionRects();+ −
break; }+ −
case QEvent::Show:+ −
d->mouseDown = 0;+ −
d->updateActionRects();+ −
if (d->currentAction)+ −
d->popupAction(d->currentAction, 0, false);+ −
break;+ −
#ifndef QT_NO_WHATSTHIS+ −
case QEvent::QueryWhatsThis:+ −
e->setAccepted(d->whatsThis.size());+ −
if (QAction *action = d->actionAt(static_cast<QHelpEvent*>(e)->pos())) {+ −
if (action->whatsThis().size() || action->menu())+ −
e->accept();+ −
}+ −
return true;+ −
#endif+ −
#ifdef QT_SOFTKEYS_ENABLED+ −
case QEvent::LanguageChange: {+ −
d->selectAction->setText(QSoftKeyManager::standardSoftKeyText(QSoftKeyManager::SelectSoftKey));+ −
d->cancelAction->setText(QSoftKeyManager::standardSoftKeyText(QSoftKeyManager::CancelSoftKey));+ −
}+ −
break;+ −
#endif+ −
default:+ −
break;+ −
}+ −
return QWidget::event(e);+ −
}+ −
+ −
/*!+ −
\reimp+ −
*/+ −
bool QMenu::focusNextPrevChild(bool next)+ −
{+ −
setFocus();+ −
QKeyEvent ev(QEvent::KeyPress, next ? Qt::Key_Tab : Qt::Key_Backtab, Qt::NoModifier);+ −
keyPressEvent(&ev);+ −
return true;+ −
}+ −
+ −
/*!+ −
\reimp+ −
*/+ −
void QMenu::keyPressEvent(QKeyEvent *e)+ −
{+ −
Q_D(QMenu);+ −
d->updateActionRects();+ −
int key = e->key();+ −
if (isRightToLeft()) { // in reverse mode open/close key for submenues are reversed+ −
if (key == Qt::Key_Left)+ −
key = Qt::Key_Right;+ −
else if (key == Qt::Key_Right)+ −
key = Qt::Key_Left;+ −
}+ −
#ifndef Q_WS_MAC+ −
if (key == Qt::Key_Tab) //means down+ −
key = Qt::Key_Down;+ −
if (key == Qt::Key_Backtab) //means up+ −
key = Qt::Key_Up;+ −
#endif+ −
+ −
bool key_consumed = false;+ −
switch(key) {+ −
case Qt::Key_Home:+ −
key_consumed = true;+ −
if (d->scroll)+ −
d->scrollMenu(QMenuPrivate::QMenuScroller::ScrollTop, true);+ −
break;+ −
case Qt::Key_End:+ −
key_consumed = true;+ −
if (d->scroll)+ −
d->scrollMenu(QMenuPrivate::QMenuScroller::ScrollBottom, true);+ −
break;+ −
case Qt::Key_PageUp:+ −
key_consumed = true;+ −
if (d->currentAction && d->scroll) {+ −
if(d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp)+ −
d->scrollMenu(QMenuPrivate::QMenuScroller::ScrollUp, true, true);+ −
else+ −
d->scrollMenu(QMenuPrivate::QMenuScroller::ScrollTop, true);+ −
}+ −
break;+ −
case Qt::Key_PageDown:+ −
key_consumed = true;+ −
if (d->currentAction && d->scroll) {+ −
if(d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollDown)+ −
d->scrollMenu(QMenuPrivate::QMenuScroller::ScrollDown, true, true);+ −
else+ −
d->scrollMenu(QMenuPrivate::QMenuScroller::ScrollBottom, true);+ −
}+ −
break;+ −
case Qt::Key_Up:+ −
case Qt::Key_Down: {+ −
key_consumed = true;+ −
QAction *nextAction = 0;+ −
QMenuPrivate::QMenuScroller::ScrollLocation scroll_loc = QMenuPrivate::QMenuScroller::ScrollStay;+ −
if (!d->currentAction) {+ −
if(key == Qt::Key_Down) {+ −
for(int i = 0; i < d->actions.count(); ++i) {+ −
QAction *act = d->actions.at(i);+ −
if (d->actionRects.at(i).isNull())+ −
continue;+ −
if (!act->isSeparator() &&+ −
(style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, this)+ −
|| act->isEnabled())) {+ −
nextAction = act;+ −
break;+ −
}+ −
}+ −
} else {+ −
for(int i = d->actions.count()-1; i >= 0; --i) {+ −
QAction *act = d->actions.at(i);+ −
if (d->actionRects.at(i).isNull())+ −
continue;+ −
if (!act->isSeparator() &&+ −
(style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, this)+ −
|| act->isEnabled())) {+ −
nextAction = act;+ −
break;+ −
}+ −
}+ −
}+ −
} else {+ −
for(int i = 0, y = 0; !nextAction && i < d->actions.count(); i++) {+ −
QAction *act = d->actions.at(i);+ −
if (act == d->currentAction) {+ −
if (key == Qt::Key_Up) {+ −
for(int next_i = i-1; true; next_i--) {+ −
if (next_i == -1) {+ −
if(!style()->styleHint(QStyle::SH_Menu_SelectionWrap, 0, this))+ −
break;+ −
if (d->scroll)+ −
scroll_loc = QMenuPrivate::QMenuScroller::ScrollBottom;+ −
next_i = d->actionRects.count()-1;+ −
}+ −
QAction *next = d->actions.at(next_i);+ −
