diff -r 000000000000 -r 1918ee327afb src/gui/kernel/qwidget.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/gui/kernel/qwidget.cpp Mon Jan 11 14:00:40 2010 +0000 @@ -0,0 +1,12030 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtGui module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qapplication.h" +#include "qapplication_p.h" +#include "qbrush.h" +#include "qcursor.h" +#include "qdesktopwidget.h" +#include "qevent.h" +#include "qhash.h" +#include "qlayout.h" +#include "qmenu.h" +#include "qmetaobject.h" +#include "qpixmap.h" +#include "qpointer.h" +#include "qstack.h" +#include "qstyle.h" +#include "qstylefactory.h" +#include "qvariant.h" +#include "qwidget.h" +#include "qstyleoption.h" +#ifndef QT_NO_ACCESSIBILITY +# include "qaccessible.h" +#endif +#if defined(Q_WS_WIN) +# include "qt_windows.h" +#endif +#ifdef Q_WS_MAC +# include "qt_mac_p.h" +# include "qt_cocoa_helpers_mac_p.h" +# include "qmainwindow.h" +#endif +#if defined(Q_WS_QWS) +# include "qwsdisplay_qws.h" +# include "qwsmanager_qws.h" +# include "qpaintengine.h" // for PorterDuff +# include "private/qwindowsurface_qws_p.h" +#endif +#include "qpainter.h" +#include "qtooltip.h" +#include "qwhatsthis.h" +#include "qdebug.h" +#include "private/qstylesheetstyle_p.h" +#include "private/qstyle_p.h" +#include "private/qinputcontext_p.h" +#include "qfileinfo.h" +#include "private/qsoftkeymanager_p.h" + +#if defined (Q_WS_WIN) +# include +#endif + +#if defined(Q_WS_X11) +# include +# include "qx11info_x11.h" +#endif + +#include +#include +#include +#ifdef Q_WS_MAC +# include +#endif +#include + +#if defined(Q_OS_SYMBIAN) +#include "private/qt_s60_p.h" +#endif + +#include "qwidget_p.h" +#include "qaction_p.h" +#include "qlayout_p.h" +#include "QtGui/qgraphicsproxywidget.h" +#include "QtGui/qgraphicsscene.h" +#include "private/qgraphicsproxywidget_p.h" +#include "QtGui/qabstractscrollarea.h" +#include "private/qabstractscrollarea_p.h" +#include "private/qevent_p.h" + +#include "private/qgraphicssystem_p.h" +#include "private/qgesturemanager_p.h" + +// widget/widget data creation count +//#define QWIDGET_EXTRA_DEBUG +//#define ALIEN_DEBUG + +QT_BEGIN_NAMESPACE + +#if !defined(Q_WS_QWS) +static bool qt_enable_backingstore = true; +#endif +#ifdef Q_WS_X11 +// for compatibility with Qt 4.0 +Q_GUI_EXPORT void qt_x11_set_global_double_buffer(bool enable) +{ + qt_enable_backingstore = enable; +} +#endif + +static inline bool qRectIntersects(const QRect &r1, const QRect &r2) +{ + return (qMax(r1.left(), r2.left()) <= qMin(r1.right(), r2.right()) && + qMax(r1.top(), r2.top()) <= qMin(r1.bottom(), r2.bottom())); +} + +static inline bool hasBackingStoreSupport() +{ +#ifdef Q_WS_MAC + return QApplicationPrivate::graphicsSystem() != 0; +#else + return true; +#endif +} + +#ifdef Q_WS_MAC +# define QT_NO_PAINT_DEBUG +#endif + +extern bool qt_sendSpontaneousEvent(QObject*, QEvent*); // qapplication.cpp +extern QDesktopWidget *qt_desktopWidget; // qapplication.cpp + +QWidgetPrivate::QWidgetPrivate(int version) + : QObjectPrivate(version) + , extra(0) + , focus_next(0) + , focus_prev(0) + , focus_child(0) + , layout(0) + , needsFlush(0) + , redirectDev(0) + , widgetItem(0) + , extraPaintEngine(0) + , polished(0) + , graphicsEffect(0) +#if !defined(QT_NO_IM) + , imHints(Qt::ImhNone) +#endif + , inheritedFontResolveMask(0) + , inheritedPaletteResolveMask(0) + , leftmargin(0) + , topmargin(0) + , rightmargin(0) + , bottommargin(0) + , leftLayoutItemMargin(0) + , topLayoutItemMargin(0) + , rightLayoutItemMargin(0) + , bottomLayoutItemMargin(0) + , hd(0) + , size_policy(QSizePolicy::Preferred, QSizePolicy::Preferred) + , fg_role(QPalette::NoRole) + , bg_role(QPalette::NoRole) + , dirtyOpaqueChildren(1) + , isOpaque(0) + , inDirtyList(0) + , isScrolled(0) + , isMoved(0) + , usesDoubleBufferedGLContext(0) +#if defined(Q_WS_X11) + , picture(0) +#elif defined(Q_WS_WIN) + , noPaintOnScreen(0) +#elif defined(Q_WS_MAC) + , needWindowChange(0) + , isGLWidget(0) + , window_event(0) + , qd_hd(0) +#endif +{ + if (!qApp) { + qFatal("QWidget: Must construct a QApplication before a QPaintDevice"); + return; + } + + if (version != QObjectPrivateVersion) + qFatal("Cannot mix incompatible Qt libraries"); + + isWidget = true; + memset(high_attributes, 0, sizeof(high_attributes)); +#ifdef QWIDGET_EXTRA_DEBUG + static int count = 0; + qDebug() << "widgets" << ++count; +#endif +} + + +QWidgetPrivate::~QWidgetPrivate() +{ + if (widgetItem) + widgetItem->wid = 0; + + if (extra) + deleteExtra(); + + delete graphicsEffect; +} + +QWindowSurface *QWidgetPrivate::createDefaultWindowSurface() +{ + Q_Q(QWidget); + if (QApplicationPrivate::graphicsSystem()) + return QApplicationPrivate::graphicsSystem()->createWindowSurface(q); + return createDefaultWindowSurface_sys(); +} + +/*! + \internal +*/ +void QWidgetPrivate::scrollChildren(int dx, int dy) +{ + Q_Q(QWidget); + if (q->children().size() > 0) { // scroll children + QPoint pd(dx, dy); + QObjectList childObjects = q->children(); + for (int i = 0; i < childObjects.size(); ++i) { // move all children + QWidget *w = qobject_cast(childObjects.at(i)); + if (w && !w->isWindow()) { + QPoint oldp = w->pos(); + QRect r(w->pos() + pd, w->size()); + w->data->crect = r; +#ifndef Q_WS_QWS + if (w->testAttribute(Qt::WA_WState_Created)) + w->d_func()->setWSGeometry(); +#endif + w->d_func()->setDirtyOpaqueRegion(); + QMoveEvent e(r.topLeft(), oldp); + QApplication::sendEvent(w, &e); + } + } + } +} + +QInputContext *QWidgetPrivate::inputContext() const +{ +#ifndef QT_NO_IM + if (ic) + return ic; +#endif + return qApp->inputContext(); +} + +/*! + This function returns the QInputContext for this widget. By + default the input context is inherited from the widgets + parent. For toplevels it is inherited from QApplication. + + You can override this and set a special input context for this + widget by using the setInputContext() method. + + \sa setInputContext() +*/ +QInputContext *QWidget::inputContext() +{ + Q_D(QWidget); + if (!testAttribute(Qt::WA_InputMethodEnabled)) + return 0; + + return d->inputContext(); +} + +/*! + This function sets the input context \a context + on this widget. + + \sa inputContext() +*/ +void QWidget::setInputContext(QInputContext *context) +{ + Q_D(QWidget); + if (!testAttribute(Qt::WA_InputMethodEnabled)) + return; +#ifndef QT_NO_IM + if (d->ic) + delete d->ic; + d->ic = context; +#endif +} + + +/*! + \obsolete + + This function can be called on the widget that currently has focus + to reset the input method operating on it. + + This function is providing for convenience, instead you should use + \l{QInputContext::}{reset()} on the input context that was + returned by inputContext(). + + \sa QInputContext, inputContext(), QInputContext::reset() +*/ +void QWidget::resetInputContext() +{ + if (!hasFocus()) + return; +#ifndef QT_NO_IM + QInputContext *qic = this->inputContext(); + if(qic) + qic->reset(); +#endif // QT_NO_IM +} + +#ifdef QT_KEYPAD_NAVIGATION +QPointer QWidgetPrivate::editingWidget; + +/*! + Returns true if this widget currently has edit focus; otherwise false. + + This feature is only available in Qt for Embedded Linux. + + \sa setEditFocus(), QApplication::keypadNavigationEnabled() +*/ +bool QWidget::hasEditFocus() const +{ + const QWidget* w = this; + while (w->d_func()->extra && w->d_func()->extra->focus_proxy) + w = w->d_func()->extra->focus_proxy; + return QWidgetPrivate::editingWidget == w; +} + +/*! + \fn void QWidget::setEditFocus(bool enable) + + If \a enable is true, make this widget have edit focus, in which + case Qt::Key_Up and Qt::Key_Down will be delivered to the widget + normally; otherwise, Qt::Key_Up and Qt::Key_Down are used to + change focus. + + This feature is only available in Qt for Embedded Linux. + + \sa hasEditFocus(), QApplication::keypadNavigationEnabled() +*/ +void QWidget::setEditFocus(bool on) +{ + QWidget *f = this; + while (f->d_func()->extra && f->d_func()->extra->focus_proxy) + f = f->d_func()->extra->focus_proxy; + + if (QWidgetPrivate::editingWidget && QWidgetPrivate::editingWidget != f) + QWidgetPrivate::editingWidget->setEditFocus(false); + + if (on && !f->hasFocus()) + f->setFocus(); + + if ((!on && !QWidgetPrivate::editingWidget) + || (on && QWidgetPrivate::editingWidget == f)) { + return; + } + + if (!on && QWidgetPrivate::editingWidget == f) { + QWidgetPrivate::editingWidget = 0; + QEvent event(QEvent::LeaveEditFocus); + QApplication::sendEvent(f, &event); + QApplication::sendEvent(f->style(), &event); + } else if (on) { + QWidgetPrivate::editingWidget = f; + QEvent event(QEvent::EnterEditFocus); + QApplication::sendEvent(f, &event); + QApplication::sendEvent(f->style(), &event); + } +} +#endif + +/*! + \property QWidget::autoFillBackground + \brief whether the widget background is filled automatically + \since 4.1 + + If enabled, this property will cause Qt to fill the background of the + widget before invoking the paint event. The color used is defined by the + QPalette::Window color role from the widget's \l{QPalette}{palette}. + + In addition, Windows are always filled with QPalette::Window, unless the + WA_OpaquePaintEvent or WA_NoSystemBackground attributes are set. + + This property cannot be turned off (i.e., set to false) if a widget's + parent has a static gradient for its background. + + \warning Use this property with caution in conjunction with + \l{Qt Style Sheets}. When a widget has a style sheet with a valid + background or a border-image, this property is automatically disabled. + + By default, this property is false. + + \sa Qt::WA_OpaquePaintEvent, Qt::WA_NoSystemBackground, + {QWidget#Transparency and Double Buffering}{Transparency and Double Buffering} +*/ +bool QWidget::autoFillBackground() const +{ + Q_D(const QWidget); + return d->extra && d->extra->autoFillBackground; +} + +void QWidget::setAutoFillBackground(bool enabled) +{ + Q_D(QWidget); + if (!d->extra) + d->createExtra(); + if (d->extra->autoFillBackground == enabled) + return; + + d->extra->autoFillBackground = enabled; + d->updateIsOpaque(); + update(); + d->updateIsOpaque(); +} + +/*! + \class QWidget + \brief The QWidget class is the base class of all user interface objects. + + \ingroup basicwidgets + + + The widget is the atom of the user interface: it receives mouse, keyboard + and other events from the window system, and paints a representation of + itself on the screen. Every widget is rectangular, and they are sorted in a + Z-order. A widget is clipped by its parent and by the widgets in front of + it. + + A widget that is not embedded in a parent widget is called a window. + Usually, windows have a frame and a title bar, although it is also possible + to create windows without such decoration using suitable + \l{Qt::WindowFlags}{window flags}). In Qt, QMainWindow and the various + subclasses of QDialog are the most common window types. + + Every widget's constructor accepts one or two standard arguments: + + \list 1 + \i \c{QWidget *parent = 0} is the parent of the new widget. If it is 0 + (the default), the new widget will be a window. If not, it will be + a child of \e parent, and be constrained by \e parent's geometry + (unless you specify Qt::Window as window flag). + \i \c{Qt::WindowFlags f = 0} (where available) sets the window flags; + the default is suitable for almost all widgets, but to get, for + example, a window without a window system frame, you must use + special flags. + \endlist + + QWidget has many member functions, but some of them have little direct + functionality; for example, QWidget has a font property, but never uses + this itself. There are many subclasses which provide real functionality, + such as QLabel, QPushButton, QListWidget, and QTabWidget. + + + \section1 Top-Level and Child Widgets + + A widget without a parent widget is always an independent window (top-level + widget). For these widgets, setWindowTitle() and setWindowIcon() set the + title bar and icon respectively. + + Non-window widgets are child widgets, displayed within their parent + widgets. Most widgets in Qt are mainly useful as child widgets. For + example, it is possible to display a button as a top-level window, but most + people prefer to put their buttons inside other widgets, such as QDialog. + + \image parent-child-widgets.png A parent widget containing various child widgets. + + The diagram above shows a QGroupBox widget being used to hold various child + widgets in a layout provided by QGridLayout. The QLabel child widgets have + been outlined to indicate their full sizes. + + If you want to use a QWidget to hold child widgets you will usually want to + add a layout to the parent QWidget. See \l{Layout Management} for more + information. + + + \section1 Composite Widgets + + When a widget is used as a container to group a number of child widgets, it + is known as a composite widget. These can be created by constructing a + widget with the required visual properties - a QFrame, for example - and + adding child widgets to it, usually managed by a layout. The above diagram + shows such a composite widget that was created using \l{Qt Designer}. + + Composite widgets can also be created by subclassing a standard widget, + such as QWidget or QFrame, and adding the necessary layout and child + widgets in the constructor of the subclass. Many of the \l{Qt Examples} + {examples provided with Qt} use this approach, and it is also covered in + the Qt \l{Tutorials}. + + + \section1 Custom Widgets and Painting + + Since QWidget is a subclass of QPaintDevice, subclasses can be used to + display custom content that is composed using a series of painting + operations with an instance of the QPainter class. This approach contrasts + with the canvas-style approach used by the \l{Graphics View} + {Graphics View Framework} where items are added to a scene by the + application and are rendered by the framework itself. + + Each widget performs all painting operations from within its paintEvent() + function. This is called whenever the widget needs to be redrawn, either + as a result of some external change or when requested by the application. + + The \l{widgets/analogclock}{Analog Clock example} shows how a simple widget + can handle paint events. + + + \section1 Size Hints and Size Policies + + When implementing a new widget, it is almost always useful to reimplement + sizeHint() to provide a reasonable default size for the widget and to set + the correct size policy with setSizePolicy(). + + By default, composite widgets which do not provide a size hint will be + sized according to the space requirements of their child widgets. + + The size policy lets you supply good default behavior for the layout + management system, so that other widgets can contain and manage yours + easily. The default size policy indicates that the size hint represents + the preferred size of the widget, and this is often good enough for many + widgets. + + \note The size of top-level widgets are constrained to 2/3 of the desktop's + height and width. You can resize() the widget manually if these bounds are + inadequate. + + + \section1 Events + + Widgets respond to events that are typically caused by user actions. Qt + delivers events to widgets by calling specific event handler functions with + instances of QEvent subclasses containing information about each event. + + If your widget only contains child widgets, you probably do not need to + implement any event handlers. If you want to detect a mouse click in a + child widget call the child's underMouse() function inside the widget's + mousePressEvent(). + + The \l{widgets/scribble}{Scribble example} implements a wider set of + events to handle mouse movement, button presses, and window resizing. + + You will need to supply the behavior and content for your own widgets, but + here is a brief overview of the events that are relevant to QWidget, + starting with the most common ones: + + \list + \i paintEvent() is called whenever the widget needs to be repainted. + Every widget displaying custom content must implement it. Painting + using a QPainter can only take place in a paintEvent() or a + function called by a paintEvent(). + \i resizeEvent() is called when the widget has been resized. + \i mousePressEvent() is called when a mouse button is pressed while + the mouse cursor is inside the widget, or when the widget has + grabbed the mouse using grabMouse(). Pressing the mouse without + releasing it is effectively the same as calling grabMouse(). + \i mouseReleaseEvent() is called when a mouse button is released. A + widget receives mouse release events when it has received the + corresponding mouse press event. This means that if the user + presses the mouse inside \e your widget, then drags the mouse + somewhere else before releasing the mouse button, \e your widget + receives the release event. There is one exception: if a popup menu + appears while the mouse button is held down, this popup immediately + steals the mouse events. + \i mouseDoubleClickEvent() is called when the user double-clicks in + the widget. If the user double-clicks, the widget receives a mouse + press event, a mouse release event and finally this event instead + of a second mouse press event. (Some mouse move events may also be + received if the mouse is not held steady during this operation.) It + is \e{not possible} to distinguish a click from a double-click + until the second click arrives. (This is one reason why most GUI + books recommend that double-clicks be an extension of + single-clicks, rather than trigger a different action.) + \endlist + + Widgets that accept keyboard input need to reimplement a few more event + handlers: + + \list + \i keyPressEvent() is called whenever a key is pressed, and again when + a key has been held down long enough for it to auto-repeat. The + \key Tab and \key Shift+Tab keys are only passed to the widget if + they are not used by the focus-change mechanisms. To force those + keys to be processed by your widget, you must reimplement + QWidget::event(). + \i focusInEvent() is called when the widget gains keyboard focus + (assuming you have called setFocusPolicy()). Well-behaved widgets + indicate that they own the keyboard focus in a clear but discreet + way. + \i focusOutEvent() is called when the widget loses keyboard focus. + \endlist + + You may be required to also reimplement some of the less common event + handlers: + + \list + \i mouseMoveEvent() is called whenever the mouse moves while a mouse + button is held down. This can be useful during drag and drop + operations. If you call setMouseTracking(true), you get mouse move + events even when no buttons are held down. (See also the \l{Drag + and Drop} guide.) + \i keyReleaseEvent() is called whenever a key is released and while it + is held down (if the key is auto-repeating). In that case, the + widget will receive a pair of key release and key press event for + every repeat. The \key Tab and \key Shift+Tab keys are only passed + to the widget if they are not used by the focus-change mechanisms. + To force those keys to be processed by your widget, you must + reimplement QWidget::event(). + \i wheelEvent() is called whenever the user turns the mouse wheel + while the widget has the focus. + \i enterEvent() is called when the mouse enters the widget's screen + space. (This excludes screen space owned by any of the widget's + children.) + \i leaveEvent() is called when the mouse leaves the widget's screen + space. If the mouse enters a child widget it will not cause a + leaveEvent(). + \i moveEvent() is called when the widget has been moved relative to + its parent. + \i closeEvent() is called when the user closes the widget (or when + close() is called). + \endlist + + There are also some rather obscure events described in the documentation + for QEvent::Type. To handle these events, you need to reimplement event() + directly. + + The default implementation of event() handles \key Tab and \key Shift+Tab + (to move the keyboard focus), and passes on most of the other events to + one of the more specialized handlers above. + + Events and the mechanism used to deliver them are covered in the + \l{Events and Event Filters} document. + + \section1 Groups of Functions and Properties + + \table + \header \i Context \i Functions and Properties + + \row \i Window functions \i + show(), + hide(), + raise(), + lower(), + close(). + + \row \i Top-level windows \i + \l windowModified, \l windowTitle, \l windowIcon, \l windowIconText, + \l isActiveWindow, activateWindow(), \l minimized, showMinimized(), + \l maximized, showMaximized(), \l fullScreen, showFullScreen(), + showNormal(). + + \row \i Window contents \i + update(), + repaint(), + scroll(). + + \row \i Geometry \i + \l pos, x(), y(), \l rect, \l size, width(), height(), move(), resize(), + \l sizePolicy, sizeHint(), minimumSizeHint(), + updateGeometry(), layout(), + \l frameGeometry, \l geometry, \l childrenRect, \l childrenRegion, + adjustSize(), + mapFromGlobal(), mapToGlobal(), + mapFromParent(), mapToParent(), + \l maximumSize, \l minimumSize, \l sizeIncrement, + \l baseSize, setFixedSize() + + \row \i Mode \i + \l visible, isVisibleTo(), + \l enabled, isEnabledTo(), + \l modal, + isWindow(), + \l mouseTracking, + \l updatesEnabled, + visibleRegion(). + + \row \i Look and feel \i + style(), + setStyle(), + \l styleSheet, + \l cursor, + \l font, + \l palette, + backgroundRole(), setBackgroundRole(), + fontInfo(), fontMetrics(). + + \row \i Keyboard focus functions \i + \l focus, \l focusPolicy, + setFocus(), clearFocus(), setTabOrder(), setFocusProxy(), + focusNextChild(), focusPreviousChild(). + + \row \i Mouse and keyboard grabbing \i + grabMouse(), releaseMouse(), + grabKeyboard(), releaseKeyboard(), + mouseGrabber(), keyboardGrabber(). + + \row \i Event handlers \i + event(), + mousePressEvent(), + mouseReleaseEvent(), + mouseDoubleClickEvent(), + mouseMoveEvent(), + keyPressEvent(), + keyReleaseEvent(), + focusInEvent(), + focusOutEvent(), + wheelEvent(), + enterEvent(), + leaveEvent(), + paintEvent(), + moveEvent(), + resizeEvent(), + closeEvent(), + dragEnterEvent(), + dragMoveEvent(), + dragLeaveEvent(), + dropEvent(), + childEvent(), + showEvent(), + hideEvent(), + customEvent(). + changeEvent(), + + \row \i System functions \i + parentWidget(), window(), setParent(), winId(), + find(), metric(). + + \row \i Interactive help \i + setToolTip(), setWhatsThis() + + \endtable + + + \section1 Widget Style Sheets + + In addition to the standard widget styles for each platform, widgets can + also be styled according to rules specified in a \l{styleSheet} + {style sheet}. This feature enables you to customize the appearance of + specific widgets to provide visual cues to users about their purpose. For + example, a button could be styled in a particular way to indicate that it + performs a destructive action. + + The use of widget style sheets is described in more detail in the + \l{Qt Style Sheets} document. + + + \section1 Transparency and Double Buffering + + Since Qt 4.0, QWidget automatically double-buffers its painting, so there + is no need to write double-buffering code in paintEvent() to avoid + flicker. + + Since Qt 4.1, the Qt::WA_ContentsPropagated widget attribute has been + deprecated. Instead, the contents of parent widgets are propagated by + default to each of their children as long as Qt::WA_PaintOnScreen is not + set. Custom widgets can be written to take advantage of this feature by + updating irregular regions (to create non-rectangular child widgets), or + painting with colors that have less than full alpha component. The + following diagram shows how attributes and properties of a custom widget + can be fine-tuned to achieve different effects. + + \image propagation-custom.png + + In the above diagram, a semi-transparent rectangular child widget with an + area removed is constructed and added to a parent widget (a QLabel showing + a pixmap). Then, different properties and widget attributes are set to + achieve different effects: + + \list + \i The left widget has no additional properties or widget attributes + set. This default state suits most custom widgets using + transparency, are irregularly-shaped, or do not paint over their + entire area with an opaque brush. + \i The center widget has the \l autoFillBackground property set. This + property is used with custom widgets that rely on the widget to + supply a default background, and do not paint over their entire + area with an opaque brush. + \i The right widget has the Qt::WA_OpaquePaintEvent widget attribute + set. This indicates that the widget will paint over its entire area + with opaque colors. The widget's area will initially be + \e{uninitialized}, represented in the diagram with a red diagonal + grid pattern that shines through the overpainted area. The + Qt::WA_OpaquePaintArea attribute is useful for widgets that need to + paint their own specialized contents quickly and do not need a + default filled background. + \endlist + + To rapidly update custom widgets with simple background colors, such as + real-time plotting or graphing widgets, it is better to define a suitable + background color (using setBackgroundRole() with the + QPalette::Window role), set the \l autoFillBackground property, and only + implement the necessary drawing functionality in the widget's paintEvent(). + + To rapidly update custom widgets that constantly paint over their entire + areas with opaque content, e.g., video streaming widgets, it is better to + set the widget's Qt::WA_OpaquePaintEvent, avoiding any unnecessary overhead + associated with repainting the widget's background. + + If a widget has both the Qt::WA_OpaquePaintEvent widget attribute \e{and} + the \l autoFillBackground property set, the Qt::WA_OpaquePaintEvent + attribute takes precedence. Depending on your requirements, you should + choose either one of them. + + Since Qt 4.1, the contents of parent widgets are also propagated to + standard Qt widgets. This can lead to some unexpected results if the + parent widget is decorated in a non-standard way, as shown in the diagram + below. + + \image propagation-standard.png + + The scope for customizing the painting behavior of standard Qt widgets, + without resorting to subclassing, is slightly less than that possible for + custom widgets. Usually, the desired appearance of a standard widget can be + achieved by setting its \l autoFillBackground property. + + + \section1 Creating Translucent Windows + + Since Qt 4.5, it has been possible to create windows with translucent regions + on window systems that support compositing. + + To enable this feature in a top-level widget, set its Qt::WA_TranslucentBackground + attribute with setAttribute() and ensure that its background is painted with + non-opaque colors in the regions you want to be partially transparent. + + Platform notes: + + \list + \o X11: This feature relies on the use of an X server that supports ARGB visuals + and a compositing window manager. + \o Windows: The widget needs to have the Qt::FramelessWindowHint window flag set + for the translucency to work. + \endlist + + + \section1 Native Widgets vs Alien Widgets + + Introduced in Qt 4.4, alien widgets are widgets unknown to the windowing + system. They do not have a native window handle associated with them. This + feature significantly speeds up widget painting, resizing, and removes flicker. + + Should you require the old behavior with native windows, you can choose + one of the following options: + + \list 1 + \i Use the \c{QT_USE_NATIVE_WINDOWS=1} in your environment. + \i Set the Qt::AA_NativeWindows attribute on your application. All + widgets will be native widgets. + \i Set the Qt::WA_NativeWindow attribute on widgets: The widget itself + and all of its ancestors will become native (unless + Qt::WA_DontCreateNativeAncestors is set). + \i Call QWidget::winId to enforce a native window (this implies 3). + \i Set the Qt::WA_PaintOnScreen attribute to enforce a native window + (this implies 3). + \endlist + + \sa QEvent, QPainter, QGridLayout, QBoxLayout + + \section1 Softkeys + + Since Qt 4.6, Softkeys are usually physical keys on a device that have a corresponding label or + other visual representation on the screen that is generally located next to its + physical counterpart. They are most often found on mobile phone platforms. In + modern touch based user interfaces it is also possible to have softkeys that do + not correspond to any physical keys. Softkeys differ from other onscreen labels + in that they are contextual. + + In Qt, contextual softkeys are added to a widget by calling addAction() and + passing a \c QAction with a softkey role set on it. When the widget + containing the softkey actions has focus, its softkeys should appear in + the user interface. Softkeys are discovered by traversing the widget + heirarchy so it is possible to define a single set of softkeys that are + present at all times by calling addAction() for a given top level widget. + + On some platforms, this concept overlaps with \c QMenuBar such that if no + other softkeys are found and the top level widget is a QMainWindow containing + a QMenuBar, the menubar actions may appear on one of the softkeys. + + Note: Currently softkeys are only supported on the Symbian Platform. + + \sa addAction(), QAction, QMenuBar + +*/ + +QWidgetMapper *QWidgetPrivate::mapper = 0; // widget with wid +QWidgetSet *QWidgetPrivate::allWidgets = 0; // widgets with no wid + + +/***************************************************************************** + QWidget utility functions + *****************************************************************************/ + +QRegion qt_dirtyRegion(QWidget *widget) +{ + if (!widget) + return QRegion(); + + QWidgetBackingStore *bs = qt_widget_private(widget)->maybeBackingStore(); + if (!bs) + return QRegion(); + + return bs->dirtyRegion(widget); +} + +/***************************************************************************** + QWidget member functions + *****************************************************************************/ + +/* + Widget state flags: + \list + \i Qt::WA_WState_Created The widget has a valid winId(). + \i Qt::WA_WState_Visible The widget is currently visible. + \i Qt::WA_WState_Hidden The widget is hidden, i.e. it won't + become visible unless you call show() on it. Qt::WA_WState_Hidden + implies !Qt::WA_WState_Visible. + \i Qt::WA_WState_CompressKeys Compress keyboard events. + \i Qt::WA_WState_BlockUpdates Repaints and updates are disabled. + \i Qt::WA_WState_InPaintEvent Currently processing a paint event. + \i Qt::WA_WState_Reparented The widget has been reparented. + \i Qt::WA_WState_ConfigPending A configuration (resize/move) event is pending. + \i Qt::WA_WState_DND (Deprecated) The widget supports drag and drop, see setAcceptDrops(). + \endlist +*/ + +struct QWidgetExceptionCleaner +{ + /* this cleans up when the constructor throws an exception */ + static inline void cleanup(QWidget *that, QWidgetPrivate *d) + { +#ifdef QT_NO_EXCEPTIONS + Q_UNUSED(that); + Q_UNUSED(d); +#else + QWidgetPrivate::allWidgets->remove(that); + if (d->focus_next != that) { + if (d->focus_next) + d->focus_next->d_func()->focus_prev = d->focus_prev; + if (d->focus_prev) + d->focus_prev->d_func()->focus_next = d->focus_next; + } +#endif + } +}; + +/*! + Constructs a widget which is a child of \a parent, with widget + flags set to \a f. + + If \a parent is 0, the new widget becomes a window. If + \a parent is another widget, this widget becomes a child window + inside \a parent. The new widget is deleted when its \a parent is + deleted. + + The widget flags argument, \a f, is normally 0, but it can be set + to customize the frame of a window (i.e. \a + parent must be 0). To customize the frame, use a value composed + from the bitwise OR of any of the \l{Qt::WindowFlags}{window flags}. + + If you add a child widget to an already visible widget you must + explicitly show the child to make it visible. + + Note that the X11 version of Qt may not be able to deliver all + combinations of style flags on all systems. This is because on + X11, Qt can only ask the window manager, and the window manager + can override the application's settings. On Windows, Qt can set + whatever flags you want. + + \sa windowFlags +*/ + +QWidget::QWidget(QWidget *parent, Qt::WindowFlags f) + : QObject(*new QWidgetPrivate, 0), QPaintDevice() +{ + QT_TRY { + d_func()->init(parent, f); + } QT_CATCH(...) { + QWidgetExceptionCleaner::cleanup(this, d_func()); + QT_RETHROW; + } +} + +#ifdef QT3_SUPPORT +/*! + \overload + \obsolete + */ +QWidget::QWidget(QWidget *parent, const char *name, Qt::WindowFlags f) + : QObject(*new QWidgetPrivate, 0), QPaintDevice() +{ + QT_TRY { + d_func()->init(parent , f); + setObjectName(QString::fromAscii(name)); + } QT_CATCH(...) { + QWidgetExceptionCleaner::cleanup(this, d_func()); + QT_RETHROW; + } +} +#endif + +/*! \internal +*/ +QWidget::QWidget(QWidgetPrivate &dd, QWidget* parent, Qt::WindowFlags f) + : QObject(dd, 0), QPaintDevice() +{ + Q_D(QWidget); + QT_TRY { + d->init(parent, f); + } QT_CATCH(...) { + QWidgetExceptionCleaner::cleanup(this, d_func()); + QT_RETHROW; + } +} + +/*! + \internal +*/ +int QWidget::devType() const +{ + return QInternal::Widget; +} + + +//### w is a "this" ptr, passed as a param because QWorkspace needs special logic +void QWidgetPrivate::adjustFlags(Qt::WindowFlags &flags, QWidget *w) +{ + bool customize = (flags & (Qt::CustomizeWindowHint + | Qt::FramelessWindowHint + | Qt::WindowTitleHint + | Qt::WindowSystemMenuHint + | Qt::WindowMinimizeButtonHint + | Qt::WindowMaximizeButtonHint + | Qt::WindowCloseButtonHint + | Qt::WindowContextHelpButtonHint)); + + uint type = (flags & Qt::WindowType_Mask); + + if ((type == Qt::Widget || type == Qt::SubWindow) && w && !w->parent()) { + type = Qt::Window; + flags |= Qt::Window; + } + + if (flags & Qt::CustomizeWindowHint) { + // modify window flags to make them consistent. + // Only enable this on non-Mac platforms. Since the old way of doing this would + // interpret WindowSystemMenuHint as a close button and we can't change that behavior + // we can't just add this in. +#ifndef Q_WS_MAC + if (flags & (Qt::WindowMinMaxButtonsHint | Qt::WindowCloseButtonHint | Qt::WindowContextHelpButtonHint)) { + flags |= Qt::WindowSystemMenuHint; +#else + if (flags & (Qt::WindowMinMaxButtonsHint | Qt::WindowCloseButtonHint + | Qt::WindowSystemMenuHint)) { +#endif + flags |= Qt::WindowTitleHint; + flags &= ~Qt::FramelessWindowHint; + } + } else if (customize && !(flags & Qt::FramelessWindowHint)) { + // if any of the window hints that affect the titlebar are set + // and the window is supposed to have frame, we add a titlebar + // and system menu by default. + flags |= Qt::WindowSystemMenuHint; + flags |= Qt::WindowTitleHint; + } + if (customize) + ; // don't modify window flags if the user explicitely set them. + else if (type == Qt::Dialog || type == Qt::Sheet) +#ifndef Q_WS_WINCE + flags |= Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowContextHelpButtonHint | Qt::WindowCloseButtonHint; +#else + flags |= Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint; +#endif + else if (type == Qt::Tool) + flags |= Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint; + else + flags |= Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowMinimizeButtonHint | Qt::WindowMaximizeButtonHint | Qt::WindowCloseButtonHint; + + +} + +void QWidgetPrivate::init(QWidget *parentWidget, Qt::WindowFlags f) +{ + Q_Q(QWidget); + if (QApplication::type() == QApplication::Tty) + qFatal("QWidget: Cannot create a QWidget when no GUI is being used"); + + Q_ASSERT(allWidgets); + allWidgets->insert(q); + + QWidget *desktopWidget = 0; + if (parentWidget && parentWidget->windowType() == Qt::Desktop) { + desktopWidget = parentWidget; + parentWidget = 0; + } + + q->data = &data; + +#ifndef QT_NO_THREAD + if (!parent) { + Q_ASSERT_X(q->thread() == qApp->thread(), "QWidget", + "Widgets must be created in the GUI thread."); + } +#endif + +#if defined(Q_WS_X11) + if (desktopWidget) { + // make sure the widget is created on the same screen as the + // programmer specified desktop widget + xinfo = desktopWidget->d_func()->xinfo; + } +#else + Q_UNUSED(desktopWidget); +#endif + + data.fstrut_dirty = true; + + data.winid = 0; + data.widget_attributes = 0; + data.window_flags = f; + data.window_state = 0; + data.focus_policy = 0; + data.context_menu_policy = Qt::DefaultContextMenu; + data.window_modality = Qt::NonModal; + + data.sizehint_forced = 0; + data.is_closing = 0; + data.in_show = 0; + data.in_set_window_state = 0; + data.in_destructor = false; + + // Widgets with Qt::MSWindowsOwnDC (typically QGLWidget) must have a window handle. + if (f & Qt::MSWindowsOwnDC) + q->setAttribute(Qt::WA_NativeWindow); + + q->setAttribute(Qt::WA_QuitOnClose); // might be cleared in adjustQuitOnCloseAttribute() + adjustQuitOnCloseAttribute(); + + q->setAttribute(Qt::WA_WState_Hidden); + + //give potential windows a bigger "pre-initial" size; create_sys() will give them a new size later + data.crect = parentWidget ? QRect(0,0,100,30) : QRect(0,0,640,480); + + focus_next = focus_prev = q; + + if ((f & Qt::WindowType_Mask) == Qt::Desktop) + q->create(); + else if (parentWidget) + q->setParent(parentWidget, data.window_flags); + else { + adjustFlags(data.window_flags, q); + resolveLayoutDirection(); + // opaque system background? + const QBrush &background = q->palette().brush(QPalette::Window); + setOpaque(q->isWindow() && background.style() != Qt::NoBrush && background.isOpaque()); + } + data.fnt = QFont(data.fnt, q); +#if defined(Q_WS_X11) + data.fnt.x11SetScreen(xinfo.screen()); +#endif // Q_WS_X11 + + q->setAttribute(Qt::WA_PendingMoveEvent); + q->setAttribute(Qt::WA_PendingResizeEvent); + + if (++QWidgetPrivate::instanceCounter > QWidgetPrivate::maxInstances) + QWidgetPrivate::maxInstances = QWidgetPrivate::instanceCounter; + + if (QApplicationPrivate::app_compile_version < 0x040200 + || QApplicationPrivate::testAttribute(Qt::AA_ImmediateWidgetCreation)) + q->create(); + + + QEvent e(QEvent::Create); + QApplication::sendEvent(q, &e); + QApplication::postEvent(q, new QEvent(QEvent::PolishRequest)); + + extraPaintEngine = 0; +} + + + +void QWidgetPrivate::createRecursively() +{ + Q_Q(QWidget); + q->create(0, true, true); + for (int i = 0; i < children.size(); ++i) { + QWidget *child = qobject_cast(children.at(i)); + if (child && !child->isHidden() && !child->isWindow() && !child->testAttribute(Qt::WA_WState_Created)) + child->d_func()->createRecursively(); + } +} + + + + +/*! + Creates a new widget window if \a window is 0, otherwise sets the + widget's window to \a window. + + Initializes the window (sets the geometry etc.) if \a + initializeWindow is true. If \a initializeWindow is false, no + initialization is performed. This parameter only makes sense if \a + window is a valid window. + + Destroys the old window if \a destroyOldWindow is true. If \a + destroyOldWindow is false, you are responsible for destroying the + window yourself (using platform native code). + + The QWidget constructor calls create(0,true,true) to create a + window for this widget. +*/ + +void QWidget::create(WId window, bool initializeWindow, bool destroyOldWindow) +{ + Q_D(QWidget); + if (testAttribute(Qt::WA_WState_Created) && window == 0 && internalWinId()) + return; + + if (d->data.in_destructor) + return; + + Qt::WindowType type = windowType(); + Qt::WindowFlags &flags = data->window_flags; + + if ((type == Qt::Widget || type == Qt::SubWindow) && !parentWidget()) { + type = Qt::Window; + flags |= Qt::Window; + } + + if (QWidget *parent = parentWidget()) { + if (type & Qt::Window) { + if (!parent->testAttribute(Qt::WA_WState_Created)) + parent->createWinId(); + } else if (testAttribute(Qt::WA_NativeWindow) && !parent->internalWinId() + && !testAttribute(Qt::WA_DontCreateNativeAncestors)) { + // We're about to create a native child widget that doesn't have a native parent; + // enforce a native handle for the parent unless the Qt::WA_DontCreateNativeAncestors + // attribute is set. + d->createWinId(window); + // Nothing more to do. + Q_ASSERT(testAttribute(Qt::WA_WState_Created)); + Q_ASSERT(internalWinId()); + return; + } + } + +#ifdef QT3_SUPPORT + if (flags & Qt::WStaticContents) + setAttribute(Qt::WA_StaticContents); + if (flags & Qt::WDestructiveClose) + setAttribute(Qt::WA_DeleteOnClose); + if (flags & Qt::WShowModal) + setWindowModality(Qt::ApplicationModal); + if (flags & Qt::WMouseNoMask) + setAttribute(Qt::WA_MouseNoMask); + if (flags & Qt::WGroupLeader) + setAttribute(Qt::WA_GroupLeader); + if (flags & Qt::WNoMousePropagation) + setAttribute(Qt::WA_NoMousePropagation); +#endif + + static int paintOnScreenEnv = -1; + if (paintOnScreenEnv == -1) + paintOnScreenEnv = qgetenv("QT_ONSCREEN_PAINT").toInt() > 0 ? 