diff -r 000000000000 -r 1918ee327afb src/opengl/util/README-GLSL --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/opengl/util/README-GLSL Mon Jan 11 14:00:40 2010 +0000 @@ -0,0 +1,18 @@ +Use of GLSL for vertex and fragment programs in Qt +--------------------------------------------------- + +We don't compile the *.glsl files because we don't want the build process of +Qt to require cgc from nVidia to build the fragment programs. + +The script src/opengl/util/glsl_to_include.sh will compile a GLSL program to a file +that can be included in a C(++) program. The file is the output from cgc +quoted as a string. + +This can be done manually by: + +./glsl_to_include.sh radial.glsl +./glsl_to_include.sh conical.glsl + +This will produce the files radial.frag and radial.glsl_quoted. +(and also conical.frag and conical.glsl_quoted) +These files are included by qpaintengine_opengl.cpp