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1 /**************************************************************************** |
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2 ** |
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3 ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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4 ** All rights reserved. |
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5 ** Contact: Nokia Corporation (qt-info@nokia.com) |
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6 ** |
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7 ** This file is part of the Qt Mobility Components. |
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8 ** |
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9 ** $QT_BEGIN_LICENSE:LGPL$ |
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10 ** No Commercial Usage |
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11 ** This file contains pre-release code and may not be distributed. |
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12 ** You may use this file in accordance with the terms and conditions |
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13 ** contained in the Technology Preview License Agreement accompanying |
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14 ** this package. |
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15 ** |
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16 ** GNU Lesser General Public License Usage |
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17 ** Alternatively, this file may be used under the terms of the GNU Lesser |
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18 ** General Public License version 2.1 as published by the Free Software |
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19 ** Foundation and appearing in the file LICENSE.LGPL included in the |
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20 ** packaging of this file. Please review the following information to |
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21 ** ensure the GNU Lesser General Public License version 2.1 requirements |
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22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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23 ** |
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24 ** In addition, as a special exception, Nokia gives you certain additional |
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25 ** rights. These rights are described in the Nokia Qt LGPL Exception |
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26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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27 ** |
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28 ** If you have questions regarding the use of this file, please contact |
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29 ** Nokia at qt-info@nokia.com. |
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30 ** |
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31 ** |
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32 ** |
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33 ** |
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34 ** |
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35 ** |
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36 ** |
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37 ** |
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38 ** $QT_END_LICENSE$ |
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39 ** |
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40 ****************************************************************************/ |
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41 |
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42 |
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43 #include "qaudio.h" |
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44 #include "qaudiodeviceinfo.h" |
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45 #include "qaudiosystem.h" |
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46 #include "qaudioinput.h" |
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47 |
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48 #include "qaudiodevicefactory_p.h" |
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49 |
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50 QT_BEGIN_NAMESPACE |
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51 |
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52 /*! |
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53 \class QAudioInput |
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54 \brief The QAudioInput class provides an interface for receiving audio data from an audio input device. |
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55 |
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56 \inmodule QtMultimediaKit |
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57 \ingroup multimedia |
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58 \since 4.6 |
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59 |
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60 You can construct an audio input with the system's |
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61 \l{QAudioDeviceInfo::defaultInputDevice()}{default audio input |
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62 device}. It is also possible to create QAudioInput with a |
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63 specific QAudioDeviceInfo. When you create the audio input, you |
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64 should also send in the QAudioFormat to be used for the recording |
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65 (see the QAudioFormat class description for details). |
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66 |
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67 To record to a file: |
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68 |
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69 QAudioInput lets you record audio with an audio input device. The |
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70 default constructor of this class will use the systems default |
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71 audio device, but you can also specify a QAudioDeviceInfo for a |
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72 specific device. You also need to pass in the QAudioFormat in |
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73 which you wish to record. |
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74 |
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75 Starting up the QAudioInput is simply a matter of calling start() |
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76 with a QIODevice opened for writing. For instance, to record to a |
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77 file, you can: |
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78 |
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79 \code |
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80 QFile outputFile; // class member. |
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81 QAudioInput* audio; // class member. |
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82 \endcode |
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83 |
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84 \code |
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85 { |
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86 outputFile.setFileName("/tmp/test.raw"); |
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87 outputFile.open( QIODevice::WriteOnly | QIODevice::Truncate ); |
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88 |
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89 QAudioFormat format; |
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90 // set up the format you want, eg. |
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91 format.setFrequency(8000); |
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92 format.setChannels(1); |
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93 format.setSampleSize(8); |
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94 format.setCodec("audio/pcm"); |
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95 format.setByteOrder(QAudioFormat::LittleEndian); |
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96 format.setSampleType(QAudioFormat::UnSignedInt); |
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97 |
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98 QAudioDeviceInfo info = QAudioDeviceInfo::defaultInputDevice(); |
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99 if (!info.isFormatSupported(format)) { |
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100 qWarning()<<"default format not supported try to use nearest"; |
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101 format = info.nearestFormat(format); |
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102 } |
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103 |
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104 audio = new QAudioInput(format, this); |
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105 QTimer::singleShot(3000, this, SLOT(stopRecording())); |
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106 audio->start(&outputFile); |
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107 // Records audio for 3000ms |
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108 } |
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109 \endcode |
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110 |
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111 This will start recording if the format specified is supported by |
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112 the input device (you can check this with |
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113 QAudioDeviceInfo::isFormatSupported(). In case there are any |
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114 snags, use the error() function to check what went wrong. We stop |
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115 recording in the \c stopRecording() slot. |
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116 |
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117 \code |
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118 void stopRecording() |
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119 { |
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120 audio->stop(); |
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121 outputFile->close(); |
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122 delete audio; |
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123 } |
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124 \endcode |
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125 |
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126 At any point in time, QAudioInput will be in one of four states: |
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127 active, suspended, stopped, or idle. These states are specified by |
