diff -r 000000000000 -r 1918ee327afb src/qt3support/tools/q3ptrvector.qdoc --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/qt3support/tools/q3ptrvector.qdoc Mon Jan 11 14:00:40 2010 +0000 @@ -0,0 +1,427 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the documentation of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + \class Q3PtrVector + \brief The Q3PtrVector class is a template collection class that + provides a vector (array). + \compat + + Q3ValueVector is an STL-compatible alternative to this class. + + Q3PtrVector is implemented as a template class. Defines a template + instance Q3PtrVector\ to create a vector that contains pointers + to X (X*). + + A vector is the same as an array. The main difference between + Q3PtrVector and Q3MemArray is that Q3PtrVector stores pointers to the + elements, whereas Q3MemArray stores the elements themselves (i.e. + Q3MemArray is value-based and Q3PtrVector is pointer-based). + + Items are added to the vector using insert() or fill(). Items are + removed with remove(). You can get a pointer to an item at a + particular index position using at(). + + Unless otherwise stated, all functions that remove items from the + vector will also delete the element pointed to if \link + setAutoDelete() auto-deletion\endlink is enabled. By default, + auto-deletion is disabled; see setAutoDelete(). This behavior can + be changed in a subclass by reimplementing the virtual function + deleteItem(). + + Functions that compare items (find() and sort() for example) will + do so using the virtual function compareItems(). The default + implementation of this function only compares the pointer values. + Reimplement compareItems() in a subclass to get searching and + sorting based on the item contents. You can perform a linear + search for a pointer in the vector using findRef(), or a binary + search (of a sorted vector) using bsearch(). You can count the + number of times an item appears in the vector with contains() or + containsRef(). + + \sa Q3MemArray +*/ + +/*! + \fn Q3PtrVector::Q3PtrVector() + + Constructs a null vector. + + \sa isNull() +*/ + +/*! + \fn Q3PtrVector::Q3PtrVector(uint size) + + Constructs an vector with room for \a size items. Makes a null + vector if \a size == 0. + + All \a size positions in the vector are initialized to 0. + + \sa size(), resize(), isNull() +*/ + +/*! + \fn Q3PtrVector::Q3PtrVector(const Q3PtrVector &v) + + Constructs a copy of \a v. Only the pointers are copied (i.e. + shallow copy). +*/ + +/*! + \fn Q3PtrVector::~Q3PtrVector() + + Removes all items from the vector, and destroys the vector itself. + + \sa clear() +*/ + +/*! + \fn Q3PtrVector &Q3PtrVector::operator=(const Q3PtrVector &v) + + Assigns \a v to this vector and returns a reference to this + vector. + + This vector is first cleared and then all the items from \a v are + copied into the vector. Only the pointers are copied (i.e. shallow + copy). + + \sa clear() +*/ + +/*! + \fn type **Q3PtrVector::data() const + + Returns a pointer to the actual vector data, which is an array of + type*. + + The vector is a null vector if data() == 0 (null pointer). + + \sa isNull() +*/ + +/*! + \fn uint Q3PtrVector::size() const + + Returns the size of the vector, i.e. the number of vector + positions. This is also the maximum number of items the vector can + hold. + + The vector is a null vector if size() == 0. + + \sa isNull(), resize(), count() +*/ + +/*! + \fn uint Q3PtrVector::count() const + + Returns the number of items in the vector. The vector is empty if + count() == 0. + + \sa isEmpty(), size(), isNull() +*/ + +/*! + \fn bool Q3PtrVector::isEmpty() const + + Returns true if the vector is empty; otherwise returns false. + + \sa count() +*/ + +/*! + \fn bool Q3PtrVector::isNull() const + + Returns true if the vector is null; otherwise returns false. + + A null vector has size() == 0 and data() == 0. + + \sa size() +*/ + +/*! + \fn bool Q3PtrVector::resize(uint size) + + Resizes (expands or shrinks) the vector to \a size elements. The + vector becomes a null vector if \a size == 0. + + Any items at position \a size or beyond in the vector are removed. + New positions are initialized to 0. + + Returns true if successful, i.e. if the memory was successfully + allocated; otherwise returns false. + + \sa size(), isNull() +*/ + +/*! + \fn bool Q3PtrVector::insert(uint i, const type *d) + + Sets position \a i in the vector to contain the item \a d. \a i + must be less than size(). Any previous element in position \a i is + removed. + + Returns true if \a i is within range; otherwise returns false. + + \sa at() +*/ + +/*! + \fn bool Q3PtrVector::remove(uint i) + + Removes the item at position \a i in the vector, if there is one. + \a i must be less than size(). + + Returns true if \a i is within range; otherwise returns false. + + \sa take(), at() +*/ + +/*! + \fn type* Q3PtrVector::take(uint i) + + Returns the item at position \a i in the vector, and removes that + item from the vector. \a