if (next == d->currentAction)+ −
break;+ −
if (d->actionRects.at(next_i).isNull())+ −
continue;+ −
if (next->isSeparator() ||+ −
(!next->isEnabled() &&+ −
!style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, this)))+ −
continue;+ −
nextAction = next;+ −
if (d->scroll && (d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp)) {+ −
int topVisible = d->scrollerHeight();+ −
if (d->tearoff)+ −
topVisible += style()->pixelMetric(QStyle::PM_MenuTearoffHeight, 0, this);+ −
if (((y + d->scroll->scrollOffset) - topVisible) <= d->actionRects.at(next_i).height())+ −
scroll_loc = QMenuPrivate::QMenuScroller::ScrollTop;+ −
}+ −
break;+ −
}+ −
if (!nextAction && d->tearoff)+ −
d->tearoffHighlighted = 1;+ −
} else {+ −
y += d->actionRects.at(i).height();+ −
for(int next_i = i+1; true; next_i++) {+ −
if (next_i == d->actionRects.count()) {+ −
if(!style()->styleHint(QStyle::SH_Menu_SelectionWrap, 0, this))+ −
break;+ −
if (d->scroll)+ −
scroll_loc = QMenuPrivate::QMenuScroller::ScrollTop;+ −
next_i = 0;+ −
}+ −
QAction *next = d->actions.at(next_i);+ −
if (next == d->currentAction)+ −
break;+ −
if (d->actionRects.at(next_i).isNull())+ −
continue;+ −
if (next->isSeparator() ||+ −
(!next->isEnabled() &&+ −
!style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, this)))+ −
continue;+ −
nextAction = next;+ −
if (d->scroll && (d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollDown)) {+ −
int bottomVisible = height() - d->scrollerHeight();+ −
if (d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp)+ −
bottomVisible -= d->scrollerHeight();+ −
if (d->tearoff)+ −
bottomVisible -= style()->pixelMetric(QStyle::PM_MenuTearoffHeight, 0, this);+ −
if ((y + d->scroll->scrollOffset + d->actionRects.at(next_i).height()) > bottomVisible)+ −
scroll_loc = QMenuPrivate::QMenuScroller::ScrollBottom;+ −
}+ −
break;+ −
}+ −
}+ −
break;+ −
}+ −
y += d->actionRects.at(i).height();+ −
}+ −
}+ −
if (nextAction) {+ −
if (d->scroll && scroll_loc != QMenuPrivate::QMenuScroller::ScrollStay) {+ −
d->scroll->scrollTimer.stop();+ −
d->scrollMenu(nextAction, scroll_loc);+ −
}+ −
d->setCurrentAction(nextAction, /*popup*/-1, QMenuPrivate::SelectedFromKeyboard);+ −
}+ −
break; }+ −
+ −
case Qt::Key_Right:+ −
if (d->currentAction && d->currentAction->isEnabled() && d->currentAction->menu()) {+ −
d->popupAction(d->currentAction, 0, true);+ −
key_consumed = true;+ −
break;+ −
}+ −
//FALL THROUGH+ −
case Qt::Key_Left: {+ −
if (d->currentAction && !d->scroll) {+ −
QAction *nextAction = 0;+ −
if (key == Qt::Key_Left) {+ −
QRect actionR = d->actionRect(d->currentAction);+ −
for(int x = actionR.left()-1; !nextAction && x >= 0; x--)+ −
nextAction = d->actionAt(QPoint(x, actionR.center().y()));+ −
} else {+ −
QRect actionR = d->actionRect(d->currentAction);+ −
for(int x = actionR.right()+1; !nextAction && x < width(); x++)+ −
nextAction = d->actionAt(QPoint(x, actionR.center().y()));+ −
}+ −
if (nextAction) {+ −
d->setCurrentAction(nextAction, /*popup*/-1, QMenuPrivate::SelectedFromKeyboard);+ −
key_consumed = true;+ −
}+ −
}+ −
if (!key_consumed && key == Qt::Key_Left && qobject_cast<QMenu*>(d->causedPopup.widget)) {+ −
QPointer<QWidget> caused = d->causedPopup.widget;+ −
d->hideMenu(this);+ −
if (caused)+ −
caused->setFocus();+ −
key_consumed = true;+ −
}+ −
break; }+ −
+ −
case Qt::Key_Alt:+ −
if (d->tornoff)+ −
break;+ −
+ −
key_consumed = true;+ −
if (style()->styleHint(QStyle::SH_MenuBar_AltKeyNavigation, 0, this))+ −
{+ −
d->hideMenu(this);+ −
#ifndef QT_NO_MENUBAR+ −
if (QMenuBar *mb = qobject_cast<QMenuBar*>(QApplication::focusWidget())) {+ −
mb->d_func()->setKeyboardMode(false);+ −
}+ −
#endif+ −
}+ −
break;+ −
+ −
case Qt::Key_Escape:+ −
#ifdef QT_KEYPAD_NAVIGATION+ −
case Qt::Key_Back:+ −
#endif+ −
key_consumed = true;+ −
if (d->tornoff) {+ −
close();+ −
return;+ −
}+ −