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128 the QAudio::State enum. You can request a state change directly through |
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129 suspend(), resume(), stop(), reset(), and start(). The current |
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130 state is reported by state(). QAudioOutput will also signal you |
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131 when the state changes (stateChanged()). |
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132 |
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133 QAudioInput provides several ways of measuring the time that has |
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134 passed since the start() of the recording. The \c processedUSecs() |
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135 function returns the length of the stream in microseconds written, |
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136 i.e., it leaves out the times the audio input was suspended or idle. |
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137 The elapsedUSecs() function returns the time elapsed since start() was called regardless of |
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138 which states the QAudioInput has been in. |
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139 |
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140 If an error should occur, you can fetch its reason with error(). |
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141 The possible error reasons are described by the QAudio::Error |
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142 enum. The QAudioInput will enter the \l{QAudio::}{StoppedState} when |
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143 an error is encountered. Connect to the stateChanged() signal to |
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144 handle the error: |
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145 |
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146 \code |
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147 void stateChanged(QAudio::State newState) |
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148 { |
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149 switch(newState) { |
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150 case QAudio::StopState: |
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151 if (input->error() != QAudio::NoError) { |
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152 // Error handling |
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153 } else { |
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154 |
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155 } |
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156 break; |
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157 \endcode |
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158 |
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159 \sa QAudioOutput, QAudioDeviceInfo |
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160 |
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161 \section1 Symbian Platform Security Requirements |
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162 |
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163 On Symbian, processes which use this class must have the |
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164 \c UserEnvironment platform security capability. If the client |
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165 process lacks this capability, calls to either overload of start() |
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166 will fail. |
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167 This failure is indicated by the QAudioInput object setting |
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168 its error() value to \l{QAudio::OpenError} and then emitting a |
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169 \l{stateChanged()}{stateChanged}(\l{QAudio::StoppedState}) signal. |
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170 |
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171 Platform security capabilities are added via the |
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172 \l{qmake-variable-reference.html#target-capability}{TARGET.CAPABILITY} |
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173 qmake variable. |
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174 */ |
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175 |
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176 /*! |
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177 Construct a new audio input and attach it to \a parent. |
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178 The default audio input device is used with the output |
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179 \a format parameters. |
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180 */ |
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181 |
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182 QAudioInput::QAudioInput(const QAudioFormat &format, QObject *parent): |
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183 QObject(parent) |
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184 { |
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185 d = QAudioDeviceFactory::createDefaultInputDevice(format); |
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186 connect(d, SIGNAL(notify()), SIGNAL(notify())); |
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187 connect(d, SIGNAL(stateChanged(QAudio::State)), SIGNAL(stateChanged(QAudio::State))); |
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188 } |
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189 |
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190 /*! |
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191 Construct a new audio input and attach it to \a parent. |
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192 The device referenced by \a audioDevice is used with the input |
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193 \a format parameters. |
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194 */ |
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195 |
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196 QAudioInput::QAudioInput(const QAudioDeviceInfo &audioDevice, const QAudioFormat &format, QObject *parent): |
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197 QObject(parent) |
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198 { |
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199 d = QAudioDeviceFactory::createInputDevice(audioDevice, format); |
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200 connect(d, SIGNAL(notify()), SIGNAL(notify())); |
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201 connect(d, SIGNAL(stateChanged(QAudio::State)), SIGNAL(stateChanged(QAudio::State))); |
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202 } |
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203 |
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204 /*! |
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205 Destroy this audio input. |
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206 */ |
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207 |
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208 QAudioInput::~QAudioInput() |
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209 { |
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210 delete d; |
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211 } |
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212 |
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213 /*! |
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214 Uses the \a device as the QIODevice to transfer data. |
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215 Passing a QIODevice allows the data to be transfered without any extra code. |
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216 All that is required is to open the QIODevice. |
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217 |
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218 If able to successfully get audio data from the systems audio device the |
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219 state() is set to either QAudio::ActiveState or QAudio::IdleState, |
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220 error() is set to QAudio::NoError and the stateChanged() signal is emitted. |
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221 |
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222 If a problem occurs during this process the error() is set to QAudio::OpenError, |
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223 state() is set to QAudio::StoppedState and stateChanged() signal is emitted. |
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224 |
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225 \l{QAudioInput#Symbian Platform Security Requirements} |
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226 |
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227 \sa QIODevice |
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228 */ |
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229 |
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230 void QAudioInput::start(QIODevice* device) |
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231 { |
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232 d->start(device); |
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233 } |
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234 |
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235 /*! |
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236 Returns a pointer to the QIODevice being used to handle the data |
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237 transfer. This QIODevice can be used to read() audio data |
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238 directly. |
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239 |
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240 If able to access the systems audio device the state() is set to |
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241 QAudio::IdleState, error() is set to QAudio::NoError |
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242 and the stateChanged() signal is emitted. |
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243 |
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244 If a problem occurs during this process the error() is set to QAudio::OpenError, |
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245 state() is set to QAudio::StoppedState and stateChanged() signal is emitted. |
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246 |
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247 \l{QAudioInput#Symbian Platform Security Requirements} |
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248 |
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249 \sa QIODevice |
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250 */ |
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251 |