1 : 0; + if (paintOnScreenEnv == 1) + setAttribute(Qt::WA_PaintOnScreen); + + if (QApplicationPrivate::testAttribute(Qt::AA_NativeWindows)) + setAttribute(Qt::WA_NativeWindow); + +#ifdef ALIEN_DEBUG + qDebug() << "QWidget::create:" << this << "parent:" << parentWidget() + << "Alien?" << !testAttribute(Qt::WA_NativeWindow); +#endif + +#if defined (Q_WS_WIN) && !defined(QT_NO_DRAGANDDROP) + // Unregister the dropsite (if already registered) before we + // re-create the widget with a native window. + if (testAttribute(Qt::WA_WState_Created) && !internalWinId() && testAttribute(Qt::WA_NativeWindow) + && d->extra && d->extra->dropTarget) { + d->registerDropSite(false); + } +#endif // defined (Q_WS_WIN) && !defined(QT_NO_DRAGANDDROP) + + d->updateIsOpaque(); + + setAttribute(Qt::WA_WState_Created); // set created flag + d->create_sys(window, initializeWindow, destroyOldWindow); + + // a real toplevel window needs a backing store + if (isWindow() && windowType() != Qt::Desktop) { + delete d->topData()->backingStore; + // QWidgetBackingStore will check this variable, hence it must be 0 + d->topData()->backingStore = 0; + if (hasBackingStoreSupport()) + d->topData()->backingStore = new QWidgetBackingStore(this); + } + + d->setModal_sys(); + + if (!isWindow() && parentWidget() && parentWidget()->testAttribute(Qt::WA_DropSiteRegistered)) + setAttribute(Qt::WA_DropSiteRegistered, true); + +#ifdef QT_EVAL + extern void qt_eval_init_widget(QWidget *w); + qt_eval_init_widget(this); +#endif + + // need to force the resting of the icon after changing parents + if (testAttribute(Qt::WA_SetWindowIcon)) + d->setWindowIcon_sys(true); + if (isWindow() && !d->topData()->iconText.isEmpty()) + d->setWindowIconText_helper(d->topData()->iconText); + if (isWindow() && !d->topData()->caption.isEmpty()) + d->setWindowTitle_helper(d->topData()->caption); + if (windowType() != Qt::Desktop) { + d->updateSystemBackground(); + + if (isWindow() && !testAttribute(Qt::WA_SetWindowIcon)) + d->setWindowIcon_sys(); + } +} + +/*! + Destroys the widget. + + All this widget's children are deleted first. The application + exits if this widget is the main widget. +*/ + +QWidget::~QWidget() +{ + Q_D(QWidget); + d->data.in_destructor = true; + +#if defined (QT_CHECK_STATE) + if (paintingActive()) + qWarning("QWidget: %s (%s) deleted while being painted", className(), name()); +#endif + + // force acceptDrops false before winId is destroyed. + d->registerDropSite(false); + +#ifndef QT_NO_ACTION + // remove all actions from this widget + for (int i = 0; i < d->actions.size(); ++i) { + QActionPrivate *apriv = d->actions.at(i)->d_func(); + apriv->widgets.removeAll(this); + } + d->actions.clear(); +#endif + +#ifndef QT_NO_SHORTCUT + // Remove all shortcuts grabbed by this + // widget, unless application is closing + if (!QApplicationPrivate::is_app_closing && testAttribute(Qt::WA_GrabbedShortcut)) + qApp->d_func()->shortcutMap.removeShortcut(0, this, QKeySequence()); +#endif + + // delete layout while we still are a valid widget + delete d->layout; + // Remove myself from focus list + + Q_ASSERT(d->focus_next->d_func()->focus_prev == this); + Q_ASSERT(d->focus_prev->d_func()->focus_next == this); + + if (d->focus_next != this) { + d->focus_next->d_func()->focus_prev = d->focus_prev; + d->focus_prev->d_func()->focus_next = d->focus_next; + d->focus_next = d->focus_prev = 0; + } + +#ifdef QT3_SUPPORT + if (QApplicationPrivate::main_widget == this) { // reset main widget + QApplicationPrivate::main_widget = 0; + QApplication::quit(); + } +#endif + + QT_TRY { + clearFocus(); + } QT_CATCH(...) { + // swallow this problem because we are in a destructor + } + + d->setDirtyOpaqueRegion(); + + if (isWindow() && isVisible() && internalWinId()) { + QT_TRY { + d->close_helper(QWidgetPrivate::CloseNoEvent); + } QT_CATCH(...) { + // if we're out of memory, at least hide the window. + QT_TRY { + hide(); + } QT_CATCH(...) { + // and if that also doesn't work, then give up + } + } + } + +#if defined(Q_WS_WIN) || defined(Q_WS_X11) || defined (Q_WS_QWS) + else if (!internalWinId() && isVisible()) { + qApp->d_func()->sendSyntheticEnterLeave(this); +#ifdef Q_WS_QWS + } else if (isVisible()) { + qApp->d_func()->sendSyntheticEnterLeave(this); +#endif + } +#endif + + if (QWidgetBackingStore *bs = d->maybeBackingStore()) { + bs->removeDirtyWidget(this); + if (testAttribute(Qt::WA_StaticContents)) + bs->removeStaticWidget(this); + } + + delete d->needsFlush; + d->needsFlush = 0; + + // set all QPointers for this object to zero + QObjectPrivate::clearGuards(this); + + if (d->declarativeData) { + d->declarativeData->destroyed(this); + d->declarativeData = 0; // don't activate again in ~QObject + } + + if (!d->children.isEmpty()) + d->deleteChildren(); + + QApplication::removePostedEvents(this); + + QT_TRY { + destroy(); // platform-dependent cleanup + } QT_CATCH(...) { + // if this fails we can't do anything about it but at least we are not allowed to throw. + } + --QWidgetPrivate::instanceCounter; + + if (QWidgetPrivate::allWidgets) // might have been deleted by ~QApplication + QWidgetPrivate::allWidgets->remove(this); + + QEvent e(QEvent::Destroy); + QCoreApplication::sendEvent(this, &e); +} + +int QWidgetPrivate::instanceCounter = 0; // Current number of widget instances +int QWidgetPrivate::maxInstances = 0; // Maximum number of widget instances + +void QWidgetPrivate::setWinId(WId id) // set widget identifier +{ + Q_Q(QWidget); + // the user might create a widget with Qt::Desktop window + // attribute (or create another QDesktopWidget instance), which + // will have the same windowid (the root window id) as the + // qt_desktopWidget. We should not add the second desktop widget + // to the mapper. + bool userDesktopWidget = qt_desktopWidget != 0 && qt_desktopWidget != q && q->windowType() == Qt::Desktop; + if (mapper && data.winid && !userDesktopWidget) { + mapper->remove(data.winid); + } + + const WId oldWinId = data.winid; + + data.winid = id; +#if defined(Q_WS_X11) + hd = id; // X11: hd == ident +#endif + if (mapper && id && !userDesktopWidget) { + mapper->insert(data.winid, q); + } + + if(oldWinId != id) { + // Do not emit an event when the old winId is destroyed. This only + // happens (a) during widget destruction, and (b) immediately prior + // to creation of a new winId, for example as a result of re-parenting. + if(id != 0) { + QEvent e(QEvent::WinIdChange); + QCoreApplication::sendEvent(q, &e); + } + } +} + +void QWidgetPrivate::createTLExtra() +{ + if (!extra) + createExtra(); + if (!extra->topextra) { + QTLWExtra* x = extra->topextra = new QTLWExtra; + x->icon = 0; + x->iconPixmap = 0; + x->backingStore = 0; + x->windowSurface = 0; + x->sharedPainter = 0; + x->incw = x->inch = 0; + x->basew = x->baseh = 0; + x->frameStrut.setCoords(0, 0, 0, 0); + x->normalGeometry = QRect(0,0,-1,-1); + x->savedFlags = 0; + x->opacity = 255; + x->posFromMove = false; + x->sizeAdjusted = false; + x->inTopLevelResize = false; + x->inRepaint = false; + x->embedded = 0; + createTLSysExtra(); +#ifdef QWIDGET_EXTRA_DEBUG + static int count = 0; + qDebug() << "tlextra" << ++count; +#endif + } +} + +/*! + \internal + Creates the widget extra data. +*/ + +void QWidgetPrivate::createExtra() +{ + if (!extra) { // if not exists + extra = new QWExtra; + extra->glContext = 0; + extra->topextra = 0; + extra->proxyWidget = 0; +#ifndef QT_NO_CURSOR + extra->curs = 0; +#endif + extra->minw = 0; + extra->minh = 0; + extra->maxw = QWIDGETSIZE_MAX; + extra->maxh = QWIDGETSIZE_MAX; + extra->customDpiX = 0; + extra->customDpiY = 0; + extra->explicitMinSize = 0; + extra->explicitMaxSize = 0; + extra->autoFillBackground = 0; + extra->nativeChildrenForced = 0; + extra->inRenderWithPainter = 0; + extra->hasMask = 0; + createSysExtra(); +#ifdef QWIDGET_EXTRA_DEBUG + static int count = 0; + qDebug() << "extra" << ++count; +#endif + } +} + + +/*! + \internal + Deletes the widget extra data. +*/ + +void QWidgetPrivate::deleteExtra() +{ + if (extra) { // if exists +#ifndef QT_NO_CURSOR + delete extra->curs; +#endif + deleteSysExtra(); +#ifndef QT_NO_STYLE_STYLESHEET + // dereference the stylesheet style + if (QStyleSheetStyle *proxy = qobject_cast(extra->style)) + proxy->deref(); +#endif + if (extra->topextra) { + deleteTLSysExtra(); + delete extra->topextra->backingStore; + delete extra->topextra->icon; + delete extra->topextra->iconPixmap; +#if defined(Q_WS_QWS) && !defined(QT_NO_QWS_MANAGER) + delete extra->topextra->qwsManager; +#endif + delete extra->topextra->windowSurface; + delete extra->topextra; + } + delete extra; + // extra->xic destroyed in QWidget::destroy() + extra = 0; + } +} + +/* + Returns true if there are widgets above this which overlap with + \a rect, which is in parent's coordinate system (same as crect). +*/ + +bool QWidgetPrivate::isOverlapped(const QRect &rect) const +{ + Q_Q(const QWidget); + + const QWidget *w = q; + QRect r = rect; + while (w) { + if (w->isWindow()) + return false; + QWidgetPrivate *pd = w->parentWidget()->d_func(); + bool above = false; + for (int i = 0; i < pd->children.size(); ++i) { + QWidget *sibling = qobject_cast(pd->children.at(i)); + if (!sibling || !sibling->isVisible() || sibling->isWindow()) + continue; + if (!above) { + above = (sibling == w); + continue; + } + + if (qRectIntersects(sibling->d_func()->effectiveRectFor(sibling->data->crect), r)) { + const QWExtra *siblingExtra = sibling->d_func()->extra; + if (siblingExtra && siblingExtra->hasMask && !sibling->d_func()->graphicsEffect + && !siblingExtra->mask.translated(sibling->data->crect.topLeft()).intersects(r)) { + continue; + } + return true; + } + } + w = w->parentWidget(); + r.translate(pd->data.crect.topLeft()); + } + return false; +} + +void QWidgetPrivate::syncBackingStore() +{ + if (paintOnScreen()) { + repaint_sys(dirty); + dirty = QRegion(); + } else if (QWidgetBackingStore *bs = maybeBackingStore()) { + bs->sync(); + } +} + +void QWidgetPrivate::syncBackingStore(const QRegion ®ion) +{ + if (paintOnScreen()) + repaint_sys(region); + else if (QWidgetBackingStore *bs = maybeBackingStore()) + bs->sync(q_func(), region); +} + +void QWidgetPrivate::setUpdatesEnabled_helper(bool enable) +{ + Q_Q(QWidget); + + if (enable && !q->isWindow() && q->parentWidget() && !q->parentWidget()->updatesEnabled()) + return; // nothing we can do + + if (enable != q->testAttribute(Qt::WA_UpdatesDisabled)) + return; // nothing to do + + q->setAttribute(Qt::WA_UpdatesDisabled, !enable); + if (enable) + q->update(); + + Qt::WidgetAttribute attribute = enable ? Qt::WA_ForceUpdatesDisabled : Qt::WA_UpdatesDisabled; + for (int i = 0; i < children.size(); ++i) { + QWidget *w = qobject_cast(children.at(i)); + if (w && !w->isWindow() && !w->testAttribute(attribute)) + w->d_func()->setUpdatesEnabled_helper(enable); + } +} + +/*! + \internal + + Propagate this widget's palette to all children, except style sheet + widgets, and windows that don't enable window propagation (palettes don't + normally propagate to windows). +*/ +void QWidgetPrivate::propagatePaletteChange() +{ + Q_Q(QWidget); + // Propagate a new inherited mask to all children. + if (!q->parentWidget() && extra && extra->proxyWidget) { +#ifndef QT_NO_GRAPHICSVIEW + QGraphicsProxyWidget *p = extra->proxyWidget; + inheritedPaletteResolveMask = p->d_func()->inheritedPaletteResolveMask | p->palette().resolve(); +#endif //QT_NO_GRAPHICSVIEW + } else if (q->isWindow() && !q->testAttribute(Qt::WA_WindowPropagation)) { + inheritedPaletteResolveMask = 0; + } + int mask = data.pal.resolve() | inheritedPaletteResolveMask; + + QEvent pc(QEvent::PaletteChange); + QApplication::sendEvent(q, &pc); + for (int i = 0; i < children.size(); ++i) { + QWidget *w = qobject_cast(children.at(i)); + if (w && !w->testAttribute(Qt::WA_StyleSheet) + && (!w->isWindow() || w->testAttribute(Qt::WA_WindowPropagation))) { + QWidgetPrivate *wd = w->d_func(); + wd->inheritedPaletteResolveMask = mask; + wd->resolvePalette(); + } + } +#if defined(QT3_SUPPORT) + q->paletteChange(q->palette()); // compatibility +#endif +} + +/* + Returns the widget's clipping rectangle. +*/ +QRect QWidgetPrivate::clipRect() const +{ + Q_Q(const QWidget); + const QWidget * w = q; + if (!w->isVisible()) + return QRect(); + QRect r = effectiveRectFor(q->rect()); + int ox = 0; + int oy = 0; + while (w + && w->isVisible() + && !w->isWindow() + && w->parentWidget()) { + ox -= w->x(); + oy -= w->y(); + w = w->parentWidget(); + r &= QRect(ox, oy, w->width(), w->height()); + } + return r; +} + +/* + Returns the widget's clipping region (without siblings). +*/ +QRegion QWidgetPrivate::clipRegion() const +{ + Q_Q(const QWidget); + if (!q->isVisible()) + return QRegion(); + QRegion r(q->rect()); + const QWidget * w = q; + const QWidget *ignoreUpTo; + int ox = 0; + int oy = 0; + while (w + && w->isVisible() + && !w->isWindow() + && w->parentWidget()) { + ox -= w->x(); + oy -= w->y(); + ignoreUpTo = w; + w = w->parentWidget(); + r &= QRegion(ox, oy, w->width(), w->height()); + + int i = 0; + while(w->d_func()->children.at(i++) != static_cast(ignoreUpTo)) + ; + for ( ; i < w->d_func()->children.size(); ++i) { + if(QWidget *sibling = qobject_cast(w->d_func()->children.at(i))) { + if(sibling->isVisible() && !sibling->isWindow()) { + QRect siblingRect(ox+sibling->x(), oy+sibling->y(), + sibling->width(), sibling->height()); + if (qRectIntersects(siblingRect, q->rect())) + r -= QRegion(siblingRect); + } + } + } + } + return r; +} + +void QWidgetPrivate::invalidateGraphicsEffectsRecursively() +{ + Q_Q(QWidget); + QWidget *w = q; + do { + if (w->graphicsEffect()) { + QWidgetEffectSourcePrivate *sourced = + static_cast(w->graphicsEffect()->source()->d_func()); + if (!sourced->updateDueToGraphicsEffect) + w->graphicsEffect()->source()->d_func()->invalidateCache(); + } + w = w->parentWidget(); + } while (w); +} + +void QWidgetPrivate::setDirtyOpaqueRegion() +{ + Q_Q(QWidget); + + dirtyOpaqueChildren = true; + + invalidateGraphicsEffectsRecursively(); + + if (q->isWindow()) + return; + + QWidget *parent = q->parentWidget(); + if (!parent) + return; + + // TODO: instead of setting dirtyflag, manipulate the dirtyregion directly? + QWidgetPrivate *pd = parent->d_func(); + if (!pd->dirtyOpaqueChildren) + pd->setDirtyOpaqueRegion(); +} + +QRegion QWidgetPrivate::getOpaqueRegion() const +{ + Q_Q(const QWidget); + + QRegion r = isOpaque ? q->rect() : getOpaqueChildren(); + if (extra && extra->hasMask) + r &= extra->mask; + if (r.isEmpty()) + return r; + return r & clipRect(); +} + +const QRegion &QWidgetPrivate::getOpaqueChildren() const +{ + if (!dirtyOpaqueChildren) + return opaqueChildren; + + QWidgetPrivate *that = const_cast(this); + that->opaqueChildren = QRegion(); + + for (int i = 0; i < children.size(); ++i) { + QWidget *child = qobject_cast(children.at(i)); + if (!child || !child->isVisible() || child->isWindow()) + continue; + + const QPoint offset = child->geometry().topLeft(); + that->opaqueChildren += child->d_func()->getOpaqueRegion().translated(offset); + } + + that->dirtyOpaqueChildren = false; + + return that->opaqueChildren; +} + +void QWidgetPrivate::subtractOpaqueChildren(QRegion &source, const QRect &clipRect) const +{ + if (children.isEmpty() || clipRect.isEmpty()) + return; + + const QRegion &r = getOpaqueChildren(); + if (!r.isEmpty()) + source -= (r & clipRect); +} + +//subtract any relatives that are higher up than me --- this is too expensive !!! +void QWidgetPrivate::subtractOpaqueSiblings(QRegion &sourceRegion, bool *hasDirtySiblingsAbove, + bool alsoNonOpaque) const +{ + Q_Q(const QWidget); + static int disableSubtractOpaqueSiblings = qgetenv("QT_NO_SUBTRACTOPAQUESIBLINGS").toInt(); + if (disableSubtractOpaqueSiblings || q->isWindow()) + return; + + QRect clipBoundingRect; + bool dirtyClipBoundingRect = true; + + QRegion parentClip; + bool dirtyParentClip = true; + + QPoint parentOffset = data.crect.topLeft(); + + const QWidget *w = q; + + while (w) { + if (w->isWindow()) + break; + QWidgetPrivate *pd = w->parentWidget()->d_func(); + const int myIndex = pd->children.indexOf(const_cast(w)); + const QRect widgetGeometry = w->d_func()->effectiveRectFor(w->data->crect); + for (int i = myIndex + 1; i < pd->children.size(); ++i) { + QWidget *sibling = qobject_cast(pd->children.at(i)); + if (!sibling || !sibling->isVisible() || sibling->isWindow()) + continue; + + const QRect siblingGeometry = sibling->d_func()->effectiveRectFor(sibling->data->crect); + if (!qRectIntersects(siblingGeometry, widgetGeometry)) + continue; + + if (dirtyClipBoundingRect) { + clipBoundingRect = sourceRegion.boundingRect(); + dirtyClipBoundingRect = false; + } + + if (!qRectIntersects(siblingGeometry, clipBoundingRect.translated(parentOffset))) + continue; + + if (dirtyParentClip) { + parentClip = sourceRegion.translated(parentOffset); + dirtyParentClip = false; + } + + const QPoint siblingPos(sibling->data->crect.topLeft()); + const QRect siblingClipRect(sibling->d_func()->clipRect()); + QRegion siblingDirty(parentClip); + siblingDirty &= (siblingClipRect.translated(siblingPos)); + const bool hasMask = sibling->d_func()->extra && sibling->d_func()->extra->hasMask + && !sibling->d_func()->graphicsEffect; + if (hasMask) + siblingDirty &= sibling->d_func()->extra->mask.translated(siblingPos); + if (siblingDirty.isEmpty()) + continue; + + if (sibling->d_func()->isOpaque || alsoNonOpaque) { + if (hasMask) { + siblingDirty.translate(-parentOffset); + sourceRegion -= siblingDirty; + } else { + sourceRegion -= siblingGeometry.translated(-parentOffset); + } + } else { + if (hasDirtySiblingsAbove) + *hasDirtySiblingsAbove = true; + if (sibling->d_func()->children.isEmpty()) + continue; + QRegion opaqueSiblingChildren(sibling->d_func()->getOpaqueChildren()); + opaqueSiblingChildren.translate(-parentOffset + siblingPos); + sourceRegion -= opaqueSiblingChildren; + } + if (sourceRegion.isEmpty()) + return; + + dirtyClipBoundingRect = true; + dirtyParentClip = true; + } + + w = w->parentWidget(); + parentOffset += pd->data.crect.topLeft(); + dirtyParentClip = true; + } +} + +void QWidgetPrivate::clipToEffectiveMask(QRegion ®ion) const +{ + Q_Q(const QWidget); + + const QWidget *w = q; + QPoint offset; + + if (graphicsEffect) { + w = q->parentWidget(); + offset -= data.crect.topLeft(); + } + + while (w) { + const QWidgetPrivate *wd = w->d_func(); + if (wd->extra && wd->extra->hasMask) + region &= (w != q) ? wd->extra->mask.translated(offset) : wd->extra->mask; + if (w->isWindow()) + return; + offset -= wd->data.crect.topLeft(); + w = w->parentWidget(); + } +} + +bool QWidgetPrivate::paintOnScreen() const +{ +#if defined(Q_WS_QWS) + return false; +#elif defined(QT_NO_BACKINGSTORE) + return true; +#else + Q_Q(const QWidget); + if (q->testAttribute(Qt::WA_PaintOnScreen) + || (!q->isWindow() && q->window()->testAttribute(Qt::WA_PaintOnScreen))) { + return true; + } + + return !qt_enable_backingstore; +#endif +} + +void QWidgetPrivate::updateIsOpaque() +{ + // hw: todo: only needed if opacity actually changed + setDirtyOpaqueRegion(); + + if (graphicsEffect) { + // ### We should probably add QGraphicsEffect::isOpaque at some point. + setOpaque(false); + return; + } + + Q_Q(QWidget); +#ifdef Q_WS_X11 + if (q->testAttribute(Qt::WA_X11OpenGLOverlay)) { + setOpaque(false); + return; + } +#endif + + if (q->testAttribute(Qt::WA_OpaquePaintEvent) || q->testAttribute(Qt::WA_PaintOnScreen)) { + setOpaque(true); + return; + } + + const QPalette &pal = q->palette(); + + if (q->autoFillBackground()) { + const QBrush &autoFillBrush = pal.brush(q->backgroundRole()); + if (autoFillBrush.style() != Qt::NoBrush && autoFillBrush.isOpaque()) { + setOpaque(true); + return; + } + } + + if (q->isWindow() && !q->testAttribute(Qt::WA_NoSystemBackground)) { + const QBrush &windowBrush = q->palette().brush(QPalette::Window); + if (windowBrush.style() != Qt::NoBrush && windowBrush.isOpaque()) { + setOpaque(true); + return; + } + } + setOpaque(false); +} + +void QWidgetPrivate::setOpaque(bool opaque) +{ + if (isOpaque == opaque) + return; + isOpaque = opaque; +#ifdef Q_WS_MAC + macUpdateIsOpaque(); +#endif +#ifdef Q_WS_X11 + x11UpdateIsOpaque(); +#endif +#ifdef Q_WS_WIN + winUpdateIsOpaque(); +#endif +#ifdef Q_OS_SYMBIAN + s60UpdateIsOpaque(); +#endif +} + +void QWidgetPrivate::updateIsTranslucent() +{ +#ifdef Q_WS_MAC + macUpdateIsOpaque(); +#endif +#ifdef Q_WS_X11 + x11UpdateIsOpaque(); +#endif +#ifdef Q_WS_WIN + winUpdateIsOpaque(); +#endif +#ifdef Q_OS_SYMBIAN + s60UpdateIsOpaque(); +#endif +} + +/*! + \fn void QPixmap::fill(const QWidget *widget, const QPoint &offset) + + Fills the pixmap with the \a widget's background color or pixmap + according to the given offset. + + The QPoint \a offset defines a point in widget coordinates to + which the pixmap's top-left pixel will be mapped to. This is only + significant if the widget has a background pixmap; otherwise the + pixmap will simply be filled with the background color of the + widget. +*/ + +void QPixmap::fill( const QWidget *widget, const QPoint &off ) +{ + QPainter p(this); + p.translate(-off); + widget->d_func()->paintBackground(&p, QRect(off, size())); +} + +static inline void fillRegion(QPainter *painter, const QRegion &rgn, const QBrush &brush) +{ + Q_ASSERT(painter); + + if (brush.style() == Qt::TexturePattern) { +#ifdef Q_WS_MAC + // Optimize pattern filling on mac by using HITheme directly + // when filling with the standard widget background. + // Defined in qmacstyle_mac.cpp + extern void qt_mac_fill_background(QPainter *painter, const QRegion &rgn, const QBrush &brush); + qt_mac_fill_background(painter, rgn, brush); +#else +#if !defined(QT_NO_STYLE_S60) + // Defined in qs60style.cpp + extern bool qt_s60_fill_background(QPainter *painter, const QRegion &rgn, const QBrush &brush); + if (!qt_s60_fill_background(painter, rgn, brush)) +#endif // !defined(QT_NO_STYLE_S60) + { + const QRect rect(rgn.boundingRect()); + painter->setClipRegion(rgn); + painter->drawTiledPixmap(rect, brush.texture(), rect.topLeft()); + } +#endif // Q_WS_MAC + + } else if (brush.gradient() + && brush.gradient()->coordinateMode() == QGradient::ObjectBoundingMode) { + painter->save(); + painter->setClipRegion(rgn); + painter->fillRect(0, 0, painter->device()->width(), painter->device()->height(), brush); + painter->restore(); + } else { + const QVector &rects = rgn.rects(); + for (int i = 0; i < rects.size(); ++i) + painter->fillRect(rects.at(i), brush); + } +} + +void QWidgetPrivate::paintBackground(QPainter *painter, const QRegion &rgn, int flags) const +{ + Q_Q(const QWidget); + +#ifndef QT_NO_SCROLLAREA + bool resetBrushOrigin = false; + QPointF oldBrushOrigin; + //If we are painting the viewport of a scrollarea, we must apply an offset to the brush in case we are drawing a texture + QAbstractScrollArea *scrollArea = qobject_cast(parent); + if (scrollArea && scrollArea->viewport() == q) { + QObjectData *scrollPrivate = static_cast(scrollArea)->d_ptr.data(); + QAbstractScrollAreaPrivate *priv = static_cast(scrollPrivate); + oldBrushOrigin = painter->brushOrigin(); + resetBrushOrigin = true; + painter->setBrushOrigin(-priv->contentsOffset()); + + } +#endif // QT_NO_SCROLLAREA + + const QBrush autoFillBrush = q->palette().brush(q->backgroundRole()); + + if ((flags & DrawAsRoot) && !(q->autoFillBackground() && autoFillBrush.isOpaque())) { + const QBrush bg = q->palette().brush(QPalette::Window); +#ifdef Q_WS_QWS + if (!(flags & DontSetCompositionMode) && painter->paintEngine()->hasFeature(QPaintEngine::PorterDuff)) + painter->setCompositionMode(QPainter::CompositionMode_Source); //copy alpha straight in +#endif + fillRegion(painter, rgn, bg); + } + + if (q->autoFillBackground()) + fillRegion(painter, rgn, autoFillBrush); + + if (q->testAttribute(Qt::WA_StyledBackground)) { + painter->setClipRegion(rgn); + QStyleOption opt; + opt.initFrom(q); + q->style()->drawPrimitive(QStyle::PE_Widget, &opt, painter, q); + } + +#ifndef QT_NO_SCROLLAREA + if (resetBrushOrigin) + painter->setBrushOrigin(oldBrushOrigin); +#endif // QT_NO_SCROLLAREA +} + +/* + \internal + This function is called when a widget is hidden or destroyed. + It resets some application global pointers that should only refer active, + visible widgets. +*/ + +#ifdef Q_WS_MAC + extern QPointer qt_button_down; +#else + extern QWidget *qt_button_down; +#endif + +void QWidgetPrivate::deactivateWidgetCleanup() +{ + Q_Q(QWidget); + // If this was the active application window, reset it + if (QApplication::activeWindow() == q) + QApplication::setActiveWindow(0); + // If the is the active mouse press widget, reset it + if (q == qt_button_down) + qt_button_down = 0; +} + + +/*! + Returns a pointer to the widget with window identifer/handle \a + id. + + The window identifier type depends on the underlying window + system, see \c qwindowdefs.h for the actual definition. If there + is no widget with this identifier, 0 is returned. +*/ + +QWidget *QWidget::find(WId id) +{ + return QWidgetPrivate::mapper ? QWidgetPrivate::mapper->value(id, 0) : 0; +} + + + +/*! + \fn WId QWidget::internalWinId() const + \internal + Returns the window system identifier of the widget, or 0 if the widget is not created yet. + +*/ + +/*! + \fn WId QWidget::winId() const + + Returns the window system identifier of the widget. + + Portable in principle, but if you use it you are probably about to + do something non-portable. Be careful. + + If a widget is non-native (alien) and winId() is invoked on it, that widget + will be provided a native handle. + + On Mac OS X, the type returned depends on which framework Qt was linked + against. If Qt is using Carbon, the {WId} is actually an HIViewRef. If Qt + is using Cocoa, {WId} is a pointer to an NSView. + + This value may change at run-time. An event with type QEvent::WinIdChange + will be sent to the widget following a change in window system identifier. + + \sa find() +*/ +WId QWidget::winId() const +{ + if (!testAttribute(Qt::WA_WState_Created) || !internalWinId()) { + QWidget *that = const_cast(this); + that->setAttribute(Qt::WA_NativeWindow); + that->d_func()->createWinId(); + return that->data->winid; + } + return data->winid; +} + + +void QWidgetPrivate::createWinId(WId winid) +{ + Q_Q(QWidget); + const bool forceNativeWindow = q->testAttribute(Qt::WA_NativeWindow); + if (!q->testAttribute(Qt::WA_WState_Created) || (forceNativeWindow && !q->internalWinId())) { + if (!q->isWindow()) { + QWidget *parent = q->parentWidget(); + QWidgetPrivate *pd = parent->d_func(); + if (forceNativeWindow && !q->testAttribute(Qt::WA_DontCreateNativeAncestors)) + parent->setAttribute(Qt::WA_NativeWindow); + if (!parent->internalWinId()) { + pd->createWinId(); + } + + for (int i = 0; i < pd->children.size(); ++i) { + QWidget *w = qobject_cast(pd->children.at(i)); + if (w && !w->isWindow() && (!w->testAttribute(Qt::WA_WState_Created) + || (!w->internalWinId() && w->testAttribute(Qt::WA_NativeWindow)))) { + if (w!=q) { + w->create(); + } else { + w->create(winid); + // if the window has already been created, we + // need to raise it to its proper stacking position + if (winid) + w->raise(); + } + } + } + } else { + q->create(); + } + } +} + + +/*! +\internal +Ensures that the widget has a window system identifier, i.e. that it is known to the windowing system. + +*/ + +void QWidget::createWinId() +{ + Q_D(QWidget); +// qWarning("QWidget::createWinId is obsolete, please fix your code."); + d->createWinId(); +} + +/*! + \since 4.4 + + Returns the effective window system identifier of the widget, i.e. the + native parent's window system identifier. + + If the widget is native, this function returns the native widget ID. + Otherwise, the window ID of the first native parent widget, i.e., the + top-level widget that contains this widget, is returned. + + \note We recommend that you do not store this value as it is likely to + change at run-time. + + \sa nativeParentWidget() +*/ +WId QWidget::effectiveWinId() const +{ + WId id = internalWinId(); + if (id || !testAttribute(Qt::WA_WState_Created)) + return id; + QWidget *realParent = nativeParentWidget(); + Q_ASSERT(realParent); + Q_ASSERT(realParent->internalWinId()); + return realParent->internalWinId(); +} + +#ifndef QT_NO_STYLE_STYLESHEET + +/*! + \property QWidget::styleSheet + \brief the widget's style sheet + \since 4.2 + + The style sheet contains a textual description of customizations to the + widget's style, as described in the \l{Qt Style Sheets} document. + + Since Qt 4.5, Qt style sheets fully supports Mac OS X. + + \warning Qt style sheets are currently not supported for custom QStyle + subclasses. We plan to address this in some future release. + + \sa setStyle(), QApplication::styleSheet, {Qt Style Sheets} +*/ +QString QWidget::styleSheet() const +{ + Q_D(const QWidget); + if (!d->extra) + return QString(); + return d->extra->styleSheet; +} + +void QWidget::setStyleSheet(const QString& styleSheet) +{ + Q_D(QWidget); + d->createExtra(); + + QStyleSheetStyle *proxy = qobject_cast(d->extra->style); + d->extra->styleSheet = styleSheet; + if (styleSheet.isEmpty()) { // stylesheet removed + if (!proxy) + return; + + d->inheritStyle(); + return; + } + + if (proxy) { // style sheet update + proxy->repolish(this); + return; + } + + if (testAttribute(Qt::WA_SetStyle)) { + d->setStyle_helper(new QStyleSheetStyle(d->extra->style), true); + } else { + d->setStyle_helper(new QStyleSheetStyle(0), true); + } +} + +#endif // QT_NO_STYLE_STYLESHEET + +/*! + \sa QWidget::setStyle(), QApplication::setStyle(), QApplication::style() +*/ + +QStyle *QWidget::style() const +{ + Q_D(const QWidget); + + if (d->extra && d->extra->style) + return d->extra->style; + return QApplication::style(); +} + +/*! + Sets the widget's GUI style to \a style. The ownership of the style + object is not transferred. + + If no style is set, the widget uses the application's style, + QApplication::style() instead. + + Setting a widget's style has no effect on existing or future child + widgets. + + \warning This function is particularly useful for demonstration + purposes, where you want to show Qt's styling capabilities. Real + applications should avoid it and use one consistent GUI style + instead. + + \warning Qt style sheets are currently not supported for custom QStyle + subclasses. We plan to address this in some future release. + + \sa style(), QStyle, QApplication::style(), QApplication::setStyle() +*/ + +void QWidget::setStyle(QStyle *style) +{ + Q_D(QWidget); + setAttribute(Qt::WA_SetStyle, style != 0); + d->createExtra(); +#ifndef QT_NO_STYLE_STYLESHEET + if (QStyleSheetStyle *proxy = qobject_cast(style)) { + //if for some reason someone try to set a QStyleSheetStyle, ref it + //(this may happen for exemple in QButtonDialogBox which propagates its style) + proxy->ref(); + d->setStyle_helper(style, false); + } else if (qobject_cast(d->extra->style) || !qApp->styleSheet().isEmpty()) { + // if we have an application stylesheet or have a proxy already, propagate + d->setStyle_helper(new QStyleSheetStyle(style), true); + } else +#endif + d->setStyle_helper(style, false); +} + +void QWidgetPrivate::setStyle_helper(QStyle *newStyle, bool propagate, bool +#ifdef Q_WS_MAC + metalHack +#endif + ) +{ + Q_Q(QWidget); + QStyle *oldStyle = q->style(); +#ifndef QT_NO_STYLE_STYLESHEET + QStyle *origStyle = 0; +#endif + +#ifdef Q_WS_MAC + // the metalhack boolean allows Qt/Mac to do a proper re-polish depending + // on how the Qt::WA_MacBrushedMetal attribute is set. It is only ever + // set when changing that attribute and passes the widget's CURRENT style. + // therefore no need to do a reassignment. + if (!metalHack) +#endif + { + createExtra(); + +#ifndef QT_NO_STYLE_STYLESHEET + origStyle = extra->style; +#endif + extra->style = newStyle; + } + + // repolish + if (q->windowType() != Qt::Desktop) { + if (polished) { + oldStyle->unpolish(q); +#ifdef Q_WS_MAC + if (metalHack) + macUpdateMetalAttribute(); +#endif + q->style()->polish(q); +#ifdef Q_WS_MAC + } else if (metalHack) { + macUpdateMetalAttribute(); +#endif + } + } + + if (propagate) { + for (int i = 0; i < children.size(); ++i) { + QWidget *c = qobject_cast(children.at(i)); + if (c) + c->d_func()->inheritStyle(); + } + } + + QEvent e(QEvent::StyleChange); + QApplication::sendEvent(q, &e); +#ifdef QT3_SUPPORT + q->styleChange(*oldStyle); +#endif + +#ifndef QT_NO_STYLE_STYLESHEET + if (!qobject_cast(newStyle)) { + if (const QStyleSheetStyle* cssStyle = qobject_cast(origStyle)) { + cssStyle->clearWidgetFont(q); + } + } +#endif + +#ifndef QT_NO_STYLE_STYLESHEET + // dereference the old stylesheet style + if (QStyleSheetStyle *proxy = qobject_cast(origStyle)) + proxy->deref(); +#endif +} + +// Inherits style from the current parent and propagates it as necessary +void QWidgetPrivate::inheritStyle() +{ +#ifndef QT_NO_STYLE_STYLESHEET + Q_Q(QWidget); + + QStyleSheetStyle *proxy = extra ? qobject_cast(extra->style) : 0; + + if (!q->styleSheet().isEmpty()) { + Q_ASSERT(proxy); + proxy->repolish(q); + return; + } + + QStyle *origStyle = proxy ? proxy->base : (extra ? (QStyle*)extra->style : 0); + QWidget *parent = q->parentWidget(); + QStyle *parentStyle = (parent && parent->d_func()->extra) ? (QStyle*)parent->d_func()->extra->style : 0; + // If we have stylesheet on app or parent has stylesheet style, we need + // to be running a proxy + if (!qApp->styleSheet().isEmpty() || qobject_cast(parentStyle)) { + QStyle *newStyle = parentStyle; + if (q->testAttribute(Qt::WA_SetStyle)) + newStyle = new QStyleSheetStyle(origStyle); + else if (QStyleSheetStyle *newProxy = qobject_cast(parentStyle)) + newProxy->ref(); + + setStyle_helper(newStyle, true); + return; + } + + // So, we have no stylesheet on parent/app and we have an empty stylesheet + // we just need our original style back + if (origStyle == (extra ? (QStyle*)extra->style : 0)) // is it any different? + return; + + // We could have inherited the proxy from our parent (which has a custom style) + // In such a case we need to start following the application style (i.e revert + // the propagation behavior of QStyleSheetStyle) + if (!q->testAttribute(Qt::WA_SetStyle)) + origStyle = 0; + + setStyle_helper(origStyle, true); +#endif // QT_NO_STYLE_STYLESHEET +} + +#ifdef QT3_SUPPORT +/*! + \overload + + Sets the widget's GUI style to \a style using the QStyleFactory. +*/ +QStyle* QWidget::setStyle(const QString &style) +{ + QStyle *s = QStyleFactory::create(style); + setStyle(s); + return s; +} +#endif + +/*! + \fn bool QWidget::isWindow() const + + Returns true if the widget is an independent window, otherwise + returns false. + + A window is a widget that isn't visually the child of any other + widget and that usually has a frame and a + \l{QWidget::setWindowTitle()}{window title}. + + A window can have a \l{QWidget::parentWidget()}{parent widget}. + It will then be grouped with its parent and deleted when the + parent is deleted, minimized when the parent is minimized etc. If + supported by the window manager, it will also have a common + taskbar entry with its parent. + + QDialog and QMainWindow widgets are by default windows, even if a + parent widget is specified in the constructor. This behavior is + specified by the Qt::Window flag. + + \sa window(), isModal(), parentWidget() +*/ + +/*! + \property QWidget::modal + \brief whether the widget is a modal widget + + This property only makes sense for windows. A modal widget + prevents widgets in all other windows from getting any input. + + By default, this property is false. + + \sa isWindow(), windowModality, QDialog +*/ + +/*! + \property QWidget::windowModality + \brief which windows are blocked by the modal widget + \since 4.1 + + This property only makes sense for windows. A modal widget + prevents widgets in other windows from getting input. The value of + this property controls which windows are blocked when the widget + is visible. Changing this property while the window is visible has + no effect; you must hide() the widget first, then show() it again. + + By default, this property is Qt::NonModal. + + \sa isWindow(), QWidget::modal, QDialog +*/ + +Qt::WindowModality QWidget::windowModality() const +{ + return static_cast(data->window_modality); +} + +void QWidget::setWindowModality(Qt::WindowModality windowModality) +{ + data->window_modality = windowModality; + // setModal_sys() will be called by setAttribute() + setAttribute(Qt::WA_ShowModal, (data->window_modality != Qt::NonModal)); + setAttribute(Qt::WA_SetWindowModality, true); +} + +/*! + \fn bool QWidget::underMouse() const + + Returns true if the widget is under the mouse cursor; otherwise + returns false. + + This value is not updated properly during drag and drop + operations. + + \sa enterEvent(), leaveEvent() +*/ + +/*! + \property QWidget::minimized + \brief whether this widget is minimized (iconified) + + This property is only relevant for windows. + + By default, this property is false. + + \sa showMinimized(), visible, show(), hide(), showNormal(), maximized +*/ +bool QWidget::isMinimized() const +{ return data->window_state & Qt::WindowMinimized; } + +/*! + Shows the widget minimized, as an icon. + + Calling this function only affects \l{isWindow()}{windows}. + + \sa showNormal(), showMaximized(), show(), hide(), isVisible(), + isMinimized() +*/ +void QWidget::showMinimized() +{ + bool isMin = isMinimized(); + if (isMin && isVisible()) + return; + + ensurePolished(); +#ifdef QT3_SUPPORT + if (parent()) + QApplication::sendPostedEvents(parent(), QEvent::ChildInserted); +#endif + + if (!isMin) + setWindowState((windowState() & ~Qt::WindowActive) | Qt::WindowMinimized); + show(); +} + +/*! + \property QWidget::maximized + \brief whether this widget is maximized + + This property is only relevant for windows. + + \note Due to limitations on some window systems, this does not always + report the expected results (e.g., if the user on X11 maximizes the + window via the window manager, Qt has no way of distinguishing this + from any other resize). This is expected to improve as window manager + protocols evolve. + + By default, this property is false. + + \sa windowState(), showMaximized(), visible, show(), hide(), showNormal(), minimized +*/ +bool QWidget::isMaximized() const +{ return data->window_state & Qt::WindowMaximized; } + + + +/*! + Returns the current window state. The window state is a OR'ed + combination of Qt::WindowState: Qt::WindowMinimized, + Qt::WindowMaximized, Qt::WindowFullScreen, and Qt::WindowActive. + + \sa Qt::WindowState setWindowState() + */ +Qt::WindowStates QWidget::windowState() const +{ + return Qt::WindowStates(data->window_state); +} + +/*!