{+ −
QPointer<QWidget> caused = d->causedPopup.widget;+ −
d->hideMenu(this); // hide after getting causedPopup+ −
#ifndef QT_NO_MENUBAR+ −
if (QMenuBar *mb = qobject_cast<QMenuBar*>(caused)) {+ −
mb->d_func()->setCurrentAction(d->menuAction);+ −
mb->d_func()->setKeyboardMode(true);+ −
}+ −
#endif+ −
}+ −
break;+ −
+ −
case Qt::Key_Space:+ −
if (!style()->styleHint(QStyle::SH_Menu_SpaceActivatesItem, 0, this))+ −
break;+ −
// for motif, fall through+ −
#ifdef QT_KEYPAD_NAVIGATION+ −
case Qt::Key_Select:+ −
#endif+ −
case Qt::Key_Return:+ −
case Qt::Key_Enter: {+ −
if (!d->currentAction) {+ −
d->setFirstActionActive();+ −
key_consumed = true;+ −
break;+ −
}+ −
+ −
d->setSyncAction();+ −
+ −
if (d->currentAction->menu())+ −
d->popupAction(d->currentAction, 0, true);+ −
else+ −
d->activateAction(d->currentAction, QAction::Trigger);+ −
key_consumed = true;+ −
break; }+ −
+ −
#ifndef QT_NO_WHATSTHIS+ −
case Qt::Key_F1:+ −
if (!d->currentAction || d->currentAction->whatsThis().isNull())+ −
break;+ −
QWhatsThis::enterWhatsThisMode();+ −
d->activateAction(d->currentAction, QAction::Trigger);+ −
return;+ −
#endif+ −
default:+ −
key_consumed = false;+ −
}+ −
+ −
if (!key_consumed) { // send to menu bar+ −
if ((!e->modifiers() || e->modifiers() == Qt::AltModifier || e->modifiers() == Qt::ShiftModifier) &&+ −
e->text().length()==1) {+ −
bool activateAction = false;+ −
QAction *nextAction = 0;+ −
if (style()->styleHint(QStyle::SH_Menu_KeyboardSearch, 0, this) && !e->modifiers()) {+ −
int best_match_count = 0;+ −
d->searchBufferTimer.start(2000, this);+ −
d->searchBuffer += e->text();+ −
for(int i = 0; i < d->actions.size(); ++i) {+ −
int match_count = 0;+ −
if (d->actionRects.at(i).isNull())+ −
continue;+ −
QAction *act = d->actions.at(i);+ −
const QString act_text = act->text();+ −
for(int c = 0; c < d->searchBuffer.size(); ++c) {+ −
if(act_text.indexOf(d->searchBuffer.at(c), 0, Qt::CaseInsensitive) != -1)+ −
++match_count;+ −
}+ −
if(match_count > best_match_count) {+ −
best_match_count = match_count;+ −
nextAction = act;+ −
}+ −
}+ −
}+ −
#ifndef QT_NO_SHORTCUT+ −
else {+ −
int clashCount = 0;+ −
QAction *first = 0, *currentSelected = 0, *firstAfterCurrent = 0;+ −
QChar c = e->text().at(0).toUpper();+ −
for(int i = 0; i < d->actions.size(); ++i) {+ −
if (d->actionRects.at(i).isNull())+ −
continue;+ −
QAction *act = d->actions.at(i);+ −
QKeySequence sequence = QKeySequence::mnemonic(act->text());+ −
int key = sequence[0] & 0xffff;+ −
if (key == c.unicode()) {+ −
clashCount++;+ −
if (!first)+ −
first = act;+ −
if (act == d->currentAction)+ −
currentSelected = act;+ −
else if (!firstAfterCurrent && currentSelected)+ −
firstAfterCurrent = act;+ −
}+ −
}+ −
if (clashCount == 1)+ −
activateAction = true;+ −
if (clashCount >= 1) {+ −
if (clashCount == 1 || !currentSelected || !firstAfterCurrent)+ −
nextAction = first;+ −
else+ −
nextAction = firstAfterCurrent;+ −
}+ −
}+ −
#endif+ −
if (nextAction) {+ −
key_consumed = true;+ −
if(d->scroll)+ −
d->scrollMenu(nextAction, QMenuPrivate::QMenuScroller::ScrollCenter, false);+ −
d->setCurrentAction(nextAction, 20, QMenuPrivate::SelectedFromElsewhere, true);+ −
if (!nextAction->menu() && activateAction) {+ −
d->setSyncAction();+ −
d->activateAction(nextAction, QAction::Trigger);+ −
}+ −
}+ −
}+ −
if (!key_consumed) {+ −
#ifndef QT_NO_MENUBAR+ −
if (QMenuBar *mb = qobject_cast<QMenuBar*>(d->topCausedWidget())) {+ −
QAction *oldAct = mb->d_func()->currentAction;+ −
QApplication::sendEvent(mb, e);+ −
if (mb->d_func()->currentAction != oldAct)+ −
key_consumed = true;+ −
}+ −
#endif+ −
}+ −
+ −
#ifdef Q_OS_WIN32+ −
if (key_consumed && (e->key() == Qt::Key_Control || e->key() == Qt::Key_Shift || e->key() == Qt::Key_Meta))+ −
QApplication::beep();+ −
#endif // Q_OS_WIN32+ −
}+ −
if (key_consumed)+ −
e->accept();+ −
else+ −
e->ignore();+ −
