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#include "cntsimcontactsaverequest.h"
#include "cntsymbiansimengine.h"
#include "cntsimstore.h"
#include <qcontactsaverequest.h>
CntSimContactSaveRequest::CntSimContactSaveRequest(CntSymbianSimEngine *engine, QContactSaveRequest *req)
:CntAbstractSimRequest(engine, req)
{
connect( simStore(), SIGNAL(writeComplete(QContact, QContactManager::Error)),
this, SLOT(writeComplete(QContact, QContactManager::Error)), Qt::QueuedConnection );
}
CntSimContactSaveRequest::~CntSimContactSaveRequest()
{
cancel();
}
void CntSimContactSaveRequest::run()
{
QContactSaveRequest *r = req<QContactSaveRequest>();
if (!r->isActive())
return;
m_contacts = r->contacts();
m_errorMap.clear();
m_index = 0;
writeNext();
}
void CntSimContactSaveRequest::writeComplete(QContact contact, QContactManager::Error error)
{
if (!req()->isActive())
return;
if (error)
m_errorMap.insert(m_index, error);
engine()->updateDisplayLabel(contact);
m_contacts[m_index] = contact;
m_index++;
singleShotTimer(KRequestDelay, this, SLOT(writeNext()));
}
void CntSimContactSaveRequest::writeNext()
{
QContactSaveRequest *r = req<QContactSaveRequest>();
if (!r->isActive())
return;
if (r->contacts().count() == 0) {
QContactManagerEngine::updateContactSaveRequest(r, QList<QContact>(), QContactManager::BadArgumentError, m_errorMap, QContactAbstractRequest::FinishedState);
return;
}
// All contacts written?
if (m_index >= m_contacts.count())
{
// Take first error from errormap (if any)
QContactManager::Error error = QContactManager::NoError;
if (m_errorMap.count())
error = m_errorMap.begin().value();
QContactManagerEngine::updateContactSaveRequest(r, m_contacts, error, m_errorMap, QContactAbstractRequest::FinishedState);
return;
}
// Get next contact
QContact contact = m_contacts.at(m_index);
// Validate & write contact
QContactManager::Error error = QContactManager::NoError;
if (engine()->validateContact(contact, &error))
simStore()->write(contact, &error);
if (error) {
m_errorMap.insert(m_index, error);
m_index++;
singleShotTimer(KRequestDelay, this, SLOT(writeNext()));
}
}