diff -r 56cd8111b7f7 -r 41300fa6a67c src/gui/kernel/qgesturemanager.cpp --- a/src/gui/kernel/qgesturemanager.cpp Tue Jan 26 12:42:25 2010 +0200 +++ b/src/gui/kernel/qgesturemanager.cpp Tue Feb 02 00:43:10 2010 +0200 @@ -52,6 +52,9 @@ #ifdef Q_WS_MAC #include "qmacgesturerecognizer_mac_p.h" #endif +#if defined(Q_OS_WIN) && !defined(QT_NO_NATIVE_GESTURES) +#include "qwinnativepangesturerecognizer_win_p.h" +#endif #include "qdebug.h" @@ -64,8 +67,17 @@ QT_BEGIN_NAMESPACE +QGestureManager *qt_gestureManager = 0; + +QGestureManager* QGestureManager::instance() +{ + if (!qt_gestureManager) + qt_gestureManager = new QGestureManager(qApp); + return qt_gestureManager; +} + QGestureManager::QGestureManager(QObject *parent) - : QObject(parent), state(NotGesture), lastCustomGestureId(0) + : QObject(parent), state(NotGesture), m_lastCustomGestureId(0) { qRegisterMetaType(); @@ -77,17 +89,32 @@ #endif #else registerGestureRecognizer(new QPanGestureRecognizer); + registerGestureRecognizer(new QPinchGestureRecognizer); + registerGestureRecognizer(new QSwipeGestureRecognizer); + registerGestureRecognizer(new QTapGestureRecognizer); +#endif +#if defined(Q_OS_WIN) + #if !defined(QT_NO_NATIVE_GESTURES) + registerGestureRecognizer(new QWinNativePanGestureRecognizer); + #endif +#else + registerGestureRecognizer(new QTapAndHoldGestureRecognizer); #endif } QGestureManager::~QGestureManager() { - + qDeleteAll(m_recognizers.values()); + foreach (QGestureRecognizer *recognizer, m_obsoleteGestures.keys()) { + qDeleteAll(m_obsoleteGestures.value(recognizer)); + delete recognizer; + } + m_obsoleteGestures.clear(); } Qt::GestureType QGestureManager::registerGestureRecognizer(QGestureRecognizer *recognizer) { - QGesture *dummy = recognizer->createGesture(0); + QGesture *dummy = recognizer->create(0); if (!dummy) { qWarning("QGestureManager::registerGestureRecognizer: " "the recognizer fails to create a gesture object, skipping registration."); @@ -96,20 +123,55 @@ Qt::GestureType type = dummy->gestureType(); if (type == Qt::CustomGesture) { // generate a new custom gesture id - ++lastCustomGestureId; - type = Qt::GestureType(Qt::CustomGesture + lastCustomGestureId); + ++m_lastCustomGestureId; + type = Qt::GestureType(Qt::CustomGesture + m_lastCustomGestureId); } - recognizers.insertMulti(type, recognizer); + m_recognizers.insertMulti(type, recognizer); delete dummy; return type; } -void QGestureManager::unregisterGestureRecognizer(Qt::GestureType) +void QGestureManager::unregisterGestureRecognizer(Qt::GestureType type) { + QList list = m_recognizers.values(type); + m_recognizers.remove(type); + foreach (QGesture *g, m_gestureToRecognizer.keys()) { + QGestureRecognizer *recognizer = m_gestureToRecognizer.value(g); + if (list.contains(recognizer)) { + m_deletedRecognizers.insert(g, recognizer); + m_gestureToRecognizer.remove(g); + } + } + foreach (QGestureRecognizer *recognizer, list) { + QList obsoleteGestures; + QMap >::Iterator iter = m_objectGestures.begin(); + while (iter != m_objectGestures.end()) { + ObjectGesture objectGesture = iter.key(); + if (objectGesture.gesture == type) + obsoleteGestures << iter.value(); + ++iter; + } + m_obsoleteGestures.insert(recognizer, obsoleteGestures); + } } -QGesture *QGestureManager::getState(QObject *object, Qt::GestureType type) +void QGestureManager::cleanupCachedGestures(QObject *target, Qt::GestureType type) +{ + QMap >::Iterator iter = m_objectGestures.begin(); + while (iter != m_objectGestures.end()) { + ObjectGesture objectGesture = iter.key(); + if (objectGesture.gesture == type && target == objectGesture.object.data()) { + qDeleteAll(iter.value()); + iter = m_objectGestures.erase(iter); + } else { + ++iter; + } + } +} + +// get or create a QGesture object that will represent the state for a given object, used by the recognizer +QGesture *QGestureManager::getState(QObject *object, QGestureRecognizer *recognizer, Qt::GestureType type) { // if the widget is being deleted we should be carefull and not to // create a new state, as it will create QWeakPointer which doesnt work @@ -119,102 +181,110 @@ return 0; } else if (QGesture *g = qobject_cast(object)) { return g; +#ifndef QT_NO_GRAPHICSVIEW } else { Q_ASSERT(qobject_cast(object)); +#endif + } + + // check if the QGesture for this recognizer has already been created + foreach (QGesture *state, m_objectGestures.value(QGestureManager::ObjectGesture(object, type))) { + if (m_gestureToRecognizer.value(state) == recognizer) + return state; } - QGesture *state = - objectGestures.value(QGestureManager::ObjectGesture(object, type)); - if (!state) { - QGestureRecognizer *recognizer = recognizers.value(type); - if (recognizer) { - state = recognizer->createGesture(object); - if (!state) - return 0; - if (state->gestureType() == Qt::CustomGesture) { - // if the recognizer didn't fill in the gesture type, then this - // is a custom gesture with autogenerated it and we fill it. - state->d_func()->gestureType = type; + Q_ASSERT(recognizer); + QGesture *state = recognizer->create(object); + if (!state) + return 0; + state->setParent(this); + if (state->gestureType() == Qt::CustomGesture) { + // if the recognizer didn't fill in the gesture type, then this + // is a custom gesture with autogenerated id and we fill it. + state->d_func()->gestureType = type; #if defined(GESTURE_DEBUG) - state->setObjectName(QString::number((int)type)); + state->setObjectName(QString::number((int)type)); #endif - } - objectGestures.insert(QGestureManager::ObjectGesture(object, type), state); - gestureToRecognizer[state] = recognizer; - gestureOwners[state] = object; - } } + m_objectGestures[QGestureManager::ObjectGesture(object, type)].append(state); + m_gestureToRecognizer[state] = recognizer; + m_gestureOwners[state] = object; + return state; } -bool QGestureManager::filterEventThroughContexts(const QMap &contexts, QEvent *event) { QSet triggeredGestures; QSet finishedGestures; QSet newMaybeGestures; - QSet canceledGestures; QSet notGestures; // TODO: sort contexts by the gesture type and check if one of the contexts // is already active. + bool ret = false; + // filter the event through recognizers - typedef QMap::const_iterator ContextIterator; + typedef QMultiMap::const_iterator ContextIterator; for (ContextIterator cit = contexts.begin(), ce = contexts.end(); cit != ce; ++cit) { Qt::GestureType gestureType = cit.value(); QMap::const_iterator - rit = recognizers.lowerBound(gestureType), - re = recognizers.upperBound(gestureType); + rit = m_recognizers.lowerBound(gestureType), + re = m_recognizers.upperBound(gestureType); for (; rit != re; ++rit) { QGestureRecognizer *recognizer = rit.value(); QObject *target = cit.key(); - QGesture *state = getState(target, gestureType); + QGesture *state = getState(target, recognizer, gestureType); if (!state) continue; - QGestureRecognizer::Result result = recognizer->filterEvent(state, target, event); + QGestureRecognizer::Result result = recognizer->recognize(state, target, event); QGestureRecognizer::Result type = result & QGestureRecognizer::ResultState_Mask; - if (type == QGestureRecognizer::GestureTriggered) { - DEBUG() << "QGestureManager: gesture triggered: " << state; + result &= QGestureRecognizer::ResultHint_Mask; + if (type == QGestureRecognizer::TriggerGesture) { + DEBUG() << "QGestureManager:Recognizer: gesture triggered: " << state; triggeredGestures << state; - } else if (type == QGestureRecognizer::GestureFinished) { - DEBUG() << "QGestureManager: gesture finished: " << state; + } else if (type == QGestureRecognizer::FinishGesture) { + DEBUG() << "QGestureManager:Recognizer: gesture finished: " << state; finishedGestures << state; - } else if (type == QGestureRecognizer::MaybeGesture) { - DEBUG() << "QGestureManager: maybe gesture: " << state; + } else if (type == QGestureRecognizer::MayBeGesture) { + DEBUG() << "QGestureManager:Recognizer: maybe gesture: " << state; newMaybeGestures << state; - } else if (type == QGestureRecognizer::NotGesture) { - DEBUG() << "QGestureManager: not gesture: " << state; + } else if (type == QGestureRecognizer::CancelGesture) { + DEBUG() << "QGestureManager:Recognizer: not gesture: " << state; notGestures << state; } else if (type == QGestureRecognizer::Ignore) { - DEBUG() << "QGestureManager: gesture ignored the event: " << state; + DEBUG() << "QGestureManager:Recognizer: ignored the event: " << state; } else { - DEBUG() << "QGestureManager: hm, lets assume the recognizer" + DEBUG() << "QGestureManager:Recognizer: hm, lets assume the recognizer" << "ignored the event: " << state; } if (result & QGestureRecognizer::ConsumeEventHint) { DEBUG() << "QGestureManager: we were asked to consume the event: " << state; - //TODO: consume events if asked + ret = true; } } } + if (triggeredGestures.isEmpty() && finishedGestures.isEmpty() + && newMaybeGestures.isEmpty() && notGestures.isEmpty()) + return ret; - QSet startedGestures = triggeredGestures - activeGestures; - triggeredGestures &= activeGestures; + QSet startedGestures = triggeredGestures - m_activeGestures; + triggeredGestures &= m_activeGestures; // check if a running gesture switched back to maybe state - QSet activeToMaybeGestures = activeGestures & newMaybeGestures; + QSet activeToMaybeGestures = m_activeGestures & newMaybeGestures; // check if a running gesture switched back to not gesture state, // i.e. were canceled - QSet activeToCancelGestures = activeGestures & notGestures; - canceledGestures += activeToCancelGestures; + QSet canceledGestures = m_activeGestures & notGestures; // start timers for new gestures in maybe state foreach (QGesture *state, newMaybeGestures) { - QBasicTimer &timer = maybeGestures[state]; + QBasicTimer &timer = m_maybeGestures[state]; if (!timer.isActive()) timer.start(3000, this); } @@ -223,11 +293,11 @@ | finishedGestures | canceledGestures | notGestures); foreach(QGesture *gesture, notMaybeGestures) { - QMap::iterator it = - maybeGestures.find(gesture); - if (it != maybeGestures.end()) { + QHash::iterator it = + m_maybeGestures.find(gesture); + if (it != m_maybeGestures.end()) { it.value().stop(); - maybeGestures.erase(it); + m_maybeGestures.erase(it); } } @@ -238,7 +308,7 @@ Q_ASSERT((finishedGestures & canceledGestures).isEmpty()); Q_ASSERT((canceledGestures & newMaybeGestures).isEmpty()); - QSet notStarted = finishedGestures - activeGestures; + QSet notStarted = finishedGestures - m_activeGestures; if (!notStarted.isEmpty()) { // there are some gestures that claim to be finished, but never started. // probably those are "singleshot" gestures so we'll fake the started state. @@ -249,12 +319,12 @@ finishedGestures -= undeliveredGestures; } - activeGestures += startedGestures; + m_activeGestures += startedGestures; // sanity check: all triggered gestures should already be in active gestures list - Q_ASSERT((activeGestures & triggeredGestures).size() == triggeredGestures.size()); - activeGestures -= finishedGestures; - activeGestures -= activeToMaybeGestures; - activeGestures -= canceledGestures; + Q_ASSERT((m_activeGestures & triggeredGestures).size() == triggeredGestures.size()); + m_activeGestures -= finishedGestures; + m_activeGestures -= activeToMaybeGestures; + m_activeGestures -= canceledGestures; // set the proper gesture state on each gesture foreach (QGesture *gesture, startedGestures) @@ -268,12 +338,12 @@ foreach (QGesture *gesture, activeToMaybeGestures) gesture->d_func()->state = Qt::GestureFinished; - if (!activeGestures.isEmpty() || !maybeGestures.isEmpty() || + if (!m_activeGestures.isEmpty() || !m_maybeGestures.isEmpty() || !startedGestures.isEmpty() || !triggeredGestures.isEmpty() || !finishedGestures.isEmpty() || !canceledGestures.isEmpty()) { - DEBUG() << "QGestureManager::filterEvent:" - << "\n\tactiveGestures:" << activeGestures - << "\n\tmaybeGestures:" << maybeGestures.keys() + DEBUG() << "QGestureManager::filterEventThroughContexts:" + << "\n\tactiveGestures:" << m_activeGestures + << "\n\tmaybeGestures:" << m_maybeGestures.keys() << "\n\tstarted:" << startedGestures << "\n\ttriggered:" << triggeredGestures << "\n\tfinished:" << finishedGestures @@ -284,30 +354,108 @@ deliverEvents(startedGestures+triggeredGestures+finishedGestures+canceledGestures, &undeliveredGestures); - activeGestures -= undeliveredGestures; + foreach (QGesture *g, startedGestures) { + if (undeliveredGestures.contains(g)) + continue; + if (g->gestureCancelPolicy() == QGesture::CancelAllInContext) { + DEBUG() << "lets try to cancel some"; + // find gestures in context in Qt::GestureStarted or Qt::GestureUpdated state and cancel them + cancelGesturesForChildren(g); + } + } + + m_activeGestures -= undeliveredGestures; // reset gestures that ended QSet endedGestures = finishedGestures + canceledGestures + undeliveredGestures; foreach (QGesture *gesture, endedGestures) { - if (QGestureRecognizer *recognizer = gestureToRecognizer.value(gesture, 0)) { - recognizer->reset(gesture); - } - gestureTargets.remove(gesture); + recycle(gesture); + m_gestureTargets.remove(gesture); } - return false; + return ret; } +// Cancel all gestures of children of the widget that original is associated with +void QGestureManager::cancelGesturesForChildren(QGesture *original) +{ + Q_ASSERT(original); + QWidget *originatingWidget = m_gestureTargets.value(original); + Q_ASSERT(originatingWidget); + + // iterate over all active gestures and all maybe gestures + // for each find the owner + // if the owner is part of our sub-hierarchy, cancel it. + + QSet cancelledGestures; + QSet::Iterator iter = m_activeGestures.begin(); + while (iter != m_activeGestures.end()) { + QWidget *widget = m_gestureTargets.value(*iter); + // note that we don't touch the gestures for our originatingWidget + if (widget != originatingWidget && originatingWidget->isAncestorOf(widget)) { + DEBUG() << " found a gesture to cancel" << (*iter); + (*iter)->d_func()->state = Qt::GestureCanceled; + cancelledGestures << *iter; + iter = m_activeGestures.erase(iter); + } else { + ++iter; + } + } + + // TODO handle 'maybe' gestures too + + // sort them per target widget by cherry picking from almostCanceledGestures and delivering + QSet almostCanceledGestures = cancelledGestures; + while (!almostCanceledGestures.isEmpty()) { + QWidget *target = 0; + QSet gestures; + iter = almostCanceledGestures.begin(); + // sort per target widget + while (iter != almostCanceledGestures.end()) { + QWidget *widget = m_gestureTargets.value(*iter); + if (target == 0) + target = widget; + if (target == widget) { + gestures << *iter; + iter = almostCanceledGestures.erase(iter); + } else { + ++iter; + } + } + Q_ASSERT(target); + + QSet undeliveredGestures; + deliverEvents(gestures, &undeliveredGestures); + } + + for (iter = cancelledGestures.begin(); iter != cancelledGestures.end(); ++iter) + recycle(*iter); +} + +void QGestureManager::cleanupGesturesForRemovedRecognizer(QGesture *gesture) +{ + QGestureRecognizer *recognizer = m_deletedRecognizers.value(gesture); + Q_ASSERT(recognizer); + m_deletedRecognizers.remove(gesture); + if (m_deletedRecognizers.keys(recognizer).isEmpty()) { + // no more active gestures, cleanup! + qDeleteAll(m_obsoleteGestures.value(recognizer)); + m_obsoleteGestures.remove(recognizer); + delete recognizer; + } +} + +// return true if accepted (consumed) bool QGestureManager::filterEvent(QWidget *receiver, QEvent *event) { - QSet types; - QMap contexts; + QMap types; + QMultiMap contexts; QWidget *w = receiver; - typedef QMap::const_iterator ContextIterator; + typedef QMap::const_iterator ContextIterator; if (!w->d_func()->gestureContext.isEmpty()) { for(ContextIterator it = w->d_func()->gestureContext.begin(), e = w->d_func()->gestureContext.end(); it != e; ++it) { - types.insert(it.key()); + types.insert(it.key(), 0); contexts.insertMulti(w, it.key()); } } @@ -317,9 +465,9 @@ { for (ContextIterator it = w->d_func()->gestureContext.begin(), e = w->d_func()->gestureContext.end(); it != e; ++it) { - if (it.value() == Qt::WidgetWithChildrenGesture) { + if (!(it.value() & Qt::DontStartGestureOnChildren)) { if (!types.contains(it.key())) { - types.insert(it.key()); + types.insert(it.key(), 0); contexts.insertMulti(w, it.key()); } } @@ -328,19 +476,20 @@ break; w = w->parentWidget(); } - return filterEventThroughContexts(contexts, event); + return contexts.isEmpty() ? false : filterEventThroughContexts(contexts, event); } +#ifndef QT_NO_GRAPHICSVIEW bool QGestureManager::filterEvent(QGraphicsObject *receiver, QEvent *event) { - QSet types; - QMap contexts; + QMap types; + QMultiMap contexts; QGraphicsObject *item = receiver; if (!item->QGraphicsItem::d_func()->gestureContext.isEmpty()) { - typedef QMap::const_iterator ContextIterator; + typedef QMap::const_iterator ContextIterator; for(ContextIterator it = item->QGraphicsItem::d_func()->gestureContext.begin(), e = item->QGraphicsItem::d_func()->gestureContext.end(); it != e; ++it) { - types.insert(it.key()); + types.insert(it.key(), 0); contexts.insertMulti(item, it.key()); } } @@ -348,22 +497,28 @@ item = item->parentObject(); while (item) { - typedef QMap::const_iterator ContextIterator; + typedef QMap::const_iterator ContextIterator; for (ContextIterator it = item->QGraphicsItem::d_func()->gestureContext.begin(), e = item->QGraphicsItem::d_func()->gestureContext.end(); it != e; ++it) { - if (it.value() == Qt::ItemWithChildrenGesture) { - if (!types.contains(it.key())) + if (!(it.value() & Qt::DontStartGestureOnChildren)) { + if (!types.contains(it.key())) { + types.insert(it.key(), 0); contexts.insertMulti(item, it.key()); + } } } item = item->parentObject(); } - return filterEventThroughContexts(contexts, event); + return contexts.isEmpty() ? false : filterEventThroughContexts(contexts, event); } +#endif -bool QGestureManager::filterEvent(QGesture *state, QEvent *event) +bool QGestureManager::filterEvent(QObject *receiver, QEvent *event) { - QMap contexts; + if (!m_gestureToRecognizer.contains(static_cast(receiver))) + return false; + QGesture *state = static_cast(receiver); + QMultiMap contexts; contexts.insert(state, state->gestureType()); return filterEventThroughContexts(contexts, event); } @@ -377,7 +532,7 @@ // sort gestures by types foreach (QGesture *gesture, gestures) { - QWidget *receiver = gestureTargets.value(gesture, 0); + QWidget *receiver = m_gestureTargets.value(gesture, 0); Q_ASSERT(receiver); gestureByTypes[gesture->gestureType()].insert(receiver, gesture); } @@ -388,12 +543,12 @@ foreach (QWidget *widget, gestures.keys()) { QWidget *w = widget->parentWidget(); while (w) { - QMap::const_iterator it + QMap::const_iterator it = w->d_func()->gestureContext.find(type); if (it != w->d_func()->gestureContext.end()) { // i.e. 