}+ −
+ −
/*!+ −
\reimp+ −
*/+ −
void QMenu::mouseMoveEvent(QMouseEvent *e)+ −
{+ −
Q_D(QMenu);+ −
if (!isVisible() || d->aboutToHide || d->mouseEventTaken(e))+ −
return;+ −
d->motions++;+ −
if (d->motions == 0) // ignore first mouse move event (see enterEvent())+ −
return;+ −
d->hasHadMouse = d->hasHadMouse || rect().contains(e->pos());+ −
+ −
QAction *action = d->actionAt(e->pos());+ −
if (!action) {+ −
if (d->hasHadMouse+ −
&& (!d->currentAction+ −
|| !(d->currentAction->menu() && d->currentAction->menu()->isVisible())))+ −
d->setCurrentAction(0);+ −
return;+ −
} else if(e->buttons()) {+ −
d->mouseDown = this;+ −
}+ −
if (d->sloppyRegion.contains(e->pos())) {+ −
d->sloppyAction = action;+ −
QMenuPrivate::sloppyDelayTimer.start(style()->styleHint(QStyle::SH_Menu_SubMenuPopupDelay, 0, this)*6, this);+ −
} else {+ −
d->setCurrentAction(action, style()->styleHint(QStyle::SH_Menu_SubMenuPopupDelay, 0, this));+ −
}+ −
}+ −
+ −
/*!+ −
\reimp+ −
*/+ −
void QMenu::enterEvent(QEvent *)+ −
{+ −
d_func()->motions = -1; // force us to ignore the generate mouse move in mouseMoveEvent()+ −
}+ −
+ −
/*!+ −
\reimp+ −
*/+ −
void QMenu::leaveEvent(QEvent *)+ −
{+ −
Q_D(QMenu);+ −
d->sloppyAction = 0;+ −
if (!d->sloppyRegion.isEmpty())+ −
d->sloppyRegion = QRegion();+ −
if (!d->activeMenu && d->currentAction)+ −
setActiveAction(0);+ −
}+ −
+ −
/*!+ −
\reimp+ −
*/+ −
void+ −
QMenu::timerEvent(QTimerEvent *e)+ −
{+ −
Q_D(QMenu);+ −
if (d->scroll && d->scroll->scrollTimer.timerId() == e->timerId()) {+ −
d->scrollMenu((QMenuPrivate::QMenuScroller::ScrollDirection)d->scroll->scrollDirection);+ −
if (d->scroll->scrollFlags == QMenuPrivate::QMenuScroller::ScrollNone)+ −
d->scroll->scrollTimer.stop();+ −
} else if(QMenuPrivate::menuDelayTimer.timerId() == e->timerId()) {+ −
QMenuPrivate::menuDelayTimer.stop();+ −
internalDelayedPopup();+ −
} else if(QMenuPrivate::sloppyDelayTimer.timerId() == e->timerId()) {+ −
QMenuPrivate::sloppyDelayTimer.stop();+ −
internalSetSloppyAction();+ −
} else if(d->searchBufferTimer.timerId() == e->timerId()) {+ −
d->searchBuffer.clear();+ −
}+ −
}+ −
+ −
/*!+ −
\reimp+ −
*/+ −
void QMenu::actionEvent(QActionEvent *e)+ −
{+ −
Q_D(QMenu);+ −
d->itemsDirty = 1;+ −
setAttribute(Qt::WA_Resized, false);+ −
if (d->tornPopup)+ −
d->tornPopup->syncWithMenu(this, e);+ −
if (e->type() == QEvent::ActionAdded) {+ −
if(!d->tornoff) {+ −
connect(e->action(), SIGNAL(triggered()), this, SLOT(_q_actionTriggered()));+ −
connect(e->action(), SIGNAL(hovered()), this, SLOT(_q_actionHovered()));+ −
}+ −
if (QWidgetAction *wa = qobject_cast<QWidgetAction *>(e->action())) {+ −
QWidget *widget = wa->requestWidget(this);+ −
if (widget)+ −
d->widgetItems.insert(wa, widget);+ −
}+ −
} else if (e->type() == QEvent::ActionRemoved) {+ −
e->action()->disconnect(this);+ −
if (e->action() == d->currentAction)+ −
d->currentAction = 0;+ −
if (QWidgetAction *wa = qobject_cast<QWidgetAction *>(e->action())) {+ −
if (QWidget *widget = d->widgetItems.value(wa))+ −
wa->releaseWidget(widget);+ −
}+ −
d->widgetItems.remove(e->action());+ −
}+ −
+ −
#ifdef Q_WS_MAC+ −
if (d->mac_menu) {+ −
if (e->type() == QEvent::ActionAdded)+ −
d->mac_menu->addAction(e->action(), d->mac_menu->findAction(e->before()), d);+ −
else if (e->type() == QEvent::ActionRemoved)+ −
d->mac_menu->removeAction(e->action());+ −
else if (e->type() == QEvent::ActionChanged)+ −
d->mac_menu->syncAction(e->action());+ −
}+ −
#endif+ −
+ −
#if defined(Q_WS_WINCE) && !defined(QT_NO_MENUBAR)+ −
if (!d->wce_menu)+ −
d->wce_menu = new QMenuPrivate::QWceMenuPrivate;+ −
if (e->type() == QEvent::ActionAdded)+ −
d->wce_menu->addAction(e->action(), d->wce_menu->findAction(e->before()));+ −
else if (e->type() == QEvent::ActionRemoved)+ −
d->wce_menu->removeAction(e->action());+ −
else if (e->type() == QEvent::ActionChanged)+ −
