qtmobility/examples/sensors/cubehouse/painter.cpp
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     1 /****************************************************************************
       
     2 **
       
     3 ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
       
     4 ** All rights reserved.
       
     5 ** Contact: Nokia Corporation (qt-info@nokia.com)
       
     6 **
       
     7 ** This file is part of the Qt3D module of the Qt Toolkit.
       
     8 **
       
     9 ** $QT_BEGIN_LICENSE:LGPL$
       
    10 ** No Commercial Usage
       
    11 ** This file contains pre-release code and may not be distributed.
       
    12 ** You may use this file in accordance with the terms and conditions
       
    13 ** contained in the Technology Preview License Agreement accompanying
       
    14 ** this package.
       
    15 **
       
    16 ** GNU Lesser General Public License Usage
       
    17 ** Alternatively, this file may be used under the terms of the GNU Lesser
       
    18 ** General Public License version 2.1 as published by the Free Software
       
    19 ** Foundation and appearing in the file LICENSE.LGPL included in the
       
    20 ** packaging of this file.  Please review the following information to
       
    21 ** ensure the GNU Lesser General Public License version 2.1 requirements
       
    22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
       
    23 **
       
    24 ** In addition, as a special exception, Nokia gives you certain additional
       
    25 ** rights.  These rights are described in the Nokia Qt LGPL Exception
       
    26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
       
    27 **
       
    28 ** If you have questions regarding the use of this file, please contact
       
    29 ** Nokia at qt-info@nokia.com.
       
    30 **
       
    31 **
       
    32 **
       
    33 **
       
    34 **
       
    35 **
       
    36 **
       
    37 **
       
    38 ** $QT_END_LICENSE$
       
    39 **
       
    40 ****************************************************************************/
       
    41 
       
    42 #include "painter.h"
       
    43 #include <QtCore/qvarlengtharray.h>
       
    44 
       
    45 void Painter::drawQuad(const QVector3D &c1, const QVector3D &c2,
       
    46                        const QVector3D &c3, const QVector3D &c4,
       
    47                        const QVector3D &normal)
       
    48 {
       
    49     QVarLengthArray<float> vertices;
       
    50     QVarLengthArray<float> normals;
       
    51 
       
    52     vertices.append(c1.x());
       
    53     vertices.append(c1.y());
       
    54     vertices.append(c1.z());
       
    55     normals.append(normal.x());
       
    56     normals.append(normal.y());
       
    57     normals.append(normal.z());
       
    58 
       
    59     vertices.append(c2.x());
       
    60     vertices.append(c2.y());
       
    61     vertices.append(c2.z());
       
    62     normals.append(normal.x());
       
    63     normals.append(normal.y());
       
    64     normals.append(normal.z());
       
    65 
       
    66     vertices.append(c3.x());
       
    67     vertices.append(c3.y());
       
    68     vertices.append(c3.z());
       
    69     normals.append(normal.x());
       
    70     normals.append(normal.y());
       
    71     normals.append(normal.z());
       
    72 
       
    73     vertices.append(c4.x());
       
    74     vertices.append(c4.y());
       
    75     vertices.append(c4.z());
       
    76     normals.append(normal.x());
       
    77     normals.append(normal.y());
       
    78     normals.append(normal.z());
       
    79 
       
    80     setVertices(vertices.constData(), 3);
       
    81     setNormals(normals.constData(), 3);
       
    82 
       
    83     glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
       
    84 }