diff -r b72c6db6890b -r 5dc02b23752f tests/auto/declarative/qmlvisual/qdeclarativeborderimage/animated-smooth.qml --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/tests/auto/declarative/qmlvisual/qdeclarativeborderimage/animated-smooth.qml Tue Jul 06 15:10:48 2010 +0300 @@ -0,0 +1,55 @@ +import Qt 4.7 +import "content" + +Rectangle { + id: page + color: "white" + width: 1030; height: 540 + + MyBorderImage { + x: 20; y: 20; minWidth: 120; maxWidth: 240 + minHeight: 120; maxHeight: 240 + source: "content/colors.png"; margin: 30; antialiased: true + } + MyBorderImage { + x: 270; y: 20; minWidth: 120; maxWidth: 240 + minHeight: 120; maxHeight: 240; antialiased: true + source: "content/colors.png"; margin: 30 + horizontalMode: BorderImage.Repeat; verticalMode: BorderImage.Repeat + } + MyBorderImage { + x: 520; y: 20; minWidth: 120; maxWidth: 240 + minHeight: 120; maxHeight: 240; antialiased: true + source: "content/colors.png"; margin: 30 + horizontalMode: BorderImage.Stretch; verticalMode: BorderImage.Repeat + } + MyBorderImage { + x: 770; y: 20; minWidth: 120; maxWidth: 240 + minHeight: 120; maxHeight: 240; antialiased: true + source: "content/colors.png"; margin: 30 + horizontalMode: BorderImage.Round; verticalMode: BorderImage.Round + } + MyBorderImage { + x: 20; y: 280; minWidth: 60; maxWidth: 200 + minHeight: 40; maxHeight: 200; antialiased: true + source: "content/bw.png"; margin: 10 + } + MyBorderImage { + x: 270; y: 280; minWidth: 60; maxWidth: 200 + minHeight: 40; maxHeight: 200; antialiased: true + source: "content/bw.png"; margin: 10 + horizontalMode: BorderImage.Repeat; verticalMode: BorderImage.Repeat + } + MyBorderImage { + x: 520; y: 280; minWidth: 60; maxWidth: 200 + minHeight: 40; maxHeight: 200; antialiased: true + source: "content/bw.png"; margin: 10 + horizontalMode: BorderImage.Stretch; verticalMode: BorderImage.Repeat + } + MyBorderImage { + x: 770; y: 280; minWidth: 60; maxWidth: 200 + minHeight: 40; maxHeight: 200; antialiased: true + source: "content/bw.png"; margin: 10 + horizontalMode: BorderImage.Round; verticalMode: BorderImage.Round + } +}