d->wce_menu->syncAction(e->action());+ −
#endif+ −
+ −
#ifdef Q_WS_S60+ −
if (!d->symbian_menu)+ −
d->symbian_menu = new QMenuPrivate::QSymbianMenuPrivate;+ −
if (e->type() == QEvent::ActionAdded)+ −
d->symbian_menu->addAction(e->action(), d->symbian_menu->findAction(e->before()));+ −
else if (e->type() == QEvent::ActionRemoved)+ −
d->symbian_menu->removeAction(e->action());+ −
else if (e->type() == QEvent::ActionChanged)+ −
d->symbian_menu->syncAction(e->action());+ −
#endif+ −
if (isVisible()) {+ −
d->updateActionRects();+ −
resize(sizeHint());+ −
update();+ −
}+ −
}+ −
+ −
/*!+ −
\internal+ −
*/+ −
void QMenu::internalSetSloppyAction()+ −
{+ −
if (d_func()->sloppyAction)+ −
d_func()->setCurrentAction(d_func()->sloppyAction, 0);+ −
}+ −
+ −
/*!+ −
\internal+ −
*/+ −
void QMenu::internalDelayedPopup()+ −
{+ −
Q_D(QMenu);+ −
+ −
//hide the current item+ −
if (QMenu *menu = d->activeMenu) {+ −
d->activeMenu = 0;+ −
d->hideMenu(menu);+ −
}+ −
+ −
if (!d->currentAction || !d->currentAction->isEnabled() || !d->currentAction->menu() ||+ −
!d->currentAction->menu()->isEnabled() || d->currentAction->menu()->isVisible())+ −
return;+ −
+ −
//setup+ −
d->activeMenu = d->currentAction->menu();+ −
d->activeMenu->d_func()->causedPopup.widget = this;+ −
d->activeMenu->d_func()->causedPopup.action = d->currentAction;+ −
+ −
int subMenuOffset = style()->pixelMetric(QStyle::PM_SubMenuOverlap, 0, this);+ −
const QRect actionRect(d->actionRect(d->currentAction));+ −
const QSize menuSize(d->activeMenu->sizeHint());+ −
const QPoint rightPos(mapToGlobal(QPoint(actionRect.right() + subMenuOffset + 1, actionRect.top())));+ −
const QPoint leftPos(mapToGlobal(QPoint(actionRect.left() - subMenuOffset - menuSize.width(), actionRect.top())));+ −
+ −
QPoint pos(rightPos);+ −
QMenu *caused = qobject_cast<QMenu*>(d->activeMenu->d_func()->causedPopup.widget);+ −
+ −
const QRect availGeometry(d->popupGeometry(caused));+ −
if (isRightToLeft()) {+ −
pos = leftPos;+ −
if ((caused && caused->x() < x()) || pos.x() < availGeometry.left()) {+ −
if(rightPos.x() + menuSize.width() < availGeometry.right())+ −
pos = rightPos;+ −
else+ −
pos.rx() = availGeometry.left();+ −
}+ −
} else {+ −
if ((caused && caused->x() > x()) || pos.x() + menuSize.width() > availGeometry.right()) {+ −
if(leftPos.x() < availGeometry.left())+ −
pos.rx() = availGeometry.right() - menuSize.width();+ −
else+ −
pos = leftPos;+ −
}+ −
}+ −
+ −
//calc sloppy focus buffer+ −
if (style()->styleHint(QStyle::SH_Menu_SloppySubMenus, 0, this)) {+ −
QPoint cur = QCursor::pos();+ −
if (actionRect.contains(mapFromGlobal(cur))) {+ −
QPoint pts[4];+ −
pts[0] = QPoint(cur.x(), cur.y() - 2);+ −
pts[3] = QPoint(cur.x(), cur.y() + 2);+ −
if (pos.x() >= cur.x()) {+ −
pts[1] = QPoint(geometry().right(), pos.y());+ −
pts[2] = QPoint(geometry().right(), pos.y() + menuSize.height());+ −
} else {+ −
pts[1] = QPoint(pos.x() + menuSize.width(), pos.y());+ −
pts[2] = QPoint(pos.x() + menuSize.width(), pos.y() + menuSize.height());+ −
}+ −
QPolygon points(4);+ −
for(int i = 0; i < 4; i++)+ −
points.setPoint(i, mapFromGlobal(pts[i]));+ −
d->sloppyRegion = QRegion(points);+ −
}+ −
}+ −
+ −
//do the popup+ −
d->activeMenu->popup(pos);+ −
}+ −
+ −
/*!+ −
\fn void QMenu::addAction(QAction *action)+ −
\overload+ −
+ −
Appends the action \a action to the menu's list of actions.+ −
+ −
\sa QMenuBar::addAction(), QWidget::addAction()+ −
*/+ −
+ −
/*!+ −
\fn void QMenu::aboutToHide()+ −
\since 4.2+ −
+ −
This signal is emitted just before the menu is hidden from the user.+ −
+ −
\sa aboutToShow(), hide()+ −
*/+ −
+ −
/*!+ −
\fn void QMenu::aboutToShow()+ −
+ −
This signal is emitted just before the menu is shown to the user.+ −
+ −
\sa aboutToHide(), show()+ −
*/+ −
+ −
/*!+ −
\fn void QMenu::triggered(QAction *action)+ −
+ −
This signal is emitted when an action in this menu is triggered.+ −
