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/*!+ −
\page qtscriptextensions.html+ −
\title Creating QtScript Extensions+ −
\brief A guide to creating and using QtScript extensions.+ −
+ −
QtScript extensions can make additional functionality available to scripts+ −
evaluated by a QScriptEngine. Extensions are imported by calling+ −
the QScriptEngine::importExtension() function.+ −
+ −
There are three ways to create an extension:+ −
+ −
\list+ −
\o Subclass QScriptExtensionPlugin and implement the desired functionality.+ −
\o Implement the functionality in a script file.+ −
\o Use a hybrid approach, where part of the functionality is implemented in a+ −
QScriptExtensionPlugin, and part is implemented in a script file.+ −
\endlist+ −
+ −
The (dot-qualified) extension name is used to determine the path (relative to+ −
the application's plugin path) where QScriptEngine will look for the script+ −
file that will initialize the extension; if a file called \c{__init__.js}+ −
(usually located in \c{[application plugin path]/script/foo/}) is+ −
found in the corresponding folder, its contents will be evaluated by the engine+ −
when the extension is imported.+ −
As an example, if the extension is called \c{"foo.bar.baz"}, the engine will look+ −
for \c{__init__.js} in \c{foo/bar/baz}. Additionally, before importing+ −
\c{"foo.bar.baz"}, the engine will ensure that the extensions \c{"foo"} and \c{"foo.bar"}+ −
are imported, locating and evaluating the corresponding \c{__init__.js}+ −
in the same manner (in folders \c{foo} and \c{foo/bar}, respectively).+ −
+ −
The contents of \c{__init__.js} are evaluated in a new QScriptContext,+ −
as if it were the body of a function. The engine's Global Object acts as+ −
the \c{this} object. The following local variables are initially available+ −
to the script:+ −
+ −
\list+ −
\o \bold{__extension__}: The name of the extension (e.g. \c{"foo.bar.baz"}).+ −
\o \bold{__setupPackage__}: A convenience function for setting up a "namespace" in the script environment. A typical application is to call \c{__setupPackage__()} with \c{__extension__} as argument; e.g. \c{__setupPackage__("foo.bar.baz")} would ensure that the object chain represented by the expression \c{foo.bar.baz} exists in the script environment. (This function is semantically equivalent to QScriptExtensionPlugin::setupPackage().)+ −
\o \bold{__postInit__}: By default, this variable is undefined. If you assign a function to it, that function will be called \bold{after} the C++ plugin's initialize() function has been called. You can use this to perform further initialization that depends on e.g. native functions that the C++ plugin registers.+ −
\endlist+ −
+ −
An example of a simple \c{__init__.js}:+ −
+ −
\snippet doc/src/snippets/code/doc_src_qtscriptextensions.qdoc 0+ −
+ −
QScriptEngine will look for a QScriptExtensionPlugin that provides+ −
the relevant extension by querying each plugin for its keys()+ −
until a match is found. The plugin's initialize() function will be+ −
called \bold{after} the relevant \c{__init__.js} (if any) has been+ −
evaluated.+ −
+ −
Continuining with the example of our imaginary extension \c{"foo.bar.baz"},+ −
the following steps will be performed by QScriptEngine::importExtension():+ −
+ −
\list+ −
\o If it exists, \c{foo/__init__.js} is evaluated.+ −
\o If a plugin with \c{"foo"} in its list of keys is found, its initialize() function is called with \c{"foo"} as key.+ −
\o If it exists, \c{foo/bar/__init__.js} is evaluated.+ −
\o If a plugin with \c{"foo.bar"} in its list of keys is found, its initialize() function is called with \c{"foo.bar"} as key.+ −
\o If it exists, \c{foo/bar/baz/__init__.js} is evaluated.+ −
\o If a plugin with "foo.bar.baz" in its list of keys is found, its initialize() function is called with \c{"foo.bar.baz"} as key.+ −
\endlist+ −
+ −
\section1 Static Extensions+ −
+ −
When an extension is compiled and linked into your application as a+ −
static plugin, Qt Script will look for the optional \c{__init__.js}+ −
script in a resource, prefixed by \c{:/qtscriptextension}. For example,+ −
if the extension key is "foo.bar", Qt Script will evaluate the contents+ −
of the file \c{:/qtscriptextension/foo/bar/__init__.js}, if it+ −
exists. Note that if the resource is built into the plugin, you may+ −
need to use the Q_INIT_RESOURCE() macro to initialize the resource+ −
before importing the extension.+ −
*/+ −