diff -r 000000000000 -r 1918ee327afb src/3rdparty/webkit/JavaScriptCore/runtime/Lookup.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/3rdparty/webkit/JavaScriptCore/runtime/Lookup.h Mon Jan 11 14:00:40 2010 +0000 @@ -0,0 +1,323 @@ +/* + * Copyright (C) 1999-2000 Harri Porten (porten@kde.org) + * Copyright (C) 2003, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + */ + +#ifndef Lookup_h +#define Lookup_h + +#include "CallFrame.h" +#include "Identifier.h" +#include "JSGlobalObject.h" +#include "JSObject.h" +#include "PropertySlot.h" +#include +#include + +// Bug #26843: Work around Metrowerks compiler bug +#if COMPILER(WINSCW) +#define JSC_CONST_HASHTABLE +#else +#define JSC_CONST_HASHTABLE const +#endif + +namespace JSC { + + // Hash table generated by the create_hash_table script. + struct HashTableValue { + const char* key; // property name + unsigned char attributes; // JSObject attributes + intptr_t value1; + intptr_t value2; + }; + + // FIXME: There is no reason this get function can't be simpler. + // ie. typedef JSValue (*GetFunction)(ExecState*, JSObject* baseObject) + typedef PropertySlot::GetValueFunc GetFunction; + typedef void (*PutFunction)(ExecState*, JSObject* baseObject, JSValue value); + + class HashEntry : public FastAllocBase { + public: + void initialize(UString::Rep* key, unsigned char attributes, intptr_t v1, intptr_t v2) + { + m_key = key; + m_attributes = attributes; + m_u.store.value1 = v1; + m_u.store.value2 = v2; + m_next = 0; + } + + void setKey(UString::Rep* key) { m_key = key; } + UString::Rep* key() const { return m_key; } + + unsigned char attributes() const { return m_attributes; } + + NativeFunction function() const { ASSERT(m_attributes & Function); return m_u.function.functionValue; } + unsigned char functionLength() const { ASSERT(m_attributes & Function); return static_cast(m_u.function.length); } + + GetFunction propertyGetter() const { ASSERT(!(m_attributes & Function)); return m_u.property.get; } + PutFunction propertyPutter() const { ASSERT(!(m_attributes & Function)); return m_u.property.put; } + + intptr_t lexerValue() const { ASSERT(!m_attributes); return m_u.lexer.value; } + + void setNext(HashEntry *next) { m_next = next; } + HashEntry* next() const { return m_next; } + + private: + UString::Rep* m_key; + unsigned char m_attributes; // JSObject attributes + + union { + struct { + intptr_t value1; + intptr_t value2; + } store; + struct { + NativeFunction functionValue; + intptr_t length; // number of arguments for function + } function; + struct { + GetFunction get; + PutFunction put; + } property; + struct { + intptr_t value; + intptr_t unused; + } lexer; + } m_u; + + HashEntry* m_next; + }; + + struct HashTable { + + int compactSize; + int compactHashSizeMask; + + const HashTableValue* values; // Fixed values generated by script. + mutable const HashEntry* table; // Table allocated at runtime. + + ALWAYS_INLINE void initializeIfNeeded(JSGlobalData* globalData) const + { + if (!table) + createTable(globalData); + } + + ALWAYS_INLINE void initializeIfNeeded(ExecState* exec) const + { + if (!table) + createTable(&exec->globalData()); + } + + void deleteTable() const; + + // Find an entry in the table, and return the entry. + ALWAYS_INLINE const HashEntry* entry(JSGlobalData* globalData, const Identifier& identifier) const + { + initializeIfNeeded(globalData); + return entry(identifier); + } + + ALWAYS_INLINE const HashEntry* entry(ExecState* exec, const Identifier& identifier) const + { + initializeIfNeeded(exec); + return entry(identifier); + } + + private: + ALWAYS_INLINE const HashEntry* entry(const Identifier& identifier) const + { + ASSERT(table); + + const HashEntry* entry = &table[identifier.ustring().rep()->computedHash() & compactHashSizeMask]; + + if (!entry->key()) + return 0; + + do { + if (entry->key() == identifier.ustring().rep()) + return entry; + entry = entry->next(); + } while (entry); + + return 0; + } + + // Convert the hash table keys to identifiers. + void createTable(JSGlobalData*) const; + }; + + void setUpStaticFunctionSlot(ExecState*, const HashEntry*, JSObject* thisObject, const Identifier& propertyName, PropertySlot&); + + /** + * This method does it all (looking in the hashtable, checking for function + * overrides, creating the function or retrieving from cache, calling + * getValueProperty in case of a non-function property, forwarding to parent if + * unknown property). + */ + template + inline bool getStaticPropertySlot(ExecState* exec, const HashTable* table, ThisImp* thisObj, const Identifier& propertyName, PropertySlot& slot) + { + const HashEntry* entry = table->entry(exec, propertyName); + + if (!entry) // not found, forward to parent + return thisObj->ParentImp::getOwnPropertySlot(exec, propertyName, slot); + + if (entry->attributes() & Function) + setUpStaticFunctionSlot(exec, entry, thisObj, propertyName, slot); + else + slot.setCustom(thisObj, entry->propertyGetter()); + + return