+ −
\a action is the action that caused the signal to be emitted.+ −
+ −
Normally, you connect each menu action's \l{QAction::}{triggered()} signal+ −
to its own custom slot, but sometimes you will want to connect several+ −
actions to a single slot, for example, when you have a group of closely+ −
related actions, such as "left justify", "center", "right justify".+ −
+ −
\note This signal is emitted for the main parent menu in a hierarchy.+ −
Hence, only the parent menu needs to be connected to a slot; sub-menus need+ −
not be connected.+ −
+ −
\sa hovered(), QAction::triggered()+ −
*/+ −
+ −
/*!+ −
\fn void QMenu::hovered(QAction *action)+ −
+ −
This signal is emitted when a menu action is highlighted; \a action+ −
is the action that caused the signal to be emitted.+ −
+ −
Often this is used to update status information.+ −
+ −
\sa triggered(), QAction::hovered()+ −
*/+ −
+ −
+ −
/*!\internal+ −
*/+ −
void QMenu::setNoReplayFor(QWidget *noReplayFor)+ −
{+ −
#ifdef Q_WS_WIN+ −
d_func()->noReplayFor = noReplayFor;+ −
#else+ −
Q_UNUSED(noReplayFor);+ −
#endif+ −
}+ −
+ −
/*!+ −
\property QMenu::separatorsCollapsible+ −
\since 4.2+ −
+ −
\brief whether consecutive separators should be collapsed+ −
+ −
This property specifies whether consecutive separators in the menu+ −
should be visually collapsed to a single one. Separators at the+ −
beginning or the end of the menu are also hidden.+ −
+ −
By default, this property is true.+ −
*/+ −
bool QMenu::separatorsCollapsible() const+ −
{+ −
Q_D(const QMenu);+ −
return d->collapsibleSeparators;+ −
}+ −
+ −
void QMenu::setSeparatorsCollapsible(bool collapse)+ −
{+ −
Q_D(QMenu);+ −
if (d->collapsibleSeparators == collapse)+ −
return;+ −
+ −
d->collapsibleSeparators = collapse;+ −
d->itemsDirty = 1;+ −
if (isVisible()) {+ −
d->updateActionRects();+ −
update();+ −
}+ −
#ifdef Q_WS_MAC+ −
if (d->mac_menu)+ −
d->syncSeparatorsCollapsible(collapse);+ −
#endif+ −
}+ −
+ −
#ifdef QT3_SUPPORT+ −
+ −
int QMenu::insertAny(const QIcon *icon, const QString *text, const QObject *receiver, const char *member,+ −
const QKeySequence *shortcut, const QMenu *popup, int id, int index)+ −
{+ −
QAction *act = popup ? popup->menuAction() : new QAction(this);+ −
if (id != -1)+ −
static_cast<QMenuItem*>(act)->setId(id);+ −
if (icon)+ −
act->setIcon(*icon);+ −
if (text)+ −
act->setText(*text);+ −
if (shortcut)+ −
act->setShortcut(*shortcut);+ −
if (receiver && member)+ −
QObject::connect(act, SIGNAL(activated(int)), receiver, member);+ −
if (index == -1 || index >= actions().count())+ −
addAction(act);+ −
else+ −
insertAction(actions().value(index), act);+ −
return findIdForAction(act);+ −
}+ −
+ −
/*!+ −
Use insertAction() or one of the addAction() overloads instead.+ −
*/+ −
int QMenu::insertItem(QMenuItem *item, int id, int index)+ −
{+ −
if (index == -1 || index >= actions().count())+ −
addAction(item);+ −
else+ −
insertAction(actions().value(index), item);+ −
if (id > -1)+ −
item->d_func()->id = id;+ −
return findIdForAction(item);+ −
}+ −
+ −
/*!+ −
Use the insertSeparator() overload that takes a QAction *+ −
parameter instead.+ −
*/+ −
int QMenu::insertSeparator(int index)+ −
{+ −
QAction *act = new QAction(this);+ −
act->setSeparator(true);+ −
if (index == -1 || index >= actions().count())+ −
addAction(act);+ −
else+ −
insertAction(actions().value(index), act);+ −
return findIdForAction(act);+ −
}+ −
+ −
QAction *QMenu::findActionForId(int id) const+ −
{+ −
Q_D(const QMenu);+ −
for (int i = 0; i < d->actions.size(); ++i) {+ −
QAction *act = d->actions.at(i);+ −
if (findIdForAction(act)== id)+ −
return act;+ −
}+ −
return 0;+ −
}+ −
+ −
/*!+ −
Use QAction and actions() instead.+ −
*/+ −
QMenuItem *QMenu::findPopup( QMenu *popup, int *index )+ −
{+ −
QList<QAction *> list = actions();+ −
for (int i = 0; i < list.size(); ++i) {+ −