\internal + + The function sets the window state on child widgets similar to + setWindowState(). The difference is that the window state changed + event has the isOverride() flag set. It exists mainly to keep + Q3Workspace working. + */ +void QWidget::overrideWindowState(Qt::WindowStates newstate) +{ + QWindowStateChangeEvent e(Qt::WindowStates(data->window_state), true); + data->window_state = newstate; + QApplication::sendEvent(this, &e); +} + +/*! + \fn void QWidget::setWindowState(Qt::WindowStates windowState) + + Sets the window state to \a windowState. The window state is a OR'ed + combination of Qt::WindowState: Qt::WindowMinimized, + Qt::WindowMaximized, Qt::WindowFullScreen, and Qt::WindowActive. + + If the window is not visible (i.e. isVisible() returns false), the + window state will take effect when show() is called. For visible + windows, the change is immediate. For example, to toggle between + full-screen and normal mode, use the following code: + + \snippet doc/src/snippets/code/src_gui_kernel_qwidget.cpp 0 + + In order to restore and activate a minimized window (while + preserving its maximized and/or full-screen state), use the following: + + \snippet doc/src/snippets/code/src_gui_kernel_qwidget.cpp 1 + + Calling this function will hide the widget. You must call show() to make + the widget visible again. + + \note On some window systems Qt::WindowActive is not immediate, and may be + ignored in certain cases. + + When the window state changes, the widget receives a changeEvent() + of type QEvent::WindowStateChange. + + \sa Qt::WindowState windowState() +*/ + +/*! + \property QWidget::fullScreen + \brief whether the widget is shown in full screen mode + + A widget in full screen mode occupies the whole screen area and does not + display window decorations, such as a title bar. + + By default, this property is false. + + \sa windowState(), minimized, maximized +*/ +bool QWidget::isFullScreen() const +{ return data->window_state & Qt::WindowFullScreen; } + +/*! + Shows the widget in full-screen mode. + + Calling this function only affects \l{isWindow()}{windows}. + + To return from full-screen mode, call showNormal(). + + Full-screen mode works fine under Windows, but has certain + problems under X. These problems are due to limitations of the + ICCCM protocol that specifies the communication between X11 + clients and the window manager. ICCCM simply does not understand + the concept of non-decorated full-screen windows. Therefore, the + best we can do is to request a borderless window and place and + resize it to fill the entire screen. Depending on the window + manager, this may or may not work. The borderless window is + requested using MOTIF hints, which are at least partially + supported by virtually all modern window managers. + + An alternative would be to bypass the window manager entirely and + create a window with the Qt::X11BypassWindowManagerHint flag. This + has other severe problems though, like totally broken keyboard focus + and very strange effects on desktop changes or when the user raises + other windows. + + X11 window managers that follow modern post-ICCCM specifications + support full-screen mode properly. + + \sa showNormal(), showMaximized(), show(), hide(), isVisible() +*/ +void QWidget::showFullScreen() +{ + ensurePolished(); +#ifdef QT3_SUPPORT + if (parent()) + QApplication::sendPostedEvents(parent(), QEvent::ChildInserted); +#endif + + setWindowState((windowState() & ~(Qt::WindowMinimized | Qt::WindowMaximized)) + | Qt::WindowFullScreen); + show(); + activateWindow(); +} + +/*! + Shows the widget maximized. + + Calling this function only affects \l{isWindow()}{windows}. + + On X11, this function may not work properly with certain window + managers. See the \l{Window Geometry} documentation for an explanation. + + \sa setWindowState(), showNormal(), showMinimized(), show(), hide(), isVisible() +*/ +void QWidget::showMaximized() +{ + ensurePolished(); +#ifdef QT3_SUPPORT + if (parent()) + QApplication::sendPostedEvents(parent(), QEvent::ChildInserted); +#endif + + setWindowState((windowState() & ~(Qt::WindowMinimized | Qt::WindowFullScreen)) + | Qt::WindowMaximized); + show(); +} + +/*! + Restores the widget after it has been maximized or minimized. + + Calling this function only affects \l{isWindow()}{windows}. + + \sa setWindowState(), showMinimized(), showMaximized(), show(), hide(), isVisible() +*/ +void QWidget::showNormal() +{ + ensurePolished(); +#ifdef QT3_SUPPORT + if (parent()) + QApplication::sendPostedEvents(parent(), QEvent::ChildInserted); +#endif + + setWindowState(windowState() & ~(Qt::WindowMinimized + | Qt::WindowMaximized + | Qt::WindowFullScreen)); + show(); +} + +/*! + Returns true if this widget would become enabled if \a ancestor is + enabled; otherwise returns false. + + + + This is the case if neither the widget itself nor every parent up + to but excluding \a ancestor has been explicitly disabled. + + isEnabledTo(0) is equivalent to isEnabled(). + + \sa setEnabled() enabled +*/ + +bool QWidget::isEnabledTo(QWidget* ancestor) const +{ + const QWidget * w = this; + while (!w->testAttribute(Qt::WA_ForceDisabled) + && !w->isWindow() + && w->parentWidget() + && w->parentWidget() != ancestor) + w = w->parentWidget(); + return !w->testAttribute(Qt::WA_ForceDisabled); +} + +#ifndef QT_NO_ACTION +/*! + Appends the action \a action to this widget's list of actions. + + All QWidgets have a list of \l{QAction}s, however they can be + represented graphically in many different ways. The default use of + the QAction list (as returned by actions()) is to create a context + QMenu. + + A QWidget should only have one of each action and adding an action + it already has will not cause the same action to be in the widget twice. + + The ownership of \a action is not transferred to this QWidget. + + \sa removeAction(), insertAction(), actions(), QMenu +*/ +void QWidget::addAction(QAction *action) +{ + insertAction(0, action); +} + +/*! + Appends the actions \a actions to this widget's list of actions. + + \sa removeAction(), QMenu, addAction() +*/ +void QWidget::addActions(QList actions) +{ + for(int i = 0; i < actions.count(); i++) + insertAction(0, actions.at(i)); +} + +/*! + Inserts the action \a action to this widget's list of actions, + before the action \a before. It appends the action if \a before is 0 or + \a before is not a valid action for this widget. + + A QWidget should only have one of each action. + + \sa removeAction(), addAction(), QMenu, contextMenuPolicy, actions() +*/ +void QWidget::insertAction(QAction *before, QAction *action) +{ + if(!action) { + qWarning("QWidget::insertAction: Attempt to insert null action"); + return; + } + + Q_D(QWidget); + if(d->actions.contains(action)) + removeAction(action); + + int pos = d->actions.indexOf(before); + if (pos < 0) { + before = 0; + pos = d->actions.size(); + } + d->actions.insert(pos, action); + + QActionPrivate *apriv = action->d_func(); + apriv->widgets.append(this); + + QActionEvent e(QEvent::ActionAdded, action, before); + QApplication::sendEvent(this, &e); +} + +/*! + Inserts the actions \a actions to this widget's list of actions, + before the action \a before. It appends the action if \a before is 0 or + \a before is not a valid action for this widget. + + A QWidget can have at most one of each action. + + \sa removeAction(), QMenu, insertAction(), contextMenuPolicy +*/ +void QWidget::insertActions(QAction *before, QList actions) +{ + for(int i = 0; i < actions.count(); ++i) + insertAction(before, actions.at(i)); +} + +/*! + Removes the action \a action from this widget's list of actions. + \sa insertAction(), actions(), insertAction() +*/ +void QWidget::removeAction(QAction *action) +{ + if (!action) + return; + + Q_D(QWidget); + + QActionPrivate *apriv = action->d_func(); + apriv->widgets.removeAll(this); + + if (d->actions.removeAll(action)) { + QActionEvent e(QEvent::ActionRemoved, action); + QApplication::sendEvent(this, &e); + } +} + +/*! + Returns the (possibly empty) list of this widget's actions. + + \sa contextMenuPolicy, insertAction(), removeAction() +*/ +QList QWidget::actions() const +{ + Q_D(const QWidget); + return d->actions; +} +#endif // QT_NO_ACTION + +/*! + \fn bool QWidget::isEnabledToTLW() const + \obsolete + + This function is deprecated. It is equivalent to isEnabled() +*/ + +/*! + \property QWidget::enabled + \brief whether the widget is enabled + + An enabled widget handles keyboard and mouse events; a disabled + widget does not. + + Some widgets display themselves differently when they are + disabled. For example a button might draw its label grayed out. If + your widget needs to know when it becomes enabled or disabled, you + can use the changeEvent() with type QEvent::EnabledChange. + + Disabling a widget implicitly disables all its children. Enabling + respectively enables all child widgets unless they have been + explicitly disabled. + + By default, this property is true. + + \sa isEnabledTo(), QKeyEvent, QMouseEvent, changeEvent() +*/ +void QWidget::setEnabled(bool enable) +{ + Q_D(QWidget); + setAttribute(Qt::WA_ForceDisabled, !enable); + d->setEnabled_helper(enable); +} + +void QWidgetPrivate::setEnabled_helper(bool enable) +{ + Q_Q(QWidget); + + if (enable && !q->isWindow() && q->parentWidget() && !q->parentWidget()->isEnabled()) + return; // nothing we can do + + if (enable != q->testAttribute(Qt::WA_Disabled)) + return; // nothing to do + + q->setAttribute(Qt::WA_Disabled, !enable); + updateSystemBackground(); + + if (!enable && q->window()->focusWidget() == q) { + bool parentIsEnabled = (!q->parentWidget() || q->parentWidget()->isEnabled()); + if (!parentIsEnabled || !q->focusNextChild()) + q->clearFocus(); + } + + Qt::WidgetAttribute attribute = enable ? Qt::WA_ForceDisabled : Qt::WA_Disabled; + for (int i = 0; i < children.size(); ++i) { + QWidget *w = qobject_cast(children.at(i)); + if (w && !w->testAttribute(attribute)) + w->d_func()->setEnabled_helper(enable); + } +#if defined(Q_WS_X11) + if (q->testAttribute(Qt::WA_SetCursor) || q->isWindow()) { + // enforce the windows behavior of clearing the cursor on + // disabled widgets + qt_x11_enforce_cursor(q); + } +#endif +#if defined(Q_WS_MAC) + setEnabled_helper_sys(enable); +#endif + if (q->testAttribute(Qt::WA_InputMethodEnabled) && q->hasFocus()) { + QInputContext *qic = inputContext(); + if (enable) { + qic->setFocusWidget(q); + } else { + qic->reset(); + qic->setFocusWidget(0); + } + } + QEvent e(QEvent::EnabledChange); + QApplication::sendEvent(q, &e); +#ifdef QT3_SUPPORT + q->enabledChange(!enable); // compatibility +#endif +} + +/*! + \property QWidget::acceptDrops + \brief whether drop events are enabled for this widget + + Setting this property to true announces to the system that this + widget \e may be able to accept drop events. + + If the widget is the desktop (windowType() == Qt::Desktop), this may + fail if another application is using the desktop; you can call + acceptDrops() to test if this occurs. + + \warning Do not modify this property in a drag and drop event handler. + + By default, this property is false. + + \sa {Drag and Drop} +*/ +bool QWidget::acceptDrops() const +{ + return testAttribute(Qt::WA_AcceptDrops); +} + +void QWidget::setAcceptDrops(bool on) +{ + setAttribute(Qt::WA_AcceptDrops, on); + +} + +/*! + \fn void QWidget::enabledChange(bool) + + \internal + \obsolete +*/ + +/*! + \fn void QWidget::paletteChange(const QPalette &) + + \internal + \obsolete +*/ + +/*! + \fn void QWidget::fontChange(const QFont &) + + \internal + \obsolete +*/ + +/*! + \fn void QWidget::windowActivationChange(bool) + + \internal + \obsolete +*/ + +/*! + \fn void QWidget::languageChange() + + \obsolete +*/ + +/*! + \fn void QWidget::styleChange(QStyle& style) + + \internal + \obsolete +*/ + +/*! + Disables widget input events if \a disable is true; otherwise + enables input events. + + See the \l enabled documentation for more information. + + \sa isEnabledTo(), QKeyEvent, QMouseEvent, changeEvent() +*/ +void QWidget::setDisabled(bool disable) +{ + setEnabled(!disable); +} + +/*! + \property QWidget::frameGeometry + \brief geometry of the widget relative to its parent including any + window frame + + See the \l{Window Geometry} documentation for an overview of geometry + issues with windows. + + By default, this property contains a value that depends on the user's + platform and screen geometry. + + \sa geometry() x() y() pos() +*/ +QRect QWidget::frameGeometry() const +{ + Q_D(const QWidget); + if (isWindow() && ! (windowType() == Qt::Popup)) { + QRect fs = d->frameStrut(); + return QRect(data->crect.x() - fs.left(), + data->crect.y() - fs.top(), + data->crect.width() + fs.left() + fs.right(), + data->crect.height() + fs.top() + fs.bottom()); + } + return data->crect; +} + +/*! + \property QWidget::x + + \brief the x coordinate of the widget relative to its parent including + any window frame + + See the \l{Window Geometry} documentation for an overview of geometry + issues with windows. + + By default, this property has a value of 0. + + \sa frameGeometry, y, pos +*/ +int QWidget::x() const +{ + Q_D(const QWidget); + if (isWindow() && ! (windowType() == Qt::Popup)) + return data->crect.x() - d->frameStrut().left(); + return data->crect.x(); +} + +/*! + \property QWidget::y + \brief the y coordinate of the widget relative to its parent and + including any window frame + + See the \l{Window Geometry} documentation for an overview of geometry + issues with windows. + + By default, this property has a value of 0. + + \sa frameGeometry, x, pos +*/ +int QWidget::y() const +{ + Q_D(const QWidget); + if (isWindow() && ! (windowType() == Qt::Popup)) + return data->crect.y() - d->frameStrut().top(); + return data->crect.y(); +} + +/*! + \property QWidget::pos + \brief the position of the widget within its parent widget + + If the widget is a window, the position is that of the widget on + the desktop, including its frame. + + When changing the position, the widget, if visible, receives a + move event (moveEvent()) immediately. If the widget is not + currently visible, it is guaranteed to receive an event before it + is shown. + + By default, this property contains a position that refers to the + origin. + + \warning Calling move() or setGeometry() inside moveEvent() can + lead to infinite recursion. + + See the \l{Window Geometry} documentation for an overview of geometry + issues with windows. + + \sa frameGeometry, size x(), y() +*/ +QPoint QWidget::pos() const +{ + Q_D(const QWidget); + if (isWindow() && ! (windowType() == Qt::Popup)) { + QRect fs = d->frameStrut(); + return QPoint(data->crect.x() - fs.left(), data->crect.y() - fs.top()); + } + return data->crect.topLeft(); +} + +/*! + \property QWidget::geometry + \brief the geometry of the widget relative to its parent and + excluding the window frame + + When changing the geometry, the widget, if visible, receives a + move event (moveEvent()) and/or a resize event (resizeEvent()) + immediately. If the widget is not currently visible, it is + guaranteed to receive appropriate events before it is shown. + + The size component is adjusted if it lies outside the range + defined by minimumSize() and maximumSize(). + + \warning Calling setGeometry() inside resizeEvent() or moveEvent() + can lead to infinite recursion. + + See the \l{Window Geometry} documentation for an overview of geometry + issues with windows. + + By default, this property contains a value that depends on the user's + platform and screen geometry. + + \sa frameGeometry(), rect(), move(), resize(), moveEvent(), + resizeEvent(), minimumSize(), maximumSize() +*/ + +/*! + \property QWidget::normalGeometry + + \brief the geometry of the widget as it will appear when shown as + a normal (not maximized or full screen) top-level widget + + For child widgets this property always holds an empty rectangle. + + By default, this property contains an empty rectangle. + + \sa QWidget::windowState(), QWidget::geometry +*/ + +/*! + \property QWidget::size + \brief the size of the widget excluding any window frame + + If the widget is visible when it is being resized, it receives a resize event + (resizeEvent()) immediately. If the widget is not currently + visible, it is guaranteed to receive an event before it is shown. + + The size is adjusted if it lies outside the range defined by + minimumSize() and maximumSize(). + + By default, this property contains a value that depends on the user's + platform and screen geometry. + + \warning Calling resize() or setGeometry() inside resizeEvent() can + lead to infinite recursion. + + \note Setting the size to \c{QSize(0, 0)} will cause the widget to not + appear on screen. This also applies to windows. + + \sa pos, geometry, minimumSize, maximumSize, resizeEvent() +*/ + +/*! + \property QWidget::width + \brief the width of the widget excluding any window frame + + See the \l{Window Geometry} documentation for an overview of geometry + issues with windows. + + \note Do not use this function to find the width of a screen on + a \l{QDesktopWidget}{multiple screen desktop}. Read + \l{QDesktopWidget#Screen Geometry}{this note} for details. + + By default, this property contains a value that depends on the user's + platform and screen geometry. + + \sa geometry, height, size +*/ + +/*! + \property QWidget::height + \brief the height of the widget excluding any window frame + + See the \l{Window Geometry} documentation for an overview of geometry + issues with windows. + + \note Do not use this function to find the height of a screen + on a \l{QDesktopWidget}{multiple screen desktop}. Read + \l{QDesktopWidget#Screen Geometry}{this note} for details. + + By default, this property contains a value that depends on the user's + platform and screen geometry. + + \sa geometry, width, size +*/ + +/*! + \property QWidget::rect + \brief the internal geometry of the widget excluding any window + frame + + The rect property equals QRect(0, 0, width(), height()). + + See the \l{Window Geometry} documentation for an overview of geometry + issues with windows. + + By default, this property contains a value that depends on the user's + platform and screen geometry. + + \sa size +*/ + + +QRect QWidget::normalGeometry() const +{ + Q_D(const QWidget); + if (!d->extra || !d->extra->topextra) + return QRect(); + + if (!isMaximized() && !isFullScreen()) + return geometry(); + + return d->topData()->normalGeometry; +} + + +/*! + \property QWidget::childrenRect + \brief the bounding rectangle of the widget's children + + Hidden children are excluded. + + By default, for a widget with no children, this property contains a + rectangle with zero width and height located at the origin. + + \sa childrenRegion() geometry() +*/ + +QRect QWidget::childrenRect() const +{ + Q_D(const QWidget); + QRect r(0, 0, 0, 0); + for (int i = 0; i < d->children.size(); ++i) { + QWidget *w = qobject_cast(d->children.at(i)); + if (w && !w->isWindow() && !w->isHidden()) + r |= w->geometry(); + } + return r; +} + +/*! + \property QWidget::childrenRegion + \brief the combined region occupied by the widget's children + + Hidden children are excluded. + + By default, for a widget with no children, this property contains an + empty region. + + \sa childrenRect() geometry() mask() +*/ + +QRegion QWidget::childrenRegion() const +{ + Q_D(const QWidget); + QRegion r; + for (int i = 0; i < d->children.size(); ++i) { + QWidget *w = qobject_cast(d->children.at(i)); + if (w && !w->isWindow() && !w->isHidden()) { + QRegion mask = w->mask(); + if (mask.isEmpty()) + r |= w->geometry(); + else + r |= mask.translated(w->pos()); + } + } + return r; +} + + +/*! + \property QWidget::minimumSize + \brief the widget's minimum size + + The widget cannot be resized to a smaller size than the minimum + widget size. The widget's size is forced to the minimum size if + the current size is smaller. + + The minimum size set by this function will override the minimum size + defined by QLayout. In order to unset the minimum size, use a + value of \c{QSize(0, 0)}. + + By default, this property contains a size with zero width and height. + + \sa minimumWidth, minimumHeight, maximumSize, sizeIncrement +*/ + +QSize QWidget::minimumSize() const +{ + Q_D(const QWidget); + return d->extra ? QSize(d->extra->minw, d->extra->minh) : QSize(0, 0); +} + +/*! + \property QWidget::maximumSize + \brief the widget's maximum size in pixels + + The widget cannot be resized to a larger size than the maximum + widget size. + + By default, this property contains a size in which both width and height + have values of 16777215. + + \note The definition of the \c QWIDGETSIZE_MAX macro limits the maximum size + of widgets. + + \sa maximumWidth, maximumHeight, minimumSize, sizeIncrement +*/ + +QSize QWidget::maximumSize() const +{ + Q_D(const QWidget); + return d->extra ? QSize(d->extra->maxw, d->extra->maxh) + : QSize(QWIDGETSIZE_MAX, QWIDGETSIZE_MAX); +} + + +/*! + \property QWidget::minimumWidth + \brief the widget's minimum width in pixels + + This property corresponds to the width held by the \l minimumSize property. + + By default, this property has a value of 0. + + \sa minimumSize, minimumHeight +*/ + +/*! + \property QWidget::minimumHeight + \brief the widget's minimum height in pixels + + This property corresponds to the height held by the \l minimumSize property. + + By default, this property has a value of 0. + + \sa minimumSize, minimumWidth +*/ + +/*! + \property QWidget::maximumWidth + \brief the widget's maximum width in pixels + + This property corresponds to the width held by the \l maximumSize property. + + By default, this property contains a value of 16777215. + + \note The definition of the \c QWIDGETSIZE_MAX macro limits the maximum size + of widgets. + + \sa maximumSize, maximumHeight +*/ + +/*! + \property QWidget::maximumHeight + \brief the widget's maximum height in pixels + + This property corresponds to the height held by the \l maximumSize property. + + By default, this property contains a value of 16777215. + + \note The definition of the \c QWIDGETSIZE_MAX macro limits the maximum size + of widgets. + + \sa maximumSize, maximumWidth +*/ + +/*! + \property QWidget::sizeIncrement + \brief the size increment of the widget + + When the user resizes the window, the size will move in steps of + sizeIncrement().width() pixels horizontally and + sizeIncrement.height() pixels vertically, with baseSize() as the + basis. Preferred widget sizes are for non-negative integers \e i + and \e j: + \snippet doc/src/snippets/code/src_gui_kernel_qwidget.cpp 2 + + Note that while you can set the size increment for all widgets, it + only affects windows. + + By default, this property contains a size with zero width and height. + + \warning The size increment has no effect under Windows, and may + be disregarded by the window manager on X11. + + \sa size, minimumSize, maximumSize +*/ +QSize QWidget::sizeIncrement() const +{ + Q_D(const QWidget); + return (d->extra && d->extra->topextra) + ? QSize(d->extra->topextra->incw, d->extra->topextra->inch) + : QSize(0, 0); +} + +/*! + \property QWidget::baseSize + \brief the base size of the widget + + The base size is used to calculate a proper widget size if the + widget defines sizeIncrement(). + + By default, for a newly-created widget, this property contains a size with + zero width and height. + + \sa setSizeIncrement() +*/ + +QSize QWidget::baseSize() const +{ + Q_D(const QWidget); + return (d->extra != 0 && d->extra->topextra != 0) + ? QSize(d->extra->topextra->basew, d->extra->topextra->baseh) + : QSize(0, 0); +} + +bool QWidgetPrivate::setMinimumSize_helper(int &minw, int &minh) +{ + Q_Q(QWidget); + +#ifdef Q_WS_QWS + if (q->isWindow()) { + const QRect maxWindowRect = QApplication::desktop()->availableGeometry(QApplication::desktop()->screenNumber(q)); + if (!maxWindowRect.isEmpty()) { + // ### This is really just a work-around. Layout shouldn't be + // asking for minimum sizes bigger than the screen. + if (minw > maxWindowRect.width()) + minw = maxWindowRect.width(); + if (minh > maxWindowRect.height()) + minh = maxWindowRect.height(); + } + } +#endif + int mw = minw, mh = minh; + if (mw == QWIDGETSIZE_MAX) + mw = 0; + if (mh == QWIDGETSIZE_MAX) + mh = 0; + if (minw > QWIDGETSIZE_MAX || minh > QWIDGETSIZE_MAX) { + qWarning("QWidget::setMinimumSize: (%s/%s) " + "The largest allowed size is (%d,%d)", + q->objectName().toLocal8Bit().data(), q->metaObject()->className(), QWIDGETSIZE_MAX, + QWIDGETSIZE_MAX); + minw = mw = qMin(minw, QWIDGETSIZE_MAX); + minh = mh = qMin(minh, QWIDGETSIZE_MAX); + } + if (minw < 0 || minh < 0) { + qWarning("QWidget::setMinimumSize: (%s/%s) Negative sizes (%d,%d) " + "are not possible", + q->objectName().toLocal8Bit().data(), q->metaObject()->className(), minw, minh); + minw = mw = qMax(minw, 0); + minh = mh = qMax(minh, 0); + } + createExtra(); + if (extra->minw == mw && extra->minh == mh) + return false; + extra->minw = mw; + extra->minh = mh; + extra->explicitMinSize = (mw ? Qt::Horizontal : 0) | (mh ? Qt::Vertical : 0); + return true; +} + +/*! + \overload + + This function corresponds to setMinimumSize(QSize(minw, minh)). + Sets the minimum width to \a minw and the minimum height to \a + minh. +*/ + +void QWidget::setMinimumSize(int minw, int minh) +{ + Q_D(QWidget); + if (!d->setMinimumSize_helper(minw, minh)) + return; + + if (isWindow()) + d->setConstraints_sys(); + if (minw > width() || minh > height()) { + bool resized = testAttribute(Qt::WA_Resized); + bool maximized = isMaximized(); + resize(qMax(minw,width()), qMax(minh,height())); + setAttribute(Qt::WA_Resized, resized); //not a user resize + if (maximized) + data->window_state = data->window_state | Qt::WindowMaximized; + } +#ifndef QT_NO_GRAPHICSVIEW + if (d->extra) { + if (d->extra->proxyWidget) + d->extra->proxyWidget->setMinimumSize(minw, minh); + } +#endif + d->updateGeometry_helper(d->extra->minw == d->extra->maxw && d->extra->minh == d->extra->maxh); +} + +bool QWidgetPrivate::setMaximumSize_helper(int &maxw, int &maxh) +{ + Q_Q(QWidget); + if (maxw > QWIDGETSIZE_MAX || maxh > QWIDGETSIZE_MAX) { + qWarning("QWidget::setMaximumSize: (%s/%s) " + "The largest allowed size is (%d,%d)", + q->objectName().toLocal8Bit().data(), q->metaObject()->className(), QWIDGETSIZE_MAX, + QWIDGETSIZE_MAX); + maxw = qMin(maxw, QWIDGETSIZE_MAX); + maxh = qMin(maxh, QWIDGETSIZE_MAX); + } + if (maxw < 0 || maxh < 0) { + qWarning("QWidget::setMaximumSize: (%s/%s) Negative sizes (%d,%d) " + "are not possible", + q->objectName().toLocal8Bit().data(), q->metaObject()->className(), maxw, maxh); + maxw = qMax(maxw, 0); + maxh = qMax(maxh, 0); + } + createExtra(); + if (extra->maxw == maxw && extra->maxh == maxh) + return false; + extra->maxw = maxw; + extra->maxh = maxh; + extra->explicitMaxSize = (maxw != QWIDGETSIZE_MAX ? Qt::Horizontal : 0) | + (maxh != QWIDGETSIZE_MAX ? Qt::Vertical : 0); + return true; +} + +/*! + \overload + + This function corresponds to setMaximumSize(QSize(\a maxw, \a + maxh)). Sets the maximum width to \a maxw and the maximum height + to \a maxh. +*/ +void QWidget::setMaximumSize(int maxw, int maxh) +{ + Q_D(QWidget); + if (!d->setMaximumSize_helper(maxw, maxh)) + return; + + if (isWindow()) + d->setConstraints_sys(); + if (maxw < width() || maxh < height()) { + bool resized = testAttribute(Qt::WA_Resized); + resize(qMin(maxw,width()), qMin(maxh,height())); + setAttribute(Qt::WA_Resized, resized); //not a user resize + } + +#ifndef QT_NO_GRAPHICSVIEW + if (d->extra) { + if (d->extra->proxyWidget) + d->extra->proxyWidget->setMaximumSize(maxw, maxh); + } +#endif + + d->updateGeometry_helper(d->extra->minw == d->extra->maxw && d->extra->minh == d->extra->maxh); +} + +/*! + \overload + + Sets the x (width) size increment to \a w and the y (height) size + increment to \a h. +*/ +void QWidget::setSizeIncrement(int w, int h) +{ + Q_D(QWidget); + d->createTLExtra(); + QTLWExtra* x = d->topData(); + if (x->incw == w && x->inch == h) + return; + x->incw = w; + x->inch = h; + if (isWindow()) + d->setConstraints_sys(); +} + +/*! + \overload + + This corresponds to setBaseSize(QSize(\a basew, \a baseh)). Sets + the widgets base size to width \a basew and height \a baseh. +*/ +void QWidget::setBaseSize(int basew, int baseh) +{ + Q_D(QWidget); + d->createTLExtra(); + QTLWExtra* x = d->topData(); + if (x->basew == basew && x->baseh == baseh) + return; + x->basew = basew; + x->baseh = baseh; + if (isWindow()) + d->setConstraints_sys(); +} + +/*! + Sets both the minimum and maximum sizes of the widget to \a s, + thereby preventing it from ever growing or shrinking. + + This will override the default size constraints set by QLayout. + + To remove constraints, set the size to QWIDGETSIZE_MAX. + + Alternatively, if you want the widget to have a + fixed size based on its contents, you can call + QLayout::setSizeConstraint(QLayout::SetFixedSize); + + \sa maximumSize, minimumSize +*/ + +void QWidget::setFixedSize(const QSize & s) +{ + setFixedSize(s.width(), s.height()); +} + + +/*! + \fn void QWidget::setFixedSize(int w, int h) + \overload + + Sets the width of the widget to \a w and the height to \a h. +*/ + +void QWidget::setFixedSize(int w, int h) +{ + Q_D(QWidget); +#ifdef Q_WS_QWS + // temporary fix for 4.3.x. + // Should move the embedded spesific contraints in setMinimumSize_helper into QLayout + int tmpW = w; + int tmpH = h; + bool minSizeSet = d->setMinimumSize_helper(tmpW, tmpH); +#else + bool minSizeSet = d->setMinimumSize_helper(w, h); +#endif + bool maxSizeSet = d->setMaximumSize_helper(w, h); + if (!minSizeSet && !maxSizeSet) + return; + + if (isWindow()) + d->setConstraints_sys(); + else + d->updateGeometry_helper(true); + + if (w != QWIDGETSIZE_MAX || h != QWIDGETSIZE_MAX) + resize(w, h); +} + +void QWidget::setMinimumWidth(int w) +{ + Q_D(QWidget); + d->createExtra(); + uint expl = d->extra->explicitMinSize | (w ? Qt::Horizontal : 0); + setMinimumSize(w, minimumSize().height()); + d->extra->explicitMinSize = expl; +} + +void QWidget::setMinimumHeight(int h) +{ + Q_D(QWidget); + d->createExtra(); + uint expl = d->extra->explicitMinSize | (h ? Qt::Vertical : 0); + setMinimumSize(minimumSize().width(), h); + d->extra->explicitMinSize = expl; +} + +void QWidget::setMaximumWidth(int w) +{ + Q_D(QWidget); + d->createExtra(); + uint expl = d->extra->explicitMaxSize | (w == QWIDGETSIZE_MAX ? 0 : Qt::Horizontal); + setMaximumSize(w, maximumSize().height()); + d->extra->explicitMaxSize = expl; +} + +void QWidget::setMaximumHeight(int h) +{ + Q_D(QWidget); + d->createExtra(); + uint expl = d->extra->explicitMaxSize | (h == QWIDGETSIZE_MAX ? 0 : Qt::Vertical); + setMaximumSize(maximumSize().width(), h); + d->extra->explicitMaxSize = expl; +} + +/*! + Sets both the minimum and maximum width of the widget to \a w + without changing the heights. Provided for convenience. + + \sa sizeHint() minimumSize() maximumSize() setFixedSize() +*/ + +void QWidget::setFixedWidth(int w) +{ + Q_D(QWidget); + d->createExtra(); + uint explMin = d->extra->explicitMinSize | Qt::Horizontal; + uint explMax = d->extra->explicitMaxSize | Qt::Horizontal; + setMinimumSize(w, minimumSize().height()); + setMaximumSize(w, maximumSize().height()); + d->extra->explicitMinSize = explMin; + d->extra->explicitMaxSize = explMax; +} + + +/*! + Sets both the minimum and maximum heights of the widget to \a h + without changing the widths. Provided for convenience. + + \sa sizeHint() minimumSize() maximumSize() setFixedSize() +*/ + +void QWidget::setFixedHeight(int h) +{ + Q_D(QWidget); + d->createExtra(); + uint explMin = d->extra->explicitMinSize | Qt::Vertical; + uint explMax = d->extra->explicitMaxSize | Qt::Vertical; + setMinimumSize(minimumSize().width(), h); + setMaximumSize(maximumSize().width(), h); + d->extra->explicitMinSize = explMin; + d->extra->explicitMaxSize = explMax; +} + + +/*! + Translates the widget coordinate \a pos to the coordinate system + of \a parent. The \a parent must not be 0 and must be a parent + of the calling widget. + + \sa mapFrom() mapToParent() mapToGlobal() underMouse() +*/ + +QPoint QWidget::mapTo(QWidget * parent, const QPoint & pos) const +{ + QPoint p = pos; + if (parent) { + const QWidget * w = this; + while (w != parent) { + Q_ASSERT_X(w, "QWidget::mapTo(QWidget *parent, const QPoint &pos)", + "parent must be in parent hierarchy"); + p = w->mapToParent(p); + w = w->parentWidget(); + } + } + return p; +} + + +/*! + Translates the widget coordinate \a pos from the coordinate system + of \a parent to this widget's coordinate system. The \a parent + must not be 0 and must be a parent of the calling widget. + + \sa mapTo() mapFromParent() mapFromGlobal() underMouse() +*/ + +QPoint QWidget::mapFrom(QWidget * parent, const QPoint & pos) const +{ + QPoint p(pos); + if (parent) { + const QWidget * w = this; + while (w != parent) { + Q_ASSERT_X(w, "QWidget::mapFrom(QWidget *parent, const QPoint &pos)", + "parent must be in parent hierarchy"); + + p = w->mapFromParent(p); + w = w->parentWidget(); + } + } + return p; +} + + +/*! + Translates the widget coordinate \a pos to a coordinate in the + parent widget. + + Same as mapToGlobal() if the widget has no parent. + + \sa mapFromParent() mapTo() mapToGlobal() underMouse() +*/ + +QPoint QWidget::mapToParent(const QPoint &pos) const +{ + return pos + data->crect.topLeft(); +} + +/*! + Translates the parent widget coordinate \a pos to widget + coordinates. + + Same as mapFromGlobal() if the widget has no parent. + + \sa mapToParent() mapFrom() mapFromGlobal() underMouse() +*/ + +QPoint QWidget::mapFromParent(const QPoint &pos) const +{ + return pos - data->crect.topLeft(); +} + + +/*! + Returns the window for this widget, i.e. the next ancestor widget + that has (or could have) a window-system frame. + + If the widget is a window, the widget itself is returned. + + Typical usage is changing the window title: + + \snippet doc/src/snippets/code/src_gui_kernel_qwidget.cpp 3 + + \sa isWindow() +*/ + +QWidget *QWidget::window() const +{ + QWidget *w = (QWidget *)this; + QWidget *p = w->parentWidget(); + while (!w->isWindow() && p) { + w = p; + p = p->parentWidget(); + } + return w; +} + +/*! + \since 4.4 + + Returns the native parent for this widget, i.e. the next ancestor widget + that has a system identifier, or 0 if it does not have any native parent. + + \sa effectiveWinId() +*/ +QWidget *QWidget::nativeParentWidget() const +{ + QWidget *parent = parentWidget(); + while (parent && !parent->internalWinId()) + parent = parent->parentWidget(); + return parent; +} + +/*! \fn QWidget *QWidget::topLevelWidget() const + \obsolete + + Use window() instead. +*/ + +#ifdef QT3_SUPPORT +/*! + Returns the color role used for painting the widget's background. + + Use QPalette(backgroundRole(()) instead. +*/ +Qt::BackgroundMode QWidget::backgroundMode() const +{ + if (testAttribute(Qt::WA_NoSystemBackground)) + return Qt::NoBackground; + switch(backgroundRole()) { + case QPalette::WindowText: + return Qt::PaletteForeground; + case QPalette::Button: + return Qt::PaletteButton; + case QPalette::Light: + return Qt::PaletteLight; + case QPalette::Midlight: + return Qt::PaletteMidlight; + case QPalette::Dark: + return Qt::PaletteDark; + case QPalette::Mid: + return Qt::PaletteMid; + case QPalette::Text: + return Qt::PaletteText; + case QPalette::BrightText: + return Qt::PaletteBrightText; + case QPalette::Base: + return Qt::PaletteBase; + case QPalette::Window: + return Qt::PaletteBackground; + case QPalette::Shadow: + return Qt::PaletteShadow; + case QPalette::Highlight: + return Qt::PaletteHighlight; + case QPalette::HighlightedText: + return Qt::PaletteHighlightedText; + case QPalette::ButtonText: + return Qt::PaletteButtonText; + case QPalette::Link: + return Qt::PaletteLink; + case QPalette::LinkVisited: + return Qt::PaletteLinkVisited; + default: + break; + } + return Qt::NoBackground; +} + +/*! + \fn void QWidget::setBackgroundMode(Qt::BackgroundMode + widgetBackground, Qt::BackgroundMode paletteBackground) + + Sets the color role used for painting the widget's background to + background mode \a widgetBackground. The \a paletteBackground mode + parameter is ignored. +*/ +void QWidget::setBackgroundMode(Qt::BackgroundMode m, Qt::BackgroundMode) +{ + Q_D(QWidget); + if(m == Qt::NoBackground) { + setAttribute(Qt::WA_NoSystemBackground, true); + return; + } + setAttribute(Qt::WA_NoSystemBackground, false); + d->fg_role = QPalette::NoRole; + QPalette::ColorRole role = d->bg_role; + switch(m) { + case Qt::FixedColor: + case Qt::FixedPixmap: + break; + case Qt::PaletteForeground: + role = QPalette::WindowText; + break; + case Qt::PaletteButton: + role = QPalette::Button; + break; + case Qt::PaletteLight: + role = QPalette::Light; + break; + case Qt::PaletteMidlight: + role = QPalette::Midlight; + break; + case Qt::PaletteDark: + role = QPalette::Dark; + break; + case Qt::PaletteMid: + role = QPalette::Mid; + break; + case Qt::PaletteText: + role = QPalette::Text; + break; + case Qt::PaletteBrightText: + role = QPalette::BrightText; + break; + case Qt::PaletteBase: + role = QPalette::Base; + break; + case Qt::PaletteBackground: + role = QPalette::Window; + break; + case Qt::PaletteShadow: + role = QPalette::Shadow; + break; + case Qt::PaletteHighlight: + role = QPalette::Highlight; + break; + case Qt::PaletteHighlightedText: + role = QPalette::HighlightedText; + break; + case Qt::PaletteButtonText: + role = QPalette::ButtonText; + break; + case Qt::PaletteLink: + role = QPalette::Link; + break; + case Qt::PaletteLinkVisited: + role = QPalette::LinkVisited; + break; + case Qt::X11ParentRelative: + d->fg_role = role = QPalette::NoRole; + default: + break; + } + setBackgroundRole(role); +} + +/*! + The widget mapper is no longer part of the public API. +*/ +QT3_SUPPORT QWidgetMapper *QWidget::wmapper() { return QWidgetPrivate::mapper; } + +#endif + + +/*! + Returns the background role of the widget. + + The background role defines the brush from the widget's \l palette that + is used to render the background. + + If no explicit background role is set, the widget inherts its parent + widget's background role. + + \sa setBackgroundRole(), foregroundRole() + */ +QPalette::ColorRole QWidget::backgroundRole() const +{ + + const QWidget *w = this; + do { + QPalette::ColorRole role = w->d_func()->bg_role; + if (role != QPalette::NoRole) + return role; + if (w->isWindow() || w->windowType() == Qt::SubWindow) + break; + w = w->parentWidget(); + } while (w); + return QPalette::Window; +} + +/*! + Sets the background role of the widget to \a role. + + The background role defines the brush from the widget's \l palette that + is used to render the background. + + If \a role is QPalette::NoRole, then the widget inherits its + parent's background role. + + Note that styles are free to choose any color from the palette. + You can modify the palette or set a style sheet if you don't + achieve the result you want with setBackgroundRole(). + + \sa backgroundRole(), foregroundRole() + */ + +void QWidget::setBackgroundRole(QPalette::ColorRole role) +{ + Q_D(QWidget); + d->bg_role = role; + d->updateSystemBackground(); + d->propagatePaletteChange(); + d->updateIsOpaque(); +} + +/*! + Returns the foreground role. + + The foreground role defines the color from the widget's \l palette that + is used to draw the foreground. + + If no explicit foreground role is set, the function returns a role + that contrasts with the background role. + + \sa setForegroundRole(), backgroundRole() + */ +QPalette::ColorRole QWidget::foregroundRole() const +{ + Q_D(const QWidget); + QPalette::ColorRole rl = QPalette::ColorRole(d->fg_role); + if (rl != QPalette::NoRole) + return rl; + QPalette::ColorRole role = QPalette::WindowText; + switch (backgroundRole()) { + case QPalette::Button: + role = QPalette::ButtonText; + break; + case QPalette::Base: + role = QPalette::Text; + break; + case QPalette::Dark: + case QPalette::Shadow: + role = QPalette::Light; + break; + case QPalette::Highlight: + role = QPalette::HighlightedText; + break; + case QPalette::ToolTipBase: + role = QPalette::ToolTipText; + break; + default: + ; + } + return role; +} + +/*! + Sets the foreground role of the widget to \a role. + + The foreground role defines the color from the widget's \l palette that + is used to draw the foreground. + + If \a role is QPalette::NoRole, the widget uses a foreground role + that contrasts with the background role. + + Note that styles are free to choose any color from the palette. + You can modify the palette or set a style sheet if you don't + achieve the result you want with setForegroundRole(). + + \sa foregroundRole(), backgroundRole() + */ +void QWidget::setForegroundRole(QPalette::ColorRole role) +{ + Q_D(QWidget); + d->fg_role = role; + d->updateSystemBackground(); + d->propagatePaletteChange(); +} + +/*! + \property QWidget::palette + \brief the widget's palette + + This property describes the widget's palette. The palette is used by the + widget's style when rendering standard components, and is available as a + means to ensure that custom widgets can maintain consistency with the + native platform's look and feel. It's common that different platforms, or + different styles, have different palettes. + + When you assign a new palette to a widget, the color roles from this + palette are combined with the widget's default palette to form the + widget's final palette. The palette entry for the widget's background role + is used to fill the widget's background (see QWidget::autoFillBackground), + and the foreground role initializes QPainter's pen. + + The default depends on the system environment. QApplication maintains a + system/theme palette which serves as a default for all widgets. There may + also be special palette defaults for certain types of widgets (e.g., on + Windows XP and Vista, all classes that derive from QMenuBar have a special + default palette). You can also define default palettes for widgets + yourself by passing a custom palette and the name of a widget to + QApplication::setPalette(). Finally, the style always has the option of + polishing the palette as it's assigned (see QStyle::polish()). + + QWidget propagates explicit palette roles from parent to child. If you + assign a brush or color to a specific role on a palette and assign that + palette to a widget, that role will propagate to all the widget's + children, overriding any system defaults for that role. Note that palettes + by default don't propagate to windows (see isWindow()) unless the + Qt::WA_WindowPropagation attribute is enabled. + + QWidget's palette propagation is similar to its font propagation. + + The current style, which is used to render the content of all standard Qt + widgets, is free to choose colors and brushes from the widget palette, or + in some cases, to ignore the palette (partially, or completely). In + particular, certain styles like GTK style, Mac style, Windows XP, and + Vista style, depend on third party APIs to render the content of widgets, + and these styles typically do not follow the palette. Because of this, + assigning roles to a widget's palette is not guaranteed to change the + appearance of the widget. Instead, you may choose to apply a \l + styleSheet. You can refer to our Knowledge Base article + \l{http://qt.nokia.com/developer/knowledgebase/22}{here} for more + information. + + \warning Do not use this function in conjunction with \l{Qt Style Sheets}. + When using style sheets, the palette of a widget can be customized using + the "color", "background-color", "selection-color", + "selection-background-color" and "alternate-background-color". + + \sa QApplication::palette(), QWidget::font() +*/ +const QPalette &QWidget::palette() const +{ + if (!isEnabled()) { + data->pal.setCurrentColorGroup(QPalette::Disabled); + } else if ((!isVisible() || isActiveWindow()) +#if defined(Q_OS_WIN) && !defined(Q_WS_WINCE) + && !QApplicationPrivate::isBlockedByModal(const_cast(this)) +#endif + ) { + data->pal.setCurrentColorGroup(QPalette::Active); + } else { +#ifdef Q_WS_MAC + extern bool qt_mac_can_clickThrough(const QWidget *); //qwidget_mac.cpp + if (qt_mac_can_clickThrough(this)) + data->pal.setCurrentColorGroup(QPalette::Active); + else +#endif + data->pal.setCurrentColorGroup(QPalette::Inactive); + } + return data->pal; +} + +void QWidget::setPalette(const QPalette &palette) +{ + Q_D(QWidget); + setAttribute(Qt::WA_SetPalette, palette.resolve() != 0); + + // Determine which palette is inherited from this widget's ancestors and + // QApplication::palette, resolve this against \a palette (attributes from + // the inherited palette are copied over this widget's palette). Then + // propagate this palette to this widget's children. + QPalette naturalPalette = d->naturalWidgetPalette(d->inheritedPaletteResolveMask); + QPalette resolvedPalette = palette.resolve(naturalPalette); + d->setPalette_helper(resolvedPalette); +} + +/*! + \internal + + Returns the palette that the widget \a w inherits from its ancestors and + QApplication::palette. \a inheritedMask is the combination of the widget's + ancestors palette request masks (i.e., which attributes from the parent + widget's palette are implicitly imposed on this widget by the user). Note + that this font does not take into account the palette set on \a w itself. +*/ +QPalette QWidgetPrivate::naturalWidgetPalette(uint inheritedMask) const +{ + Q_Q(const QWidget); + QPalette naturalPalette = QApplication::palette(q); + if (!q->testAttribute(Qt::WA_StyleSheet) + && (!q->isWindow() || q->testAttribute(Qt::WA_WindowPropagation) || (extra && extra->proxyWidget))) { + if (QWidget *p = q->parentWidget()) { + if (!p->testAttribute(Qt::WA_StyleSheet)) { + if (!naturalPalette.isCopyOf(QApplication::palette())) { + QPalette inheritedPalette = p->palette(); + inheritedPalette.resolve(inheritedMask); + naturalPalette = inheritedPalette.resolve(naturalPalette); + } else { + naturalPalette = p->palette(); + } + } + } else if (extra && extra->proxyWidget) { +#ifndef QT_NO_GRAPHICSVIEW + QPalette inheritedPalette = extra->proxyWidget->palette(); + inheritedPalette.resolve(inheritedMask); + naturalPalette = inheritedPalette.resolve(naturalPalette); +#endif //QT_NO_GRAPHICSVIEW + } + } + naturalPalette.resolve(0); + return naturalPalette; +} +/*! + \internal + + Determine which palette is inherited from this widget's ancestors and + QApplication::palette, resolve this against this widget's palette + (attributes from the inherited palette are copied over this widget's + palette). Then propagate this palette to this widget's children. +*/ +void QWidgetPrivate::resolvePalette() +{ + QPalette naturalPalette = naturalWidgetPalette(inheritedPaletteResolveMask); + QPalette resolvedPalette = data.pal.resolve(naturalPalette); + setPalette_helper(resolvedPalette); +} + +void QWidgetPrivate::setPalette_helper(const QPalette &palette) +{ + Q_Q(QWidget); + if (data.pal == palette && data.pal.resolve() == palette.resolve()) + return; + data.pal = palette; + updateSystemBackground(); + propagatePaletteChange(); + updateIsOpaque(); + q->update(); + updateIsOpaque(); +} + +/*! + \property QWidget::font + \brief the font currently set for the widget + + This property describes the widget's requested font. The font is used by + the widget's style when rendering standard components, and is available as + a means to ensure that custom widgets can maintain consistency with the + native platform's look and feel. It's common that different platforms, or + different styles, define different fonts for an application. + + When you assign a new font to a widget, the properties from this font are + combined with the widget's default font to form the widget's final + font. You can call fontInfo() to get a copy of the widget's final + font. The final font is also used to initialize QPainter's font. + + The default depends on the system environment. QApplication maintains a + system/theme font which serves as a default for all widgets. There may + also be special font defaults for certain types of widgets. You can also + define default fonts for widgets yourself by passing a custom font and the + name of a widget to QApplication::setFont(). Finally, the font is matched + against Qt's font database to find the best match. + + QWidget propagates explicit font properties from parent to child. If you + change a specific property on a font and assign that font to a widget, + that property