true; + } + + template + inline bool getStaticPropertyDescriptor(ExecState* exec, const HashTable* table, ThisImp* thisObj, const Identifier& propertyName, PropertyDescriptor& descriptor) + { + const HashEntry* entry = table->entry(exec, propertyName); + + if (!entry) // not found, forward to parent + return thisObj->ParentImp::getOwnPropertyDescriptor(exec, propertyName, descriptor); + + PropertySlot slot; + if (entry->attributes() & Function) + setUpStaticFunctionSlot(exec, entry, thisObj, propertyName, slot); + else + slot.setCustom(thisObj, entry->propertyGetter()); + + descriptor.setDescriptor(slot.getValue(exec, propertyName), entry->attributes()); + return true; + } + + /** + * Simplified version of getStaticPropertySlot in case there are only functions. + * Using this instead of getStaticPropertySlot allows 'this' to avoid implementing + * a dummy getValueProperty. + */ + template + inline bool getStaticFunctionSlot(ExecState* exec, const HashTable* table, JSObject* thisObj, const Identifier& propertyName, PropertySlot& slot) + { + if (static_cast(thisObj)->ParentImp::getOwnPropertySlot(exec, propertyName, slot)) + return true; + + const HashEntry* entry = table->entry(exec, propertyName); + if (!entry) + return false; + + setUpStaticFunctionSlot(exec, entry, thisObj, propertyName, slot); + return true; + } + + /** + * Simplified version of getStaticPropertyDescriptor in case there are only functions. + * Using this instead of getStaticPropertyDescriptor allows 'this' to avoid implementing + * a dummy getValueProperty. + */ + template + inline bool getStaticFunctionDescriptor(ExecState* exec, const HashTable* table, JSObject* thisObj, const Identifier& propertyName, PropertyDescriptor& descriptor) + { + if (static_cast(thisObj)->ParentImp::getOwnPropertyDescriptor(exec, propertyName, descriptor)) + return true; + + const HashEntry* entry = table->entry(exec, propertyName); + if (!entry) + return false; + + PropertySlot slot; + setUpStaticFunctionSlot(exec, entry, thisObj, propertyName, slot); + descriptor.setDescriptor(slot.getValue(exec, propertyName), entry->attributes()); + return true; + } + + /** + * Simplified version of getStaticPropertySlot in case there are no functions, only "values". + * Using this instead of getStaticPropertySlot removes the need for a FuncImp class. + */ + template + inline bool getStaticValueSlot(ExecState* exec, const HashTable* table, ThisImp* thisObj, const Identifier& propertyName, PropertySlot& slot) + { + const HashEntry* entry = table->entry(exec, propertyName); + + if (!entry) // not found, forward to parent + return thisObj->ParentImp::getOwnPropertySlot(exec, propertyName, slot); + + ASSERT(!(entry->attributes() & Function)); + + slot.setCustom(thisObj, entry->propertyGetter()); + return true; + } + + /** + * Simplified version of getStaticPropertyDescriptor in case there are no functions, only "values". + * Using this instead of getStaticPropertyDescriptor removes the need for a FuncImp class. + */ + template + inline bool getStaticValueDescriptor(ExecState* exec, const HashTable* table, ThisImp* thisObj, const Identifier& propertyName, PropertyDescriptor& descriptor) + { + const HashEntry* entry = table->entry(exec, propertyName); + + if (!entry) // not found, forward to parent + return thisObj->ParentImp::getOwnPropertyDescriptor(exec, propertyName, descriptor); + + ASSERT(!(entry->attributes() & Function)); + PropertySlot slot; + slot.setCustom(thisObj, entry->propertyGetter()); + descriptor.setDescriptor(slot.getValue(exec, propertyName), entry->attributes()); + return true; + } + + /** + * This one is for "put". + * It looks up a hash entry for the property to be set. If an entry + * is found it sets the value and returns true, else it returns false. + */ + template + inline bool lookupPut(ExecState* exec, const Identifier& propertyName, JSValue value, const HashTable* table, ThisImp* thisObj) + { + const HashEntry* entry = table->entry(exec, propertyName); + + if (!entry) + return false; + + if (entry->attributes() & Function) { // function: put as override property + if (LIKELY(value.isCell())) + thisObj->putDirectFunction(propertyName, value.asCell()); + else + thisObj->putDirect(propertyName, value); + } else if (!(entry->attributes() & ReadOnly)) + entry->propertyPutter()(exec, thisObj, value); + + return true; + } + + /** + * This one is for "put". + * It calls lookupPut() to set the value. If that call + * returns false (meaning no entry in the hash table was found), + * then it calls put() on the ParentImp class. + */ + template + inline void lookupPut(ExecState* exec, const Identifier& propertyName, JSValue value, const HashTable* table, ThisImp* thisObj, PutPropertySlot& slot) + { + if (!lookupPut(exec, propertyName, value, table, thisObj)) + thisObj->ParentImp::put(exec, propertyName, value, slot); // not found: forward to parent + } + +} // namespace JSC + +#endif // Lookup_h