src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.h
author Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
Mon, 03 May 2010 13:17:34 +0300
changeset 19 fcece45ef507
parent 18 2f34d5167611
permissions -rw-r--r--
Revision: 201015 Kit: 201018

/****************************************************************************
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** contained in the Technology Preview License Agreement accompanying
** this package.
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** General Public License version 2.1 as published by the Free Software
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#ifndef QDIRECFBWINDOWSURFACE_H
#define QDIRECFBWINDOWSURFACE_H

#include "qdirectfbpaintengine.h"
#include "qdirectfbpaintdevice.h"
#include "qdirectfbscreen.h"

#ifndef QT_NO_QWS_DIRECTFB

#include <private/qpaintengine_raster_p.h>
#include <private/qwindowsurface_qws_p.h>

#ifdef QT_DIRECTFB_TIMING
#include <qdatetime.h>
#endif

QT_BEGIN_HEADER

QT_BEGIN_NAMESPACE

QT_MODULE(Gui)

class QDirectFBWindowSurface : public QWSWindowSurface, public QDirectFBPaintDevice
{
public:
    QDirectFBWindowSurface(DFBSurfaceFlipFlags flipFlags, QDirectFBScreen *scr);
    QDirectFBWindowSurface(DFBSurfaceFlipFlags flipFlags, QDirectFBScreen *scr, QWidget *widget);
    ~QDirectFBWindowSurface();

#ifdef QT_DIRECTFB_WM
    void raise();
#endif
    bool isValid() const;

    void setGeometry(const QRect &rect);

    QString key() const { return QLatin1String("directfb"); }
    QByteArray permanentState() const;
    void setPermanentState(const QByteArray &state);

    bool scroll(const QRegion &area, int dx, int dy);

    bool move(const QPoint &offset);

    QImage image() const { return QImage(); }
    QPaintDevice *paintDevice() { return this; }

    void flush(QWidget *widget, const QRegion &region, const QPoint &offset);

    void beginPaint(const QRegion &);
    void endPaint(const QRegion &);

    IDirectFBSurface *surfaceForWidget(const QWidget *widget, QRect *rect) const;
    IDirectFBSurface *directFBSurface() const;
#ifdef QT_DIRECTFB_WM
    IDirectFBWindow *directFBWindow() const;
#endif
private:
    void updateIsOpaque();
    void setOpaque(bool opaque);
    void releaseSurface();
    QDirectFBWindowSurface *sibling;

#ifdef QT_DIRECTFB_WM
    void createWindow(const QRect &rect);
    IDirectFBWindow *dfbWindow;
#else
    enum Mode {
        Primary,
        Offscreen
    } mode;
#endif

    DFBSurfaceFlipFlags flipFlags;
    bool boundingRectFlip;
    bool flushPending;
#ifdef QT_DIRECTFB_TIMING
    int frames;
    QTime timer;
#endif
};

QT_END_NAMESPACE

QT_END_HEADER

#endif // QT_NO_QWS_DIRECTFB

#endif // QDIRECFBWINDOWSURFACE_H