QAction *act = list.at(i);+ −
if (act->menu() == popup) {+ −
QMenuItem *item = static_cast<QMenuItem *>(act);+ −
if (index)+ −
*index = act->d_func()->id;+ −
return item;+ −
}+ −
}+ −
return 0;+ −
}+ −
+ −
+ −
/*!+ −
Use QAction::setData() instead.+ −
*/+ −
bool QMenu::setItemParameter(int id, int param)+ −
{+ −
if (QAction *act = findActionForId(id)) {+ −
act->d_func()->param = param;+ −
return true;+ −
}+ −
return false;+ −
}+ −
+ −
/*!+ −
Use QAction::data() instead.+ −
*/+ −
int QMenu::itemParameter(int id) const+ −
{+ −
if (QAction *act = findActionForId(id))+ −
return act->d_func()->param;+ −
return id;+ −
}+ −
+ −
/*!+ −
Use actions instead.+ −
*/+ −
void QMenu::setId(int index, int id)+ −
{+ −
if(QAction *act = actions().value(index))+ −
act->d_func()->id = id;+ −
}+ −
+ −
/*!+ −
Use style()->pixelMetric(QStyle::PM_MenuPanelWidth, this) instead.+ −
*/+ −
int QMenu::frameWidth() const+ −
{+ −
return style()->pixelMetric(QStyle::PM_MenuPanelWidth, 0, this);+ −
}+ −
+ −
int QMenu::findIdForAction(QAction *act) const+ −
{+ −
if (!act)+ −
return -1;+ −
return act->d_func()->id;+ −
}+ −
#endif // QT3_SUPPORT+ −
+ −
/*!+ −
\fn uint QMenu::count() const+ −
+ −
Use actions().count() instead.+ −
*/+ −
+ −
/*!+ −
\fn int QMenu::insertItem(const QString &text, const QObject *receiver, const char* member, const QKeySequence& shortcut, int id, int index)+ −
+ −
Use insertAction() or one of the addAction() overloads instead.+ −
*/+ −
+ −
/*!+ −
\fn int QMenu::insertItem(const QIcon& icon, const QString &text, const QObject *receiver, const char* member, const QKeySequence& shortcut, int id, int index)+ −
+ −
Use insertAction() or one of the addAction() overloads instead.+ −
*/+ −
+ −
/*!+ −
\fn int QMenu::insertItem(const QPixmap &pixmap, const QObject *receiver, const char* member, const QKeySequence& shortcut, int id, int index)+ −
+ −
Use insertAction() or one of the addAction() overloads instead.+ −
*/+ −
+ −
/*!+ −
\fn int QMenu::insertItem(const QString &text, int id, int index)+ −
+ −
Use insertAction() or one of the addAction() overloads instead.+ −
*/+ −
+ −
/*!+ −
\fn int QMenu::insertItem(const QIcon& icon, const QString &text, int id, int index)+ −
+ −
Use insertAction() or one of the addAction() overloads instead.+ −
*/+ −
+ −
/*!+ −
\fn int QMenu::insertItem(const QString &text, QMenu *popup, int id, int index)+ −
+ −
Use insertMenu() or one of the addMenu() overloads instead.+ −
*/+ −
+ −
/*!+ −
\fn int QMenu::insertItem(const QIcon& icon, const QString &text, QMenu *popup, int id, int index)+ −
+ −
Use insertMenu() or one of the addMenu() overloads instead.+ −
*/+ −
+ −
/*!+ −
\fn int QMenu::insertItem(const QPixmap &pixmap, int id, int index)+ −
+ −
Use insertAction() or one of the addAction() overloads instead.+ −
*/+ −
+ −
/*!+ −
\fn int QMenu::insertItem(const QPixmap &pixmap, QMenu *popup, int id, int index)+ −
+ −
Use insertMenu() or one of the addMenu() overloads instead.+ −
*/+ −
+ −
/*!+ −
\fn void QMenu::removeItem(int id)+ −
+ −
Use removeAction() instead.+ −
*/+ −
+ −
/*!+ −
\fn void QMenu::removeItemAt(int index)+ −
+ −
Use removeAction() instead.+ −
*/+ −
+ −
/*!+ −
\fn QKeySequence QMenu::accel(int id) const+ −
+ −
Use shortcut() on the relevant QAction instead.+ −
*/+ −
+ −
/*!+ −
\fn void QMenu::setAccel(const QKeySequence& key, int id)+ −
+ −
Use setShortcut() on the relevant QAction instead.+ −
*/+ −
+ −
/*!+ −
\fn QIcon QMenu::iconSet(int id) const+ −
+ −
Use icon() on the relevant QAction instead.+ −
*/+ −
+ −
/*!+ −
\fn QString QMenu::text(int id) const+ −
+ −
Use text() on the relevant QAction instead.+ −
*/+ −
+ −
/*!+ −
\fn QPixmap QMenu::pixmap(int id) const+ −
+ −
Use QPixmap(icon()) on the relevant QAction instead.+ −
*/+ −
+ −
/*!+ −
\fn void QMenu::setWhatsThis(int id, const QString &w)+ −
+ −
Use setWhatsThis() on the relevant QAction instead.+ −