'w' listens to gesture 'type' - Qt::GestureContext context = it.value(); - if (context == Qt::WidgetWithChildrenGesture && w != widget) { + Qt::GestureFlags flags = it.value(); + if (!(it.value() & Qt::DontStartGestureOnChildren) && w != widget) { // conflicting gesture! (*conflicts)[widget].append(gestures[widget]); break; @@ -426,7 +581,7 @@ for (QSet::const_iterator it = gestures.begin(), e = gestures.end(); it != e; ++it) { QGesture *gesture = *it; - QWidget *target = gestureTargets.value(gesture, 0); + QWidget *target = m_gestureTargets.value(gesture, 0); if (!target) { // the gesture has just started and doesn't have a target yet. Q_ASSERT(gesture->state() == Qt::GestureStarted); @@ -438,16 +593,17 @@ } } else { // or use the context of the gesture - QObject *context = gestureOwners.value(gesture, 0); + QObject *context = m_gestureOwners.value(gesture, 0); if (context->isWidgetType()) target = static_cast(context); } if (target) - gestureTargets.insert(gesture, target); + m_gestureTargets.insert(gesture, target); } Qt::GestureType gestureType = gesture->gestureType(); Q_ASSERT(gestureType != Qt::CustomGesture); + Q_UNUSED(gestureType); if (target) { if (gesture->state() == Qt::GestureStarted) { @@ -487,7 +643,7 @@ QApplication::sendEvent(receiver, &event); bool eventAccepted = event.isAccepted(); - foreach(QGesture *gesture, event.allGestures()) { + foreach(QGesture *gesture, event.gestures()) { if (eventAccepted || event.isAccepted(gesture)) { QWidget *w = event.d_func()->targetWidgets.value(gesture->gestureType(), 0); Q_ASSERT(w); @@ -495,7 +651,7 @@ QList &gestures = normalStartedGestures[w]; gestures.append(gesture); // override the target - gestureTargets[gesture] = w; + m_gestureTargets[gesture] = w; } else { DEBUG() << "override event: gesture wasn't accepted. putting back:" << gesture; QList &gestures = normalStartedGestures[receiver]; @@ -512,32 +668,51 @@ << "gestures:" << it.value(); QGestureEvent event(it.value()); QApplication::sendEvent(it.key(), &event); + bool eventAccepted = event.isAccepted(); + foreach (QGesture *gesture, event.gestures()) { + if (gesture->state() == Qt::GestureStarted && + (eventAccepted || event.isAccepted(gesture))) { + QWidget *w = event.d_func()->targetWidgets.value(gesture->gestureType(), 0); + Q_ASSERT(w); + DEBUG() << "started gesture was delivered and accepted by" << w; + m_gestureTargets[gesture] = w; + } + } } } } void QGestureManager::timerEvent(QTimerEvent *event) { - QMap::iterator it = maybeGestures.begin(), - e = maybeGestures.end(); + QHash::iterator it = m_maybeGestures.begin(), + e = m_maybeGestures.end(); for (; it != e; ) { QBasicTimer &timer = it.value(); Q_ASSERT(timer.isActive()); if (timer.timerId() == event->timerId()) { timer.stop(); QGesture *gesture = it.key(); - it = maybeGestures.erase(it); + it = m_maybeGestures.erase(it); DEBUG() << "QGestureManager::timerEvent: gesture stopped due to timeout:" << gesture; - QGestureRecognizer *recognizer = gestureToRecognizer.value(gesture, 0); - if (recognizer) - recognizer->reset(gesture); + recycle(gesture); } else { ++it; } } } +void QGestureManager::recycle(QGesture *gesture) +{ + QGestureRecognizer *recognizer = m_gestureToRecognizer.value(gesture, 0); + if (recognizer) { + gesture->setGestureCancelPolicy(QGesture::CancelNone); + recognizer->reset(gesture); + } else { + cleanupGesturesForRemovedRecognizer(gesture); + } +} + QT_END_NAMESPACE #include "moc_qgesturemanager_p.cpp"