will propagate to all the widget's children, overriding any + system defaults for that property. Note that fonts by default don't + propagate to windows (see isWindow()) unless the Qt::WA_WindowPropagation + attribute is enabled. + + QWidget's font propagation is similar to its palette propagation. + + The current style, which is used to render the content of all standard Qt + widgets, is free to choose to use the widget font, or in some cases, to + ignore it (partially, or completely). In particular, certain styles like + GTK style, Mac style, Windows XP, and Vista style, apply special + modifications to the widget font to match the platform's native look and + feel. Because of this, assigning properties to a widget's font is not + guaranteed to change the appearance of the widget. Instead, you may choose + to apply a \l styleSheet. + + \note If \l{Qt Style Sheets} are used on the same widget as setFont(), + style sheets will take precedence if the settings conflict. + + \sa fontInfo(), fontMetrics() +*/ + +void QWidget::setFont(const QFont &font) +{ + Q_D(QWidget); + +#ifndef QT_NO_STYLE_STYLESHEET + const QStyleSheetStyle* style; + if (d->extra && (style = qobject_cast(d->extra->style))) { + style->saveWidgetFont(this, font); + } +#endif + + setAttribute(Qt::WA_SetFont, font.resolve() != 0); + + // Determine which font is inherited from this widget's ancestors and + // QApplication::font, resolve this against \a font (attributes from the + // inherited font are copied over). Then propagate this font to this + // widget's children. + QFont naturalFont = d->naturalWidgetFont(d->inheritedFontResolveMask); + QFont resolvedFont = font.resolve(naturalFont); + d->setFont_helper(resolvedFont); +} + +/* + \internal + + Returns the font that the widget \a w inherits from its ancestors and + QApplication::font. \a inheritedMask is the combination of the widget's + ancestors font request masks (i.e., which attributes from the parent + widget's font are implicitly imposed on this widget by the user). Note + that this font does not take into account the font set on \a w itself. + + ### Stylesheet has a different font propagation mechanism. When a stylesheet + is applied, fonts are not propagated anymore +*/ +QFont QWidgetPrivate::naturalWidgetFont(uint inheritedMask) const +{ + Q_Q(const QWidget); + QFont naturalFont = QApplication::font(q); + if (!q->testAttribute(Qt::WA_StyleSheet) + && (!q->isWindow() || q->testAttribute(Qt::WA_WindowPropagation) || (extra && extra->proxyWidget))) { + if (QWidget *p = q->parentWidget()) { + if (!p->testAttribute(Qt::WA_StyleSheet)) { + if (!naturalFont.isCopyOf(QApplication::font())) { + QFont inheritedFont = p->font(); + inheritedFont.resolve(inheritedMask); + naturalFont = inheritedFont.resolve(naturalFont); + } else { + naturalFont = p->font(); + } + } + } else if (extra && extra->proxyWidget) { +#ifndef QT_NO_GRAPHICSVIEW + QFont inheritedFont = extra->proxyWidget->font(); + inheritedFont.resolve(inheritedMask); + naturalFont = inheritedFont.resolve(naturalFont); +#endif //QT_NO_GRAPHICSVIEW + } + } + naturalFont.resolve(0); + return naturalFont; +} + +/*! + \internal + + Determine which font is implicitly imposed on this widget by its ancestors + and QApplication::font, resolve this against its own font (attributes from + the implicit font are copied over). Then propagate this font to this + widget's children. +*/ +void QWidgetPrivate::resolveFont() +{ + QFont naturalFont = naturalWidgetFont(inheritedFontResolveMask); + QFont resolvedFont = data.fnt.resolve(naturalFont); + setFont_helper(resolvedFont); +} + +/*! + \internal + + Assign \a font to this widget, and propagate it to all children, except + style sheet widgets (handled differently) and windows that don't enable + window propagation. \a implicitMask is the union of all ancestor widgets' + font request masks, and determines which attributes from this widget's + font should propagate. +*/ +void QWidgetPrivate::updateFont(const QFont &font) +{ + Q_Q(QWidget); +#ifndef QT_NO_STYLE_STYLESHEET + const QStyleSheetStyle* cssStyle; + cssStyle = extra ? qobject_cast(extra->style) : 0; +#endif + +#ifdef QT3_SUPPORT + QFont old = data.fnt; +#endif + data.fnt = QFont(font, q); +#if defined(Q_WS_X11) + // make sure the font set on this widget is associated with the correct screen + data.fnt.x11SetScreen(xinfo.screen()); +#endif + // Combine new mask with natural mask and propagate to children. + if (!q->parentWidget() && extra && extra->proxyWidget) { +#ifndef QT_NO_GRAPHICSVIEW + QGraphicsProxyWidget *p = extra->proxyWidget; + inheritedFontResolveMask = p->d_func()->inheritedFontResolveMask | p->font().resolve(); +#endif //QT_NO_GRAPHICSVIEW + } else if (q->isWindow() && !q->testAttribute(Qt::WA_WindowPropagation)) { + inheritedFontResolveMask = 0; + } + uint newMask = data.fnt.resolve() | inheritedFontResolveMask; + + for (int i = 0; i < children.size(); ++i) { + QWidget *w = qobject_cast(children.at(i)); + if (w) { + if (0) { +#ifndef QT_NO_STYLE_STYLESHEET + } else if (w->testAttribute(Qt::WA_StyleSheet)) { + // Style sheets follow a different font propagation scheme. + if (cssStyle) + cssStyle->updateStyleSheetFont(w); +#endif + } else if ((!w->isWindow() || w->testAttribute(Qt::WA_WindowPropagation))) { + // Propagate font changes. + QWidgetPrivate *wd = w->d_func(); + wd->inheritedFontResolveMask = newMask; + wd->resolveFont(); + } + } + } + +#ifndef QT_NO_STYLE_STYLESHEET + if (cssStyle) { + cssStyle->updateStyleSheetFont(q); + } +#endif + + QEvent e(QEvent::FontChange); + QApplication::sendEvent(q, &e); +#ifdef QT3_SUPPORT + q->fontChange(old); +#endif +} + +void QWidgetPrivate::setLayoutDirection_helper(Qt::LayoutDirection direction) +{ + Q_Q(QWidget); + + if ( (direction == Qt::RightToLeft) == q->testAttribute(Qt::WA_RightToLeft)) + return; + q->setAttribute(Qt::WA_RightToLeft, (direction == Qt::RightToLeft)); + if (!children.isEmpty()) { + for (int i = 0; i < children.size(); ++i) { + QWidget *w = qobject_cast(children.at(i)); + if (w && !w->isWindow() && !w->testAttribute(Qt::WA_SetLayoutDirection)) + w->d_func()->setLayoutDirection_helper(direction); + } + } + QEvent e(QEvent::LayoutDirectionChange); + QApplication::sendEvent(q, &e); +} + +void QWidgetPrivate::resolveLayoutDirection() +{ + Q_Q(const QWidget); + if (!q->testAttribute(Qt::WA_SetLayoutDirection)) + setLayoutDirection_helper(q->isWindow() ? QApplication::layoutDirection() : q->parentWidget()->layoutDirection()); +} + +/*! + \property QWidget::layoutDirection + + \brief the layout direction for this widget + + By default, this property is set to Qt::LeftToRight. + + When the layout direction is set on a widget, it will propagate to + the widget's children. Children added after the call to \c + setLayoutDirection() will not inherit the parent's layout + direction. + + \sa QApplication::layoutDirection +*/ +void QWidget::setLayoutDirection(Qt::LayoutDirection direction) +{ + Q_D(QWidget); + + setAttribute(Qt::WA_SetLayoutDirection); + d->setLayoutDirection_helper(direction); +} + +Qt::LayoutDirection QWidget::layoutDirection() const +{ + return testAttribute(Qt::WA_RightToLeft) ? Qt::RightToLeft : Qt::LeftToRight; +} + +void QWidget::unsetLayoutDirection() +{ + Q_D(QWidget); + setAttribute(Qt::WA_SetLayoutDirection, false); + d->resolveLayoutDirection(); +} + +/*! + \fn QFontMetrics QWidget::fontMetrics() const + + Returns the font metrics for the widget's current font. + Equivalent to QFontMetrics(widget->font()). + + \sa font(), fontInfo(), setFont() +*/ + +/*! + \fn QFontInfo QWidget::fontInfo() const + + Returns the font info for the widget's current font. + Equivalent to QFontInto(widget->font()). + + \sa font(), fontMetrics(), setFont() +*/ + + +/*! + \property QWidget::cursor + \brief the cursor shape for this widget + + The mouse cursor will assume this shape when it's over this + widget. See the \link Qt::CursorShape list of predefined cursor + objects\endlink for a range of useful shapes. + + An editor widget might use an I-beam cursor: + \snippet doc/src/snippets/code/src_gui_kernel_qwidget.cpp 6 + + If no cursor has been set, or after a call to unsetCursor(), the + parent's cursor is used. + + By default, this property contains a cursor with the Qt::ArrowCursor + shape. + + Some underlying window implementations will reset the cursor if it + leaves a widget even if the mouse is grabbed. If you want to have + a cursor set for all widgets, even when outside the window, consider + QApplication::setOverrideCursor(). + + \sa QApplication::setOverrideCursor() +*/ + +#ifndef QT_NO_CURSOR +QCursor QWidget::cursor() const +{ + Q_D(const QWidget); + if (testAttribute(Qt::WA_SetCursor)) + return (d->extra && d->extra->curs) + ? *d->extra->curs + : QCursor(Qt::ArrowCursor); + if (isWindow() || !parentWidget()) + return QCursor(Qt::ArrowCursor); + return parentWidget()->cursor(); +} + +void QWidget::setCursor(const QCursor &cursor) +{ + Q_D(QWidget); +// On Mac we must set the cursor even if it is the ArrowCursor. +#if !defined(Q_WS_MAC) && !defined(Q_WS_QWS) + if (cursor.shape() != Qt::ArrowCursor + || (d->extra && d->extra->curs)) +#endif + { + d->createExtra(); + QCursor *newCursor = new QCursor(cursor); + delete d->extra->curs; + d->extra->curs = newCursor; + } + setAttribute(Qt::WA_SetCursor); + d->setCursor_sys(cursor); + + QEvent event(QEvent::CursorChange); + QApplication::sendEvent(this, &event); +} + +void QWidget::unsetCursor() +{ + Q_D(QWidget); + if (d->extra) { + delete d->extra->curs; + d->extra->curs = 0; + } + if (!isWindow()) + setAttribute(Qt::WA_SetCursor, false); + d->unsetCursor_sys(); + + QEvent event(QEvent::CursorChange); + QApplication::sendEvent(this, &event); +} + +#endif + +/*! + \enum QWidget::RenderFlag + + This enum describes how to render the widget when calling QWidget::render(). + + \value DrawWindowBackground If you enable this option, the widget's background + is rendered into the target even if autoFillBackground is not set. By default, + this option is enabled. + + \value DrawChildren If you enable this option, the widget's children + are rendered recursively into the target. By default, this option is enabled. + + \value IgnoreMask If you enable this option, the widget's QWidget::mask() + is ignored when rendering into the target. By default, this option is disabled. + + \since 4.3 +*/ + +/*! + \since 4.3 + + Renders the \a sourceRegion of this widget into the \a target + using \a renderFlags to determine how to render. Rendering + starts at \a targetOffset in the \a target. For example: + + \snippet doc/src/snippets/code/src_gui_kernel_qwidget.cpp 7 + + If \a sourceRegion is a null region, this function will use QWidget::rect() as + the region, i.e. the entire widget. + + Ensure that you call QPainter::end() for the \a target device's + active painter (if any) before rendering. For example: + + \snippet doc/src/snippets/code/src_gui_kernel_qwidget.cpp 8 + + \note To obtain the contents of an OpenGL widget, use QGLWidget::grabFrameBuffer() + or QGLWidget::renderPixmap() instead. +*/ +void QWidget::render(QPaintDevice *target, const QPoint &targetOffset, + const QRegion &sourceRegion, RenderFlags renderFlags) +{ + Q_D(QWidget); + if (!target) { + qWarning("QWidget::render: null pointer to paint device"); + return; + } + + const bool inRenderWithPainter = d->extra && d->extra->inRenderWithPainter; + QRegion paintRegion = !inRenderWithPainter ? d->prepareToRender(sourceRegion, renderFlags) + : sourceRegion; + if (paintRegion.isEmpty()) + return; + +#ifndef Q_WS_MAC + QPainter *oldSharedPainter = inRenderWithPainter ? d->sharedPainter() : 0; + + // Use the target's shared painter if set (typically set when doing + // "other->render(widget);" in the widget's paintEvent. + if (target->devType() == QInternal::Widget) { + QWidgetPrivate *targetPrivate = static_cast(target)->d_func(); + if (targetPrivate->extra && targetPrivate->extra->inRenderWithPainter) { + QPainter *targetPainter = targetPrivate->sharedPainter(); + if (targetPainter && targetPainter->isActive()) + d->setSharedPainter(targetPainter); + } + } +#endif + + // Use the target's redirected device if set and adjust offset and paint + // region accordingly. This is typically the case when people call render + // from the paintEvent. + QPoint offset = targetOffset; + offset -= paintRegion.boundingRect().topLeft(); + QPoint redirectionOffset; + QPaintDevice *redirected = 0; + + if (target->devType() == QInternal::Widget) + redirected = static_cast(target)->d_func()->redirected(&redirectionOffset); + if (!redirected) + redirected = QPainter::redirected(target, &redirectionOffset); + + if (redirected) { + target = redirected; + offset -= redirectionOffset; + } + + if (!inRenderWithPainter) { // Clip handled by shared painter (in qpainter.cpp). + if (QPaintEngine *targetEngine = target->paintEngine()) { + const QRegion targetSystemClip = targetEngine->systemClip(); + if (!targetSystemClip.isEmpty()) + paintRegion &= targetSystemClip.translated(-offset); + } + } + + // Set backingstore flags. + int flags = QWidgetPrivate::DrawPaintOnScreen | QWidgetPrivate::DrawInvisible; + if (renderFlags & DrawWindowBackground) + flags |= QWidgetPrivate::DrawAsRoot; + + if (renderFlags & DrawChildren) + flags |= QWidgetPrivate::DrawRecursive; + else + flags |= QWidgetPrivate::DontSubtractOpaqueChildren; + +#ifdef Q_WS_QWS + flags |= QWidgetPrivate::DontSetCompositionMode; +#endif + + if (target->devType() == QInternal::Printer) { + QPainter p(target); + d->render_helper(&p, targetOffset, paintRegion, renderFlags); + return; + } + +#ifndef Q_WS_MAC + // Render via backingstore. + d->drawWidget(target, paintRegion, offset, flags, d->sharedPainter()); + + // Restore shared painter. + if (oldSharedPainter) + d->setSharedPainter(oldSharedPainter); +#else + // Render via backingstore (no shared painter). + d->drawWidget(target, paintRegion, offset, flags, 0); +#endif +} + +/*! + \overload + + Renders the widget into the \a painter's QPainter::device(). + + Transformations and settings applied to the \a painter will be used + when rendering. + + \note The \a painter must be active. On Mac OS X the widget will be + rendered into a QPixmap and then drawn by the \a painter. + + \sa QPainter::device() +*/ +void QWidget::render(QPainter *painter, const QPoint &targetOffset, + const QRegion &sourceRegion, RenderFlags renderFlags) +{ + if (!painter) { + qWarning("QWidget::render: Null pointer to painter"); + return; + } + + if (!painter->isActive()) { + qWarning("QWidget::render: Cannot render with an inactive painter"); + return; + } + + const qreal opacity = painter->opacity(); + if (qFuzzyIsNull(opacity)) + return; // Fully transparent. + + Q_D(QWidget); + const bool inRenderWithPainter = d->extra && d->extra->inRenderWithPainter; + const QRegion toBePainted = !inRenderWithPainter ? d->prepareToRender(sourceRegion, renderFlags) + : sourceRegion; + if (toBePainted.isEmpty()) + return; + + if (!d->extra) + d->createExtra(); + d->extra->inRenderWithPainter = true; + +#ifdef Q_WS_MAC + d->render_helper(painter, targetOffset, toBePainted, renderFlags); +#else + QPaintEngine *engine = painter->paintEngine(); + Q_ASSERT(engine); + QPaintEnginePrivate *enginePriv = engine->d_func(); + Q_ASSERT(enginePriv); + QPaintDevice *target = engine->paintDevice(); + Q_ASSERT(target); + + // Render via a pixmap when dealing with non-opaque painters or printers. + if (!inRenderWithPainter && (opacity < 1.0 || (target->devType() == QInternal::Printer))) { + d->render_helper(painter, targetOffset, toBePainted, renderFlags); + d->extra->inRenderWithPainter = false; + return; + } + + // Set new shared painter. + QPainter *oldPainter = d->sharedPainter(); + d->setSharedPainter(painter); + + // Save current system clip, viewport and transform, + const QTransform oldTransform = enginePriv->systemTransform; + const QRegion oldSystemClip = enginePriv->systemClip; + const QRegion oldSystemViewport = enginePriv->systemViewport; + + // This ensures that all painting triggered by render() is clipped to the current engine clip. + if (painter->hasClipping()) { + const QRegion painterClip = painter->deviceTransform().map(painter->clipRegion()); + enginePriv->setSystemViewport(oldSystemClip.isEmpty() ? painterClip : oldSystemClip & painterClip); + } else { + enginePriv->setSystemViewport(oldSystemClip); + } + + render(target, targetOffset, toBePainted, renderFlags); + + // Restore system clip, viewport and transform. + enginePriv->systemClip = oldSystemClip; + enginePriv->setSystemViewport(oldSystemViewport); + enginePriv->setSystemTransform(oldTransform); + + // Restore shared painter. + d->setSharedPainter(oldPainter); +#endif + + d->extra->inRenderWithPainter = false; +} + +/*! + \brief The graphicsEffect function returns a pointer to the + widget's graphics effect. + + If the widget has no graphics effect, 0 is returned. + + \since 4.6 + + \sa setGraphicsEffect() +*/ +QGraphicsEffect *QWidget::graphicsEffect() const +{ + Q_D(const QWidget); + return d->graphicsEffect; +} + +/*! + + \brief The setGraphicsEffect function is for setting the widget's graphics effect. + + Sets \a effect as the widget's effect. If there already is an effect installed + on this widget, QWidget will delete the existing effect before installing + the new \a effect. + + If \a effect is the installed on a different widget, setGraphicsEffect() will remove + the effect from the widget and install it on this widget. + + \note This function will apply the effect on itself and all its children. + + \since 4.6 + + \sa graphicsEffect() +*/ +void QWidget::setGraphicsEffect(QGraphicsEffect *effect) +{ + Q_D(QWidget); + if (d->graphicsEffect == effect) + return; + + if (d->graphicsEffect && effect) { + delete d->graphicsEffect; + d->graphicsEffect = 0; + } + + if (!effect) { + // Unset current effect. + QGraphicsEffectPrivate *oldEffectPrivate = d->graphicsEffect->d_func(); + d->graphicsEffect = 0; + if (oldEffectPrivate) { + oldEffectPrivate->setGraphicsEffectSource(0); // deletes the current source. + } + } else { + // Set new effect. + QGraphicsEffectSourcePrivate *sourced = new QWidgetEffectSourcePrivate(this); + QGraphicsEffectSource *source = new QGraphicsEffectSource(*sourced); + d->graphicsEffect = effect; + effect->d_func()->setGraphicsEffectSource(source); + } + + d->updateIsOpaque(); + update(); +} + +bool QWidgetPrivate::isAboutToShow() const +{ + if (data.in_show) + return true; + + Q_Q(const QWidget); + if (q->isHidden()) + return false; + + // The widget will be shown if any of its ancestors are about to show. + QWidget *parent = q->parentWidget(); + return parent ? parent->d_func()->isAboutToShow() : false; +} + +QRegion QWidgetPrivate::prepareToRender(const QRegion ®ion, QWidget::RenderFlags renderFlags) +{ + Q_Q(QWidget); + const bool isVisible = q->isVisible(); + + // Make sure the widget is laid out correctly. + if (!isVisible && !isAboutToShow()) { + QWidget *topLevel = q->window(); + (void)topLevel->d_func()->topData(); // Make sure we at least have top-data. + topLevel->ensurePolished(); + + // Invalidate the layout of hidden ancestors (incl. myself) and pretend + // they're not explicitly hidden. + QWidget *widget = q; + QWidgetList hiddenWidgets; + while (widget) { + if (widget->isHidden()) { + widget->setAttribute(Qt::WA_WState_Hidden, false); + hiddenWidgets.append(widget); + if (!widget->isWindow() && widget->parentWidget()->d_func()->layout) + widget->d_func()->updateGeometry_helper(true); + } + widget = widget->parentWidget(); + } + + // Activate top-level layout. + if (topLevel->d_func()->layout) + topLevel->d_func()->layout->activate(); + + // Adjust size if necessary. + QTLWExtra *topLevelExtra = topLevel->d_func()->maybeTopData(); + if (topLevelExtra && !topLevelExtra->sizeAdjusted + && !topLevel->testAttribute(Qt::WA_Resized)) { + topLevel->adjustSize(); + topLevel->setAttribute(Qt::WA_Resized, false); + } + + // Activate child layouts. + topLevel->d_func()->activateChildLayoutsRecursively(); + + // We're not cheating with WA_WState_Hidden anymore. + for (int i = 0; i < hiddenWidgets.size(); ++i) { + QWidget *widget = hiddenWidgets.at(i); + widget->setAttribute(Qt::WA_WState_Hidden); + if (!widget->isWindow() && widget->parentWidget()->d_func()->layout) + widget->parentWidget()->d_func()->layout->invalidate(); + } + } else if (isVisible) { + q->window()->d_func()->sendPendingMoveAndResizeEvents(true, true); + } + + // Calculate the region to be painted. + QRegion toBePainted = !region.isEmpty() ? region : QRegion(q->rect()); + if (!(renderFlags & QWidget::IgnoreMask) && extra && extra->hasMask) + toBePainted &= extra->mask; + return toBePainted; +} + +void QWidgetPrivate::render_helper(QPainter *painter, const QPoint &targetOffset, const QRegion &toBePainted, + QWidget::RenderFlags renderFlags) +{ + Q_ASSERT(painter); + Q_ASSERT(!toBePainted.isEmpty()); + + Q_Q(QWidget); +#ifndef Q_WS_MAC + const QTransform originalTransform = painter->worldTransform(); + const bool useDeviceCoordinates = originalTransform.isScaling(); + if (!useDeviceCoordinates) { +#endif + // Render via a pixmap. + const QRect rect = toBePainted.boundingRect(); + const QSize size = rect.size(); + if (size.isNull()) + return; + + QPixmap pixmap(size); + if (!(renderFlags & QWidget::DrawWindowBackground) + || !q->palette().brush(q->backgroundRole()).isOpaque()) + pixmap.fill(Qt::transparent); + q->render(&pixmap, QPoint(), toBePainted, renderFlags); + + const bool restore = !(painter->renderHints() & QPainter::SmoothPixmapTransform); + painter->setRenderHints(QPainter::SmoothPixmapTransform, true); + + painter->drawPixmap(targetOffset, pixmap); + + if (restore) + painter->setRenderHints(QPainter::SmoothPixmapTransform, false); + +#ifndef Q_WS_MAC + } else { + // Render via a pixmap in device coordinates (to avoid pixmap scaling). + QTransform transform = originalTransform; + transform.translate(targetOffset.x(), targetOffset.y()); + + QPaintDevice *device = painter->device(); + Q_ASSERT(device); + + // Calculate device rect. + const QRectF rect(toBePainted.boundingRect()); + QRect deviceRect = transform.mapRect(QRectF(0, 0, rect.width(), rect.height())).toAlignedRect(); + deviceRect &= QRect(0, 0, device->width(), device->height()); + + QPixmap pixmap(deviceRect.size()); + pixmap.fill(Qt::transparent); + + // Create a pixmap device coordinate painter. + QPainter pixmapPainter(&pixmap); + pixmapPainter.setRenderHints(painter->renderHints()); + transform *= QTransform::fromTranslate(-deviceRect.x(), -deviceRect.y()); + pixmapPainter.setTransform(transform); + + q->render(&pixmapPainter, QPoint(), toBePainted, renderFlags); + pixmapPainter.end(); + + // And then draw the pixmap. + painter->setTransform(QTransform()); + painter->drawPixmap(deviceRect.topLeft(), pixmap); + painter->setTransform(originalTransform); + } +#endif +} + +void QWidgetPrivate::drawWidget(QPaintDevice *pdev, const QRegion &rgn, const QPoint &offset, int flags, + QPainter *sharedPainter, QWidgetBackingStore *backingStore) +{ + if (rgn.isEmpty()) + return; + + Q_Q(QWidget); + if (graphicsEffect && graphicsEffect->isEnabled()) { + QGraphicsEffectSource *source = graphicsEffect->d_func()->source; + QWidgetEffectSourcePrivate *sourced = static_cast + (source->d_func()); + if (!sourced->context) { + QWidgetPaintContext context(pdev, rgn, offset, flags, sharedPainter, backingStore); + sourced->context = &context; + if (!sharedPainter) { + QPaintEngine *paintEngine = pdev->paintEngine(); + paintEngine->d_func()->systemClip = rgn.translated(offset); + QPainter p(pdev); + p.translate(offset); + context.painter = &p; + graphicsEffect->draw(&p, source); + paintEngine->d_func()->systemClip = QRegion(); + } else { + context.painter = sharedPainter; + if (sharedPainter->worldTransform() != sourced->lastEffectTransform) { + sourced->invalidateCache(); + sourced->lastEffectTransform = sharedPainter->worldTransform(); + } + sharedPainter->save(); + sharedPainter->translate(offset); + graphicsEffect->draw(sharedPainter, source); + sharedPainter->restore(); + } + sourced->context = 0; + return; + } + } + + const bool asRoot = flags & DrawAsRoot; + const bool alsoOnScreen = flags & DrawPaintOnScreen; + const bool recursive = flags & DrawRecursive; + const bool alsoInvisible = flags & DrawInvisible; + + Q_ASSERT(sharedPainter ? sharedPainter->isActive() : true); + + QRegion toBePainted(rgn); + if (asRoot && !alsoInvisible) + toBePainted &= clipRect(); //(rgn & visibleRegion()); + if (!(flags & DontSubtractOpaqueChildren)) + subtractOpaqueChildren(toBePainted, q->rect()); + + if (!toBePainted.isEmpty()) { + bool onScreen = paintOnScreen(); + if (!onScreen || alsoOnScreen) { + //update the "in paint event" flag + if (q->testAttribute(Qt::WA_WState_InPaintEvent)) + qWarning("QWidget::repaint: Recursive repaint detected"); + q->setAttribute(Qt::WA_WState_InPaintEvent); + + //clip away the new area +#ifndef QT_NO_PAINT_DEBUG + bool flushed = QWidgetBackingStore::flushPaint(q, toBePainted); +#endif + QPaintEngine *paintEngine = pdev->paintEngine(); + if (paintEngine) { + setRedirected(pdev, -offset); + + if (sharedPainter) + paintEngine->d_func()->systemClip = toBePainted; + else + paintEngine->d_func()->systemRect = q->data->crect; + + //paint the background + if ((asRoot || q->autoFillBackground() || onScreen || q->testAttribute(Qt::WA_StyledBackground)) + && !q->testAttribute(Qt::WA_OpaquePaintEvent) && !q->testAttribute(Qt::WA_NoSystemBackground)) { + + QPainter p(q); + paintBackground(&p, toBePainted, (asRoot || onScreen) ? flags | DrawAsRoot : 0); + } + + if (!sharedPainter) + paintEngine->d_func()->systemClip = toBePainted.translated(offset); + + if (!onScreen && !asRoot && !isOpaque && q->testAttribute(Qt::WA_TintedBackground)) { + QPainter p(q); + QColor tint = q->palette().window().color(); + tint.setAlphaF(qreal(.6)); + p.fillRect(toBePainted.boundingRect(), tint); + } + } + +#if 0 + qDebug() << "painting" << q << "opaque ==" << isOpaque(); + qDebug() << "clipping to" << toBePainted << "location == " << offset + << "geometry ==" << QRect(q->mapTo(q->window(), QPoint(0, 0)), q->size()); +#endif + + //actually send the paint event + QPaintEvent e(toBePainted); + QCoreApplication::sendSpontaneousEvent(q, &e); +#if !defined(Q_WS_MAC) && !defined(Q_WS_QWS) + if (backingStore && !onScreen && !asRoot && (q->internalWinId() || !q->nativeParentWidget()->isWindow())) + backingStore->markDirtyOnScreen(toBePainted, q, offset); +#endif + + //restore + if (paintEngine) { + restoreRedirected(); + if (!sharedPainter) + paintEngine->d_func()->systemRect = QRect(); + else + paintEngine->d_func()->currentClipWidget = 0; + paintEngine->d_func()->systemClip = QRegion(); + } + q->setAttribute(Qt::WA_WState_InPaintEvent, false); + if (q->paintingActive() && !q->testAttribute(Qt::WA_PaintOutsidePaintEvent)) + qWarning("QWidget::repaint: It is dangerous to leave painters active on a widget outside of the PaintEvent"); + + if (paintEngine && paintEngine->autoDestruct()) { + delete paintEngine; + } + +#ifndef QT_NO_PAINT_DEBUG + if (flushed) + QWidgetBackingStore::unflushPaint(q, toBePainted); +#endif + } else if (q->isWindow()) { + QPaintEngine *engine = pdev->paintEngine(); + if (engine) { + QPainter p(pdev); + p.setClipRegion(toBePainted); + const QBrush bg = q->palette().brush(QPalette::Window); + if (bg.style() == Qt::TexturePattern) + p.drawTiledPixmap(q->rect(), bg.texture()); + else + p.fillRect(q->rect(), bg); + + if (engine->autoDestruct()) + delete engine; + } + } + } + + if (recursive && !children.isEmpty()) { + paintSiblingsRecursive(pdev, children, children.size() - 1, rgn, offset, flags & ~DrawAsRoot +#ifdef Q_BACKINGSTORE_SUBSURFACES + , q->windowSurface() +#endif + , sharedPainter, backingStore); + } +} + +void QWidgetPrivate::paintSiblingsRecursive(QPaintDevice *pdev, const QObjectList& siblings, int index, const QRegion &rgn, + const QPoint &offset, int flags +#ifdef Q_BACKINGSTORE_SUBSURFACES + , const QWindowSurface *currentSurface +#endif + , QPainter *sharedPainter, QWidgetBackingStore *backingStore) +{ + QWidget *w = 0; + QRect boundingRect; + bool dirtyBoundingRect = true; + const bool exludeOpaqueChildren = (flags & DontDrawOpaqueChildren); + + do { + QWidget *x = qobject_cast(siblings.at(index)); + if (x && !(exludeOpaqueChildren && x->d_func()->isOpaque) && !x->isHidden() && !x->isWindow()) { + if (dirtyBoundingRect) { + boundingRect = rgn.boundingRect(); + dirtyBoundingRect = false; + } + + if (qRectIntersects(boundingRect, x->d_func()->effectiveRectFor(x->data->crect))) { +#ifdef Q_BACKINGSTORE_SUBSURFACES + if (x->windowSurface() == currentSurface) +#endif + { + w = x; + break; + } + } + } + --index; + } while (index >= 0); + + if (!w) + return; + + QWidgetPrivate *wd = w->d_func(); + const QPoint widgetPos(w->data->crect.topLeft()); + const bool hasMask = wd->extra && wd->extra->hasMask && !wd->graphicsEffect; + + if (index > 0) { + QRegion wr(rgn); + if (wd->isOpaque) + wr -= hasMask ? wd->extra->mask.translated(widgetPos) : w->data->crect; + paintSiblingsRecursive(pdev, siblings, --index, wr, offset, flags +#ifdef Q_BACKINGSTORE_SUBSURFACES + , currentSurface +#endif + , sharedPainter, backingStore); + } + + if (w->updatesEnabled() && (!w->d_func()->extra || !w->d_func()->extra->proxyWidget)) { + QRegion wRegion(rgn); + wRegion &= wd->effectiveRectFor(w->data->crect); + wRegion.translate(-widgetPos); + if (hasMask) + wRegion &= wd->extra->mask; + wd->drawWidget(pdev, wRegion, offset + widgetPos, flags, sharedPainter, backingStore); + } +} + +QRectF QWidgetEffectSourcePrivate::boundingRect(Qt::CoordinateSystem system) const +{ + if (system != Qt::DeviceCoordinates) + return m_widget->rect(); + + if (!context) { + // Device coordinates without context not yet supported. + qWarning("QGraphicsEffectSource::boundingRect: Not yet implemented, lacking device context"); + return QRectF(); + } + + return context->painter->worldTransform().mapRect(m_widget->rect()); +} + +void QWidgetEffectSourcePrivate::draw(QPainter *painter) +{ + if (!context || context->painter != painter) { + m_widget->render(painter); + return; + } + + // The region saved in the context is neither clipped to the rect + // nor the mask, so we have to clip it here before calling drawWidget. + QRegion toBePainted = context->rgn; + toBePainted &= m_widget->rect(); + QWidgetPrivate *wd = qt_widget_private(m_widget); + if (wd->extra && wd->extra->hasMask) + toBePainted &= wd->extra->mask; + + wd->drawWidget(context->pdev, toBePainted, context->offset, context->flags, + context->sharedPainter, context->backingStore); +} + +QPixmap QWidgetEffectSourcePrivate::pixmap(Qt::CoordinateSystem system, QPoint *offset) const +{ + const bool deviceCoordinates = (system == Qt::DeviceCoordinates); + if (!context && deviceCoordinates) { + // Device coordinates without context not yet supported. + qWarning("QGraphicsEffectSource::pixmap: Not yet implemented, lacking device context"); + return QPixmap(); + } + + QPoint pixmapOffset; + QRectF sourceRect = m_widget->rect(); + + if (deviceCoordinates) { + const QTransform &painterTransform = context->painter->worldTransform(); + sourceRect = painterTransform.mapRect(sourceRect); + pixmapOffset = painterTransform.map(pixmapOffset); + } + + QRect effectRect = m_widget->graphicsEffect()->boundingRectFor(sourceRect).toAlignedRect(); + if (offset) + *offset = effectRect.topLeft(); + + if (deviceCoordinates) { + // Clip to device rect. + int left, top, right, bottom; + effectRect.getCoords(&left, &top, &right, &bottom); + if (left < 0) { + if (offset) + offset->rx() += -left; + effectRect.setX(0); + } + if (top < 0) { + if (offset) + offset->ry() += -top; + effectRect.setY(0); + } + // NB! We use +-1 for historical reasons (see QRect documentation). + QPaintDevice *device = context->painter->device(); + const int deviceWidth = device->width(); + const int deviceHeight = device->height(); + if (right + 1 > deviceWidth) + effectRect.setRight(deviceWidth - 1); + if (bottom + 1 > deviceHeight) + effectRect.setBottom(deviceHeight -1); + } + + pixmapOffset -= effectRect.topLeft(); + + QPixmap pixmap(effectRect.size()); + pixmap.fill(Qt::transparent); + m_widget->render(&pixmap, pixmapOffset); + return pixmap; +} + +#ifndef QT_NO_GRAPHICSVIEW +/*! + \internal + + Finds the nearest widget embedded in a graphics proxy widget along the chain formed by this + widget and its ancestors. The search starts at \a origin (inclusive). + If successful, the function returns the proxy that embeds the widget, or 0 if no embedded + widget was found. +*/ +QGraphicsProxyWidget * QWidgetPrivate::nearestGraphicsProxyWidget(const QWidget *origin) +{ + if (origin) { + QWExtra *extra = origin->d_func()->extra; + if (extra && extra->proxyWidget) + return extra->proxyWidget; + return nearestGraphicsProxyWidget(origin->parentWidget()); + } + return 0; +} +#endif + +/*! + \property QWidget::locale + \brief the widget's locale + \since 4.3 + + As long as no special locale has been set, this is either + the parent's locale or (if this widget is a top level widget), + the default locale. + + If the widget displays dates or numbers, these should be formatted + using the widget's locale. + + \sa QLocale QLocale::setDefault() +*/ + +void QWidgetPrivate::setLocale_helper(const QLocale &loc, bool forceUpdate) +{ + Q_Q(QWidget); + if (locale == loc && !forceUpdate) + return; + + locale = loc; + + if (!children.isEmpty()) { + for (int i = 0; i < children.size(); ++i) { + QWidget *w = qobject_cast(children.at(i)); + if (!w) + continue; + if (w->testAttribute(Qt::WA_SetLocale)) + continue; + if (w->isWindow() && !w->testAttribute(Qt::WA_WindowPropagation)) + continue; + w->d_func()->setLocale_helper(loc, forceUpdate); + } + } + QEvent e(QEvent::LocaleChange); + QApplication::sendEvent(q, &e); +} + +void QWidget::setLocale(const QLocale &locale) +{ + Q_D(QWidget); + + setAttribute(Qt::WA_SetLocale); + d->setLocale_helper(locale); +} + +QLocale QWidget::locale() const +{ + Q_D(const QWidget); + + return d->locale; +} + +void QWidgetPrivate::resolveLocale() +{ + Q_Q(const QWidget); + + if (!q->testAttribute(Qt::WA_SetLocale)) { + setLocale_helper(q->isWindow() + ? QLocale() + : q->parentWidget()->locale()); + } +} + +void QWidget::unsetLocale() +{ + Q_D(QWidget); + setAttribute(Qt::WA_SetLocale, false); + d->resolveLocale(); +} + +static QString constructWindowTitleFromFilePath(const QString &filePath) +{ + QFileInfo fi(filePath); + QString windowTitle = fi.fileName() + QLatin1String("[*]"); +#ifndef Q_WS_MAC + QString appName = QApplication::applicationName(); + if (!appName.isEmpty()) + windowTitle += QLatin1Char(' ') + QChar(0x2014) + QLatin1Char(' ') + appName; +#endif + return windowTitle; +} + +/*! + \property QWidget::windowTitle + \brief the window title (caption) + + This property only makes sense for top-level widgets, such as + windows and dialogs. If no caption has been set, the title is based of the + \l windowFilePath. If neither of these is set, then the title is + an empty string. + + If you use the \l windowModified mechanism, the window title must + contain a "[*]" placeholder, which indicates where the '*' should + appear. Normally, it should appear right after the file name + (e.g., "document1.txt[*] - Text Editor"). If the \l + windowModified property is false (the default), the placeholder + is simply removed. + + \sa windowIcon, windowIconText, windowModified, windowFilePath +*/ +QString QWidget::windowTitle() const +{ + Q_D(const QWidget); + if (d->extra && d->extra->topextra) { + if (!d->extra->topextra->caption.isEmpty()) + return d->extra->topextra->caption; + if (!d->extra->topextra->filePath.isEmpty()) + return constructWindowTitleFromFilePath(d->extra->topextra->filePath); + } + return QString(); +} + +/*! + Returns a modified window title with the [*] place holder + replaced according to the rules described in QWidget::setWindowTitle + + This function assumes that "[*]" can be quoted by another + "[*]", so it will replace two place holders by one and + a single last one by either "*" or nothing depending on + the modified flag. + + \internal +*/ +QString qt_setWindowTitle_helperHelper(const QString &title, const QWidget *widget) +{ + Q_ASSERT(widget); + +#ifdef QT_EVAL + extern QString qt_eval_adapt_window_title(const QString &title); + QString cap = qt_eval_adapt_window_title(title); +#else + QString cap = title; +#endif + + if (cap.isEmpty()) + return cap; + + QLatin1String placeHolder("[*]"); + int placeHolderLength = 3; // QLatin1String doesn't have length() + + int index = cap.indexOf(placeHolder); + + // here the magic begins + while (index != -1) { + index += placeHolderLength; + int count = 1; + while (cap.indexOf(placeHolder, index) == index) { + ++count; + index += placeHolderLength; + } + + if (count%2) { // odd number of [*] -> replace last one + int lastIndex = cap.lastIndexOf(placeHolder, index - 1); + if (widget->isWindowModified() + && widget->style()->styleHint(QStyle::SH_TitleBar_ModifyNotification, 0, widget)) + cap.replace(lastIndex, 3, QWidget::tr("*")); + else + cap.remove(lastIndex, 3); + } + + index = cap.indexOf(placeHolder, index); + } + + cap.replace(QLatin1String("[*][*]"), placeHolder); + + return cap; +} + +void QWidgetPrivate::setWindowTitle_helper(const QString &title) +{ + Q_Q(QWidget); + if (q->testAttribute(Qt::WA_WState_Created)) + setWindowTitle_sys(qt_setWindowTitle_helperHelper(title, q)); +} + +void QWidgetPrivate::setWindowIconText_helper(const QString &title) +{ + Q_Q(QWidget); + if (q->testAttribute(Qt::WA_WState_Created)) + setWindowIconText_sys(qt_setWindowTitle_helperHelper(title, q)); +} + +void QWidget::setWindowIconText(const QString &iconText) +{ + if (QWidget::windowIconText() == iconText) + return; + + Q_D(QWidget); + d->topData()->iconText = iconText; + d->setWindowIconText_helper(iconText); + + QEvent e(QEvent::IconTextChange); + QApplication::sendEvent(this, &e); +} + +void QWidget::setWindowTitle(const QString &title) +{ + if (QWidget::windowTitle() == title && !title.isEmpty() && !title.isNull()) + return; + + Q_D(QWidget); + d->topData()->caption = title; + d->setWindowTitle_helper(title); + + QEvent e(QEvent::WindowTitleChange); + QApplication::sendEvent(this, &e); +} + + +/*! + \property QWidget::windowIcon + \brief the widget's icon + + This property only makes sense for windows. If no icon + has been set, windowIcon() returns the application icon + (QApplication::windowIcon()). + + \sa windowIconText, windowTitle +*/ +QIcon QWidget::windowIcon() const +{ + const QWidget *w = this; + while (w) { + const QWidgetPrivate *d = w->d_func(); + if (d->extra && d->extra->topextra && d->extra->topextra->icon) + return *d->extra->topextra->icon; + w = w->parentWidget(); + } + return QApplication::windowIcon(); +} + +void QWidgetPrivate::setWindowIcon_helper() +{ + QEvent e(QEvent::WindowIconChange); + QApplication::sendEvent(q_func(), &e); + for (int i = 0; i < children.size(); ++i) { + QWidget *w = qobject_cast(children.at(i)); + if (w && !w->isWindow()) + QApplication::sendEvent(w, &e); + } +} + +void QWidget::setWindowIcon(const QIcon &icon) +{ + Q_D(QWidget); + + setAttribute(Qt::WA_SetWindowIcon, !icon.isNull()); + d->createTLExtra(); + + if (!d->extra->topextra->icon) + d->extra->topextra->icon = new QIcon(); + *d->extra->topextra->icon = icon; + + delete d->extra->topextra->iconPixmap; + d->extra->topextra->iconPixmap = 0; + + d->setWindowIcon_sys(); + d->setWindowIcon_helper(); +} + + +/*! + \property QWidget::windowIconText + \brief the widget's icon text + + This property only makes sense for windows. If no icon + text has been set, this functions returns an empty string. + + \sa windowIcon, windowTitle +*/ + +QString QWidget::windowIconText() const +{ + Q_D(const QWidget); + return (d->extra && d->extra->topextra) ? d->extra->topextra->iconText : QString(); +} + +/*! + \property QWidget::windowFilePath + \since 4.4 + \brief the file path associated with a widget + + This property only makes sense for windows. It associates a file path with + a window. If you set the file path, but have not set the window title, Qt + sets the window title to contain a string created using the following + components. + + On Mac OS X: + + \list + \o The file name of the specified path, obtained using QFileInfo::fileName(). + \endlist + + On Windows and X11: + + \list + \o The file name of the specified path, obtained using QFileInfo::fileName(). + \o An optional \c{*} character, if the \l windowModified property is set. + \o The \c{0x2014} unicode character, padded either side by spaces. + \o The application name, obtained from the application's + \l{QCoreApplication::}{applicationName} property. + \endlist + + If the window title is set at any point, then the window title takes precedence and + will be shown instead of the file path string. + + Additionally, on Mac OS X, this has an added benefit that it sets the + \l{http://developer.apple.com/documentation/UserExperience/Conceptual/OSXHIGuidelines/XHIGWindows/chapter_17_section_3.html}{proxy icon} + for the window, assuming that the file path exists. + + If no file path is set, this property contains an empty string. + + By default, this property contains an empty string. + + \sa windowTitle, windowIcon +*/ + +QString QWidget::windowFilePath() const +{ + Q_D(const QWidget); + return (d->extra && d->extra->topextra) ? d->extra->topextra->filePath : QString(); +} + +void QWidget::setWindowFilePath(const QString &filePath) +{ + if (filePath == windowFilePath()) + return; + + Q_D(QWidget); + + d->createTLExtra(); + d->extra->topextra->filePath = filePath; + d->setWindowFilePath_helper(filePath); +} + +void QWidgetPrivate::setWindowFilePath_helper(const QString &filePath) +{ + if (extra->topextra && extra->topextra->caption.isEmpty()) { +#ifdef Q_WS_MAC + setWindowTitle_helper(QFileInfo(filePath).fileName()); +#else + Q_Q(QWidget); + Q_UNUSED(filePath); + setWindowTitle_helper(q->windowTitle()); +#endif + } +#ifdef Q_WS_MAC + setWindowFilePath_sys(filePath); +#endif +} + +/*! + Returns the window's role, or an empty string. + + \sa windowIcon, windowTitle +*/ + +QString QWidget::windowRole() const +{ + Q_D(const QWidget); + return (d->extra && d->extra->topextra) ? d->extra->topextra->role : QString(); +} + +/*! + Sets the window's role to \a role. This only makes sense for + windows on X11. +*/ +void QWidget::setWindowRole(const QString &role) +{ +#if defined(Q_WS_X11) + Q_D(QWidget); + d->topData()->role = role; + d->setWindowRole(); +#else + Q_UNUSED(role) +#endif +} + +/*! + \property QWidget::mouseTracking + \brief whether mouse tracking is enabled for the widget + + If mouse tracking is disabled (the default), the widget only + receives mouse move events when at least one mouse button is + pressed while the mouse is being moved. + + If mouse tracking is enabled, the widget receives mouse move + events even if no buttons are pressed. + + \sa mouseMoveEvent() +*/ + + +/*! + Sets the widget's focus proxy to widget \a w. If \a w is 0, the + function resets this widget to have no focus proxy. + + Some widgets can "have focus", but create a child widget, such as + QLineEdit, to actually handle the focus. In this case, the widget + can set the line edit to be its focus proxy. + + setFocusProxy() sets the widget which will actually get focus when + "this widget" gets it. If there is a focus proxy, setFocus() and + hasFocus() operate on the focus proxy. + + \sa focusProxy() +*/ + +void QWidget::setFocusProxy(QWidget * w) +{ + Q_D(QWidget); + if (!w && !d->extra) + return; + + for (QWidget* fp = w; fp; fp = fp->focusProxy()) { + if (fp == this) { + qWarning("QWidget: %s (%s) already in focus proxy chain", metaObject()->className(), objectName().toLocal8Bit().constData()); + return; + } + } + + d->createExtra(); + d->extra->focus_proxy = w; +} + + +/*! + Returns the focus proxy, or 0 if there is no focus proxy. + + \sa setFocusProxy() +*/ + +QWidget * QWidget::focusProxy() const +{ + Q_D(const QWidget); + return d->extra ? (QWidget *)d->extra->focus_proxy : 0; +} + + +/*! + \property QWidget::focus + \brief whether this widget (or its focus proxy) has the keyboard + input focus + + By default, this property is false. + + \note Obtaining the value of this property for a widget is effectively equivalent + to checking whether QApplication::focusWidget() refers to the widget. + + \sa setFocus(), clearFocus(), setFocusPolicy(), QApplication::focusWidget() +*/ +bool QWidget::hasFocus() const +{ + const QWidget* w = this; + while (w->d_func()->extra && w->d_func()->extra->focus_proxy) + w = w->d_func()->extra->focus_proxy; + if (QWidget *window = w->window()) { +#ifndef QT_NO_GRAPHICSVIEW + QWExtra *e = window->d_func()->extra; + if (e && e->proxyWidget && e->proxyWidget->hasFocus() && window->focusWidget() == w) + return true; +#endif + } + return (QApplication::focusWidget() == w); +} + +/*! + Gives the keyboard input focus to this widget (or its focus + proxy) if this widget or one of its parents is the \link + isActiveWindow() active window\endlink. The \a reason argument will + be passed into any focus event sent from this function, it is used + to give an explanation of what caused the widget to get focus. + If the window is not active, the widget will be given the focus when + the window becomes active. + + First, a focus out event is sent to the focus widget (if any) to + tell it that it is about to lose the focus. Then a focus in event + is sent to this widget to tell it that it just received the focus. + (Nothing happens if the focus in and focus out widgets are the + same.) + + setFocus() gives focus to a widget regardless of its focus policy, + but does not clear any keyboard grab (see grabKeyboard()). + + Be aware that if the widget is hidden, it will not accept focus + until it is shown. + + \warning If you call setFocus() in a function which may itself be + called from focusOutEvent() or focusInEvent(), you may get an + infinite recursion. + + \sa hasFocus(), clearFocus(), focusInEvent(), focusOutEvent(), + setFocusPolicy(), focusWidget(), QApplication::focusWidget(), grabKeyboard(), + grabMouse(), {Keyboard Focus} +*/ + +void QWidget::setFocus(Qt::FocusReason reason) +{ + if (!isEnabled()) + return; + + QWidget *f = this; + while (f->d_func()->extra && f->d_func()->extra->focus_proxy) + f = f->d_func()->extra->focus_proxy; + + if (QApplication::focusWidget() == f +#if defined(Q_WS_WIN) + && GetFocus() == f->internalWinId() +#endif + ) + return; + +#ifndef QT_NO_GRAPHICSVIEW + QWidget *previousProxyFocus = 0; + if (QWExtra *topData = window()->d_func()->extra) { + if (topData->proxyWidget && topData->proxyWidget->hasFocus()) { + previousProxyFocus = topData->proxyWidget->widget()->focusWidget(); + if (previousProxyFocus && previousProxyFocus->focusProxy()) + previousProxyFocus = previousProxyFocus->focusProxy(); + } + } +#endif + + QWidget *w = f; + if (isHidden()) { + while (w && w->isHidden()) { + w->d_func()->focus_child = f; + w = w->isWindow() ? 