diff -r 000000000000 -r 1918ee327afb src/corelib/statemachine/qfinalstate.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/corelib/statemachine/qfinalstate.cpp Mon Jan 11 14:00:40 2010 +0000 @@ -0,0 +1,139 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qfinalstate.h" + +#ifndef QT_NO_STATEMACHINE + +#include "qabstractstate_p.h" + +QT_BEGIN_NAMESPACE + +/*! + \class QFinalState + + \brief The QFinalState class provides a final state. + + \since 4.6 + \ingroup statemachine + + A final state is used to communicate that (part of) a QStateMachine has + finished its work. When a final top-level state is entered, the state + machine's \l{QStateMachine::finished()}{finished}() signal is emitted. In + general, when a final substate (a child of a QState) is entered, the parent + state's \l{QState::finished()}{finished}() signal is emitted. QFinalState + is part of \l{The State Machine Framework}. + + To use a final state, you create a QFinalState object and add a transition + to it from another state. Example: + + \code + QPushButton button; + + QStateMachine machine; + QState *s1 = new QState(); + QFinalState *s2 = new QFinalState(); + s1->addTransition(&button, SIGNAL(clicked()), s2); + machine.addState(s1); + machine.addState(s2); + + QObject::connect(&machine, SIGNAL(finished()), QApplication::instance(), SLOT(quit())); + machine.setInitialState(s1); + machine.start(); + \endcode + + \sa QStateMachine::finished(), QState::finished() +*/ + +class QFinalStatePrivate : public QAbstractStatePrivate +{ + Q_DECLARE_PUBLIC(QFinalState) + +public: + QFinalStatePrivate(); +}; + +QFinalStatePrivate::QFinalStatePrivate() +{ +} + +/*! + Constructs a new QFinalState object with the given \a parent state. +*/ +QFinalState::QFinalState(QState *parent) + : QAbstractState(*new QFinalStatePrivate, parent) +{ +} + +/*! + Destroys this final state. +*/ +QFinalState::~QFinalState() +{ +} + +/*! + \reimp +*/ +void QFinalState::onEntry(QEvent *event) +{ + Q_UNUSED(event); +} + +/*! + \reimp +*/ +void QFinalState::onExit(QEvent *event) +{ + Q_UNUSED(event); +} + +/*! + \reimp +*/ +bool QFinalState::event(QEvent *e) +{ + return QAbstractState::event(e); +} + +QT_END_NAMESPACE + +#endif //QT_NO_STATEMACHINE