examples/script/context2d/scripts/quad.js
author eckhart.koppen@nokia.com
Wed, 31 Mar 2010 11:06:36 +0300
changeset 7 f7bc934e204c
parent 0 1918ee327afb
permissions -rw-r--r--
5cabc75a39ca2f064f70b40f72ed93c74c4dc19b

var canvas = document.getElementById('tutorial');

  // Make sure we don't execute when canvas isn't supported
  if (canvas.getContext){

    // use getContext to use the canvas for drawing
    var ctx = canvas.getContext('2d');

    // Draw shapes

    ctx.beginPath();
    ctx.moveTo(75,25);
    ctx.quadraticCurveTo(25,25,25,62.5);
    ctx.quadraticCurveTo(25,100,50,100);
    ctx.quadraticCurveTo(50,120,30,125);
    ctx.quadraticCurveTo(60,120,65,100);
    ctx.quadraticCurveTo(125,100,125,62.5);
    ctx.quadraticCurveTo(125,25,75,25);
    ctx.stroke();

  }