0 : w->parentWidget(); + } + } else { + while (w) { + w->d_func()->focus_child = f; + w = w->isWindow() ? 0 : w->parentWidget(); + } + } + +#ifndef QT_NO_GRAPHICSVIEW + // Update proxy state + if (QWExtra *topData = window()->d_func()->extra) { + if (topData->proxyWidget && !topData->proxyWidget->hasFocus()) { + topData->proxyWidget->d_func()->focusFromWidgetToProxy = 1; + topData->proxyWidget->setFocus(reason); + topData->proxyWidget->d_func()->focusFromWidgetToProxy = 0; + } + } +#endif + + if (f->isActiveWindow()) { + QApplicationPrivate::setFocusWidget(f, reason); +#ifndef QT_NO_ACCESSIBILITY +# ifdef Q_OS_WIN + // The negation of the condition in setFocus_sys + if (!(testAttribute(Qt::WA_WState_Created) && window()->windowType() != Qt::Popup && internalWinId())) + //setFocusWidget will already post a focus event for us (that the AT client receives) on Windows +# endif + QAccessible::updateAccessibility(f, 0, QAccessible::Focus); +#endif +#ifndef QT_NO_GRAPHICSVIEW + if (QWExtra *topData = window()->d_func()->extra) { + if (topData->proxyWidget) { + if (previousProxyFocus && previousProxyFocus != f) { + // Send event to self + QFocusEvent event(QEvent::FocusOut, reason); + QPointer that = previousProxyFocus; + QApplication::sendEvent(previousProxyFocus, &event); + if (that) + QApplication::sendEvent(that->style(), &event); + } + if (!isHidden()) { + // Send event to self + QFocusEvent event(QEvent::FocusIn, reason); + QPointer that = f; + QApplication::sendEvent(f, &event); + if (that) + QApplication::sendEvent(that->style(), &event); + } + } + } +#endif + } +} + +/*! + \fn void QWidget::setFocus() + \overload + + Gives the keyboard input focus to this widget (or its focus + proxy) if this widget or one of its parents is the + \l{isActiveWindow()}{active window}. +*/ + +/*! + Takes keyboard input focus from the widget. + + If the widget has active focus, a \link focusOutEvent() focus out + event\endlink is sent to this widget to tell it that it is about + to lose the focus. + + This widget must enable focus setting in order to get the keyboard + input focus, i.e. it must call setFocusPolicy(). + + \sa hasFocus(), setFocus(), focusInEvent(), focusOutEvent(), + setFocusPolicy(), QApplication::focusWidget() +*/ + +void QWidget::clearFocus() +{ + QWidget *w = this; + while (w) { + if (w->d_func()->focus_child == this) + w->d_func()->focus_child = 0; + w = w->parentWidget(); + } +#ifndef QT_NO_GRAPHICSVIEW + QWExtra *topData = d_func()->extra; + if (topData && topData->proxyWidget) + topData->proxyWidget->clearFocus(); +#endif + + if (hasFocus()) { + // Update proxy state + QApplicationPrivate::setFocusWidget(0, Qt::OtherFocusReason); +#if defined(Q_WS_WIN) + if (!(windowType() == Qt::Popup) && GetFocus() == internalWinId()) + SetFocus(0); + else +#endif + { +#ifndef QT_NO_ACCESSIBILITY + QAccessible::updateAccessibility(this, 0, QAccessible::Focus); +#endif + } + } +} + + +/*! + \fn bool QWidget::focusNextChild() + + Finds a new widget to give the keyboard focus to, as appropriate + for \key Tab, and returns true if it can find a new widget, or + false if it can't. + + \sa focusPreviousChild() +*/ + +/*! + \fn bool QWidget::focusPreviousChild() + + Finds a new widget to give the keyboard focus to, as appropriate + for \key Shift+Tab, and returns true if it can find a new widget, + or false if it can't. + + \sa focusNextChild() +*/ + +/*! + Finds a new widget to give the keyboard focus to, as appropriate + for Tab and Shift+Tab, and returns true if it can find a new + widget, or false if it can't. + + If \a next is true, this function searches forward, if \a next + is false, it searches backward. + + Sometimes, you will want to reimplement this function. For + example, a web browser might reimplement it to move its "current + active link" forward or backward, and call + focusNextPrevChild() only when it reaches the last or + first link on the "page". + + Child widgets call focusNextPrevChild() on their parent widgets, + but only the window that contains the child widgets decides where + to redirect focus. By reimplementing this function for an object, + you thus gain control of focus traversal for all child widgets. + + \sa focusNextChild(), focusPreviousChild() +*/ + +bool QWidget::focusNextPrevChild(bool next) +{ + Q_D(QWidget); + QWidget* p = parentWidget(); + bool isSubWindow = (windowType() == Qt::SubWindow); + if (!isWindow() && !isSubWindow && p) + return p->focusNextPrevChild(next); +#ifndef QT_NO_GRAPHICSVIEW + if (d->extra && d->extra->proxyWidget) + return d->extra->proxyWidget->focusNextPrevChild(next); +#endif + QWidget *w = QApplicationPrivate::focusNextPrevChild_helper(this, next); + if (!w) return false; + + w->setFocus(next ? Qt::TabFocusReason : Qt::BacktabFocusReason); + return true; +} + +/*! + Returns the last child of this widget that setFocus had been + called on. For top level widgets this is the widget that will get + focus in case this window gets activated + + This is not the same as QApplication::focusWidget(), which returns + the focus widget in the currently active window. +*/ + +QWidget *QWidget::focusWidget() const +{ + return const_cast(d_func()->focus_child); +} + +/*! + Returns the next widget in this widget's focus chain. + + \sa previousInFocusChain() +*/ +QWidget *QWidget::nextInFocusChain() const +{ + return const_cast(d_func()->focus_next); +} + +/*! + \brief The previousInFocusChain function returns the previous + widget in this widget's focus chain. + + \sa nextInFocusChain() + + \since 4.6 +*/ +QWidget *QWidget::previousInFocusChain() const +{ + return const_cast(d_func()->focus_prev); +} + +/*! + \property QWidget::isActiveWindow + \brief whether this widget's window is the active window + + The active window is the window that contains the widget that has + keyboard focus (The window may still have focus if it has no + widgets or none of its widgets accepts keyboard focus). + + When popup windows are visible, this property is true for both the + active window \e and for the popup. + + By default, this property is false. + + \sa activateWindow(), QApplication::activeWindow() +*/ +bool QWidget::isActiveWindow() const +{ + QWidget *tlw = window(); + if(tlw == QApplication::activeWindow() || (isVisible() && (tlw->windowType() == Qt::Popup))) + return true; + +#ifndef QT_NO_GRAPHICSVIEW + if (QWExtra *tlwExtra = tlw->d_func()->extra) { + if (isVisible() && tlwExtra->proxyWidget) + return tlwExtra->proxyWidget->isActiveWindow(); + } +#endif + +#ifdef Q_WS_MAC + extern bool qt_mac_is_macdrawer(const QWidget *); //qwidget_mac.cpp + if(qt_mac_is_macdrawer(tlw) && + tlw->parentWidget() && tlw->parentWidget()->isActiveWindow()) + return true; + + extern bool qt_mac_insideKeyWindow(const QWidget *); //qwidget_mac.cpp + if (QApplication::testAttribute(Qt::AA_MacPluginApplication) && qt_mac_insideKeyWindow(tlw)) + return true; +#endif + if(style()->styleHint(QStyle::SH_Widget_ShareActivation, 0, this)) { + if(tlw->windowType() == Qt::Tool && + !tlw->isModal() && + (!tlw->parentWidget() || tlw->parentWidget()->isActiveWindow())) + return true; + QWidget *w = QApplication::activeWindow(); + while(w && tlw->windowType() == Qt::Tool && + !w->isModal() && w->parentWidget()) { + w = w->parentWidget()->window(); + if(w == tlw) + return true; + } + } +#if defined(Q_WS_WIN32) + HWND active = GetActiveWindow(); + if (!tlw->testAttribute(Qt::WA_WState_Created)) + return false; + return active == tlw->internalWinId() || ::IsChild(active, tlw->internalWinId()); +#else + return false; +#endif +} + +/*! + Puts the \a second widget after the \a first widget in the focus order. + + Note that since the tab order of the \a second widget is changed, you + should order a chain like this: + + \snippet doc/src/snippets/code/src_gui_kernel_qwidget.cpp 9 + + \e not like this: + + \snippet doc/src/snippets/code/src_gui_kernel_qwidget.cpp 10 + + If \a first or \a second has a focus proxy, setTabOrder() + correctly substitutes the proxy. + + \sa setFocusPolicy(), setFocusProxy(), {Keyboard Focus} +*/ +void QWidget::setTabOrder(QWidget* first, QWidget *second) +{ + if (!first || !second || first->focusPolicy() == Qt::NoFocus || second->focusPolicy() == Qt::NoFocus) + return; + + if (first->window() != second->window()) { + qWarning("QWidget::setTabOrder: 'first' and 'second' must be in the same window"); + return; + } + + QWidget *fp = first->focusProxy(); + if (fp) { + // If first is redirected, set first to the last child of first + // that can take keyboard focus so that second is inserted after + // that last child, and the focus order within first is (more + // likely to be) preserved. + QList l = qFindChildren(first); + for (int i = l.size()-1; i >= 0; --i) { + QWidget * next = l.at(i); + if (next->window() == fp->window()) { + fp = next; + if (fp->focusPolicy() != Qt::NoFocus) + break; + } + } + first = fp; + } + + + if (QWidget *sp = second->focusProxy()) + second = sp; + +// QWidget *fp = first->d_func()->focus_prev; + QWidget *fn = first->d_func()->focus_next; + + if (fn == second) + return; + + QWidget *sp = second->d_func()->focus_prev; + QWidget *sn = second->d_func()->focus_next; + + fn->d_func()->focus_prev = second; + first->d_func()->focus_next = second; + + second->d_func()->focus_next = fn; + second->d_func()->focus_prev = first; + + sp->d_func()->focus_next = sn; + sn->d_func()->focus_prev = sp; + + + Q_ASSERT(first->d_func()->focus_next->d_func()->focus_prev == first); + Q_ASSERT(first->d_func()->focus_prev->d_func()->focus_next == first); + + Q_ASSERT(second->d_func()->focus_next->d_func()->focus_prev == second); + Q_ASSERT(second->d_func()->focus_prev->d_func()->focus_next == second); +} + +/*!\internal + + Moves the relevant subwidgets of this widget from the \a oldtlw's + tab chain to that of the new parent, if there's anything to move and + we're really moving + + This function is called from QWidget::reparent() *after* the widget + has been reparented. + + \sa reparent() +*/ + +void QWidgetPrivate::reparentFocusWidgets(QWidget * oldtlw) +{ + Q_Q(QWidget); + if (oldtlw == q->window()) + return; // nothing to do + + if(focus_child) + focus_child->clearFocus(); + + // separate the focus chain into new (children of myself) and old (the rest) + QWidget *firstOld = 0; + //QWidget *firstNew = q; //invariant + QWidget *o = 0; // last in the old list + QWidget *n = q; // last in the new list + + bool prevWasNew = true; + QWidget *w = focus_next; + + //Note: for efficiency, we do not maintain the list invariant inside the loop + //we append items to the relevant list, and we optimize by not changing pointers + //when subsequent items are going into the same list. + while (w != q) { + bool currentIsNew = q->isAncestorOf(w); + if (currentIsNew) { + if (!prevWasNew) { + //prev was old -- append to new list + n->d_func()->focus_next = w; + w->d_func()->focus_prev = n; + } + n = w; + } else { + if (prevWasNew) { + //prev was new -- append to old list, if there is one + if (o) { + o->d_func()->focus_next = w; + w->d_func()->focus_prev = o; + } else { + // "create" the old list + firstOld = w; + } + } + o = w; + } + w = w->d_func()->focus_next; + prevWasNew = currentIsNew; + } + + //repair the old list: + if (firstOld) { + o->d_func()->focus_next = firstOld; + firstOld->d_func()->focus_prev = o; + } + + if (!q->isWindow()) { + QWidget *topLevel = q->window(); + //insert new chain into toplevel's chain + + QWidget *prev = topLevel->d_func()->focus_prev; + + topLevel->d_func()->focus_prev = n; + prev->d_func()->focus_next = q; + + focus_prev = prev; + n->d_func()->focus_next = topLevel; + } else { + //repair the new list + n->d_func()->focus_next = q; + focus_prev = n; + } + +} + +/*!\internal + + Measures the shortest distance from a point to a rect. + + This function is called from QDesktopwidget::screen(QPoint) to find the + closest screen for a point. + In directional KeypadNavigation, it is called to find the closest + widget to the current focus widget center. +*/ +int QWidgetPrivate::pointToRect(const QPoint &p, const QRect &r) +{ + int dx = 0; + int dy = 0; + if (p.x() < r.left()) + dx = r.left() - p.x(); + else if (p.x() > r.right()) + dx = p.x() - r.right(); + if (p.y() < r.top()) + dy = r.top() - p.y(); + else if (p.y() > r.bottom()) + dy = p.y() - r.bottom(); + return dx + dy; +} + +/*! + \property QWidget::frameSize + \brief the size of the widget including any window frame + + By default, this property contains a value that depends on the user's + platform and screen geometry. +*/ +QSize QWidget::frameSize() const +{ + Q_D(const QWidget); + if (isWindow() && !(windowType() == Qt::Popup)) { + QRect fs = d->frameStrut(); + return QSize(data->crect.width() + fs.left() + fs.right(), + data->crect.height() + fs.top() + fs.bottom()); + } + return data->crect.size(); +} + +/*! \fn void QWidget::move(int x, int y) + + \overload + + This corresponds to move(QPoint(\a x, \a y)). +*/ + +void QWidget::move(const QPoint &p) +{ + Q_D(QWidget); + setAttribute(Qt::WA_Moved); + if (isWindow()) + d->topData()->posFromMove = true; + if (testAttribute(Qt::WA_WState_Created)) { + d->setGeometry_sys(p.x() + geometry().x() - QWidget::x(), + p.y() + geometry().y() - QWidget::y(), + width(), height(), true); + d->setDirtyOpaqueRegion(); + } else { + data->crect.moveTopLeft(p); // no frame yet + setAttribute(Qt::WA_PendingMoveEvent); + } +} + +/*! \fn void QWidget::resize(int w, int h) + \overload + + This corresponds to resize(QSize(\a w, \a h)). +*/ + +void QWidget::resize(const QSize &s) +{ + Q_D(QWidget); + setAttribute(Qt::WA_Resized); + if (testAttribute(Qt::WA_WState_Created)) { + d->setGeometry_sys(geometry().x(), geometry().y(), s.width(), s.height(), false); + d->setDirtyOpaqueRegion(); + } else { + data->crect.setSize(s.boundedTo(maximumSize()).expandedTo(minimumSize())); + setAttribute(Qt::WA_PendingResizeEvent); + } +} + +void QWidget::setGeometry(const QRect &r) +{ + Q_D(QWidget); + setAttribute(Qt::WA_Resized); + setAttribute(Qt::WA_Moved); + if (isWindow()) + d->topData()->posFromMove = false; + if (testAttribute(Qt::WA_WState_Created)) { + d->setGeometry_sys(r.x(), r.y(), r.width(), r.height(), true); + d->setDirtyOpaqueRegion(); + } else { + data->crect.setTopLeft(r.topLeft()); + data->crect.setSize(r.size().boundedTo(maximumSize()).expandedTo(minimumSize())); + setAttribute(Qt::WA_PendingMoveEvent); + setAttribute(Qt::WA_PendingResizeEvent); + } +} + +/*! + \since 4.2 + Saves the current geometry and state for top-level widgets. + + To save the geometry when the window closes, you can + implement a close event like this: + + \snippet doc/src/snippets/code/src_gui_kernel_qwidget.cpp 11 + + See the \l{Window Geometry} documentation for an overview of geometry + issues with windows. + + Use QMainWindow::saveState() to save the geometry and the state of + toolbars and dock widgets. + + \sa restoreGeometry(), QMainWindow::saveState(), QMainWindow::restoreState() +*/ +QByteArray QWidget::saveGeometry() const +{ + QByteArray array; + QDataStream stream(&array, QIODevice::WriteOnly); + stream.setVersion(QDataStream::Qt_4_0); + const quint32 magicNumber = 0x1D9D0CB; + quint16 majorVersion = 1; + quint16 minorVersion = 0; + stream << magicNumber + << majorVersion + << minorVersion + << frameGeometry() + << normalGeometry() + << qint32(QApplication::desktop()->screenNumber(this)) + << quint8(windowState() & Qt::WindowMaximized) + << quint8(windowState() & Qt::WindowFullScreen); + return array; +} + +/*! + \since 4.2 + + Restores the geometry and state top-level widgets stored in the + byte array \a geometry. Returns true on success; otherwise + returns false. + + If the restored geometry is off-screen, it will be modified to be + inside the available screen geometry. + + To restore geometry saved using QSettings, you can use code like + this: + + \snippet doc/src/snippets/code/src_gui_kernel_qwidget.cpp 12 + + See the \l{Window Geometry} documentation for an overview of geometry + issues with windows. + + Use QMainWindow::restoreState() to restore the geometry and the + state of toolbars and dock widgets. + + \sa saveGeometry(), QSettings, QMainWindow::saveState(), QMainWindow::restoreState() +*/ +bool QWidget::restoreGeometry(const QByteArray &geometry) +{ + if (geometry.size() < 4) + return false; + QDataStream stream(geometry); + stream.setVersion(QDataStream::Qt_4_0); + + const quint32 magicNumber = 0x1D9D0CB; + quint32 storedMagicNumber; + stream >> storedMagicNumber; + if (storedMagicNumber != magicNumber) + return false; + + const quint16 currentMajorVersion = 1; + quint16 majorVersion = 0; + quint16 minorVersion = 0; + + stream >> majorVersion >> minorVersion; + + if (majorVersion != currentMajorVersion) + return false; + // (Allow all minor versions.) + + QRect restoredFrameGeometry; + QRect restoredNormalGeometry; + qint32 restoredScreenNumber; + quint8 maximized; + quint8 fullScreen; + + stream >> restoredFrameGeometry + >> restoredNormalGeometry + >> restoredScreenNumber + >> maximized + >> fullScreen; + + const int frameHeight = 20; + if (!restoredFrameGeometry.isValid()) + restoredFrameGeometry = QRect(QPoint(0,0), sizeHint()); + + if (!restoredNormalGeometry.isValid()) + restoredNormalGeometry = QRect(QPoint(0, frameHeight), sizeHint()); + if (!restoredNormalGeometry.isValid()) { + // use the widget's adjustedSize if the sizeHint() doesn't help + restoredNormalGeometry.setSize(restoredNormalGeometry + .size() + .expandedTo(d_func()->adjustedSize())); + } + + const QDesktopWidget * const desktop = QApplication::desktop(); + if (restoredScreenNumber >= desktop->numScreens()) + restoredScreenNumber = desktop->primaryScreen(); + + const QRect availableGeometry = desktop->availableGeometry(restoredScreenNumber); + + // Modify the restored geometry if we are about to restore to coordinates + // that would make the window "lost". This happens if: + // - The restored geometry is completely oustside the available geometry + // - The title bar is outside the available geometry. + // - (Mac only) The window is higher than the available geometry. It must + // be possible to bring the size grip on screen by moving the window. +#ifdef Q_WS_MAC + restoredFrameGeometry.setHeight(qMin(restoredFrameGeometry.height(), availableGeometry.height())); + restoredNormalGeometry.setHeight(qMin(restoredNormalGeometry.height(), availableGeometry.height() - frameHeight)); +#endif + + if (!restoredFrameGeometry.intersects(availableGeometry)) { + restoredFrameGeometry.moveBottom(qMin(restoredFrameGeometry.bottom(), availableGeometry.bottom())); + restoredFrameGeometry.moveLeft(qMax(restoredFrameGeometry.left(), availableGeometry.left())); + restoredFrameGeometry.moveRight(qMin(restoredFrameGeometry.right(), availableGeometry.right())); + } + restoredFrameGeometry.moveTop(qMax(restoredFrameGeometry.top(), availableGeometry.top())); + + if (!restoredNormalGeometry.intersects(availableGeometry)) { + restoredNormalGeometry.moveBottom(qMin(restoredNormalGeometry.bottom(), availableGeometry.bottom())); + restoredNormalGeometry.moveLeft(qMax(restoredNormalGeometry.left(), availableGeometry.left())); + restoredNormalGeometry.moveRight(qMin(restoredNormalGeometry.right(), availableGeometry.right())); + } + restoredNormalGeometry.moveTop(qMax(restoredNormalGeometry.top(), availableGeometry.top() + frameHeight)); + + if (maximized || fullScreen) { + // set geomerty before setting the window state to make + // sure the window is maximized to the right screen. + setGeometry(restoredNormalGeometry); + Qt::WindowStates ws = windowState(); + if (maximized) + ws |= Qt::WindowMaximized; + if (fullScreen) + ws |= Qt::WindowFullScreen; + setWindowState(ws); + d_func()->topData()->normalGeometry = restoredNormalGeometry; + } else { + QPoint offset; +#ifdef Q_WS_X11 + if (isFullScreen()) + offset = d_func()->topData()->fullScreenOffset; +#endif + setWindowState(windowState() & ~(Qt::WindowMaximized | Qt::WindowFullScreen)); + move(restoredFrameGeometry.topLeft() + offset); + resize(restoredNormalGeometry.size()); + } + return true; +} + +/*!\fn void QWidget::setGeometry(int x, int y, int w, int h) + \overload + + This corresponds to setGeometry(QRect(\a x, \a y, \a w, \a h)). +*/ + +/*! + Sets the margins around the contents of the widget to have the sizes + \a left, \a top, \a right, and \a bottom. The margins are used by + the layout system, and may be used by subclasses to specify the area + to draw in (e.g. excluding the frame). + + Changing the margins will trigger a resizeEvent(). + + \sa contentsRect(), getContentsMargins() +*/ +void QWidget::setContentsMargins(int left, int top, int right, int bottom) +{ + Q_D(QWidget); + if (left == d->leftmargin && top == d->topmargin + && right == d->rightmargin && bottom == d->bottommargin) + return; + d->leftmargin = left; + d->topmargin = top; + d->rightmargin = right; + d->bottommargin = bottom; + + if (QLayout *l=d->layout) + l->update(); //force activate; will do updateGeometry + else + updateGeometry(); + + // ### Qt 5: compat, remove + if (isVisible()) { + update(); + QResizeEvent e(data->crect.size(), data->crect.size()); + QApplication::sendEvent(this, &e); + } else { + setAttribute(Qt::WA_PendingResizeEvent, true); + } + + QEvent e(QEvent::ContentsRectChange); + QApplication::sendEvent(this, &e); +} + +/*! + \overload + \since 4.6 + + \brief The setContentsMargins function sets the margins around the + widget's contents. + + Sets the margins around the contents of the widget to have the + sizes determined by \a margins. The margins are + used by the layout system, and may be used by subclasses to + specify the area to draw in (e.g. excluding the frame). + + Changing the margins will trigger a resizeEvent(). + + \sa contentsRect(), getContentsMargins() +*/ +void QWidget::setContentsMargins(const QMargins &margins) +{ + setContentsMargins(margins.left(), margins.top(), + margins.right(), margins.bottom()); +} + +/*! + Returns the widget's contents margins for \a left, \a top, \a + right, and \a bottom. + + \sa setContentsMargins(), contentsRect() + */ +void QWidget::getContentsMargins(int *left, int *top, int *right, int *bottom) const +{ + Q_D(const QWidget); + if (left) + *left = d->leftmargin; + if (top) + *top = d->topmargin; + if (right) + *right = d->rightmargin; + if (bottom) + *bottom = d->bottommargin; +} + +/*! + \since 4.6 + + \brief The contentsMargins function returns the widget's contents margins. + + \sa getContentsMargins(), setContentsMargins(), contentsRect() + */ +QMargins QWidget::contentsMargins() const +{ + Q_D(const QWidget); + return QMargins(d->leftmargin, d->topmargin, d->rightmargin, d->bottommargin); +} + + +/*! + Returns the area inside the widget's margins. + + \sa setContentsMargins(), getContentsMargins() +*/ +QRect QWidget::contentsRect() const +{ + Q_D(const QWidget); + return QRect(QPoint(d->leftmargin, d->topmargin), + QPoint(data->crect.width() - 1 - d->rightmargin, + data->crect.height() - 1 - d->bottommargin)); + +} + + + +/*! + \fn void QWidget::customContextMenuRequested(const QPoint &pos) + + This signal is emitted when the widget's \l contextMenuPolicy is + Qt::CustomContextMenu, and the user has requested a context menu on + the widget. The position \a pos is the position of the context menu + event that the widget receives. Normally this is in widget + coordinates. The exception to this rule is QAbstractScrollArea and + its subclasses that map the context menu event to coordinates of the + \link QAbstractScrollArea::viewport() viewport() \endlink . + + + \sa mapToGlobal() QMenu contextMenuPolicy +*/ + + +/*! + \property QWidget::contextMenuPolicy + \brief how the widget shows a context menu + + The default value of this property is Qt::DefaultContextMenu, + which means the contextMenuEvent() handler is called. Other values + are Qt::NoContextMenu, Qt::PreventContextMenu, + Qt::ActionsContextMenu, and Qt::CustomContextMenu. With + Qt::CustomContextMenu, the signal customContextMenuRequested() is + emitted. + + \sa contextMenuEvent(), customContextMenuRequested(), actions() +*/ + +Qt::ContextMenuPolicy QWidget::contextMenuPolicy() const +{ + return (Qt::ContextMenuPolicy)data->context_menu_policy; +} + +void QWidget::setContextMenuPolicy(Qt::ContextMenuPolicy policy) +{ + data->context_menu_policy = (uint) policy; +} + +/*! + \property QWidget::focusPolicy + \brief the way the widget accepts keyboard focus + + The policy is Qt::TabFocus if the widget accepts keyboard + focus by tabbing, Qt::ClickFocus if the widget accepts + focus by clicking, Qt::StrongFocus if it accepts both, and + Qt::NoFocus (the default) if it does not accept focus at + all. + + You must enable keyboard focus for a widget if it processes + keyboard events. This is normally done from the widget's + constructor. For instance, the QLineEdit constructor calls + setFocusPolicy(Qt::StrongFocus). + + If the widget has a focus proxy, then the focus policy will + be propagated to it. + + \sa focusInEvent(), focusOutEvent(), keyPressEvent(), keyReleaseEvent(), enabled +*/ + + +Qt::FocusPolicy QWidget::focusPolicy() const +{ + return (Qt::FocusPolicy)data->focus_policy; +} + +void QWidget::setFocusPolicy(Qt::FocusPolicy policy) +{ + data->focus_policy = (uint) policy; + Q_D(QWidget); + if (d->extra && d->extra->focus_proxy) + d->extra->focus_proxy->setFocusPolicy(policy); +} + +/*! + \property QWidget::updatesEnabled + \brief whether updates are enabled + + An updates enabled widget receives paint events and has a system + background; a disabled widget does not. This also implies that + calling update() and repaint() has no effect if updates are + disabled. + + By default, this property is true. + + setUpdatesEnabled() is normally used to disable updates for a + short period of time, for instance to avoid screen flicker during + large changes. In Qt, widgets normally do not generate screen + flicker, but on X11 the server might erase regions on the screen + when widgets get hidden before they can be replaced by other + widgets. Disabling updates solves this. + + Example: + \snippet doc/src/snippets/code/src_gui_kernel_qwidget.cpp 13 + + Disabling a widget implicitly disables all its children. Enabling a widget + enables all child widgets \e except top-level widgets or those that + have been explicitly disabled. Re-enabling updates implicitly calls + update() on the widget. + + \sa paintEvent() +*/ +void QWidget::setUpdatesEnabled(bool enable) +{ + Q_D(QWidget); + setAttribute(Qt::WA_ForceUpdatesDisabled, !enable); + d->setUpdatesEnabled_helper(enable); +} + +/*! \fn void QWidget::show() + + Shows the widget and its child widgets. This function is + equivalent to setVisible(true). + + \sa raise(), showEvent(), hide(), setVisible(), showMinimized(), showMaximized(), + showNormal(), isVisible() +*/ + + +/*! \internal + + Makes the widget visible in the isVisible() meaning of the word. + It is only called for toplevels or widgets with visible parents. + */ +void QWidgetPrivate::show_recursive() +{ + Q_Q(QWidget); + // polish if necessary + + if (!q->testAttribute(Qt::WA_WState_Created)) + createRecursively(); + q->ensurePolished(); + +#ifdef QT3_SUPPORT + if(sendChildEvents) + QApplication::sendPostedEvents(q, QEvent::ChildInserted); +#endif + if (!q->isWindow() && q->parentWidget()->d_func()->layout && !q->parentWidget()->data->in_show) + q->parentWidget()->d_func()->layout->activate(); + // activate our layout before we and our children become visible + if (layout) + layout->activate(); + + show_helper(); +} + +void QWidgetPrivate::sendPendingMoveAndResizeEvents(bool recursive, bool disableUpdates) +{ + Q_Q(QWidget); + + disableUpdates = disableUpdates && q->updatesEnabled(); + if (disableUpdates) + q->setAttribute(Qt::WA_UpdatesDisabled); + + if (q->testAttribute(Qt::WA_PendingMoveEvent)) { + QMoveEvent e(data.crect.topLeft(), data.crect.topLeft()); + QApplication::sendEvent(q, &e); + q->setAttribute(Qt::WA_PendingMoveEvent, false); + } + + if (q->testAttribute(Qt::WA_PendingResizeEvent)) { + QResizeEvent e(data.crect.size(), QSize()); + QApplication::sendEvent(q, &e); + q->setAttribute(Qt::WA_PendingResizeEvent, false); + } + + if (disableUpdates) + q->setAttribute(Qt::WA_UpdatesDisabled, false); + + if (!recursive) + return; + + for (int i = 0; i < children.size(); ++i) { + if (QWidget *child = qobject_cast(children.at(i))) + child->d_func()->sendPendingMoveAndResizeEvents(recursive, disableUpdates); + } +} + +void QWidgetPrivate::activateChildLayoutsRecursively() +{ + sendPendingMoveAndResizeEvents(false, true); + + for (int i = 0; i < children.size(); ++i) { + QWidget *child = qobject_cast(children.at(i)); + if (!child || child->isHidden() || child->isWindow()) + continue; + + child->ensurePolished(); + + // Activate child's layout + QWidgetPrivate *childPrivate = child->d_func(); + if (childPrivate->layout) + childPrivate->layout->activate(); + + // Pretend we're visible. + const bool wasVisible = child->isVisible(); + if (!wasVisible) + child->setAttribute(Qt::WA_WState_Visible); + + // Do the same for all my children. + childPrivate->activateChildLayoutsRecursively(); + + // We're not cheating anymore. + if (!wasVisible) + child->setAttribute(Qt::WA_WState_Visible, false); + } +} + +void QWidgetPrivate::show_helper() +{ + Q_Q(QWidget); + data.in_show = true; // qws optimization + // make sure we receive pending move and resize events + sendPendingMoveAndResizeEvents(); + + // become visible before showing all children + q->setAttribute(Qt::WA_WState_Visible); + + // finally show all children recursively + showChildren(false); + +#ifdef QT3_SUPPORT + if (q->parentWidget() && sendChildEvents) + QApplication::sendPostedEvents(q->parentWidget(), + QEvent::ChildInserted); +#endif + + + // popup handling: new popups and tools need to be raised, and + // existing popups must be closed. Also propagate the current + // windows's KeyboardFocusChange status. + if (q->isWindow()) { + if ((q->windowType() == Qt::Tool) || (q->windowType() == Qt::Popup) || q->windowType() == Qt::ToolTip) { + q->raise(); + if (q->parentWidget() && q->parentWidget()->window()->testAttribute(Qt::WA_KeyboardFocusChange)) + q->setAttribute(Qt::WA_KeyboardFocusChange); + } else { + while (QApplication::activePopupWidget()) { + if (!QApplication::activePopupWidget()->close()) + break; + } + } + } + + // Automatic embedding of child windows of widgets already embedded into + // QGraphicsProxyWidget when they are shown the first time. + bool isEmbedded = false; +#ifndef QT_NO_GRAPHICSVIEW + if (q->isWindow()) { + isEmbedded = q->graphicsProxyWidget() ? true : false; + if (!isEmbedded && !bypassGraphicsProxyWidget(q)) { + QGraphicsProxyWidget *ancestorProxy = nearestGraphicsProxyWidget(q->parentWidget()); + if (ancestorProxy) { + isEmbedded = true; + ancestorProxy->d_func()->embedSubWindow(q); + } + } + } +#else + Q_UNUSED(isEmbedded); +#endif + + // On Windows, show the popup now so that our own focus handling + // stores the correct old focus widget even if it's stolen in the + // showevent +#if defined(Q_WS_WIN) || defined(Q_WS_MAC) || defined(Q_OS_SYMBIAN) + if (!isEmbedded && q->windowType() == Qt::Popup) + qApp->d_func()->openPopup(q); +#endif + + // send the show event before showing the window + QShowEvent showEvent; + QApplication::sendEvent(q, &showEvent); + + if (!isEmbedded && q->isModal() && q->isWindow()) + // QApplicationPrivate::enterModal *before* show, otherwise the initial + // stacking might be wrong + QApplicationPrivate::enterModal(q); + + + show_sys(); + +#if !defined(Q_WS_WIN) && !defined(Q_WS_MAC) && !defined(Q_OS_SYMBIAN) + if (!isEmbedded && q->windowType() == Qt::Popup) + qApp->d_func()->openPopup(q); +#endif + +#ifndef QT_NO_ACCESSIBILITY + if (q->windowType() != Qt::ToolTip) // Tooltips are read aloud twice in MS narrator. + QAccessible::updateAccessibility(q, 0, QAccessible::ObjectShow); +#endif + + if (QApplicationPrivate::hidden_focus_widget == q) { + QApplicationPrivate::hidden_focus_widget = 0; + q->setFocus(Qt::OtherFocusReason); + } + + // Process events when showing a Qt::SplashScreen widget before the event loop + // is spinnning; otherwise it might not show up on particular platforms. + // This makes QSplashScreen behave the same on all platforms. + if (!qApp->d_func()->in_exec && q->windowType() == Qt::SplashScreen) + QApplication::processEvents(); + + data.in_show = false; // reset qws optimization +} + +/*! \fn void QWidget::hide() + + Hides the widget. This function is equivalent to + setVisible(false). + + + \note If you are working with QDialog or its subclasses and you invoke + the show() function after this function, the dialog will be displayed in + its original position. + + \sa hideEvent(), isHidden(), show(), setVisible(), isVisible(), close() +*/ + +/*!\internal + */ +void QWidgetPrivate::hide_helper() +{ + Q_Q(QWidget); + + bool isEmbedded = false; +#if !defined QT_NO_GRAPHICSVIEW + isEmbedded = q->isWindow() && nearestGraphicsProxyWidget(q->parentWidget()) != 0; +#else + Q_UNUSED(isEmbedded); +#endif + + if (!isEmbedded && (q->windowType() == Qt::Popup)) + qApp->d_func()->closePopup(q); + + // Move test modal here. Otherwise, a modal dialog could get + // destroyed and we lose all access to its parent because we haven't + // left modality. (Eg. modal Progress Dialog) + if (!isEmbedded && q->isModal() && q->isWindow()) + QApplicationPrivate::leaveModal(q); + +#if defined(Q_WS_WIN) + if (q->isWindow() && !(q->windowType() == Qt::Popup) && q->parentWidget() + && !q->parentWidget()->isHidden() && q->isActiveWindow()) + q->parentWidget()->activateWindow(); // Activate parent +#endif + + q->setAttribute(Qt::WA_Mapped, false); + hide_sys(); + + bool wasVisible = q->testAttribute(Qt::WA_WState_Visible); + + if (wasVisible) { + q->setAttribute(Qt::WA_WState_Visible, false); + + } + + QHideEvent hideEvent; + QApplication::sendEvent(q, &hideEvent); + hideChildren(false); + + // next bit tries to move the focus if the focus widget is now + // hidden. + if (wasVisible) { +#if defined(Q_WS_WIN) || defined(Q_WS_X11) || defined (Q_WS_QWS) + qApp->d_func()->sendSyntheticEnterLeave(q); +#endif + + QWidget *fw = QApplication::focusWidget(); + while (fw && !fw->isWindow()) { + if (fw == q) { + q->focusNextPrevChild(true); + break; + } + fw = fw->parentWidget(); + } + } + + if (QWidgetBackingStore *bs = maybeBackingStore()) + bs->removeDirtyWidget(q); + +#ifndef QT_NO_ACCESSIBILITY + if (wasVisible) + QAccessible::updateAccessibility(q, 0, QAccessible::ObjectHide); +#endif +} + +/*! + \fn bool QWidget::isHidden() const + + Returns true if the widget is hidden, otherwise returns false. + + A hidden widget will only become visible when show() is called on + it. It will not be automatically shown when the parent is shown. + + To check visiblity, use !isVisible() instead (notice the exclamation mark). + + isHidden() implies !isVisible(), but a widget can be not visible + and not hidden at the same time. This is the case for widgets that are children of + widgets that are not visible. + + + Widgets are hidden if: + \list + \o they were created as independent windows, + \o they were created as children of visible widgets, + \o hide() or setVisible(false) was called. + \endlist +*/ + + +void QWidget::setVisible(bool visible) +{ + if (visible) { // show + if (testAttribute(Qt::WA_WState_ExplicitShowHide) && !testAttribute(Qt::WA_WState_Hidden)) + return; + + Q_D(QWidget); + + // Designer uses a trick to make grabWidget work without showing + if (!isWindow() && parentWidget() && parentWidget()->isVisible() + && !parentWidget()->testAttribute(Qt::WA_WState_Created)) + parentWidget()->window()->d_func()->createRecursively(); + + //we have to at least create toplevels before applyX11SpecificCommandLineArguments + //but not children of non-visible parents + QWidget *pw = parentWidget(); + if (!testAttribute(Qt::WA_WState_Created) + && (isWindow() || pw->testAttribute(Qt::WA_WState_Created))) { + create(); + } + +#if defined(Q_WS_X11) + if (windowType() == Qt::Window) + QApplicationPrivate::applyX11SpecificCommandLineArguments(this); +#elif defined(Q_WS_QWS) + if (windowType() == Qt::Window) + QApplicationPrivate::applyQWSSpecificCommandLineArguments(this); +#endif + + bool wasResized = testAttribute(Qt::WA_Resized); + Qt::WindowStates initialWindowState = windowState(); + + // polish if necessary + ensurePolished(); + + // remember that show was called explicitly + setAttribute(Qt::WA_WState_ExplicitShowHide); + // whether we need to inform the parent widget immediately + bool needUpdateGeometry = !isWindow() && testAttribute(Qt::WA_WState_Hidden); + // we are no longer hidden + setAttribute(Qt::WA_WState_Hidden, false); + + if (needUpdateGeometry) + d->updateGeometry_helper(true); + +#ifdef QT3_SUPPORT + QApplication::sendPostedEvents(this, QEvent::ChildInserted); +#endif + // activate our layout before we and our children become visible + if (d->layout) + d->layout->activate(); + + if (!isWindow()) { + QWidget *parent = parentWidget(); + while (parent && parent->isVisible() && parent->d_func()->layout && !parent->data->in_show) { + parent->d_func()->layout->activate(); + if (parent->isWindow()) + break; + parent = parent->parentWidget(); + } + if (parent && !d->getOpaqueRegion().isEmpty()) + parent->d_func()->setDirtyOpaqueRegion(); + } + + // adjust size if necessary + if (!wasResized + && (isWindow() || !parentWidget()->d_func()->layout)) { + if (isWindow()) { + adjustSize(); + if (windowState() != initialWindowState) + setWindowState(initialWindowState); + } else { + adjustSize(); + } + setAttribute(Qt::WA_Resized, false); + } + + setAttribute(Qt::WA_KeyboardFocusChange, false); + + if (isWindow() || parentWidget()->isVisible()) { + // remove posted quit events when showing a new window + QCoreApplication::removePostedEvents(qApp, QEvent::Quit); + + d->show_helper(); + +#if defined(Q_WS_WIN) || defined(Q_WS_X11) || defined (Q_WS_QWS) + qApp->d_func()->sendSyntheticEnterLeave(this); +#endif + } + + QEvent showToParentEvent(QEvent::ShowToParent); + QApplication::sendEvent(this, &showToParentEvent); + } else { // hide + if (testAttribute(Qt::WA_WState_ExplicitShowHide) && testAttribute(Qt::WA_WState_Hidden)) + return; +#if defined(Q_WS_WIN) + // reset WS_DISABLED style in a Blocked window + if(isWindow() && testAttribute(Qt::WA_WState_Created) + && QApplicationPrivate::isBlockedByModal(this)) + { + LONG dwStyle = GetWindowLong(winId(), GWL_STYLE); + dwStyle &= ~WS_DISABLED; + SetWindowLong(winId(), GWL_STYLE, dwStyle); + } +#endif + if (QApplicationPrivate::hidden_focus_widget == this) + QApplicationPrivate::hidden_focus_widget = 0; + + Q_D(QWidget); + + // hw: The test on getOpaqueRegion() needs to be more intelligent + // currently it doesn't work if the widget is hidden (the region will + // be clipped). The real check should be testing the cached region + // (and dirty flag) directly. + if (!isWindow() && parentWidget()) // && !d->getOpaqueRegion().isEmpty()) + parentWidget()->d_func()->setDirtyOpaqueRegion(); + + setAttribute(Qt::WA_WState_Hidden); + setAttribute(Qt::WA_WState_ExplicitShowHide); + if (testAttribute(Qt::WA_WState_Created)) + d->hide_helper(); + + // invalidate layout similar to updateGeometry() + if (!isWindow() && parentWidget()) { + if (parentWidget()->d_func()->layout) + parentWidget()->d_func()->layout->invalidate(); + else if (parentWidget()->isVisible()) + QApplication::postEvent(parentWidget(), new QEvent(QEvent::LayoutRequest)); + } + + QEvent hideToParentEvent(QEvent::HideToParent); + QApplication::sendEvent(this, &hideToParentEvent); + } +} + +/*!