*/+ −
+ −
/*!+ −
\fn QString QMenu::whatsThis(int id) const+ −
+ −
Use whatsThis() on the relevant QAction instead.+ −
*/+ −
+ −
/*!+ −
\fn void QMenu::changeItem(int id, const QString &text)+ −
+ −
Use setText() on the relevant QAction instead.+ −
*/+ −
+ −
/*!+ −
\fn void QMenu::changeItem(int id, const QPixmap &pixmap)+ −
+ −
Use setText() on the relevant QAction instead.+ −
*/+ −
+ −
/*!+ −
\fn void QMenu::changeItem(int id, const QIcon &icon, const QString &text)+ −
+ −
Use setIcon() and setText() on the relevant QAction instead.+ −
*/+ −
+ −
/*!+ −
\fn bool QMenu::isItemActive(int id) const+ −
+ −
Use activeAction() instead.+ −
*/+ −
+ −
/*!+ −
\fn bool QMenu::isItemEnabled(int id) const+ −
+ −
Use isEnabled() on the relevant QAction instead.+ −
*/+ −
+ −
/*!+ −
\fn void QMenu::setItemEnabled(int id, bool enable)+ −
+ −
Use setEnabled() on the relevant QAction instead.+ −
*/+ −
+ −
/*!+ −
\fn bool QMenu::isItemChecked(int id) const+ −
+ −
Use isChecked() on the relevant QAction instead.+ −
*/+ −
+ −
/*!+ −
\fn void QMenu::setItemChecked(int id, bool check)+ −
+ −
Use setChecked() on the relevant QAction instead.+ −
*/+ −
+ −
/*!+ −
\fn bool QMenu::isItemVisible(int id) const+ −
+ −
Use isVisible() on the relevant QAction instead.+ −
*/+ −
+ −
/*!+ −
\fn void QMenu::setItemVisible(int id, bool visible)+ −
+ −
Use setVisible() on the relevant QAction instead.+ −
*/+ −
+ −
/*!+ −
\fn QRect QMenu::itemGeometry(int index)+ −
+ −
Use actionGeometry() on the relevant QAction instead.+ −
*/+ −
+ −
/*!+ −
\fn QFont QMenu::itemFont(int id) const+ −
+ −
Use font() on the relevant QAction instead.+ −
*/+ −
+ −
/*!+ −
\fn void QMenu::setItemFont(int id, const QFont &font)+ −
+ −
Use setFont() on the relevant QAction instead.+ −
*/+ −
+ −
/*!+ −
\fn int QMenu::indexOf(int id) const+ −
+ −
Use actions().indexOf(action) on the relevant QAction instead.+ −
*/+ −
+ −
/*!+ −
\fn int QMenu::idAt(int index) const+ −
+ −
Use actions instead.+ −
*/+ −
+ −
/*!+ −
\fn void QMenu::activateItemAt(int index)+ −
+ −
Use activate() on the relevant QAction instead.+ −
*/+ −
+ −
/*!+ −
\fn bool QMenu::connectItem(int id, const QObject *receiver, const char* member)+ −
+ −
Use connect() on the relevant QAction instead.+ −
*/+ −
+ −
/*!+ −
\fn bool QMenu::disconnectItem(int id,const QObject *receiver, const char* member)+ −
Use disconnect() on the relevant QAction instead.+ −
+ −
*/+ −
+ −
/*!+ −
\fn QMenuItem *QMenu::findItem(int id) const+ −
+ −
Use actions instead.+ −
*/+ −
+ −
/*!+ −
\fn void QMenu::popup(const QPoint & pos, int indexAtPoint)+ −
+ −
Use popup() on the relevant QAction instead.+ −
*/+ −
+ −
/*!+ −
\fn int QMenu::insertTearOffHandle(int a, int b)+ −
+ −
Use setTearOffEnabled() instead.+ −
*/+ −
+ −
/*!+ −
\fn int QMenu::itemAtPos(const QPoint &p, bool ignoreSeparator)+ −
+ −
Use actions instead.+ −
*/+ −
+ −
/*!+ −
\fn int QMenu::columns() const+ −
+ −
Use columnCount() instead.+ −
*/+ −
+ −
/*!+ −
\fn int QMenu::itemHeight(int index)+ −
+ −
Use actionGeometry(actions().value(index)).height() instead.+ −
*/+ −
+ −
/*!+ −
\fn int QMenu::itemHeight(QMenuItem *mi)+ −
+ −
Use actionGeometry() instead.+ −
*/+ −
+ −
/*!+ −
\fn void QMenu::activated(int itemId);+ −
+ −
Use triggered() instead.+ −
*/+ −
+ −
/*!+ −
\fn void QMenu::highlighted(int itemId);+ −
+ −
Use hovered() instead.+ −
*/+ −
+ −
/*!+ −
\fn void QMenu::setCheckable(bool checkable)+ −
+ −
Not necessary anymore. The \a checkable parameter is ignored.+ −
*/+ −
+ −
/*!+ −
\fn bool QMenu::isCheckable() const+ −
+ −
Not necessary anymore. Always returns true.+ −
*/+ −
+ −
/*!+ −
\fn void QMenu::setActiveItem(int id)+ −
+ −
Use setActiveAction() instead.+ −
*/+ −
+ −
QT_END_NAMESPACE+ −
+ −
// for private slots+ −
#include "moc_qmenu.cpp"+ −
#include "qmenu.moc"+ −
+ −
#endif // QT_NO_MENU+ −