i must be less than size(). If there is + no item at position \a i, 0 is returned. + + Unlike remove(), this function does \e not call deleteItem() for + the removed item. + + \sa remove(), at() +*/ + +/*! + \fn void Q3PtrVector::clear() + + Removes all items from the vector, and destroys the vector itself. + + The vector becomes a null vector. + + \sa isNull() +*/ + +/*! + \fn bool Q3PtrVector::fill(const type *d, int size) + + Inserts item \a d in all positions in the vector. Any existing + items are removed. If \a d is 0, the vector becomes empty. + + If \a size >= 0, the vector is first resized to \a size. By + default, \a size is -1. + + Returns true if successful, i.e. \a size is the same as the + current size, or \a size is larger and the memory has successfully + been allocated; otherwise returns false. + + \sa resize(), insert(), isEmpty() +*/ + +/*! + \fn void Q3PtrVector::sort() + + Sorts the items in ascending order. Any empty positions will be + put last. + + Compares items using the virtual function compareItems(). + + \sa bsearch() +*/ + +/*! + \fn int Q3PtrVector::bsearch(const type* d) const + + In a sorted array, finds the first occurrence of \a d using a + binary search. For a sorted array, this is generally much faster + than find(), which performs a linear search. + + Returns the position of \a d, or -1 if \a d could not be found. \a + d must not be 0. + + Compares items using the virtual function compareItems(). + + \sa sort(), find() +*/ + + +/*! + \fn int Q3PtrVector::findRef(const type *d, uint i) const + + Finds the first occurrence of the item pointer \a d in the vector + using a linear search. The search starts at position \a i, which + must be less than size(). \a i is by default 0; i.e. the search + starts at the start of the vector. + + Returns the position of \a d, or -1 if \a d could not be found. + + This function does \e not use compareItems() to compare items. + + Use the much faster bsearch() to search a sorted vector. + + \sa find(), bsearch() +*/ + +/*! + \fn int Q3PtrVector::find(const type *d, uint i) const + + Finds the first occurrence of item \a d in the vector using a + linear search. The search starts at position \a i, which must be + less than size(). \a i is by default 0; i.e. the search starts at + the start of the vector. + + Returns the position of \a d, or -1 if \a d could not be found. + + Compares items using the virtual function compareItems(). + + Use the much faster bsearch() to search a sorted vector. + + \sa findRef(), bsearch() +*/ + + +/*! + \fn uint Q3PtrVector::containsRef(const type *d) const + + Returns the number of occurrences of the item pointer \a d in the + vector. + + This function does \e not use compareItems() to compare items. + + \sa findRef() +*/ + +/*! + \fn uint Q3PtrVector::contains(const type *d) const + + Returns the number of occurrences of item \a d in the vector. + + Compares items using the virtual function compareItems(). + + \sa containsRef() +*/ + +/*! + \fn type *Q3PtrVector::operator[](int i) const + + Returns the item at position \a i, or 0 if there is no item at + that position. \a i must be less than size(). + + Equivalent to at(\a i). + + \sa at() +*/ + +/*! + \fn type *Q3PtrVector::at(uint i) const + + Returns the item at position \a i, or 0 if there is no item at + that position. \a i must be less than size(). +*/ + + +/*! + \fn void Q3PtrVector::toList(Q3GList *list) const + + \internal + + Copies all items in this vector to the list \a list. \a list is + first cleared and then all items are appended to \a list. + + \sa Q3PtrList, Q3PtrStack, Q3PtrQueue +*/ + +/*! + \fn int Q3PtrVector::compareItems(Q3PtrCollection::Item d1, + Q3PtrCollection::Item d2) + + This virtual function compares two list items. + + Returns: + \list + \i zero if \a d1 == \a d2 + \i nonzero if \a d1 != \a d2 + \endlist + + This function returns \e int rather than \e bool so that + reimplementations can return one of three values and use it to + sort by: + \list + \i 0 if \a d1 == \a d2 + \i \> 0 (positive integer) if \a d1 \> \a d2 + \i \< 0 (negative integer) if \a d1 \< \a d2 + \endlist + + The sort() and bsearch() functions require compareItems() to be + implemented as described here. + + This function should not modify the vector because some const + functions call compareItems(). +*/ + +/*! + \fn QDataStream& Q3PtrVector::read(QDataStream &s, + Q3PtrCollection::Item &item) + + Reads a vector item, \a item, from the stream \a s and returns a + reference to the stream. + + The default implementation sets \a item to 0. + + \sa write() +*/ + +/*! + \fn QDataStream& Q3PtrVector::write(QDataStream &s, + Q3PtrCollection::Item item) const + + Writes a vector item, \a item, to the stream \a s and returns a + reference to the stream. + + The default implementation does nothing. + + \sa read() +*/ + +/*! + \fn bool Q3PtrVector::operator==(const Q3PtrVector &v) const + + Returns true if this vector and \a v are equal; otherwise returns + false. +*/