\fn void QWidget::setHidden(bool hidden) + + Convenience function, equivalent to setVisible(!\a hidden). +*/ + +/*!\fn void QWidget::setShown(bool shown) + + Use setVisible(\a shown) instead. +*/ + + +void QWidgetPrivate::_q_showIfNotHidden() +{ + Q_Q(QWidget); + if ( !(q->isHidden() && q->testAttribute(Qt::WA_WState_ExplicitShowHide)) ) + q->setVisible(true); +} + +void QWidgetPrivate::showChildren(bool spontaneous) +{ + QList childList = children; + for (int i = 0; i < childList.size(); ++i) { + QWidget *widget = qobject_cast(childList.at(i)); + if (!widget + || widget->isWindow() + || widget->testAttribute(Qt::WA_WState_Hidden)) + continue; + if (spontaneous) { + widget->setAttribute(Qt::WA_Mapped); + widget->d_func()->showChildren(true); + QShowEvent e; + QApplication::sendSpontaneousEvent(widget, &e); + } else { + if (widget->testAttribute(Qt::WA_WState_ExplicitShowHide)) + widget->d_func()->show_recursive(); + else + widget->show(); + } + } +} + +void QWidgetPrivate::hideChildren(bool spontaneous) +{ + QList childList = children; + for (int i = 0; i < childList.size(); ++i) { + QWidget *widget = qobject_cast(childList.at(i)); + if (!widget || widget->isWindow() || widget->testAttribute(Qt::WA_WState_Hidden)) + continue; + if (spontaneous) + widget->setAttribute(Qt::WA_Mapped, false); + else + widget->setAttribute(Qt::WA_WState_Visible, false); + widget->d_func()->hideChildren(spontaneous); + QHideEvent e; + if (spontaneous) { + QApplication::sendSpontaneousEvent(widget, &e); + } else { + QApplication::sendEvent(widget, &e); + if (widget->internalWinId() + && widget->testAttribute(Qt::WA_DontCreateNativeAncestors)) { + // hide_sys() on an ancestor won't have any affect on this + // widget, so it needs an explicit hide_sys() of its own + widget->d_func()->hide_sys(); + } + } +#if defined(Q_WS_WIN) || defined(Q_WS_X11) || defined (Q_WS_QWS) + qApp->d_func()->sendSyntheticEnterLeave(widget); +#endif +#ifndef QT_NO_ACCESSIBILITY + if (!spontaneous) + QAccessible::updateAccessibility(widget, 0, QAccessible::ObjectHide); +#endif + } +} + +bool QWidgetPrivate::close_helper(CloseMode mode) +{ + if (data.is_closing) + return true; + + Q_Q(QWidget); + data.is_closing = 1; + + QPointer that = q; + QPointer parentWidget = q->parentWidget(); + +#ifdef QT3_SUPPORT + bool isMain = (QApplicationPrivate::main_widget == q); +#endif + bool quitOnClose = q->testAttribute(Qt::WA_QuitOnClose); + if (mode != CloseNoEvent) { + QCloseEvent e; + if (mode == CloseWithSpontaneousEvent) + QApplication::sendSpontaneousEvent(q, &e); + else + QApplication::sendEvent(q, &e); + if (!that.isNull() && !e.isAccepted()) { + data.is_closing = 0; + return false; + } + } + + if (!that.isNull() && !q->isHidden()) + q->hide(); + +#ifdef QT3_SUPPORT + if (isMain) + QApplication::quit(); +#endif + // Attempt to close the application only if this widget has the + // WA_QuitOnClose flag set set and has a non-visible parent + quitOnClose = quitOnClose && (parentWidget.isNull() || !parentWidget->isVisible() || parentWidget->testAttribute(Qt::WA_DontShowOnScreen)); + + if (quitOnClose) { + // If there is no non-withdrawn primary window left (except + // the ones without QuitOnClose or with WA_DontShowOnScreen), + // we emit the lastWindowClosed signal + QWidgetList list = QApplication::topLevelWidgets(); + bool lastWindowClosed = true; + for (int i = 0; i < list.size(); ++i) { + QWidget *w = list.at(i); + if ((w->isVisible() && !w->testAttribute(Qt::WA_DontShowOnScreen)) + && !w->parentWidget() && w->testAttribute(Qt::WA_QuitOnClose)) { + lastWindowClosed = false; + break; + } + } + if (lastWindowClosed) + QApplicationPrivate::emitLastWindowClosed(); + } + + if (!that.isNull()) { + data.is_closing = 0; + if (q->testAttribute(Qt::WA_DeleteOnClose)) { + q->setAttribute(Qt::WA_DeleteOnClose, false); + q->deleteLater(); + } + } + return true; +} + + +/*! + Closes this widget. Returns true if the widget was closed; + otherwise returns false. + + First it sends the widget a QCloseEvent. The widget is \link + hide() hidden\endlink if it \link QCloseEvent::accept() + accepts\endlink the close event. If it \link QCloseEvent::ignore() + ignores\endlink the event, nothing happens. The default + implementation of QWidget::closeEvent() accepts the close event. + + If the widget has the Qt::WA_DeleteOnClose flag, the widget + is also deleted. A close events is delivered to the widget no + matter if the widget is visible or not. + + The \l QApplication::lastWindowClosed() signal is emitted when the + last visible primary window (i.e. window with no parent) with the + Qt::WA_QuitOnClose attribute set is closed. By default this + attribute is set for all widgets except transient windows such as + splash screens, tool windows, and popup menus. + +*/ + +bool QWidget::close() +{ + return d_func()->close_helper(QWidgetPrivate::CloseWithEvent); +} + +/*! + \property QWidget::visible + \brief whether the widget is visible + + Calling setVisible(true) or show() sets the widget to visible + status if all its parent widgets up to the window are visible. If + an ancestor is not visible, the widget won't become visible until + all its ancestors are shown. If its size or position has changed, + Qt guarantees that a widget gets move and resize events just + before it is shown. If the widget has not been resized yet, Qt + will adjust the widget's size to a useful default using + adjustSize(). + + Calling setVisible(false) or hide() hides a widget explicitly. An + explicitly hidden widget will never become visible, even if all + its ancestors become visible, unless you show it. + + A widget receives show and hide events when its visibility status + changes. Between a hide and a show event, there is no need to + waste CPU cycles preparing or displaying information to the user. + A video application, for example, might simply stop generating new + frames. + + A widget that happens to be obscured by other windows on the + screen is considered to be visible. The same applies to iconified + windows and windows that exist on another virtual + desktop (on platforms that support this concept). A widget + receives spontaneous show and hide events when its mapping status + is changed by the window system, e.g. a spontaneous hide event + when the user minimizes the window, and a spontaneous show event + when the window is restored again. + + You almost never have to reimplement the setVisible() function. If + you need to change some settings before a widget is shown, use + showEvent() instead. If you need to do some delayed initialization + use the Polish event delivered to the event() function. + + \sa show(), hide(), isHidden(), isVisibleTo(), isMinimized(), + showEvent(), hideEvent() +*/ + + +/*! + Returns true if this widget would become visible if \a ancestor is + shown; otherwise returns false. + + The true case occurs if neither the widget itself nor any parent + up to but excluding \a ancestor has been explicitly hidden. + + This function will still return true if the widget is obscured by + other windows on the screen, but could be physically visible if it + or they were to be moved. + + isVisibleTo(0) is identical to isVisible(). + + \sa show() hide() isVisible() +*/ + +bool QWidget::isVisibleTo(QWidget* ancestor) const +{ + if (!ancestor) + return isVisible(); + const QWidget * w = this; + while (!w->isHidden() + && !w->isWindow() + && w->parentWidget() + && w->parentWidget() != ancestor) + w = w->parentWidget(); + return !w->isHidden(); +} + +#ifdef QT3_SUPPORT +/*! + Use visibleRegion() instead. +*/ +QRect QWidget::visibleRect() const +{ + return d_func()->clipRect(); +} +#endif + +/*! + Returns the unobscured region where paint events can occur. + + For visible widgets, this is an approximation of the area not + covered by other widgets; otherwise, this is an empty region. + + The repaint() function calls this function if necessary, so in + general you do not need to call it. + +*/ +QRegion QWidget::visibleRegion() const +{ + Q_D(const QWidget); + + QRect clipRect = d->clipRect(); + if (clipRect.isEmpty()) + return QRegion(); + QRegion r(clipRect); + d->subtractOpaqueChildren(r, clipRect); + d->subtractOpaqueSiblings(r); +#ifdef Q_WS_QWS + const QWSWindowSurface *surface = static_cast(windowSurface()); + if (surface) { + const QPoint offset = mapTo(surface->window(), QPoint()); + r &= surface->clipRegion().translated(-offset); + } +#endif + return r; +} + + +QSize QWidgetPrivate::adjustedSize() const +{ + Q_Q(const QWidget); + + QSize s = q->sizeHint(); + + if (q->isWindow()) { + Qt::Orientations exp; + if (layout) { + if (layout->hasHeightForWidth()) + s.setHeight(layout->totalHeightForWidth(s.width())); + exp = layout->expandingDirections(); + } else + { + if (q->sizePolicy().hasHeightForWidth()) + s.setHeight(q->heightForWidth(s.width())); + exp = q->sizePolicy().expandingDirections(); + } + if (exp & Qt::Horizontal) + s.setWidth(qMax(s.width(), 200)); + if (exp & Qt::Vertical) + s.setHeight(qMax(s.height(), 100)); +#if defined(Q_WS_X11) + QRect screen = QApplication::desktop()->screenGeometry(q->x11Info().screen()); +#else // all others + QRect screen = QApplication::desktop()->screenGeometry(q->pos()); +#endif +#if defined (Q_WS_WINCE) || defined (Q_OS_SYMBIAN) + s.setWidth(qMin(s.width(), screen.width())); + s.setHeight(qMin(s.height(), screen.height())); +#else + s.setWidth(qMin(s.width(), screen.width()*2/3)); + s.setHeight(qMin(s.height(), screen.height()*2/3)); +#endif + if (QTLWExtra *extra = maybeTopData()) + extra->sizeAdjusted = true; + } + + if (!s.isValid()) { + QRect r = q->childrenRect(); // get children rectangle + if (r.isNull()) + return s; + s = r.size() + QSize(2 * r.x(), 2 * r.y()); + } + + return s; +} + +/*! + Adjusts the size of the widget to fit its contents. + + This function uses sizeHint() if it is valid, i.e., the size hint's width + and height are \>= 0. Otherwise, it sets the size to the children + rectangle that covers all child widgets (the union of all child widget + rectangles). + + For windows, the screen size is also taken into account. If the sizeHint() + is less than (200, 100) and the size policy is \l{QSizePolicy::Expanding} + {expanding}, the window will be at least (200, 100). The maximum size of + a window is 2/3 of the screen's width and height. + + \sa sizeHint(), childrenRect() +*/ + +void QWidget::adjustSize() +{ + Q_D(QWidget); + ensurePolished(); + QSize s = d->adjustedSize(); + + if (d->layout) + d->layout->activate(); + + if (s.isValid()) + resize(s); +} + + +/*! + \property QWidget::sizeHint + \brief the recommended size for the widget + + If the value of this property is an invalid size, no size is + recommended. + + The default implementation of sizeHint() returns an invalid size + if there is no layout for this widget, and returns the layout's + preferred size otherwise. + + \sa QSize::isValid(), minimumSizeHint(), sizePolicy(), + setMinimumSize(), updateGeometry() +*/ + +QSize QWidget::sizeHint() const +{ + Q_D(const QWidget); + if (d->layout) + return d->layout->totalSizeHint(); + return QSize(-1, -1); +} + +/*! + \property QWidget::minimumSizeHint + \brief the recommended minimum size for the widget + + If the value of this property is an invalid size, no minimum size + is recommended. + + The default implementation of minimumSizeHint() returns an invalid + size if there is no layout for this widget, and returns the + layout's minimum size otherwise. Most built-in widgets reimplement + minimumSizeHint(). + + \l QLayout will never resize a widget to a size smaller than the + minimum size hint unless minimumSize() is set or the size policy is + set to QSizePolicy::Ignore. If minimumSize() is set, the minimum + size hint will be ignored. + + \sa QSize::isValid(), resize(), setMinimumSize(), sizePolicy() +*/ +QSize QWidget::minimumSizeHint() const +{ + Q_D(const QWidget); + if (d->layout) + return d->layout->totalMinimumSize(); + return QSize(-1, -1); +} + + +/*! + \fn QWidget *QWidget::parentWidget() const + + Returns the parent of this widget, or 0 if it does not have any + parent widget. +*/ + + +/*! + Returns true if this widget is a parent, (or grandparent and so on + to any level), of the given \a child, and both widgets are within + the same window; otherwise returns false. +*/ + +bool QWidget::isAncestorOf(const QWidget *child) const +{ + while (child) { + if (child == this) + return true; + if (child->isWindow()) + return false; + child = child->parentWidget(); + } + return false; +} + +#if defined(Q_WS_WIN) +inline void setDisabledStyle(QWidget *w, bool setStyle) +{ + // set/reset WS_DISABLED style. + if(w && w->isWindow() && w->isVisible() && w->isEnabled()) { + LONG dwStyle = GetWindowLong(w->winId(), GWL_STYLE); + if (setStyle) + dwStyle |= WS_DISABLED; + else + dwStyle &= ~WS_DISABLED; + SetWindowLong(w->winId(), GWL_STYLE, dwStyle); + // we might need to repaint in some situations (eg. menu) + w->repaint(); + } +} +#endif + +/***************************************************************************** + QWidget event handling + *****************************************************************************/ + +/*! + This is the main event handler; it handles event \a event. You can + reimplement this function in a subclass, but we recommend using + one of the specialized event handlers instead. + + Key press and release events are treated differently from other + events. event() checks for Tab and Shift+Tab and tries to move the + focus appropriately. If there is no widget to move the focus to + (or the key press is not Tab or Shift+Tab), event() calls + keyPressEvent(). + + Mouse and tablet event handling is also slightly special: only + when the widget is \l enabled, event() will call the specialized + handlers such as mousePressEvent(); otherwise it will discard the + event. + + This function returns true if the event was recognized, otherwise + it returns false. If the recognized event was accepted (see \l + QEvent::accepted), any further processing such as event + propagation to the parent widget stops. + + \sa closeEvent(), focusInEvent(), focusOutEvent(), enterEvent(), + keyPressEvent(), keyReleaseEvent(), leaveEvent(), + mouseDoubleClickEvent(), mouseMoveEvent(), mousePressEvent(), + mouseReleaseEvent(), moveEvent(), paintEvent(), resizeEvent(), + QObject::event(), QObject::timerEvent() +*/ + +bool QWidget::event(QEvent *event) +{ + Q_D(QWidget); + + // ignore mouse events when disabled + if (!isEnabled()) { + switch(event->type()) { + case QEvent::TabletPress: + case QEvent::TabletRelease: + case QEvent::TabletMove: + case QEvent::MouseButtonPress: + case QEvent::MouseButtonRelease: + case QEvent::MouseButtonDblClick: + case QEvent::MouseMove: + case QEvent::TouchBegin: + case QEvent::TouchUpdate: + case QEvent::TouchEnd: + case QEvent::ContextMenu: +#ifndef QT_NO_WHEELEVENT + case QEvent::Wheel: +#endif + return false; + default: + break; + } + } + switch (event->type()) { + case QEvent::MouseMove: + mouseMoveEvent((QMouseEvent*)event); + break; + + case QEvent::MouseButtonPress: + // Don't reset input context here. Whether reset or not is + // a responsibility of input method. reset() will be + // called by mouseHandler() of input method if necessary + // via mousePressEvent() of text widgets. +#if 0 + resetInputContext(); +#endif + mousePressEvent((QMouseEvent*)event); + break; + + case QEvent::MouseButtonRelease: + mouseReleaseEvent((QMouseEvent*)event); + break; + + case QEvent::MouseButtonDblClick: + mouseDoubleClickEvent((QMouseEvent*)event); + break; +#ifndef QT_NO_WHEELEVENT + case QEvent::Wheel: + wheelEvent((QWheelEvent*)event); + break; +#endif +#ifndef QT_NO_TABLETEVENT + case QEvent::TabletMove: + case QEvent::TabletPress: + case QEvent::TabletRelease: + tabletEvent((QTabletEvent*)event); + break; +#endif +#ifdef QT3_SUPPORT + case QEvent::Accel: + event->ignore(); + return false; +#endif + case QEvent::KeyPress: { + QKeyEvent *k = (QKeyEvent *)event; + bool res = false; + if (!(k->modifiers() & (Qt::ControlModifier | Qt::AltModifier))) { //### Add MetaModifier? + if (k->key() == Qt::Key_Backtab + || (k->key() == Qt::Key_Tab && (k->modifiers() & Qt::ShiftModifier))) + res = focusNextPrevChild(false); + else if (k->key() == Qt::Key_Tab) + res = focusNextPrevChild(true); + if (res) + break; + } + keyPressEvent(k); +#ifdef QT_KEYPAD_NAVIGATION + if (!k->isAccepted() && QApplication::keypadNavigationEnabled() + && !(k->modifiers() & (Qt::ControlModifier | Qt::AltModifier | Qt::ShiftModifier))) { + if (QApplication::navigationMode() == Qt::NavigationModeKeypadTabOrder) { + if (k->key() == Qt::Key_Up) + res = focusNextPrevChild(false); + else if (k->key() == Qt::Key_Down) + res = focusNextPrevChild(true); + } else if (QApplication::navigationMode() == Qt::NavigationModeKeypadDirectional) { + if (k->key() == Qt::Key_Up) + res = QWidgetPrivate::navigateToDirection(QWidgetPrivate::DirectionNorth); + else if (k->key() == Qt::Key_Right) + res = QWidgetPrivate::navigateToDirection(QWidgetPrivate::DirectionEast); + else if (k->key() == Qt::Key_Down) + res = QWidgetPrivate::navigateToDirection(QWidgetPrivate::DirectionSouth); + else if (k->key() == Qt::Key_Left) + res = QWidgetPrivate::navigateToDirection(QWidgetPrivate::DirectionWest); + } + if (res) { + k->accept(); + break; + } + } +#endif +#ifndef QT_NO_WHATSTHIS + if (!k->isAccepted() + && k->modifiers() & Qt::ShiftModifier && k->key() == Qt::Key_F1 + && d->whatsThis.size()) { + QWhatsThis::showText(mapToGlobal(inputMethodQuery(Qt::ImMicroFocus).toRect().center()), d->whatsThis, this); + k->accept(); + } +#endif + } + break; + + case QEvent::KeyRelease: + keyReleaseEvent((QKeyEvent*)event); + // fall through + case QEvent::ShortcutOverride: + break; + + case QEvent::InputMethod: + inputMethodEvent((QInputMethodEvent *) event); + break; + + case QEvent::PolishRequest: + ensurePolished(); + break; + + case QEvent::Polish: { + style()->polish(this); + setAttribute(Qt::WA_WState_Polished); + if (!QApplication::font(this).isCopyOf(QApplication::font())) + d->resolveFont(); + if (!QApplication::palette(this).isCopyOf(QApplication::palette())) + d->resolvePalette(); +#ifdef QT3_SUPPORT + if(d->sendChildEvents) + QApplication::sendPostedEvents(this, QEvent::ChildInserted); +#endif + } + break; + + case QEvent::ApplicationWindowIconChange: + if (isWindow() && !testAttribute(Qt::WA_SetWindowIcon)) { + d->setWindowIcon_sys(); + d->setWindowIcon_helper(); + } + break; + case QEvent::FocusIn: +#ifdef QT_SOFTKEYS_ENABLED + QSoftKeyManager::updateSoftKeys(); +#endif + focusInEvent((QFocusEvent*)event); + break; + + case QEvent::FocusOut: + focusOutEvent((QFocusEvent*)event); + break; + + case QEvent::Enter: +#ifndef QT_NO_STATUSTIP + if (d->statusTip.size()) { + QStatusTipEvent tip(d->statusTip); + QApplication::sendEvent(const_cast(this), &tip); + } +#endif + enterEvent(event); + break; + + case QEvent::Leave: +#ifndef QT_NO_STATUSTIP + if (d->statusTip.size()) { + QString empty; + QStatusTipEvent tip(empty); + QApplication::sendEvent(const_cast(this), &tip); + } +#endif + leaveEvent(event); + break; + + case QEvent::HoverEnter: + case QEvent::HoverLeave: + update(); + break; + + case QEvent::Paint: + // At this point the event has to be delivered, regardless + // whether the widget isVisible() or not because it + // already went through the filters + paintEvent((QPaintEvent*)event); + break; + + case QEvent::Move: + moveEvent((QMoveEvent*)event); + break; + + case QEvent::Resize: + resizeEvent((QResizeEvent*)event); + break; + + case QEvent::Close: + closeEvent((QCloseEvent *)event); + break; + +#ifndef QT_NO_CONTEXTMENU + case QEvent::ContextMenu: + switch (data->context_menu_policy) { + case Qt::PreventContextMenu: + break; + case Qt::DefaultContextMenu: + contextMenuEvent(static_cast(event)); + break; + case Qt::CustomContextMenu: + emit customContextMenuRequested(static_cast(event)->pos()); + break; +#ifndef QT_NO_MENU + case Qt::ActionsContextMenu: + if (d->actions.count()) { + QMenu::exec(d->actions, static_cast(event)->globalPos(), + 0, this); + break; + } + // fall through +#endif + default: + event->ignore(); + break; + } + break; +#endif // QT_NO_CONTEXTMENU + +#ifndef QT_NO_DRAGANDDROP + case QEvent::Drop: + dropEvent((QDropEvent*) event); + break; + + case QEvent::DragEnter: + dragEnterEvent((QDragEnterEvent*) event); + break; + + case QEvent::DragMove: + dragMoveEvent((QDragMoveEvent*) event); + break; + + case QEvent::DragLeave: + dragLeaveEvent((QDragLeaveEvent*) event); + break; +#endif + + case QEvent::Show: + showEvent((QShowEvent*) event); + break; + + case QEvent::Hide: + hideEvent((QHideEvent*) event); + break; + + case QEvent::ShowWindowRequest: + if (!isHidden()) + d->show_sys(); + break; + + case QEvent::ApplicationFontChange: + d->resolveFont(); + break; + case QEvent::ApplicationPaletteChange: + if (!(windowType() == Qt::Desktop)) + d->resolvePalette(); + break; + + case QEvent::ToolBarChange: + case QEvent::ActivationChange: + case QEvent::EnabledChange: + case QEvent::FontChange: + case QEvent::StyleChange: + case QEvent::PaletteChange: + case QEvent::WindowTitleChange: + case QEvent::IconTextChange: + case QEvent::ModifiedChange: + case QEvent::MouseTrackingChange: + case QEvent::ParentChange: + case QEvent::WindowStateChange: + case QEvent::LocaleChange: + case QEvent::MacSizeChange: + case QEvent::ContentsRectChange: + changeEvent(event); + break; + + case QEvent::WindowActivate: + case QEvent::WindowDeactivate: { +#ifdef QT3_SUPPORT + windowActivationChange(event->type() != QEvent::WindowActivate); +#endif + if (isVisible() && !palette().isEqual(QPalette::Active, QPalette::Inactive)) + update(); + QList childList = d->children; + for (int i = 0; i < childList.size(); ++i) { + QWidget *w = qobject_cast(childList.at(i)); + if (w && w->isVisible() && !w->isWindow()) + QApplication::sendEvent(w, event); + } + +#ifdef QT_SOFTKEYS_ENABLED + if (isWindow() && isActiveWindow()) + QSoftKeyManager::updateSoftKeys(); +#endif + + break; } + + case QEvent::LanguageChange: +#ifdef QT3_SUPPORT + languageChange(); +#endif + changeEvent(event); + { + QList childList = d->children; + for (int i = 0; i < childList.size(); ++i) { + QObject *o = childList.at(i); + QApplication::sendEvent(o, event); + } + } + update(); + break; + + case QEvent::ApplicationLayoutDirectionChange: + d->resolveLayoutDirection(); + break; + + case QEvent::LayoutDirectionChange: + if (d->layout) + d->layout->invalidate(); + update(); + changeEvent(event); + break; + case QEvent::UpdateRequest: + d->syncBackingStore(); + break; + case QEvent::UpdateLater: + update(static_cast(event)->region()); + break; + + case QEvent::WindowBlocked: + case QEvent::WindowUnblocked: + { + QList childList = d->children; + for (int i = 0; i < childList.size(); ++i) { + QObject *o = childList.at(i); + if (o != QApplication::activeModalWidget()) { + if (qobject_cast(o) && static_cast(o)->isWindow()) { + // do not forward the event to child windows, + // QApplication does this for us + continue; + } + QApplication::sendEvent(o, event); + } + } +#if defined(Q_WS_WIN) + setDisabledStyle(this, (event->type() == QEvent::WindowBlocked)); +#endif + } + break; +#ifndef QT_NO_TOOLTIP + case QEvent::ToolTip: + if (!d->toolTip.isEmpty()) + QToolTip::showText(static_cast(event)->globalPos(), d->toolTip, this); + else + event->ignore(); + break; +#endif +#ifndef QT_NO_WHATSTHIS + case QEvent::WhatsThis: + if (d->whatsThis.size()) + QWhatsThis::showText(static_cast(event)->globalPos(), d->whatsThis, this); + else + event->ignore(); + break; + case QEvent::QueryWhatsThis: + if (d->whatsThis.isEmpty()) + event->ignore(); + break; +#endif +#ifndef QT_NO_ACCESSIBILITY + case QEvent::AccessibilityDescription: + case QEvent::AccessibilityHelp: { + QAccessibleEvent *ev = static_cast(event); + if (ev->child()) + return false; + switch (ev->type()) { +#ifndef QT_NO_TOOLTIP + case QEvent::AccessibilityDescription: + ev->setValue(d->toolTip); + break; +#endif +#ifndef QT_NO_WHATSTHIS + case QEvent::AccessibilityHelp: + ev->setValue(d->whatsThis); + break; +#endif + default: + return false; + } + break; } +#endif + case QEvent::EmbeddingControl: + d->topData()->frameStrut.setCoords(0 ,0, 0, 0); + data->fstrut_dirty = false; +#if defined(Q_WS_WIN) || defined(Q_WS_X11) + d->topData()->embedded = 1; +#endif + break; +#ifndef QT_NO_ACTION + case QEvent::ActionAdded: + case QEvent::ActionRemoved: + case QEvent::ActionChanged: +#ifdef QT_SOFTKEYS_ENABLED + QSoftKeyManager::updateSoftKeys(); +#endif + actionEvent((QActionEvent*)event); + break; +#endif + + case QEvent::KeyboardLayoutChange: + { + changeEvent(event); + + // inform children of the change + QList childList = d->children; + for (int i = 0; i < childList.size(); ++i) { + QWidget *w = qobject_cast(childList.at(i)); + if (w && w->isVisible() && !w->isWindow()) + QApplication::sendEvent(w, event); + } + break; + } +#ifdef Q_WS_MAC + case QEvent::MacGLWindowChange: + d->needWindowChange = false; + break; +#endif + case QEvent::TouchBegin: + case QEvent::TouchUpdate: + case QEvent::TouchEnd: + { + QTouchEvent *touchEvent = static_cast(event); + const QTouchEvent::TouchPoint &touchPoint = touchEvent->touchPoints().first(); + if (touchPoint.isPrimary()) + break; + + // fake a mouse event! + QEvent::Type eventType = QEvent::None; + switch (touchEvent->type()) { + case QEvent::TouchBegin: + eventType = QEvent::MouseButtonPress; + break; + case QEvent::TouchUpdate: + eventType = QEvent::MouseMove; + break; + case QEvent::TouchEnd: + eventType = QEvent::MouseButtonRelease; + break; + default: + Q_ASSERT(!true); + break; + } + if (eventType == QEvent::None) + break; + + QMouseEvent mouseEvent(eventType, + touchPoint.pos().toPoint(), + touchPoint.screenPos().toPoint(), + Qt::LeftButton, + Qt::LeftButton, + touchEvent->modifiers()); + (void) QApplication::sendEvent(this, &mouseEvent); + break; + } + case QEvent::Gesture: + event->ignore(); + break; +#ifndef QT_NO_PROPERTIES + case QEvent::DynamicPropertyChange: { + const QByteArray &propName = static_cast(event)->propertyName(); + if (!qstrncmp(propName, "_q_customDpi", 12) && propName.length() == 13) { + uint value = property(propName.constData()).toUInt(); + if (!d->extra) + d->createExtra(); + const char axis = propName.at(12); + if (axis == 'X') + d->extra->customDpiX = value; + else if (axis == 'Y') + d->extra->customDpiY = value; + d->updateFont(d->data.fnt); + } + // fall through + } +#endif + default: + return QObject::event(event); + } + return true; +} + +/*! + This event handler can be reimplemented to handle state changes. + + The state being changed in this event can be retrieved through event \a + event. + + Change events include: QEvent::ToolBarChange, + QEvent::ActivationChange, QEvent::EnabledChange, QEvent::FontChange, + QEvent::StyleChange, QEvent::PaletteChange, + QEvent::WindowTitleChange, QEvent::IconTextChange, + QEvent::ModifiedChange, QEvent::MouseTrackingChange, + QEvent::ParentChange, QEvent::WindowStateChange, + QEvent::LanguageChange, QEvent::LocaleChange, + QEvent::LayoutDirectionChange. + +*/ +void QWidget::changeEvent(QEvent * event) +{ + switch(event->type()) { + case QEvent::EnabledChange: + update(); +#ifndef QT_NO_ACCESSIBILITY + QAccessible::updateAccessibility(this, 0, QAccessible::StateChanged); +#endif + break; + + case QEvent::FontChange: + case QEvent::StyleChange: { + Q_D(QWidget); + update(); + updateGeometry(); + if (d->layout) + d->layout->invalidate(); +#ifdef Q_WS_QWS + if (isWindow()) + d->data.fstrut_dirty = true; +#endif + break; + } + + case QEvent::PaletteChange: + update(); + break; + +#ifdef Q_WS_MAC + case QEvent::MacSizeChange: + updateGeometry(); + break; + case QEvent::ToolTipChange: + case QEvent::MouseTrackingChange: + qt_mac_update_mouseTracking(this); + break; +#endif + + default: + break; + } +} + +/*! + This event handler, for event \a event, can be reimplemented in a + subclass to receive mouse move events for the widget. + + If mouse tracking is switched off, mouse move events only occur if + a mouse button is pressed while the mouse is being moved. If mouse + tracking is switched on, mouse move events occur even if no mouse + button is pressed. + + QMouseEvent::pos() reports the position of the mouse cursor, + relative to this widget. For press and release events, the + position is usually the same as the position of the last mouse + move event, but it might be different if the user's hand shakes. + This is a feature of the underlying window system, not Qt. + + If you want to show a tooltip immediately, while the mouse is + moving (e.g., to get the mouse coordinates with QMouseEvent::pos() + and show them as a tooltip), you must first enable mouse tracking + as described above. Then, to ensure that the tooltip is updated + immediately, you must call QToolTip::showText() instead of + setToolTip() in your implementation of mouseMoveEvent(). + + \sa setMouseTracking(), mousePressEvent(), mouseReleaseEvent(), + mouseDoubleClickEvent(), event(), QMouseEvent, {Scribble Example} +*/ + +void QWidget::mouseMoveEvent(QMouseEvent *event) +{ + event->ignore(); +} + +/*! + This event handler, for event \a event, can be reimplemented in a + subclass to receive mouse press events for the widget. + + If you create new widgets in the mousePressEvent() the + mouseReleaseEvent() may not end up where you expect, depending on + the underlying window system (or X11 window manager), the widgets' + location and maybe more. + + The default implementation implements the closing of popup widgets + when you click outside the window. For other widget types it does + nothing. + + \sa mouseReleaseEvent(), mouseDoubleClickEvent(), + mouseMoveEvent(), event(), QMouseEvent, {Scribble Example} +*/ + +void QWidget::mousePressEvent(QMouseEvent *event) +{ + event->ignore(); + if ((windowType() == Qt::Popup)) { + event->accept(); + QWidget* w; + while ((w = QApplication::activePopupWidget()) && w != this){ + w->close(); + if (QApplication::activePopupWidget() == w) // widget does not want to dissappear + w->hide(); // hide at least + } + if (!rect().contains(event->pos())){ + close(); + } + } +} + +/*! + This event handler, for event \a event, can be reimplemented in a + subclass to receive mouse release events for the widget. + + \sa mousePressEvent(), mouseDoubleClickEvent(), + mouseMoveEvent(), event(), QMouseEvent, {Scribble Example} +*/ + +void QWidget::mouseReleaseEvent(QMouseEvent *event) +{ + event->ignore(); +} + +/*! + This event handler, for event \a event, can be reimplemented in a + subclass to receive mouse double click events for the widget. + + The default implementation generates a normal mouse press event. + + \note The widget will also receive mouse press and mouse release + events in addition to the double click event. It is up to the + developer to ensure that the application interprets these events + correctly. + + \sa mousePressEvent(), mouseReleaseEvent() mouseMoveEvent(), + event(), QMouseEvent +*/ + +void QWidget::mouseDoubleClickEvent(QMouseEvent *event) +{ + mousePressEvent(event); // try mouse press event +} + +#ifndef QT_NO_WHEELEVENT +/*! + This event handler, for event \a event, can be reimplemented in a + subclass to receive wheel events for the widget. + + If you reimplement this handler, it is very important that you + \link QWheelEvent ignore()\endlink the event if you do not handle + it, so that the widget's parent can interpret it. + + The default implementation ignores the event. + + \sa QWheelEvent::ignore(), QWheelEvent::accept(), event(), + QWheelEvent +*/ + +void QWidget::wheelEvent(QWheelEvent *event) +{ + event->ignore(); +} +#endif // QT_NO_WHEELEVENT + +#ifndef QT_NO_TABLETEVENT +/*! + This event handler, for event \a event, can be reimplemented in a + subclass to receive tablet events for the widget. + + If you reimplement this handler, it is very important that you + \link QTabletEvent ignore()\endlink the event if you do not handle + it, so that the widget's parent can interpret it. + + The default implementation ignores the event. + + \sa QTabletEvent::ignore(), QTabletEvent::accept(), event(), + QTabletEvent +*/ + +void QWidget::tabletEvent(QTabletEvent *event) +{ + event->ignore(); +} +#endif // QT_NO_TABLETEVENT + +/*! + This event handler, for event \a event, can be reimplemented in a + subclass to receive key press events for the widget. + + A widget must call setFocusPolicy() to accept focus initially and + have focus in order to receive a key press event. + + If you reimplement this handler, it is very important that you + call the base class implementation if you do not act upon the key. + + The default implementation closes popup widgets if the user + presses Esc. Otherwise the event is ignored, so that the widget's + parent can interpret it. + + Note that QKeyEvent starts with isAccepted() == true, so you do not + need to call QKeyEvent::accept() - just do not call the base class + implementation if you act upon the key. + + \sa keyReleaseEvent(), setFocusPolicy(), + focusInEvent(), focusOutEvent(), event(), QKeyEvent, {Tetrix Example} +*/ + +void QWidget::keyPressEvent(QKeyEvent *event) +{ + if ((windowType() == Qt::Popup) && event->key() == Qt::Key_Escape) { + event->accept(); + close(); + } else { + event->ignore(); + } +} + +/*! + This event handler, for event \a event, can be reimplemented in a + subclass to receive key release events for the widget. + + A widget must \link setFocusPolicy() accept focus\endlink + initially and \link hasFocus() have focus\endlink in order to + receive a key release event. + + If you reimplement this handler, it is very important that you + call the base class implementation if you do not act upon the key. + + The default implementation ignores the event, so that the widget's + parent can interpret it. + + Note that QKeyEvent starts with isAccepted() == true, so you do not + need to call QKeyEvent::accept() - just do not call the base class + implementation if you act upon the key. + + \sa keyPressEvent(), QKeyEvent::ignore(), setFocusPolicy(), + focusInEvent(), focusOutEvent(), event(), QKeyEvent +*/ + +void QWidget::keyReleaseEvent(QKeyEvent *event) +{ + event->ignore(); +} + +/*! + \fn void QWidget::focusInEvent(QFocusEvent *event) + + This event handler can be reimplemented in a subclass to receive + keyboard focus events (focus received) for the widget. The event + is passed in the \a event parameter + + A widget normally must setFocusPolicy() to something other than + Qt::NoFocus in order to receive focus events. (Note that the + application programmer can call setFocus() on any widget, even + those that do not normally accept focus.) + + The default implementation updates the widget (except for windows + that do not specify a focusPolicy()). + + \sa focusOutEvent(), setFocusPolicy(), keyPressEvent(), + keyReleaseEvent(), event(), QFocusEvent +*/ + +void QWidget::focusInEvent(QFocusEvent *) +{ + if (focusPolicy() != Qt::NoFocus || !isWindow()) { + update(); + } +} + +/*! + \fn void QWidget::focusOutEvent(QFocusEvent *event) + + This event handler can be reimplemented in a subclass to receive + keyboard focus events (focus lost) for the widget. The events is + passed in the \a event parameter. + + A widget normally must setFocusPolicy() to something other than + Qt::NoFocus in order to receive focus events. (Note that the + application programmer can call setFocus() on any widget, even + those that do not normally accept focus.) + + The default implementation updates the widget (except for windows + that do not specify a focusPolicy()). + + \sa focusInEvent(), setFocusPolicy(), keyPressEvent(), + keyReleaseEvent(), event(), QFocusEvent +*/ + +void QWidget::focusOutEvent(QFocusEvent *) +{ + if (focusPolicy() != Qt::NoFocus || !isWindow()) + update(); +} + +/*! + \fn void QWidget::enterEvent(QEvent *event) + + This event handler can be reimplemented in a subclass to receive + widget enter events which are passed in the \a event parameter. + + An event is sent to the widget when the mouse cursor enters the + widget. + + \sa leaveEvent(), mouseMoveEvent(), event() +*/ + +void QWidget::enterEvent(QEvent *) +{ +} + +/*! + \fn void QWidget::leaveEvent(QEvent *event) + + This event handler can be reimplemented in a subclass to receive + widget leave events which are passed in the \a event parameter. + + A leave event is sent to the widget when the mouse cursor leaves + the widget. + + \sa enterEvent(), mouseMoveEvent(), event() +*/ + +void QWidget::leaveEvent(QEvent *) +{ +} + +/*! + \fn void QWidget::paintEvent(QPaintEvent *event) + + This event handler can be reimplemented in a subclass to receive paint + events passed in \a event. + + A paint event is a request to repaint all or part of a widget. It can + happen for one of the following reasons: + + \list + \o repaint() or update() was invoked, + \o the widget was obscured and has now been uncovered, or + \o many other reasons. + \endlist + + Many widgets can simply repaint their entire surface when asked to, but + some slow widgets need to optimize by painting only the requested region: + QPaintEvent::region(). This speed optimization does not change the result, + as painting is clipped to that region during event processing. QListView + and QTableView do this, for example. + + Qt also tries to speed up painting by merging multiple paint events into + one. When update() is called several times or the window system sends + several paint events, Qt merges these events into one event with a larger + region (see QRegion::united()). The repaint() function does not permit this + optimization, so we suggest using update() whenever possible. + + When the paint event occurs, the update region has normally been erased, so + you are painting on the widget's background. + + The background can be set using setBackgroundRole() and setPalette(). + + Since Qt 4.0, QWidget automatically double-buffers its painting, so there + is no need to write double-buffering code in paintEvent() to avoid flicker. + + \bold{Note for the X11 platform}: It is possible to toggle global double + buffering by calling \c qt_x11_set_global_double_buffer(). For example, + + \snippet doc/src/snippets/code/src_gui_kernel_qwidget.cpp 14 + + \note Generally, you should refrain from calling update() or repaint() + \bold{inside} a paintEvent(). For example, calling update() or repaint() on + children inside a paintevent() results in undefined behavior; the child may + or may not get a paint event. + + \warning If you are using a custom paint engine without Qt's backingstore, + Qt::WA_PaintOnScreen must be set. Otherwise, QWidget::paintEngine() will + never be called; the backingstore will be used instead. + + \sa event(), repaint(), update(), QPainter, QPixmap, QPaintEvent, + {Analog Clock Example} +*/ + +void QWidget::paintEvent(QPaintEvent *) +{ +} + + +/*! + \fn void QWidget::moveEvent(QMoveEvent *event) + + This event handler can be reimplemented in a subclass to receive + widget move events which are passed in the \a event parameter. + When the widget receives this event, it is already at the new + position. + + The old position is accessible through QMoveEvent::oldPos(). + + \sa resizeEvent(), event(), move(), QMoveEvent +*/ + +void QWidget::moveEvent(QMoveEvent *) +{ +} + + +/*! + This event handler can be reimplemented in a subclass to receive + widget resize events which are passed in the \a event parameter. + When resizeEvent() is called, the widget already has its new + geometry. The old size is accessible through + QResizeEvent::oldSize(). + + The widget will be erased and receive a paint event immediately + after processing the resize event. No drawing need be (or should + be) done inside this handler. + + + \sa moveEvent(), event(), resize(), QResizeEvent, paintEvent(), + {Scribble Example} +*/ + +void QWidget::resizeEvent(QResizeEvent * /* event */) +{ +} + +#ifndef QT_NO_ACTION +/*! + \fn void QWidget::actionEvent(QActionEvent *event) + + This event handler is called with the given \a event whenever the + widget's actions are changed. + + \sa addAction(), insertAction(), removeAction(), actions(), QActionEvent +*/ +void QWidget::actionEvent(QActionEvent *) +{ + +} +#endif + +/*! + This event handler is called with the given \a event when Qt receives a window + close request for a top-level widget from the window system. + + By default, the event is accepted and the widget is closed. You can reimplement + this function to change the way the widget responds to window close requests. + For example, you can prevent the window from closing by calling \l{QEvent::}{ignore()} + on all events. + + Main window applications typically use reimplementations of this function to check + whether the user's work has been saved and ask for permission before closing. + For example, the \l{Application Example} uses a helper function to determine whether + or not to close the window: + + \snippet mainwindows/application/mainwindow.cpp 3 + \snippet mainwindows/application/mainwindow.cpp 4 + + \sa event(), hide(), close(), QCloseEvent, {Application Example} +*/ + +void QWidget::closeEvent(QCloseEvent *event) +{ + event->accept(); +} + +#ifndef QT_NO_CONTEXTMENU +/*! + This event handler, for event \a event, can be reimplemented in a + subclass to receive widget context menu