/******************************************************************************** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).** All rights reserved.** Contact: Nokia Corporation (qt-info@nokia.com)**** This file is part of the documentation of the Qt Toolkit.**** $QT_BEGIN_LICENSE:LGPL$** No Commercial Usage** This file contains pre-release code and may not be distributed.** You may use this file in accordance with the terms and conditions** contained in the Technology Preview License Agreement accompanying** this package.**** GNU Lesser General Public License Usage** Alternatively, this file may be used under the terms of the GNU Lesser** General Public License version 2.1 as published by the Free Software** Foundation and appearing in the file LICENSE.LGPL included in the** packaging of this file. Please review the following information to** ensure the GNU Lesser General Public License version 2.1 requirements** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.**** In addition, as a special exception, Nokia gives you certain additional** rights. These rights are described in the Nokia Qt LGPL Exception** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.**** If you have questions regarding the use of this file, please contact** Nokia at qt-info@nokia.com.****************** $QT_END_LICENSE$******************************************************************************/#include <QtGui>int main(){ { // STREAM//! [0] QPolygon polygon; polygon << QPoint(10, 20) << QPoint(20, 30);//! [0] } { // STREAMF//! [1] QPolygonF polygon; polygon << QPointF(10.4, 20.5) << QPointF(20.2, 30.2);//! [1] } { // SETPOINTS//! [2] static const int points[] = { 10, 20, 30, 40 }; QPolygon polygon; polygon.setPoints(2, points);//! [2] } { // SETPOINTS2//! [3] QPolygon polygon; polygon.setPoints(2, 10, 20, 30, 40);//! [3] } { // PUTPOINTS//! [4] QPolygon polygon(1); polygon[0] = QPoint(4, 5); polygon.putPoints(1, 2, 6,7, 8,9);//! [4] } { // PUTPOINTS2//! [5] QPolygon polygon(3); polygon.putPoints(0, 3, 4,5, 0,0, 8,9); polygon.putPoints(1, 1, 6,7);//! [5] } { // PUTPOINTS3//! [6] QPolygon polygon1; polygon1.putPoints(0, 3, 1,2, 0,0, 5,6); // polygon1 is now the three-point polygon(1,2, 0,0, 5,6); QPolygon polygon2; polygon2.putPoints(0, 3, 4,4, 5,5, 6,6); // polygon2 is now (4,4, 5,5, 6,6); polygon1.putPoints(2, 3, polygon2); // polygon1 is now the five-point polygon(1,2, 0,0, 4,4, 5,5, 6,6);//! [6] } return 0;}