events. + + The handler is called when the widget's \l contextMenuPolicy is + Qt::DefaultContextMenu. + + The default implementation ignores the context event. + See the \l QContextMenuEvent documentation for more details. + + \sa event(), QContextMenuEvent customContextMenuRequested() +*/ + +void QWidget::contextMenuEvent(QContextMenuEvent *event) +{ + event->ignore(); +} +#endif // QT_NO_CONTEXTMENU + + +/*! + This event handler, for event \a event, can be reimplemented in a + subclass to receive Input Method composition events. This handler + is called when the state of the input method changes. + + Note that when creating custom text editing widgets, the + Qt::WA_InputMethodEnabled window attribute must be set explicitly + (using the setAttribute() function) in order to receive input + method events. + + The default implementation calls event->ignore(), which rejects the + Input Method event. See the \l QInputMethodEvent documentation for more + details. + + \sa event(), QInputMethodEvent +*/ +void QWidget::inputMethodEvent(QInputMethodEvent *event) +{ + event->ignore(); +} + +/*! + This method is only relevant for input widgets. It is used by the + input method to query a set of properties of the widget to be + able to support complex input method operations as support for + surrounding text and reconversions. + + \a query specifies which property is queried. + + \sa inputMethodEvent(), QInputMethodEvent, QInputContext, inputMethodHints +*/ +QVariant QWidget::inputMethodQuery(Qt::InputMethodQuery query) const +{ + switch(query) { + case Qt::ImMicroFocus: + return QRect(width()/2, 0, 1, height()); + case Qt::ImFont: + return font(); + case Qt::ImAnchorPosition: + // Fallback. + return inputMethodQuery(Qt::ImCursorPosition); + default: + return QVariant(); + } +} + +/*! + \property QWidget::inputMethodHints + \brief What input method specific hints the widget has. + + This is only relevant for input widgets. It is used by + the input method to retrieve hints as to how the input method + should operate. For example, if the Qt::ImhFormattedNumbersOnly flag + is set, the input method may change its visual components to reflect + that only numbers can be entered. + + \note The flags are only hints, so the particular input method + implementation is free to ignore them. If you want to be + sure that a certain type of characters are entered, + you should also set a QValidator on the widget. + + The default value is Qt::ImhNone. + + \since 4.6 + + \sa inputMethodQuery(), QInputContext +*/ +Qt::InputMethodHints QWidget::inputMethodHints() const +{ + Q_D(const QWidget); + return d->imHints; +} + +void QWidget::setInputMethodHints(Qt::InputMethodHints hints) +{ + Q_D(QWidget); + d->imHints = hints; + // Optimisation to update input context only it has already been created. + if (d->ic || qApp->d_func()->inputContext) { + QInputContext *ic = inputContext(); + if (ic) + ic->update(); + } +} + + +#ifndef QT_NO_DRAGANDDROP + +/*! + \fn void QWidget::dragEnterEvent(QDragEnterEvent *event) + + This event handler is called when a drag is in progress and the + mouse enters this widget. The event is passed in the \a event parameter. + + If the event is ignored, the widget won't receive any \l{dragMoveEvent()}{drag + move events}. + + See the \link dnd.html Drag-and-drop documentation\endlink for an + overview of how to provide drag-and-drop in your application. + + \sa QDrag, QDragEnterEvent +*/ +void QWidget::dragEnterEvent(QDragEnterEvent *) +{ +} + +/*! + \fn void QWidget::dragMoveEvent(QDragMoveEvent *event) + + This event handler is called if a drag is in progress, and when + any of the following conditions occur: the cursor enters this widget, + the cursor moves within this widget, or a modifier key is pressed on + the keyboard while this widget has the focus. The event is passed + in the \a event parameter. + + See the \link dnd.html Drag-and-drop documentation\endlink for an + overview of how to provide drag-and-drop in your application. + + \sa QDrag, QDragMoveEvent +*/ +void QWidget::dragMoveEvent(QDragMoveEvent *) +{ +} + +/*! + \fn void QWidget::dragLeaveEvent(QDragLeaveEvent *event) + + This event handler is called when a drag is in progress and the + mouse leaves this widget. The event is passed in the \a event + parameter. + + See the \link dnd.html Drag-and-drop documentation\endlink for an + overview of how to provide drag-and-drop in your application. + + \sa QDrag, QDragLeaveEvent +*/ +void QWidget::dragLeaveEvent(QDragLeaveEvent *) +{ +} + +/*! + \fn void QWidget::dropEvent(QDropEvent *event) + + This event handler is called when the drag is dropped on this + widget. The event is passed in the \a event parameter. + + See the \link dnd.html Drag-and-drop documentation\endlink for an + overview of how to provide drag-and-drop in your application. + + \sa QDrag, QDropEvent +*/ +void QWidget::dropEvent(QDropEvent *) +{ +} + +#endif // QT_NO_DRAGANDDROP + +/*! + \fn void QWidget::showEvent(QShowEvent *event) + + This event handler can be reimplemented in a subclass to receive + widget show events which are passed in the \a event parameter. + + Non-spontaneous show events are sent to widgets immediately + before they are shown. The spontaneous show events of windows are + delivered afterwards. + + Note: A widget receives spontaneous show and hide events when its + mapping status is changed by the window system, e.g. a spontaneous + hide event when the user minimizes the window, and a spontaneous + show event when the window is restored again. After receiving a + spontaneous hide event, a widget is still considered visible in + the sense of isVisible(). + + \sa visible, event(), QShowEvent +*/ +void QWidget::showEvent(QShowEvent *) +{ +} + +/*! + \fn void QWidget::hideEvent(QHideEvent *event) + + This event handler can be reimplemented in a subclass to receive + widget hide events. The event is passed in the \a event parameter. + + Hide events are sent to widgets immediately after they have been + hidden. + + Note: A widget receives spontaneous show and hide events when its + mapping status is changed by the window system, e.g. a spontaneous + hide event when the user minimizes the window, and a spontaneous + show event when the window is restored again. After receiving a + spontaneous hide event, a widget is still considered visible in + the sense of isVisible(). + + \sa visible, event(), QHideEvent +*/ +void QWidget::hideEvent(QHideEvent *) +{ +} + +/* + \fn QWidget::x11Event(MSG *) + + This special event handler can be reimplemented in a subclass to receive + native X11 events. + + In your reimplementation of this function, if you want to stop Qt from + handling the event, return true. If you return false, this native event + is passed back to Qt, which translates it into a Qt event and sends it to + the widget. + + \note Events are only delivered to this event handler if the widget is + native. + + \warning This function is not portable. + + \sa QApplication::x11EventFilter(), QWidget::winId() +*/ + + +#if defined(Q_WS_MAC) + +/*! + \fn bool QWidget::macEvent(EventHandlerCallRef caller, EventRef event) + + This special event handler can be reimplemented in a subclass to + receive native Macintosh events. + + The parameters are a bit different depending if Qt is build against Carbon + or Cocoa. In Carbon, \a caller and \a event are the corresponding + EventHandlerCallRef and EventRef that correspond to the Carbon event + handlers that are installed. In Cocoa, \a caller is always 0 and the + EventRef is the EventRef generated from the NSEvent. + + In your reimplementation of this function, if you want to stop the + event being handled by Qt, return true. If you return false, this + native event is passed back to Qt, which translates the event into + a Qt event and sends it to the widget. + + \warning This function is not portable. + + \warning This function was not called inside of Qt until Qt 4.4. + If you need compatibility with earlier versions of Qt, consider QApplication::macEventFilter() instead. + + \sa QApplication::macEventFilter() +*/ + +bool QWidget::macEvent(EventHandlerCallRef, EventRef) +{ + return false; +} + +#endif +#if defined(Q_WS_WIN) + +/*! + This special event handler can be reimplemented in a subclass to + receive native Windows events which are passed in the \a message + parameter. + + In your reimplementation of this function, if you want to stop the + event being handled by Qt, return true and set \a result to the value + that the window procedure should return. If you return false, this + native event is passed back to Qt, which translates the event into + a Qt event and sends it to the widget. + + \warning This function is not portable. + + \sa QApplication::winEventFilter() +*/ +bool QWidget::winEvent(MSG *message, long *result) +{ + Q_UNUSED(message); + Q_UNUSED(result); + return false; +} + +#endif +#if defined(Q_WS_X11) + +/*! + \fn bool QWidget::x11Event(XEvent *event) + + This special event handler can be reimplemented in a subclass to receive + native X11 events passed in the \a event parameter. + + In your reimplementation of this function, if you want to stop Qt from + handling the event, return true. If you return false, this native event + is passed back to Qt, which translates it into a Qt event and sends it to + the widget. + + \note Events are only delivered to this event handler if the widget is + native. + + \warning This function is not portable. + + \sa QApplication::x11EventFilter(), QWidget::winId() +*/ +bool QWidget::x11Event(XEvent *) +{ + return false; +} + +#endif +#if defined(Q_WS_QWS) + +/*! + \fn bool QWidget::qwsEvent(QWSEvent *event) + + This special event handler can be reimplemented in a subclass to + receive native Qt for Embedded Linux events which are passed in the + \a event parameter. + + In your reimplementation of this function, if you want to stop the + event being handled by Qt, return true. If you return false, this + native event is passed back to Qt, which translates the event into + a Qt event and sends it to the widget. + + \warning This function is not portable. + + \sa QApplication::qwsEventFilter() +*/ +bool QWidget::qwsEvent(QWSEvent *) +{ + return false; +} + +#endif + + +/*! + Ensures that the widget has been polished by QStyle (i.e., has a + proper font and palette). + + QWidget calls this function after it has been fully constructed + but before it is shown the very first time. You can call this + function if you want to ensure that the widget is polished before + doing an operation, e.g., the correct font size might be needed in + the widget's sizeHint() reimplementation. Note that this function + \e is called from the default implementation of sizeHint(). + + Polishing is useful for final initialization that must happen after + all constructors (from base classes as well as from subclasses) + have been called. + + If you need to change some settings when a widget is polished, + reimplement event() and handle the QEvent::Polish event type. + + \bold{Note:} The function is declared const so that it can be called from + other const functions (e.g., sizeHint()). + + \sa event() +*/ +void QWidget::ensurePolished() const +{ + Q_D(const QWidget); + + const QMetaObject *m = metaObject(); + if (m == d->polished) + return; + d->polished = m; + + QEvent e(QEvent::Polish); + QCoreApplication::sendEvent(const_cast(this), &e); + + // polish children after 'this' + QList children = d->children; + for (int i = 0; i < children.size(); ++i) { + QObject *o = children.at(i); + if(!o->isWidgetType()) + continue; + if (QWidget *w = qobject_cast(o)) + w->ensurePolished(); + } + + if (d->parent && d->sendChildEvents) { + QChildEvent e(QEvent::ChildPolished, const_cast(this)); + QCoreApplication::sendEvent(d->parent, &e); + } +} + +/*! + Returns the mask currently set on a widget. If no mask is set the + return value will be an empty region. + + \sa setMask(), clearMask(), QRegion::isEmpty(), {Shaped Clock Example} +*/ +QRegion QWidget::mask() const +{ + Q_D(const QWidget); + return d->extra ? d->extra->mask : QRegion(); +} + +/*! + Returns the layout manager that is installed on this widget, or 0 + if no layout manager is installed. + + The layout manager sets the geometry of the widget's children + that have been added to the layout. + + \sa setLayout(), sizePolicy(), {Layout Management} +*/ +QLayout *QWidget::layout() const +{ + return d_func()->layout; +} + + +/*! + \fn void QWidget::setLayout(QLayout *layout) + + Sets the layout manager for this widget to \a layout. + + If there already is a layout manager installed on this widget, + QWidget won't let you install another. You must first delete the + existing layout manager (returned by layout()) before you can + call setLayout() with the new layout. + + If \a layout is the layout manger on a different widget, setLayout() + will reparent the layout and make it the layout manager for this widget. + + Example: + + \snippet examples/uitools/textfinder/textfinder.cpp 3b + + An alternative to calling this function is to pass this widget to + the layout's constructor. + + The QWidget will take ownership of \a layout. + + \sa layout(), {Layout Management} +*/ + +void QWidget::setLayout(QLayout *l) +{ + if (!l) { + qWarning("QWidget::setLayout: Cannot set layout to 0"); + return; + } + if (layout()) { + if (layout() != l) + qWarning("QWidget::setLayout: Attempting to set QLayout \"%s\" on %s \"%s\", which already has a" + " layout", l->objectName().toLocal8Bit().data(), metaObject()->className(), + objectName().toLocal8Bit().data()); + return; + } + + QObject *oldParent = l->parent(); + if (oldParent && oldParent != this) { + if (oldParent->isWidgetType()) { + // Steal the layout off a widget parent. Takes effect when + // morphing laid-out container widgets in Designer. + QWidget *oldParentWidget = static_cast(oldParent); + oldParentWidget->takeLayout(); + } else { + qWarning("QWidget::setLayout: Attempting to set QLayout \"%s\" on %s \"%s\", when the QLayout already has a parent", + l->objectName().toLocal8Bit().data(), metaObject()->className(), + objectName().toLocal8Bit().data()); + return; + } + } + + Q_D(QWidget); + l->d_func()->topLevel = true; + d->layout = l; + if (oldParent != this) { + l->setParent(this); + l->d_func()->reparentChildWidgets(this); + l->invalidate(); + } + + if (isWindow() && d->maybeTopData()) + d->topData()->sizeAdjusted = false; +} + +/*! + \fn QLayout *QWidget::takeLayout() + + Remove the layout from the widget. + \since 4.5 +*/ + +QLayout *QWidget::takeLayout() +{ + Q_D(QWidget); + QLayout *l = layout(); + if (!l) + return 0; + d->layout = 0; + l->setParent(0); + return l; +} + +/*! + \property QWidget::sizePolicy + \brief the default layout behavior of the widget + + If there is a QLayout that manages this widget's children, the + size policy specified by that layout is used. If there is no such + QLayout, the result of this function is used. + + The default policy is Preferred/Preferred, which means that the + widget can be freely resized, but prefers to be the size + sizeHint() returns. Button-like widgets set the size policy to + specify that they may stretch horizontally, but are fixed + vertically. The same applies to lineedit controls (such as + QLineEdit, QSpinBox or an editable QComboBox) and other + horizontally orientated widgets (such as QProgressBar). + QToolButton's are normally square, so they allow growth in both + directions. Widgets that support different directions (such as + QSlider, QScrollBar or QHeader) specify stretching in the + respective direction only. Widgets that can provide scroll bars + (usually subclasses of QScrollArea) tend to specify that they can + use additional space, and that they can make do with less than + sizeHint(). + + \sa sizeHint() QLayout QSizePolicy updateGeometry() +*/ +QSizePolicy QWidget::sizePolicy() const +{ + Q_D(const QWidget); + return d->size_policy; +} + +void QWidget::setSizePolicy(QSizePolicy policy) +{ + Q_D(QWidget); + setAttribute(Qt::WA_WState_OwnSizePolicy); + if (policy == d->size_policy) + return; + d->size_policy = policy; + +#ifndef QT_NO_GRAPHICSVIEW + if (QWExtra *extra = d->extra) { + if (extra->proxyWidget) + extra->proxyWidget->setSizePolicy(policy); + } +#endif + + updateGeometry(); + + if (isWindow() && d->maybeTopData()) + d->topData()->sizeAdjusted = false; +} + +/*! + \fn void QWidget::setSizePolicy(QSizePolicy::Policy horizontal, QSizePolicy::Policy vertical) + \overload + + Sets the size policy of the widget to \a horizontal and \a + vertical, with standard stretch and no height-for-width. + + \sa QSizePolicy::QSizePolicy() +*/ + +/*! + Returns the preferred height for this widget, given the width \a w. + + If this widget has a layout, the default implementation returns + the layout's preferred height. if there is no layout, the default + implementation returns -1 indicating that the preferred height + does not depend on the width. +*/ + +int QWidget::heightForWidth(int w) const +{ + if (layout() && layout()->hasHeightForWidth()) + return layout()->totalHeightForWidth(w); + return -1; +} + +/*! + \fn QWidget *QWidget::childAt(int x, int y) const + + Returns the visible child widget at the position (\a{x}, \a{y}) + in the widget's coordinate system. If there is no visible child + widget at the specified position, the function returns 0. +*/ + +/*! + \overload + + Returns the visible child widget at point \a p in the widget's own + coordinate system. +*/ + +QWidget *QWidget::childAt(const QPoint &p) const +{ + return d_func()->childAt_helper(p, false); +} + +QWidget *QWidgetPrivate::childAt_helper(const QPoint &p, bool ignoreChildrenInDestructor) const +{ + Q_Q(const QWidget); +#ifdef Q_WS_MAC + bool includeFrame = q->isWindow() && qobject_cast(q) + && static_cast(q)->unifiedTitleAndToolBarOnMac(); +#endif + + if ( +#ifdef Q_WS_MAC + !includeFrame && +#endif + !q->rect().contains(p)) + return 0; + + for (int i = children.size(); i > 0 ;) { + --i; + QWidget *w = qobject_cast(children.at(i)); + if (w && !w->isWindow() && !w->isHidden() + && (w->geometry().contains(p) +#ifdef Q_WS_MAC + || (includeFrame && w->geometry().contains(qt_mac_nativeMapFromParent(w, p))) +#endif + )) { + if (ignoreChildrenInDestructor && w->data->in_destructor) + continue; + if (w->testAttribute(Qt::WA_TransparentForMouseEvents)) + continue; + QPoint childPoint = w->mapFromParent(p); +#ifdef Q_WS_MAC + if (includeFrame && !w->geometry().contains(p)) + childPoint = qt_mac_nativeMapFromParent(w, p); +#endif + if (QWidget *t = w->d_func()->childAt_helper(childPoint, ignoreChildrenInDestructor)) + return t; + // if WMouseNoMask is set the widget mask is ignored, if + // the widget has no mask then the WMouseNoMask flag has no + // effect + if (w->testAttribute(Qt::WA_MouseNoMask) || w->mask().contains(childPoint) + || w->mask().isEmpty()) + return w; + } + } + return 0; +} + +void QWidgetPrivate::updateGeometry_helper(bool forceUpdate) +{ + Q_Q(QWidget); + if (widgetItem) + widgetItem->invalidateSizeCache(); + QWidget *parent; + if (forceUpdate || !extra || extra->minw != extra->maxw || extra->minh != extra->maxh) { + if (!q->isWindow() && !q->isHidden() && (parent = q->parentWidget())) { + if (parent->d_func()->layout) + parent->d_func()->layout->invalidate(); + else if (parent->isVisible()) + QApplication::postEvent(parent, new QEvent(QEvent::LayoutRequest)); + } + } +} + +/*! + Notifies the layout system that this widget has changed and may + need to change geometry. + + Call this function if the sizeHint() or sizePolicy() have changed. + + For explicitly hidden widgets, updateGeometry() is a no-op. The + layout system will be notified as soon as the widget is shown. +*/ + +void QWidget::updateGeometry() +{ + Q_D(QWidget); + d->updateGeometry_helper(false); +} + +/*! \property QWidget::windowFlags + + Window flags are a combination of a type (e.g. Qt::Dialog) and + zero or more hints to the window system (e.g. + Qt::FramelessWindowHint). + + If the widget had type Qt::Widget or Qt::SubWindow and becomes a + window (Qt::Window, Qt::Dialog, etc.), it is put at position (0, + 0) on the desktop. If the widget is a window and becomes a + Qt::Widget or Qt::SubWindow, it is put at position (0, 0) + relative to its parent widget. + + \note This function calls setParent() when changing the flags for + a window, causing the widget to be hidden. You must call show() to make + the widget visible again.. + + \sa windowType(), {Window Flags Example} +*/ +void QWidget::setWindowFlags(Qt::WindowFlags flags) +{ + if (data->window_flags == flags) + return; + + Q_D(QWidget); + + if ((data->window_flags | flags) & Qt::Window) { + // the old type was a window and/or the new type is a window + QPoint oldPos = pos(); + bool visible = isVisible(); + setParent(parentWidget(), flags); + + // if both types are windows or neither of them are, we restore + // the old position + if (!((data->window_flags ^ flags) & Qt::Window) + && (visible || testAttribute(Qt::WA_Moved))) { + move(oldPos); + } + // for backward-compatibility we change Qt::WA_QuitOnClose attribute value only when the window was recreated. + d->adjustQuitOnCloseAttribute(); + } else { + data->window_flags = flags; + } +} + +/*! + Sets the window flags for the widget to \a flags, + \e without telling the window system. + + \warning Do not call this function unless you really know what + you're doing. + + \sa setWindowFlags() +*/ +void QWidget::overrideWindowFlags(Qt::WindowFlags flags) +{ + data->window_flags = flags; +} + +/*! + \fn Qt::WindowType QWidget::windowType() const + + Returns the window type of this widget. This is identical to + windowFlags() & Qt::WindowType_Mask. + + \sa windowFlags +*/ + +/*! + Sets the parent of the widget to \a parent, and resets the window + flags. The widget is moved to position (0, 0) in its new parent. + + If the new parent widget is in a different window, the + reparented widget and its children are appended to the end of the + \l{setFocusPolicy()}{tab chain} of the new parent + widget, in the same internal order as before. If one of the moved + widgets had keyboard focus, setParent() calls clearFocus() for that + widget. + + If the new parent widget is in the same window as the + old parent, setting the parent doesn't change the tab order or + keyboard focus. + + If the "new" parent widget is the old parent widget, this function + does nothing. + + \note The widget becomes invisible as part of changing its parent, + even if it was previously visible. You must call show() to make the + widget visible again. + + \warning It is very unlikely that you will ever need this + function. If you have a widget that changes its content + dynamically, it is far easier to use \l QStackedWidget. + + \sa setWindowFlags() +*/ +void QWidget::setParent(QWidget *parent) +{ + if (parent == parentWidget()) + return; + setParent((QWidget*)parent, windowFlags() & ~Qt::WindowType_Mask); +} + +/*! + \overload + + This function also takes widget flags, \a f as an argument. +*/ + +void QWidget::setParent(QWidget *parent, Qt::WindowFlags f) +{ + Q_D(QWidget); + bool resized = testAttribute(Qt::WA_Resized); + bool wasCreated = testAttribute(Qt::WA_WState_Created); + QWidget *oldtlw = window(); + + QWidget *desktopWidget = 0; + if (parent && parent->windowType() == Qt::Desktop) + desktopWidget = parent; + bool newParent = (parent != parentWidget()) || !wasCreated || desktopWidget; + +#if defined(Q_WS_X11) || defined(Q_WS_WIN) + if (newParent && parent && !desktopWidget) { + if (testAttribute(Qt::WA_NativeWindow) && !qApp->testAttribute(Qt::AA_DontCreateNativeWidgetSiblings)) + parent->d_func()->enforceNativeChildren(); + else if (parent->d_func()->nativeChildrenForced() || parent->testAttribute(Qt::WA_PaintOnScreen)) + setAttribute(Qt::WA_NativeWindow); + } +#endif + + if (wasCreated) { + if (!testAttribute(Qt::WA_WState_Hidden)) { + hide(); + setAttribute(Qt::WA_WState_ExplicitShowHide, false); + } + if (newParent) { + QEvent e(QEvent::ParentAboutToChange); + QApplication::sendEvent(this, &e); + } + } + if (newParent && isAncestorOf(focusWidget())) + focusWidget()->clearFocus(); + + d->setParent_sys(parent, f); + if (desktopWidget) + parent = 0; + +#ifdef Q_BACKINGSTORE_SUBSURFACES + QTLWExtra *extra = d->maybeTopData(); + QWindowSurface *windowSurface = (extra ? extra->windowSurface : 0); + if (newParent && windowSurface) { + QWidgetBackingStore *oldBs = oldtlw->d_func()->maybeBackingStore(); + if (oldBs) + oldBs->subSurfaces.removeAll(windowSurface); + + if (parent) { + QWidgetBackingStore *newBs = parent->d_func()->maybeBackingStore(); + if (newBs) + newBs->subSurfaces.append(windowSurface); + } + } +#endif + + if (newParent) { + if (QWidgetBackingStore *oldBs = oldtlw->d_func()->maybeBackingStore()) { + oldBs->removeDirtyWidget(this); + // Move the widget and all its static children from + // the old backing store to the new one. + oldBs->moveStaticWidgets(this); + } + } + + if ((QApplicationPrivate::app_compile_version < 0x040200 + || QApplicationPrivate::testAttribute(Qt::AA_ImmediateWidgetCreation)) + && !testAttribute(Qt::WA_WState_Created)) + create(); + + d->reparentFocusWidgets(oldtlw); + setAttribute(Qt::WA_Resized, resized); + if (!testAttribute(Qt::WA_StyleSheet) + && (!parent || !parent->testAttribute(Qt::WA_StyleSheet))) { + d->resolveFont(); + d->resolvePalette(); + } + d->resolveLayoutDirection(); + d->resolveLocale(); + + // Note: GL widgets under WGL or EGL will always need a ParentChange + // event to handle recreation/rebinding of the GL context, hence the + // (f & Qt::MSWindowsOwnDC) clause (which is set on QGLWidgets on all + // platforms). + if (newParent +#if defined(Q_WS_WIN) || defined(QT_OPENGL_ES) + || (f & Qt::MSWindowsOwnDC) +#endif + ) { + // propagate enabled updates enabled state to non-windows + if (!isWindow()) { + if (!testAttribute(Qt::WA_ForceDisabled)) + d->setEnabled_helper(parent ? parent->isEnabled() : true); + if (!testAttribute(Qt::WA_ForceUpdatesDisabled)) + d->setUpdatesEnabled_helper(parent ? parent->updatesEnabled() : true); + } + d->inheritStyle(); + + // send and post remaining QObject events + if (parent && d->sendChildEvents) { + QChildEvent e(QEvent::ChildAdded, this); + QApplication::sendEvent(parent, &e); +#ifdef QT3_SUPPORT + if (parent->d_func()->pendingChildInsertedEvents.isEmpty()) { + QApplication::postEvent(parent, + new QEvent(QEvent::ChildInsertedRequest), + Qt::HighEventPriority); + } + parent->d_func()->pendingChildInsertedEvents.append(this); +#endif + } + +//### already hidden above ---> must probably do something smart on the mac +// #ifdef Q_WS_MAC +// extern bool qt_mac_is_macdrawer(const QWidget *); //qwidget_mac.cpp +// if(!qt_mac_is_macdrawer(q)) //special case +// q->setAttribute(Qt::WA_WState_Hidden); +// #else +// q->setAttribute(Qt::WA_WState_Hidden); +//#endif + + if (parent && d->sendChildEvents && d->polished) { + QChildEvent e(QEvent::ChildPolished, this); + QCoreApplication::sendEvent(parent, &e); + } + + QEvent e(QEvent::ParentChange); + QApplication::sendEvent(this, &e); + } + + if (!wasCreated) { + if (isWindow() || parentWidget()->isVisible()) + setAttribute(Qt::WA_WState_Hidden, true); + else if (!testAttribute(Qt::WA_WState_ExplicitShowHide)) + setAttribute(Qt::WA_WState_Hidden, false); + } + + d->updateIsOpaque(); + +#ifndef QT_NO_GRAPHICSVIEW + // Embed the widget into a proxy if the parent is embedded. + // ### Doesn't handle reparenting out of an embedded widget. + if (oldtlw->graphicsProxyWidget()) { + if (QGraphicsProxyWidget *ancestorProxy = d->nearestGraphicsProxyWidget(oldtlw)) + ancestorProxy->d_func()->unembedSubWindow(this); + } + if (isWindow() && parent && !graphicsProxyWidget() && !bypassGraphicsProxyWidget(this)) { + if (QGraphicsProxyWidget *ancestorProxy = d->nearestGraphicsProxyWidget(parent)) + ancestorProxy->d_func()->embedSubWindow(this); + } +#endif +} + +/*! + Scrolls the widget including its children \a dx pixels to the + right and \a dy downward. Both \a dx and \a dy may be negative. + + After scrolling, the widgets will receive paint events for + the areas that need to be repainted. For widgets that Qt knows to + be opaque, this is only the newly exposed parts. + For example, if an opaque widget is scrolled 8 pixels to the left, + only an 8-pixel wide stripe at the right edge needs updating. + + Since widgets propagate the contents of their parents by default, + you need to set the \l autoFillBackground property, or use + setAttribute() to set the Qt::WA_OpaquePaintEvent attribute, to make + a widget opaque. + + For widgets that use contents propagation, a scroll will cause an + update of the entire scroll area. + + \sa {Transparency and Double Buffering} +*/ + +void QWidget::scroll(int dx, int dy) +{ + if ((!updatesEnabled() && children().size() == 0) || !isVisible()) + return; + if (dx == 0 && dy == 0) + return; + Q_D(QWidget); +#ifndef QT_NO_GRAPHICSVIEW + if (QGraphicsProxyWidget *proxy = QWidgetPrivate::nearestGraphicsProxyWidget(this)) { + // Graphics View maintains its own dirty region as a list of rects; + // until we can connect item updates directly to the view, we must + // separately add a translated dirty region. + if (!d->dirty.isEmpty()) { + foreach (const QRect &rect, (d->dirty.translated(dx, dy)).rects()) + proxy->update(rect); + } + proxy->scroll(dx, dy, proxy->subWidgetRect(this)); + return; + } +#endif + d->setDirtyOpaqueRegion(); + d->scroll_sys(dx, dy); +} + +/*! + \overload + + This version only scrolls \a r and does not move the children of + the widget. + + If \a r is empty or invalid, the result is undefined. + + \sa QScrollArea +*/ +void QWidget::scroll(int dx, int dy, const QRect &r) +{ + + if ((!updatesEnabled() && children().size() == 0) || !isVisible()) + return; + if (dx == 0 && dy == 0) + return; + Q_D(QWidget); +#ifndef QT_NO_GRAPHICSVIEW + if (QGraphicsProxyWidget *proxy = QWidgetPrivate::nearestGraphicsProxyWidget(this)) { + // Graphics View maintains its own dirty region as a list of rects; + // until we can connect item updates directly to the view, we must + // separately add a translated dirty region. + if (!d->dirty.isEmpty()) { + foreach (const QRect &rect, (d->dirty.translated(dx, dy) & r).rects()) + proxy->update(rect); + } + proxy->scroll(dx, dy, r.translated(proxy->subWidgetRect(this).topLeft().toPoint())); + return; + } +#endif + d->scroll_sys(dx, dy, r); +} + +/*! + Repaints the widget directly by calling paintEvent() immediately, + unless updates are disabled or the widget is hidden. + + We suggest only using repaint() if you need an immediate repaint, + for example during animation. In almost all circumstances update() + is better, as it permits Qt to optimize for speed and minimize + flicker. + + \warning If you call repaint() in a function which may itself be + called from paintEvent(), you may get infinite recursion. The + update() function never causes recursion. + + \sa update(), paintEvent(), setUpdatesEnabled() +*/ + +void QWidget::repaint() +{ + repaint(rect()); +} + +/*! \overload + + This version repaints a rectangle (\a x, \a y, \a w, \a h) inside + the widget. + + If \a w is negative, it is replaced with \c{width() - x}, and if + \a h is negative, it is replaced width \c{height() - y}. +*/ +void QWidget::repaint(int x, int y, int w, int h) +{ + if (x > data->crect.width() || y > data->crect.height()) + return; + + if (w < 0) + w = data->crect.width() - x; + if (h < 0) + h = data->crect.height() - y; + + repaint(QRect(x, y, w, h)); +} + +/*! \overload + + This version repaints a rectangle \a rect inside the widget. +*/ +void QWidget::repaint(const QRect &rect) +{ + Q_D(QWidget); + + if (testAttribute(Qt::WA_WState_ConfigPending)) { + update(rect); + return; + } + + if (!isVisible() || !updatesEnabled() || rect.isEmpty()) + return; + + if (hasBackingStoreSupport()) { + QTLWExtra *tlwExtra = window()->d_func()->maybeTopData(); + if (tlwExtra && !tlwExtra->inTopLevelResize && tlwExtra->backingStore) { + tlwExtra->inRepaint = true; + tlwExtra->backingStore->markDirty(rect, this, true); + tlwExtra->inRepaint = false; + } + } else { + d->repaint_sys(rect); + } +} + +/*! + \overload + + This version repaints a region \a rgn inside the widget. +*/ +void QWidget::repaint(const QRegion &rgn) +{ + Q_D(QWidget); + + if (testAttribute(Qt::WA_WState_ConfigPending)) { + update(rgn); + return; + } + + if (!isVisible() || !updatesEnabled() || rgn.isEmpty()) + return; + + if (hasBackingStoreSupport()) { + QTLWExtra *tlwExtra = window()->d_func()->maybeTopData(); + if (tlwExtra && !tlwExtra->inTopLevelResize && tlwExtra->backingStore) { + tlwExtra->inRepaint = true; + tlwExtra->backingStore->markDirty(rgn, this, true); + tlwExtra->inRepaint = false; + } + } else { + d->repaint_sys(rgn); + } +} + +/*! + Updates the widget unless updates are disabled or the widget is + hidden. + + This function does not cause an immediate repaint; instead it + schedules a paint event for processing when Qt returns to the main + event loop. This permits Qt to optimize for more speed and less + flicker than a call to repaint() does. + + Calling update() several times normally results in just one + paintEvent() call. + + Qt normally erases the widget's area before the paintEvent() call. + If the Qt::WA_OpaquePaintEvent widget attribute is set, the widget is + responsible for painting all its pixels with an opaque color. + + \sa repaint() paintEvent(), setUpdatesEnabled(), {Analog Clock Example} +*/ +void QWidget::update() +{ + update(rect()); +} + +/*! \fn void QWidget::update(int x, int y, int w, int h) + \overload + + This version updates a rectangle (\a x, \a y, \a w, \a h) inside + the widget. +*/ + +/*! + \overload + + This version updates a rectangle \a rect inside the widget. +*/ +void QWidget::update(const QRect &rect) +{ + if (!isVisible() || !updatesEnabled() || rect.isEmpty()) + return; + + if (testAttribute(Qt::WA_WState_InPaintEvent)) { + QApplication::postEvent(this, new QUpdateLaterEvent(rect)); + return; + } + + if (hasBackingStoreSupport()) { + QTLWExtra *tlwExtra = window()->d_func()->maybeTopData(); + if (tlwExtra && !tlwExtra->inTopLevelResize && tlwExtra->backingStore) + tlwExtra->backingStore->markDirty(rect, this); + } else { + d_func()->repaint_sys(rect); + } +} + +/*! + \overload + + This version repaints a region \a rgn inside the widget. +*/ +void QWidget::update(const QRegion &rgn) +{ + if (!isVisible() || !updatesEnabled() || rgn.isEmpty()) + return; + + if (testAttribute(Qt::WA_WState_InPaintEvent)) { + QApplication::postEvent(this, new QUpdateLaterEvent(rgn)); + return; + } + + if (hasBackingStoreSupport()) { + QTLWExtra *tlwExtra = window()->d_func()->maybeTopData(); + if (tlwExtra && !tlwExtra->inTopLevelResize && tlwExtra->backingStore) + tlwExtra->backingStore->markDirty(rgn, this); + } else { + d_func()->repaint_sys(rgn); + } +} + +#ifdef QT3_SUPPORT +/*! + Clear the rectangle at point (\a x, \a y) of width \a w and height + \a h. + + \warning This is best done in a paintEvent(). +*/ +void QWidget::erase_helper(int x, int y, int w, int h) +{ + if (testAttribute(Qt::WA_NoSystemBackground) || testAttribute(Qt::WA_UpdatesDisabled) || !testAttribute(Qt::WA_WState_Visible)) + return; + if (w < 0) + w = data->crect.width() - x; + if (h < 0) + h = data->crect.height() - y; + if (w != 0 && h != 0) { + QPainter p(this); + p.eraseRect(QRect(x, y, w, h)); + } +} + +/*! + \overload + + Clear the given region, \a rgn. + + Drawing may only take place in a QPaintEvent. Overload + paintEvent() to do your erasing and call update() to schedule a + replaint whenever necessary. See also QPainter. +*/ +void QWidget::erase(const QRegion& rgn) +{ + if (testAttribute(Qt::WA_NoSystemBackground) || testAttribute(Qt::WA_UpdatesDisabled) || !testAttribute(Qt::WA_WState_Visible)) + return; + + QPainter p(this); + p.setClipRegion(rgn); + p.eraseRect(rgn.boundingRect()); +} + +void QWidget::drawText_helper(int x, int y, const QString &str) +{ + if(!testAttribute(Qt::WA_WState_Visible)) + return; + QPainter paint(this); + paint.drawText(x, y, str); +} + + +/*! + Closes the widget. + + Use the no-argument overload instead. +*/ +bool QWidget::close(bool alsoDelete) +{ + QPointer that = this; + bool accepted = close(); + if (alsoDelete && accepted && that) + deleteLater(); + return accepted; +} + +void QWidget::setIcon(const QPixmap &i) +{ + setWindowIcon(i); +} + +/*! + Return's the widget's icon. + + Use windowIcon() instead. +*/ +const QPixmap *QWidget::icon() const +{ + Q_D(const QWidget); + return (d->extra && d->extra->topextra) ? d->extra->topextra->iconPixmap : 0; +} + +#endif // QT3_SUPPORT + +/*! + Sets the attribute \a attribute on this widget if \a on is true; + otherwise clears the attribute. + + \sa testAttribute() +*/ +void QWidget::setAttribute(Qt::WidgetAttribute attribute, bool on) +{ + if (testAttribute(attribute) == on) + return; + + Q_D(QWidget); + Q_ASSERT_X(sizeof(d->high_attributes)*8 >= (Qt::WA_AttributeCount - sizeof(uint)*8), + "QWidget::setAttribute(WidgetAttribute, bool)", + "QWidgetPrivate::high_attributes[] too small to contain all attributes in WidgetAttribute"); + +#ifdef Q_WS_WIN + // ### Don't use PaintOnScreen+paintEngine() to do native painting in 5.0 + if (attribute == Qt::WA_PaintOnScreen && on && !inherits("QGLWidget")) { + // see qwidget_win.cpp, ::paintEngine for details + paintEngine(); + if (d->noPaintOnScreen) + return; + } +#endif + + if (attribute < int(8*sizeof(uint))) { + if (on) + data->widget_attributes |= (1<widget_attributes &= ~(1<high_attributes[int_off] |= (1<<(x-(int_off*8*sizeof(uint)))); + else + d->high_attributes[int_off] &= ~(1<<(x-(int_off*8*sizeof(uint)))); + } + + switch (attribute) { + +#ifndef QT_NO_DRAGANDDROP + case Qt::WA_AcceptDrops: { + if (on && !testAttribute(Qt::WA_DropSiteRegistered)) + setAttribute(Qt::WA_DropSiteRegistered, true); + else if (!on && (isWindow() || !parentWidget() || !parentWidget()->testAttribute(Qt::WA_DropSiteRegistered))) + setAttribute(Qt::WA_DropSiteRegistered, false); + QEvent e(QEvent::AcceptDropsChange); + QApplication::sendEvent(this, &e); + break; + } + case Qt::WA_DropSiteRegistered: { + d->registerDropSite(on); + for (int i = 0; i < d->children.size(); ++i) { + QWidget *w = qobject_cast(d->children.at(i)); + if (w && !w->isWindow() && !w->testAttribute(Qt::WA_AcceptDrops) && w->testAttribute(Qt::WA_DropSiteRegistered) != on) + w->setAttribute(Qt::WA_DropSiteRegistered, on); + } + break; + } +#endif + + case Qt::WA_NoChildEventsForParent: + d->sendChildEvents = !on; + break; + case Qt::WA_NoChildEventsFromChildren: + d->receiveChildEvents = !on; + break; + case Qt::WA_MacBrushedMetal: +#ifdef Q_WS_MAC + d->setStyle_helper(style(), false, true); // Make sure things get unpolished/polished correctly. + // fall through since changing the metal attribute affects the opaque size grip. + case Qt::WA_MacOpaqueSizeGrip: + d->macUpdateOpaqueSizeGrip(); + break; + case Qt::WA_MacShowFocusRect: + if (hasFocus()) { + clearFocus(); + setFocus(); + } + break; + case Qt::WA_Hover: + qt_mac_update_mouseTracking(this); + break; +#endif + case Qt::WA_MacAlwaysShowToolWindow: +#ifdef Q_WS_MAC + d->macUpdateHideOnSuspend(); +#endif + break; + case Qt::WA_MacNormalSize: + case Qt::WA_MacSmallSize: + case Qt::WA_MacMiniSize: +#ifdef Q_WS_MAC + { + // We can only have one of these set at a time + static const int MacSizes[] = { Qt::WA_MacNormalSize, Qt::WA_MacSmallSize, + Qt::WA_MacMiniSize, 0 }; + for (int i = 0; MacSizes[i] != 0; ++i) { + if (MacSizes[i] == attribute) + continue; + int macsize_x = MacSizes[i] - 8*sizeof(uint); + int macsize_int_off = macsize_x / (8*sizeof(uint)); + d->high_attributes[macsize_int_off] &= ~(1<<(macsize_x-(macsize_int_off*8*sizeof(uint)))); + } + d->macUpdateSizeAttribute(); + } +#endif + break; + case Qt::WA_ShowModal: + if (!on) { + if (isVisible()) + QApplicationPrivate::leaveModal(this); + // reset modality type to Modeless when clearing WA_ShowModal + data->window_modality = Qt::NonModal; + } else if (data->window_modality == Qt::NonModal) { + // determine the modality type if it hasn't been set prior + // to setting WA_ShowModal. set the default to WindowModal + // if we are the child of a group leader; otherwise use + // ApplicationModal. + QWidget *w = parentWidget(); + if (w) + w = w->window(); + while (w && !w->testAttribute(Qt::WA_GroupLeader)) { + w = w->parentWidget(); + if (w) + w = w->window(); + } + data->window_modality = (w && w->testAttribute(Qt::WA_GroupLeader)) + ? Qt::WindowModal + : Qt::ApplicationModal; + // Some window managers does not allow us to enter modal after the + // window is showing. Therefore, to be consistent, we cannot call + // QApplicationPrivate::enterModal(this) here. The window must be + // hidden before changing modality. + } + if (testAttribute(Qt::WA_WState_Created)) { + // don't call setModal_sys() before create_sys() + d->setModal_sys(); + } + break; + case Qt::WA_MouseTracking: { + QEvent e(QEvent::MouseTrackingChange); + QApplication::sendEvent(this, &e); + break; } + case Qt::WA_NativeWindow: { + QInputContext *ic = 0; + if (on && !internalWinId() && testAttribute(Qt::WA_InputMethodEnabled) && hasFocus()) { + ic = d->inputContext(); + ic->reset(); + ic->setFocusWidget(0); + } + if (!qApp->testAttribute(Qt::AA_DontCreateNativeWidgetSiblings) && parentWidget()) + parentWidget()->d_func()->enforceNativeChildren(); + if (on && !internalWinId() && testAttribute(Qt::WA_WState_Created)) + d->createWinId(); + if (ic && isEnabled()) + ic->setFocusWidget(this); + break; + } + case Qt::WA_PaintOnScreen: + d->updateIsOpaque(); +#if defined(Q_WS_WIN) || defined(Q_WS_X11) + // Recreate the widget if it's already created as an alien widget and + // WA_PaintOnScreen is enabled. Paint on screen widgets must have win id. + // So must their children. + if (on) { + setAttribute(Qt::WA_NativeWindow); + d->enforceNativeChildren(); + } +#endif + // fall through + case Qt::WA_OpaquePaintEvent: + d->updateIsOpaque(); + break; + case Qt::WA_NoSystemBackground: + d->updateIsOpaque(); + // fall through... + case Qt::WA_UpdatesDisabled: + d->updateSystemBackground(); + break; + case Qt::WA_TransparentForMouseEvents: +#ifdef Q_WS_MAC + d->macUpdateIgnoreMouseEvents(); +#endif + break; + case Qt::WA_InputMethodEnabled: { + QInputContext *ic = d->ic; + if (!ic && (!on || hasFocus())) + ic = d->inputContext(); + if (ic) { + if (on && hasFocus() && ic->focusWidget() != this && isEnabled()) { + ic->setFocusWidget(this); + } else if (!on && ic->focusWidget() == this) { + ic->reset(); + ic->setFocusWidget(0); + } + } + break; + } + case Qt::WA_WindowPropagation: + d->resolvePalette(); + d->resolveFont(); + d->resolveLocale(); + break; +#ifdef Q_WS_X11 + case Qt::WA_NoX11EventCompression: + if (!d->extra) + d->createExtra(); + d->extra->compress_events = on; + break; + case Qt::WA_X11OpenGLOverlay: + d->updateIsOpaque(); + break; +#endif + case Qt::WA_DontShowOnScreen: { + if (on && isVisible()) { + // Make sure we keep the current state and only hide the widget + // from the desktop. show_sys will only update platform specific + // attributes at this point. + d->hide_sys(); +#ifdef Q_WS_QWS + // Release the region for this window from qws if the widget has + // been shown before the attribute was set. + if (QWSWindowSurface *surface = static_cast(windowSurface())) { + QWidget::qwsDisplay()->requestRegion(surface->winId(), surface->key(), + surface->permanentState(), QRegion()); + } +#endif + d->show_sys(); + } + break; + } + +#ifdef Q_WS_X11 + case Qt::WA_X11NetWmWindowTypeDesktop: + case Qt::WA_X11NetWmWindowTypeDock: + case Qt::WA_X11NetWmWindowTypeToolBar: + case Qt::WA_X11NetWmWindowTypeMenu: + case Qt::WA_X11NetWmWindowTypeUtility: + case Qt::WA_X11NetWmWindowTypeSplash: + case Qt::WA_X11NetWmWindowTypeDialog: + case Qt::WA_X11NetWmWindowTypeDropDownMenu: + case Qt::WA_X11NetWmWindowTypePopupMenu: + case Qt::WA_X11NetWmWindowTypeToolTip: + case Qt::WA_X11NetWmWindowTypeNotification: + case Qt::WA_X11NetWmWindowTypeCombo: + case Qt::WA_X11NetWmWindowTypeDND: + if (testAttribute(Qt::WA_WState_Created)) + d->setNetWmWindowTypes(); + break; +#endif + + case Qt::WA_StaticContents: + if (QWidgetBackingStore *bs = d->maybeBackingStore()) { + if (on) + bs->addStaticWidget(this); + else + bs->removeStaticWidget(this); + } + break; + case Qt::WA_TranslucentBackground: + if (on) { + setAttribute(Qt::WA_NoSystemBackground); + d->updateIsTranslucent(); + } + + break; + case Qt::WA_AcceptTouchEvents: +#if defined(Q_WS_WIN) || defined(Q_WS_MAC) || defined(Q_WS_S60) + if (on) + d->registerTouchWindow(); +#endif + break; + default: + break; + } +} + +/*! \fn bool QWidget::testAttribute(Qt::WidgetAttribute attribute) const + + Returns true if attribute \a attribute is set on this widget; + otherwise returns false. + + \sa setAttribute() + */ +bool QWidget::testAttribute_helper(Qt::WidgetAttribute attribute) const +{ + Q_D(const QWidget); + const int x = attribute - 8*sizeof(uint); + const int int_off = x / (8*sizeof(uint)); + return (d->high_attributes[int_off] & (1<<(x-(int_off*8*sizeof(uint))))); +} + +/*! + \property QWidget::windowOpacity + + \brief The level of opacity for the window. + + The valid range of opacity is from 1.0 (completely opaque) to + 0.0 (completely transparent). + + By default the value of this property is 1.0. + + This feature is available on Embedded Linux, Mac OS X, Windows, + and X11 platforms that support the Composite extension. + + This feature is not available on Windows CE. + + Note that under X11 you need to have a composite manager running, + and the X11 specific _NET_WM_WINDOW_OPACITY atom needs to be + supported by the window manager you are using. + + \warning Changing this property from opaque to transparent might issue a + paint event that needs to be processed before the window is displayed + correctly. This affects mainly the use of QPixmap::grabWindow(). Also note + that semi-transparent windows update and resize significantly slower than + opaque windows. + + \sa setMask() +*/ +qreal QWidget::windowOpacity() const +{ + Q_D(const QWidget); + return (isWindow() && d->maybeTopData()) ? d->maybeTopData()->opacity / 255. : 1.0; +} + +void QWidget::setWindowOpacity(qreal opacity) +{ + Q_D(QWidget); + if (!isWindow()) + return; + + opacity = qBound(qreal(0.0), opacity, qreal(1.0)); + QTLWExtra *extra = d->topData(); + extra->opacity = uint(opacity * 255); + setAttribute(Qt::WA_WState_WindowOpacitySet); + +#ifndef Q_WS_QWS + if (!testAttribute(Qt::WA_WState_Created)) + return; +#endif + +#ifndef QT_NO_GRAPHICSVIEW + if (QGraphicsProxyWidget *proxy = graphicsProxyWidget()) { + // Avoid invalidating the cache if set. + if (proxy->cacheMode() == QGraphicsItem::NoCache) + proxy->update(); + else if (QGraphicsScene *scene = proxy->scene()) + scene->update(proxy->sceneBoundingRect()); + return; + } +#endif + + d->setWindowOpacity_sys(opacity); +} + +/*! + \property QWidget::windowModified + \brief whether the document shown in the window has unsaved changes + + A modified window is a window whose content has changed but has + not been saved to disk. This flag will have different effects + varied by the platform. On Mac OS X the close button will have a + modified look; on other platforms, the window title will have an + '*' (asterisk). + + The window title must contain a "[*]" placeholder, which + indicates where the '*' should appear. Normally, it should appear + right after the file name (e.g., "document1.txt[*] - Text + Editor"). If the window isn't modified, the placeholder is simply + removed. + + Note that if a widget is set as modified, all its ancestors will + also be set as modified. However, if you call \c + {setWindowModified(false)} on a widget, this will not propagate to + its parent because other children of the parent might have been + modified. + + \sa windowTitle, {Application Example}, {SDI Example}, {MDI Example} +*/ +bool QWidget::isWindowModified() const +{ + return testAttribute(Qt::WA_WindowModified); +} + +void QWidget::setWindowModified(bool mod) +{ + Q_D(QWidget); + setAttribute(Qt::WA_WindowModified, mod); + +#ifndef Q_WS_MAC + if (!windowTitle().contains(QLatin1String("[*]")) && mod) + qWarning("QWidget::setWindowModified: The window title does not contain a '[*]' placeholder"); +#endif + d->setWindowTitle_helper(windowTitle()); + d->setWindowIconText_helper(windowIconText()); +#ifdef Q_WS_MAC + d->setWindowModified_sys(mod); +#endif + + QEvent e(QEvent::ModifiedChange); + QApplication::sendEvent(this, &e); +} + +#ifndef QT_NO_TOOLTIP +/*! + \property QWidget::toolTip + + \brief the widget's tooltip + + Note that by default tooltips are only shown for widgets that are + children of the active window. You can change this behavior by + setting the attribute Qt::WA_AlwaysShowToolTips on the \e window, + not on the widget with the tooltip. + + If you want to control a tooltip's behavior, you can intercept the + event() function and catch the QEvent::ToolTip event (e.g., if you + want to customize the area for which the tooltip should be shown). + + By default, this property contains an empty string. + + \sa QToolTip statusTip whatsThis +*/ +void QWidget::setToolTip(const QString &s) +{ + Q_D(QWidget); + d->toolTip = s; + + QEvent event(QEvent::ToolTipChange); + QApplication::sendEvent(this, &event); +} + +QString QWidget::toolTip() const +{ + Q_D(const QWidget); + return d->toolTip; +} +#endif // QT_NO_TOOLTIP + + +#ifndef QT_NO_STATUSTIP +/*! + \property QWidget::statusTip + \brief the widget's status tip + + By default, this property contains an empty string. + + \sa toolTip whatsThis +*/ +void QWidget::setStatusTip(const QString &s) +{ + Q_D(QWidget); + d->statusTip = s; +} + +QString QWidget::statusTip() const +{ + Q_D(const QWidget); + return d->statusTip; +} +#endif // QT_NO_STATUSTIP + +#ifndef QT_NO_WHATSTHIS +/*! + \property QWidget::whatsThis + + \brief the widget's What's This help text. + + By default, this property contains an empty string. + + \sa QWhatsThis QWidget::toolTip QWidget::statusTip +*/ +void QWidget::setWhatsThis(const QString &s) +{ + Q_D(QWidget); + d->whatsThis = s; +} + +QString QWidget::whatsThis() const +{ + Q_D(const QWidget); + return d->whatsThis; +} +#endif // QT_NO_WHATSTHIS + +#ifndef QT_NO_ACCESSIBILITY +/*! + \property QWidget::accessibleName + + \brief the widget's name as seen by assistive technologies + + This property is used by accessible clients to identify, find, or announce + the widget for accessible clients. + + By default, this property contains an empty string. + + \sa QAccessibleInterface::text() +*/ +void QWidget::setAccessibleName(const QString &name) +{ + Q_D(QWidget); + d->accessibleName = name; +} + +QString QWidget::accessibleName() const +{ + Q_D(const QWidget); + return d->accessibleName; +} + +/*! + \property QWidget::accessibleDescription + + \brief the widget's description as seen by assistive technologies + + By default, this property contains an empty string. + + \sa QAccessibleInterface::text() +*/ +void QWidget::setAccessibleDescription(const QString &description) +{ + Q_D(QWidget); + d->accessibleDescription = description; +} + +QString QWidget::accessibleDescription() const +{ + Q_D(const QWidget); + return d->accessibleDescription; +} +#endif // QT_NO_ACCESSIBILITY + +#ifndef QT_NO_SHORTCUT +/*! + Adds a shortcut to Qt's shortcut system that watches for the given + \a key sequence in the given \a context. If the \a context is + Qt::ApplicationShortcut, the shortcut applies to the application as a + whole. Otherwise, it is either local to this widget, Qt::WidgetShortcut, + or to the window itself, Qt::WindowShortcut. + + If the same \a key sequence has been grabbed by several widgets, + when the \a key sequence occurs a QEvent::Shortcut event is sent + to all the widgets to which it applies in a non-deterministic + order, but with the ``ambiguous'' flag set to true. + + \warning You should not normally need to use this function; + instead create \l{QAction}s with the shortcut key sequences you + require (if you also want equivalent menu options and toolbar + buttons), or create \l{QShortcut}s if you just need key sequences. + Both QAction and QShortcut handle all the event filtering for you, + and provide signals which are triggered when the user triggers the + key sequence, so are much easier to use than this low-level + function. + + \sa releaseShortcut() setShortcutEnabled() +*/ +int QWidget::grabShortcut(const QKeySequence &key, Qt::ShortcutContext context) +{ + Q_ASSERT(qApp); + if (key.isEmpty()) + return 0; + setAttribute(Qt::WA_GrabbedShortcut); + return qApp->d_func()->shortcutMap.addShortcut(this, key, context); +} + +/*! + Removes the shortcut with the given \a id from Qt's shortcut + system. The widget will no longer receive QEvent::Shortcut events + for the shortcut's key sequence (unless it has other shortcuts + with the same key sequence). + + \warning You should not normally need to use this function since + Qt's shortcut system removes shortcuts automatically when their + parent widget is destroyed. It is best to use QAction or + QShortcut to handle shortcuts, since they are easier to use than + this low-level function. Note also that this is an expensive + operation. + + \sa grabShortcut() setShortcutEnabled() +*/ +void QWidget::releaseShortcut(int id) +{ + Q_ASSERT(qApp); + if (id) + qApp->d_func()->shortcutMap.removeShortcut(id, this, 0); +} + +/*! + If \a enable is true, the shortcut with the given \a id is + enabled; otherwise the shortcut is disabled. + + \warning You should not normally need to use this function since + Qt's shortcut system enables/disables shortcuts automatically as + widgets become hidden/visible and gain or lose focus. It is best + to use QAction or QShortcut to handle shortcuts, since they are + easier to use than this low-level function. + + \sa grabShortcut() releaseShortcut() +*/ +void QWidget::setShortcutEnabled(int id, bool enable) +{ + Q_ASSERT(qApp); + if (id) + qApp->d_func()->shortcutMap.setShortcutEnabled(enable, id, this, 0); +} + +/*! + \since 4.2 + + If \a enable is true, auto repeat of the shortcut with the + given \a id is enabled; otherwise it is disabled. + + \sa grabShortcut() releaseShortcut() +*/ +void QWidget::setShortcutAutoRepeat(int id, bool enable) +{ + Q_ASSERT(qApp); + if (id) + qApp->d_func()->shortcutMap.setShortcutAutoRepeat(enable, id, this, 0); +} +#endif // QT_NO_SHORTCUT +/*! + Updates the widget's micro focus. + + \sa QInputContext +*/ +void QWidget::updateMicroFocus() +{ +#if !defined(QT_NO_IM) && (defined(Q_WS_X11) || defined(Q_WS_QWS) || defined(Q_OS_SYMBIAN)) + Q_D(QWidget); + // and optimisation to update input context only it has already been created. + if (d->ic || qApp->d_func()->inputContext) { + QInputContext *ic = inputContext(); + if (ic) + ic->update(); + } +#endif +#ifndef QT_NO_ACCESSIBILITY + // ##### is this correct + QAccessible::updateAccessibility(this, 0, QAccessible::StateChanged); +#endif +} + + +#if defined (Q_WS_WIN) +/*! + Returns the window system handle of the widget, for low-level + access. Using this function is not portable. + + An HDC acquired with getDC() has to be released with releaseDC(). + + \warning Using this function is not portable. +*/ +HDC QWidget::getDC() const +{ + Q_D(const QWidget); + if (d->hd) + return (HDC) d->hd; + return GetDC(winId()); +} + +/*! + Releases the HDC \a hdc acquired by a previous call to getDC(). + + \warning Using this function is not portable. +*/ +void QWidget::releaseDC(HDC hdc) const +{ + Q_D(const QWidget); + // If its the widgets own dc, it will be released elsewhere. If + // its a different HDC we release it and issue a warning if it + // fails. + if (hdc != d->hd && !ReleaseDC(winId(), hdc)) + qErrnoWarning("QWidget::releaseDC(): failed to release HDC"); +} +#else +/*! + Returns the window system handle of the widget, for low-level + access. Using this function is not portable. + + The HANDLE type varies with platform; see \c qwindowdefs.h for + details. +*/ +Qt::HANDLE QWidget::handle() const +{ + Q_D(const QWidget); + if (!internalWinId() && testAttribute(Qt::WA_WState_Created)) + (void)winId(); // enforce native window + return d->hd; +} +#endif + + +/*! + Raises this widget to the top of the parent widget's stack. + + After this call the widget will be visually in front of any + overlapping sibling widgets. + + \note When using activateWindow(), you can call this function to + ensure that the window is stacked on top. + + \sa lower(), stackUnder() +*/ + +void QWidget::raise() +{ + Q_D(QWidget); + if (!isWindow()) { + QWidget *p = parentWidget(); + const int parentChildCount = p->d_func()->children.size(); + if (parentChildCount < 2) + return; + const int from = p->d_func()->children.indexOf(this); + Q_ASSERT(from >= 0); + // Do nothing if the widget is already in correct stacking order _and_ created. + if (from != parentChildCount -1) + p->d_func()->children.move(from, parentChildCount - 1); + if (!testAttribute(Qt::WA_WState_Created) && p->testAttribute(Qt::WA_WState_Created)) + create(); + else if (from == parentChildCount - 1) + return; + + QRegion region(rect()); + d->subtractOpaqueSiblings(region); + d->invalidateBuffer(region); + } + if (testAttribute(Qt::WA_WState_Created)) + d->raise_sys(); + + QEvent e(QEvent::ZOrderChange); + QApplication::sendEvent(this, &e); +} + +/*! + Lowers the widget to the bottom of the parent widget's stack. + + After this call the widget will be visually behind (and therefore + obscured by) any overlapping sibling widgets. + + \sa raise(), stackUnder() +*/ + +void QWidget::lower() +{ + Q_D(QWidget); + if (!isWindow()) { + QWidget *p = parentWidget(); + const int parentChildCount = p->d_func()->children.size(); + if (parentChildCount < 2) + return; + const int from = p->d_func()->children.indexOf(this); + Q_ASSERT(from >= 0); + // Do nothing if the widget is already in correct stacking order _and_ created. + if (from != 0) + p->d_func()->children.move(from, 0); + if (!testAttribute(Qt::WA_WState_Created) && p->testAttribute(Qt::WA_WState_Created)) + create(); + else if (from == 0) + return; + } + if (testAttribute(Qt::WA_WState_Created)) + d->lower_sys(); + + QEvent e(QEvent::ZOrderChange); + QApplication::sendEvent(this, &e); +} + + +/*! + Places the widget under \a w in the parent widget's stack. + + To make this work, the widget itself and \a w must be siblings. + + \sa raise(), lower() +*/ +void QWidget::stackUnder(QWidget* w) +{ + Q_D(QWidget); + QWidget *p = parentWidget(); + if (!w || isWindow() || p != w->parentWidget() || this == w) + return; + if (p) { + int from = p->d_func()->children.indexOf(this); + int to = p->d_func()->children.indexOf(w); + Q_ASSERT(from >= 0); + Q_ASSERT(to >= 0); + if (from < to) + --to; + // Do nothing if the widget is already in correct stacking order _and_ created. + if (from != to) + p->d_func()->children.move(from, to); + if (!testAttribute(Qt::WA_WState_Created) && p->testAttribute(Qt::WA_WState_Created)) + create(); + else if (from == to) + return; + } + if (testAttribute(Qt::WA_WState_Created)) + d->stackUnder_sys(w); + + QEvent e(QEvent::ZOrderChange); + QApplication::sendEvent(this, &e); +} + +void QWidget::styleChange(QStyle&) { } +void QWidget::enabledChange(bool) { } // compat +void QWidget::paletteChange(const QPalette &) { } // compat +void QWidget::fontChange(const QFont &) { } // compat +void QWidget::windowActivationChange(bool) { } // compat +void QWidget::languageChange() { } // compat + + +/*! + \enum QWidget::BackgroundOrigin + + \compat + + \value WidgetOrigin + \value ParentOrigin + \value WindowOrigin + \value AncestorOrigin + +*/ + +/*! + \fn bool QWidget::isVisibleToTLW() const + + Use isVisible() instead. +*/ + +/*! + \fn void QWidget::iconify() + + Use showMinimized() instead. +*/ + +/*! + \fn void QWidget::constPolish() const + + Use ensurePolished() instead. +*/ + +/*! + \fn void QWidget::reparent(QWidget *parent, Qt::WindowFlags f, const QPoint &p, bool showIt) + + Use setParent() to change the parent or the widget's widget flags; + use move() to move the widget, and use show() to show the widget. +*/ + +/*! + \fn void QWidget::reparent(QWidget *parent, const QPoint &p, bool showIt) + + Use setParent() to change the parent; use move() to move the + widget, and use show() to show the widget. +*/ + +/*! + \fn void QWidget::recreate(QWidget *parent, Qt::WindowFlags f, const QPoint & p, bool showIt) + + Use setParent() to change the parent or the widget's widget flags; + use move() to move the widget, and use show() to show the widget. +*/ + +/*! + \fn bool QWidget::hasMouse() const + + Use testAttribute(Qt::WA_UnderMouse) instead. +*/ + +/*! + \fn bool QWidget::ownCursor() const + + Use testAttribute(Qt::WA_SetCursor) instead. +*/ + +/*! + \fn bool QWidget::ownFont() const + + Use testAttribute(Qt::WA_SetFont) instead. +*/ + +/*! + \fn void QWidget::unsetFont() + + Use setFont(QFont()) instead. +*/ + +/*! + \fn bool QWidget::ownPalette() const + + Use testAttribute(Qt::WA_SetPalette) instead. +*/ + +/*! + \fn void QWidget::unsetPalette() + + Use setPalette(QPalette()) instead. +*/ + +/*! + \fn void QWidget::setEraseColor(const QColor &color) + + Use the palette instead. + + \oldcode + widget->setEraseColor(color); + \newcode + QPalette palette; + palette.setColor(widget->backgroundRole(), color); + widget->setPalette(palette); + \endcode +*/ + +/*! + \fn void QWidget::setErasePixmap(const QPixmap &pixmap) + + Use the palette instead. + + \oldcode + widget->setErasePixmap(pixmap); + \newcode + QPalette palette; + palette.setBrush(widget->backgroundRole(), QBrush(pixmap)); + widget->setPalette(palette); + \endcode +*/ + +/*! + \fn void QWidget::setPaletteForegroundColor(const QColor &color) + + Use the palette directly. + + \oldcode + widget->setPaletteForegroundColor(color); + \newcode + QPalette palette; + palette.setColor(widget->foregroundRole(), color); + widget->setPalette(palette); + \endcode +*/ + +/*! + \fn void QWidget::setPaletteBackgroundColor(const QColor &color) + + Use the palette directly. + + \oldcode + widget->setPaletteBackgroundColor(color); + \newcode + QPalette palette; + palette.setColor(widget->backgroundRole(), color); + widget->setPalette(palette); + \endcode +*/ + +/*! + \fn void QWidget::setPaletteBackgroundPixmap(const QPixmap &pixmap) + + Use the palette directly. + + \oldcode + widget->setPaletteBackgroundPixmap(pixmap); + \newcode + QPalette palette; + palette.setBrush(widget->backgroundRole(), QBrush(pixmap)); + widget->setPalette(palette); + \endcode +*/ + +/*! + \fn void QWidget::setBackgroundPixmap(const QPixmap &pixmap) + + Use the palette instead. + + \oldcode + widget->setBackgroundPixmap(pixmap); + \newcode + QPalette palette; + palette.setBrush(widget->backgroundRole(), QBrush(pixmap)); + widget->setPalette(palette); + \endcode +*/ + +/*! + \fn void QWidget::setBackgroundColor(const QColor &color) + + Use the palette instead. + + \oldcode + widget->setBackgroundColor(color); + \newcode + QPalette palette; + palette.setColor(widget->backgroundRole(), color); + widget->setPalette(palette); + \endcode +*/ + +/*! + \fn QColorGroup QWidget::colorGroup() const + + Use QColorGroup(palette()) instead. +*/ + +/*! + \fn QWidget *QWidget::parentWidget(bool sameWindow) const + + Use the no-argument overload instead. +*/ + +/*! + \fn void QWidget::setKeyCompression(bool b) + + Use setAttribute(Qt::WA_KeyCompression, b) instead. +*/ + +/*! + \fn void QWidget::setFont(const QFont &f, bool b) + + Use the single-argument overload instead. +*/ + +/*! + \fn void QWidget::setPalette(const QPalette &p, bool b) + + Use the single-argument overload instead. +*/ + +/*! + \fn void QWidget::setBackgroundOrigin(BackgroundOrigin background) + + \obsolete +*/ + +/*! + \fn BackgroundOrigin QWidget::backgroundOrigin() const + + \obsolete + + Always returns \c WindowOrigin. +*/ + +/*! + \fn QPoint QWidget::backgroundOffset() const + + \obsolete + + Always returns QPoint(). +*/ + +/*! + \fn void QWidget::repaint(bool b) + + The boolean parameter \a b is ignored. Use the no-argument overload instead. +*/ + +/*! + \fn void QWidget::repaint(int x, int y, int w, int h, bool b) + + The boolean parameter \a b is ignored. Use the four-argument overload instead. +*/ + +/*! + \fn void QWidget::repaint(const QRect &r, bool b) + + The boolean parameter \a b is ignored. Use the single rect-argument overload instead. +*/ + +/*! + \fn void QWidget::repaint(const QRegion &rgn, bool b) + + The boolean parameter \a b is ignored. Use the single region-argument overload instead. +*/ + +/*! + \fn void QWidget::erase() + + Drawing may only take place in a QPaintEvent. Overload + paintEvent() to do your erasing and call update() to schedule a + replaint whenever necessary. See also QPainter. +*/ + +/*! + \fn void QWidget::erase(int x, int y, int w, int h) + + Drawing may only take place in a QPaintEvent. Overload + paintEvent() to do your erasing and call update() to schedule a + replaint whenever necessary. See also QPainter. +*/ + +/*! + \fn void QWidget::erase(const QRect &rect) + + Drawing may only take place in a QPaintEvent. Overload + paintEvent() to do your erasing and call update() to schedule a + replaint whenever necessary. See also QPainter. +*/ + +/*! + \fn void QWidget::drawText(const QPoint &p, const QString &s) + + Drawing may only take place in a QPaintEvent. Overload + paintEvent() to do your drawing and call update() to schedule a + replaint whenever necessary. See also QPainter. +*/ + +/*! + \fn void QWidget::drawText(int x, int y, const QString &s) + + Drawing may only take place in a QPaintEvent. Overload + paintEvent() to do your drawing and call update() to schedule a + replaint whenever necessary. See also QPainter. +*/ + +/*! + \fn QWidget *QWidget::childAt(const QPoint &p, bool includeThis) const + + Use the single point argument overload instead. +*/ + +/*! + \fn void QWidget::setCaption(const QString &c) + + Use setWindowTitle() instead. +*/ + +/*! + \fn void QWidget::setIcon(const QPixmap &i) + + Use setWindowIcon() instead. +*/ + +/*! + \fn void QWidget::setIconText(const QString &it) + + Use setWindowIconText() instead. +*/ + +/*! + \fn QString QWidget::caption() const + + Use windowTitle() instead. +*/ + +/*! + \fn QString QWidget::iconText() const + + Use windowIconText() instead. +*/ + +/*! + \fn bool QWidget::isTopLevel() const + \obsolete + + Use isWindow() instead. +*/ + +/*! + \fn bool QWidget::isRightToLeft() const + \internal +*/ + +/*! + \fn bool QWidget::isLeftToRight() const + \internal +*/ + +/*! + \fn void QWidget::setInputMethodEnabled(bool enabled) + + Use setAttribute(Qt::WA_InputMethodEnabled, \a enabled) instead. +*/ + +/*! + \fn bool QWidget::isInputMethodEnabled() const + + Use testAttribute(Qt::WA_InputMethodEnabled) instead. +*/ + +/*! + \fn void QWidget::setActiveWindow() + + Use activateWindow() instead. +*/ + +/*! + \fn bool QWidget::isShown() const + + Use !isHidden() instead (notice the exclamation mark), or use isVisible() to check whether the widget is visible. +*/ + +/*! + \fn bool QWidget::isDialog() const + + Use windowType() == Qt::Dialog instead. +*/ + +/*! + \fn bool QWidget::isPopup() const + + Use windowType() == Qt::Popup instead. +*/ + +/*! + \fn bool QWidget::isDesktop() const + + Use windowType() == Qt::Desktop instead. +*/ + +/*! + \fn void QWidget::polish() + + Use ensurePolished() instead. +*/ + +/*! + \fn QWidget *QWidget::childAt(int x, int y, bool includeThis) const + + Use the childAt() overload that doesn't have an \a includeThis parameter. + + \oldcode + return widget->childAt(x, y, true); + \newcode + QWidget *child = widget->childAt(x, y, true); + if (child) + return child; + if (widget->rect().contains(x, y)) + return widget; + \endcode +*/ + +/*! + \fn void QWidget::setSizePolicy(QSizePolicy::Policy hor, QSizePolicy::Policy ver, bool hfw) + \compat + + Use the \l sizePolicy property and heightForWidth() function instead. +*/ + +/*! + \fn bool QWidget::isUpdatesEnabled() const + \compat + + Use the \l updatesEnabled property instead. +*/ + +/*! + \macro QWIDGETSIZE_MAX + \relates QWidget + + Defines the maximum size for a QWidget object. + + The largest allowed size for a widget is QSize(QWIDGETSIZE_MAX, + QWIDGETSIZE_MAX), i.e. QSize (16777215,16777215). + + \sa QWidget::setMaximumSize() +*/ + +QRect QWidgetPrivate::frameStrut() const +{ + Q_Q(const QWidget); + if (!q->isWindow() || (q->windowType() == Qt::Desktop) || q->testAttribute(Qt::WA_DontShowOnScreen)) { + // x2 = x1 + w - 1, so w/h = 1 + return QRect(0, 0, 1, 1); + } + + if (data.fstrut_dirty +#ifndef Q_WS_WIN + // ### Fix properly for 4.3 + && q->isVisible() +#endif + && q->testAttribute(Qt::WA_WState_Created)) + const_cast(this)->updateFrameStrut(); + + return maybeTopData() ? maybeTopData()->frameStrut : QRect(); +} + +#ifdef QT_KEYPAD_NAVIGATION +/*! + \internal + + Changes the focus from the current focusWidget to a widget in + the \a direction. + + Returns true, if there was a widget in that direction +*/ +bool QWidgetPrivate::navigateToDirection(Direction direction) +{ + QWidget *targetWidget = widgetInNavigationDirection(direction); + if (targetWidget) + targetWidget->setFocus(); + return (targetWidget != 0); +} + +/*! + \internal + + Searches for a widget that is positioned in the \a direction, starting + from the current focusWidget. + + Returns the pointer to a found widget or 0, if there was no widget in + that direction. +*/ +QWidget *QWidgetPrivate::widgetInNavigationDirection(Direction direction) +{ + const QWidget *sourceWidget = QApplication::focusWidget(); + if (!sourceWidget) + return 0; + const QRect sourceRect = sourceWidget->rect().translated(sourceWidget->mapToGlobal(QPoint())); + const int sourceX = + (direction == DirectionNorth || direction == DirectionSouth) ? + (sourceRect.left() + (sourceRect.right() - sourceRect.left()) / 2) + :(direction == DirectionEast ? sourceRect.right() : sourceRect.left()); + const int sourceY = + (direction == DirectionEast || direction == DirectionWest) ? + (sourceRect.top() + (sourceRect.bottom() - sourceRect.top()) / 2) + :(direction == DirectionSouth ? sourceRect.bottom() : sourceRect.top()); + const QPoint sourcePoint(sourceX, sourceY); + const QPoint sourceCenter = sourceRect.center(); + const QWidget *sourceWindow = sourceWidget->window(); + + QWidget *targetWidget = 0; + int shortestDistance = INT_MAX; + foreach(QWidget *targetCandidate, QApplication::allWidgets()) { + + const QRect targetCandidateRect = targetCandidate->rect().translated(targetCandidate->mapToGlobal(QPoint())); + + // For focus proxies, the child widget handling the focus can have keypad navigation focus, + // but the owner of the proxy cannot. + // Additionally, empty widgets should be ignored. + if (targetCandidate->focusProxy() || targetCandidateRect.isEmpty()) + continue; + + // Only navigate to a target widget that... + if ( targetCandidate != sourceWidget + // ...takes the focus, + && targetCandidate->focusPolicy() & Qt::TabFocus + // ...is above if DirectionNorth, + && !(direction == DirectionNorth && targetCandidateRect.bottom() > sourceRect.top()) + // ...is on the right if DirectionEast, + && !(direction == DirectionEast && targetCandidateRect.left() < sourceRect.right()) + // ...is below if DirectionSouth, + && !(direction == DirectionSouth && targetCandidateRect.top() < sourceRect.bottom()) + // ...is on the left if DirectionWest, + && !(direction == DirectionWest && targetCandidateRect.right() > sourceRect.left()) + // ...is enabled, + && targetCandidate->isEnabled() + // ...is visible, + && targetCandidate->isVisible() + // ...is in the same window, + && targetCandidate->window() == sourceWindow) { + const int targetCandidateDistance = pointToRect(sourcePoint, targetCandidateRect); + if (targetCandidateDistance < shortestDistance) { + shortestDistance = targetCandidateDistance; + targetWidget = targetCandidate; + } + } + } + return targetWidget; +} +#endif + +/*! + \preliminary + \since 4.2 + \obsolete + + Sets the window surface to be the \a surface specified. + The QWidget takes will ownership of the \a surface. + widget itself is deleted. +*/ +void QWidget::setWindowSurface(QWindowSurface *surface) +{ + // ### createWinId() ?? + +#ifndef Q_BACKINGSTORE_SUBSURFACES + if (!isTopLevel()) + return; +#endif + + Q_D(QWidget); + + QTLWExtra *topData = d->topData(); + if (topData->windowSurface == surface) + return; + + QWindowSurface *oldSurface = topData->windowSurface; + delete topData->windowSurface; + topData->windowSurface = surface; + + QWidgetBackingStore *bs = d->maybeBackingStore(); + if (!bs) + return; + + if (isTopLevel()) { + if (bs->windowSurface != oldSurface && bs->windowSurface != surface) + delete bs->windowSurface; + bs->windowSurface = surface; + } +#ifdef Q_BACKINGSTORE_SUBSURFACES + else { + bs->subSurfaces.append(surface); + } + bs->subSurfaces.removeOne(oldSurface); +#endif +} + +/*! + \preliminary + \since 4.2 + + Returns the QWindowSurface this widget will be drawn into. +*/ +QWindowSurface *QWidget::windowSurface() const +{ + Q_D(const QWidget); + QTLWExtra *extra = d->maybeTopData(); + if (extra && extra->windowSurface) + return extra->windowSurface; + + QWidgetBackingStore *bs = d->maybeBackingStore(); + +#ifdef Q_BACKINGSTORE_SUBSURFACES + if (bs && bs->subSurfaces.isEmpty()) + return bs->windowSurface; + + if (!isTopLevel()) { + const QWidget *w = parentWidget(); + while (w) { + QTLWExtra *extra = w->d_func()->maybeTopData(); + if (extra && extra->windowSurface) + return extra->windowSurface; + if (w->isTopLevel()) + break; + w = w->parentWidget(); + } + } +#endif // Q_BACKINGSTORE_SUBSURFACES + + return bs ? bs->windowSurface : 0; +} + +void QWidgetPrivate::getLayoutItemMargins(int *left, int *top, int *right, int *bottom) const +{ + if (left) + *left = (int)leftLayoutItemMargin; + if (top) + *top = (int)topLayoutItemMargin; + if (right) + *right = (int)rightLayoutItemMargin; + if (bottom) + *bottom = (int)bottomLayoutItemMargin; +} + +void QWidgetPrivate::setLayoutItemMargins(int left, int top, int right, int bottom) +{ + if (leftLayoutItemMargin == left + && topLayoutItemMargin == top + && rightLayoutItemMargin == right + && bottomLayoutItemMargin == bottom) + return; + + Q_Q(QWidget); + leftLayoutItemMargin = (signed char)left; + topLayoutItemMargin = (signed char)top; + rightLayoutItemMargin = (signed char)right; + bottomLayoutItemMargin = (signed char)bottom; + q->updateGeometry(); +} + +void QWidgetPrivate::setLayoutItemMargins(QStyle::SubElement element, const QStyleOption *opt) +{ + Q_Q(QWidget); + QStyleOption myOpt; + if (!opt) { + myOpt.initFrom(q); + myOpt.rect.setRect(0, 0, 32768, 32768); // arbitrary + opt = &myOpt; + } + + QRect liRect = q->style()->subElementRect(element, opt, q); + if (liRect.isValid()) { + leftLayoutItemMargin = (signed char)(opt->rect.left() - liRect.left()); + topLayoutItemMargin = (signed char)(opt->rect.top() - liRect.top()); + rightLayoutItemMargin = (signed char)(liRect.right() - opt->rect.right()); + bottomLayoutItemMargin = (signed char)(liRect.bottom() - opt->rect.bottom()); + } else { + leftLayoutItemMargin = 0; + topLayoutItemMargin = 0; + rightLayoutItemMargin = 0; + bottomLayoutItemMargin = 0; + } +} +// resets the Qt::WA_QuitOnClose attribute to the default value for transient widgets. +void QWidgetPrivate::adjustQuitOnCloseAttribute() +{ + Q_Q(QWidget); + + if (!q->parentWidget()) { + Qt::WindowType type = q->windowType(); + if (type == Qt::Widget || type == Qt::SubWindow) + type = Qt::Window; + if (type != Qt::Widget && type != Qt::Window && type != Qt::Dialog) + q->setAttribute(Qt::WA_QuitOnClose, false); + } +} + + + +Q_GUI_EXPORT QWidgetData *qt_qwidget_data(QWidget *widget) +{ + return widget->data; +} + +Q_GUI_EXPORT QWidgetPrivate *qt_widget_private(QWidget *widget) +{ + return widget->d_func(); +} + + +#ifndef QT_NO_GRAPHICSVIEW +/*! + \since 4.5 + + Returns the proxy widget for the corresponding embedded widget in a graphics + view; otherwise returns 0. + + \sa QGraphicsProxyWidget::createProxyForChildWidget(), + QGraphicsScene::addWidget() + */ +QGraphicsProxyWidget *QWidget::graphicsProxyWidget() const +{ + Q_D(const QWidget); + if (d->extra) { + return d->extra->proxyWidget; + } + return 0; +} +#endif + + +/*! + \typedef QWidgetList + \relates QWidget + + Synonym for QList. +*/ + +/*! + Subscribes the widget to a given \a gesture with a \a context. + + \sa QGestureEvent + \since 4.6 +*/ +void QWidget::grabGesture(Qt::GestureType gesture, Qt::GestureContext context) +{ + Q_D(QWidget); + d->gestureContext.insert(gesture, context); + (void)QGestureManager::instance(); // create a gesture manager +} + +QT_END_NAMESPACE + +#include "moc_qwidget.cpp" + +/*! + \typedef WId + \relates QWidget + + Platform dependent window identifier. +*/ + +/*! + \fn void QWidget::destroy(bool destroyWindow, bool destroySubWindows) + + Frees up window system resources. Destroys the widget window if \a + destroyWindow is true. + + destroy() calls itself recursively for all the child widgets, + passing \a destroySubWindows for the \a destroyWindow parameter. + To have more control over destruction of subwidgets, destroy + subwidgets selectively first. + + This function is usually called from the QWidget destructor. +*/ + +/*! + \fn QPaintEngine *QWidget::paintEngine() const + + Returns the widget's paint engine. + + Note that this function should not be called explicitly by the + user, since it's meant for reimplementation purposes only. The + function is called by Qt internally, and the default + implementation may not always return a valid pointer. +*/ + +/*! + \fn QPoint QWidget::mapToGlobal(const QPoint &pos) const + + Translates the widget coordinate \a pos to global screen + coordinates. For example, \c{mapToGlobal(QPoint(0,0))} would give + the global coordinates of the top-left pixel of the widget. + + \sa mapFromGlobal() mapTo() mapToParent() +*/ + +/*! + \fn QPoint QWidget::mapFromGlobal(const QPoint &pos) const + + Translates the global screen coordinate \a pos to widget + coordinates. + + \sa mapToGlobal() mapFrom() mapFromParent() +*/ + +/*! + \fn void QWidget::grabMouse() + + Grabs the mouse input. + + This widget receives all mouse events until releaseMouse() is + called; other widgets get no mouse events at all. Keyboard + events are not affected. Use grabKeyboard() if you want to grab + that. + + \warning Bugs in mouse-grabbing applications very often lock the + terminal. Use this function with extreme caution, and consider + using the \c -nograb command line option while debugging. + + It is almost never necessary to grab the mouse when using Qt, as + Qt grabs and releases it sensibly. In particular, Qt grabs the + mouse when a mouse button is pressed and keeps it until the last + button is released. + + Note that only visible widgets can grab mouse input. If + isVisible() returns false for a widget, that widget cannot call + grabMouse(). + + \sa releaseMouse() grabKeyboard() releaseKeyboard() grabKeyboard() + focusWidget() +*/ + +/*! + \fn void QWidget::grabMouse(const QCursor &cursor) + \overload + + Grabs the mouse input and changes the cursor shape. + + The cursor will assume shape \a cursor (for as long as the mouse + focus is grabbed) and this widget will be the only one to receive + mouse events until releaseMouse() is called(). + + \warning Grabbing the mouse might lock the terminal. + + \sa releaseMouse(), grabKeyboard(), releaseKeyboard(), setCursor() +*/ + +/*! + \fn void QWidget::releaseMouse() + + Releases the mouse grab. + + \sa grabMouse(), grabKeyboard(), releaseKeyboard() +*/ + +/*! + \fn void QWidget::grabKeyboard() + + Grabs the keyboard input. + + This widget receives all keyboard events until releaseKeyboard() + is called; other widgets get no keyboard events at all. Mouse + events are not affected. Use grabMouse() if you want to grab that. + + The focus widget is not affected, except that it doesn't receive + any keyboard events. setFocus() moves the focus as usual, but the + new focus widget receives keyboard events only after + releaseKeyboard() is called. + + If a different widget is currently grabbing keyboard input, that + widget's grab is released first. + + \sa releaseKeyboard() grabMouse() releaseMouse() focusWidget() +*/ + +/*! + \fn void QWidget::releaseKeyboard() + + Releases the keyboard grab. + + \sa grabKeyboard(), grabMouse(), releaseMouse() +*/ + +/*! + \fn QWidget *QWidget::mouseGrabber() + + Returns the widget that is currently grabbing the mouse input. + + If no widget in this application is currently grabbing the mouse, + 0 is returned. + + \sa grabMouse(), keyboardGrabber() +*/ + +/*! + \fn QWidget *QWidget::keyboardGrabber() + + Returns the widget that is currently grabbing the keyboard input. + + If no widget in this application is currently grabbing the + keyboard, 0 is returned. + + \sa grabMouse(), mouseGrabber() +*/ + +/*! + \fn void QWidget::activateWindow() + + Sets the top-level widget containing this widget to be the active + window. + + An active window is a visible top-level window that has the + keyboard input focus. + + This function performs the same operation as clicking the mouse on + the title bar of a top-level window. On X11, the result depends on + the Window Manager. If you want to ensure that the window is + stacked on top as well you should also call raise(). Note that the + window must be visible, otherwise activateWindow() has no effect. + + On Windows, if you are calling this when the application is not + currently the active one then it will not make it the active + window. It will change the color of the taskbar entry to indicate + that the window has changed in some way. This is because Microsoft + does not allow an application to interrupt what the user is currently + doing in another application. + + \sa isActiveWindow(), window(), show() +*/ + +/*! + \fn int QWidget::metric(PaintDeviceMetric m) const + + Internal implementation of the virtual QPaintDevice::metric() + function. + + \a m is the metric to get. +*/ + +/*! + \fn void QWidget::setMask(const QRegion ®ion) + \overload + + Causes only the parts of the widget which overlap \a region to be + visible. If the region includes pixels outside the rect() of the + widget, window system controls in that area may or may not be + visible, depending on the platform. + + Note that this effect can be slow if the region is particularly + complex. + + \sa windowOpacity +*/ +void QWidget::setMask(const QRegion &newMask) +{ + Q_D(QWidget); + + d->createExtra(); + if (newMask == d->extra->mask) + return; + +#ifndef QT_NO_BACKINGSTORE + const QRegion oldMask(d->extra->mask); +#endif + + d->extra->mask = newMask; + d->extra->hasMask = !newMask.isEmpty(); + +#ifndef QT_MAC_USE_COCOA + if (!testAttribute(Qt::WA_WState_Created)) + return; +#endif + + d->setMask_sys(newMask); + +#ifndef QT_NO_BACKINGSTORE + if (!isVisible()) + return; + + if (!d->extra->hasMask) { + // Mask was cleared; update newly exposed area. + QRegion expose(rect()); + expose -= oldMask; + if (!expose.isEmpty()) { + d->setDirtyOpaqueRegion(); + update(expose); + } + return; + } + + if (!isWindow()) { + // Update newly exposed area on the parent widget. + QRegion parentExpose(rect()); + parentExpose -= newMask; + if (!parentExpose.isEmpty()) { + d->setDirtyOpaqueRegion(); + parentExpose.translate(data->crect.topLeft()); + parentWidget()->update(parentExpose); + } + + // Update newly exposed area on this widget + if (!oldMask.isEmpty()) + update(newMask - oldMask); + } +#endif +} + +/*! + \fn void QWidget::setMask(const QBitmap &bitmap) + + Causes only the pixels of the widget for which \a bitmap has a + corresponding 1 bit to be visible. If the region includes pixels + outside the rect() of the widget, window system controls in that + area may or may not be visible, depending on the platform. + + Note that this effect can be slow if the region is particularly + complex. + + The following code shows how an image with an alpha channel can be + used to generate a mask for a widget: + + \snippet doc/src/snippets/widget-mask/main.cpp 0 + + The label shown by this code is masked using the image it contains, + giving the appearance that an irregularly-shaped image is being drawn + directly onto the screen. + + Masked widgets receive mouse events only on their visible + portions. + + \sa clearMask(), windowOpacity(), {Shaped Clock Example} +*/ +void QWidget::setMask(const QBitmap &bitmap) +{ + setMask(QRegion(bitmap)); +} + +/*! + \fn void QWidget::clearMask() + + Removes any mask set by setMask(). + + \sa setMask() +*/ +void QWidget::clearMask() +{ + setMask(QRegion()); +} + +/*! \fn const QX11Info &QWidget::x11Info() const + Returns information about the configuration of the X display used to display + the widget. + + \warning This function is only available on X11. +*/ + +/*! \fn Qt::HANDLE QWidget::x11PictureHandle() const + Returns the X11 Picture handle of the widget for XRender + support. Use of this function is not portable. This function will + return 0 if XRender support is not compiled into Qt, if the + XRender extension is not supported on the X11 display, or if the + handle could not be created. +*/ + +#ifdef Q_OS_SYMBIAN +void QWidgetPrivate::_q_delayedDestroy(WId winId) +{ + delete winId; +} +#endif