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252 QIODevice* QAudioInput::start() |
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253 { |
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254 return d->start(); |
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255 } |
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256 |
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257 /*! |
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258 Returns the QAudioFormat being used. |
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259 */ |
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260 |
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261 QAudioFormat QAudioInput::format() const |
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262 { |
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263 return d->format(); |
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264 } |
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265 |
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266 /*! |
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267 Stops the audio input, detaching from the system resource. |
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268 |
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269 Sets error() to QAudio::NoError, state() to QAudio::StoppedState and |
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270 emit stateChanged() signal. |
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271 */ |
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272 |
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273 void QAudioInput::stop() |
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274 { |
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275 d->stop(); |
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276 } |
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277 |
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278 /*! |
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279 Drops all audio data in the buffers, resets buffers to zero. |
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280 */ |
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281 |
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282 void QAudioInput::reset() |
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283 { |
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284 d->reset(); |
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285 } |
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286 |
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287 /*! |
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288 Stops processing audio data, preserving buffered audio data. |
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289 |
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290 Sets error() to QAudio::NoError, state() to QAudio::SuspendedState and |
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291 emit stateChanged() signal. |
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292 */ |
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293 |
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294 void QAudioInput::suspend() |
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295 { |
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296 d->suspend(); |
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297 } |
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298 |
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299 /*! |
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300 Resumes processing audio data after a suspend(). |
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301 |
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302 Sets error() to QAudio::NoError. |
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303 Sets state() to QAudio::ActiveState if you previously called start(QIODevice*). |
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304 Sets state() to QAudio::IdleState if you previously called start(). |
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305 emits stateChanged() signal. |
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306 */ |
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307 |
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308 void QAudioInput::resume() |
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309 { |
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310 d->resume(); |
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311 } |
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312 |
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313 /*! |
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314 Sets the audio buffer size to \a value milliseconds. |
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315 |
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316 Note: This function can be called anytime before start(), calls to this |
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317 are ignored after start(). It should not be assumed that the buffer size |
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318 set is the actual buffer size used, calling bufferSize() anytime after start() |
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319 will return the actual buffer size being used. |
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320 |
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321 */ |
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322 |
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323 void QAudioInput::setBufferSize(int value) |
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324 { |
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325 d->setBufferSize(value); |
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326 } |
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327 |
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328 /*! |
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329 Returns the audio buffer size in milliseconds. |
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330 |
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331 If called before start(), returns platform default value. |
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332 If called before start() but setBufferSize() was called prior, returns value set by setBufferSize(). |
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333 If called after start(), returns the actual buffer size being used. This may not be what was set previously |
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334 by setBufferSize(). |
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335 |
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336 */ |
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337 |
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338 int QAudioInput::bufferSize() const |
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339 { |
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340 return d->bufferSize(); |
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341 } |
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342 |
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343 /*! |
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344 Returns the amount of audio data available to read in bytes. |
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345 |
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346 NOTE: returned value is only valid while in QAudio::ActiveState or QAudio::IdleState |
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347 state, otherwise returns zero. |
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348 */ |
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349 |
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350 int QAudioInput::bytesReady() const |
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351 { |
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352 /* |
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353 -If not ActiveState|IdleState, return 0 |
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354 -return amount of audio data available to read |
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355 */ |
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356 return d->bytesReady(); |
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357 } |
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358 |
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359 /*! |
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360 Returns the period size in bytes. |
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361 |
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362 Note: This is the recommended read size in bytes. |
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363 */ |
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364 |
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365 int QAudioInput::periodSize() const |
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366 { |
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367 return d->periodSize(); |
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368 } |
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369 |
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370 /*! |
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371 Sets the interval for notify() signal to be emitted. |
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372 This is based on the \a ms of audio data processed |
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373 not on actual real-time. |
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374 The minimum resolution of the timer is platform specific and values |
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375 should be checked with notifyInterval() to confirm actual value |
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376 being used. |
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377 */ |
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378 |
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379 void QAudioInput::setNotifyInterval(int ms) |
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380 { |
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381 d->setNotifyInterval(ms); |
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382 } |
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383 |
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384 /*! |
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385 Returns the notify interval in milliseconds. |
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386 */ |
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387 |
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388 int QAudioInput::notifyInterval() const |
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389 { |
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390 return d->notifyInterval(); |
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391 } |
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392 |
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393 /*! |
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394 Returns the amount of audio data processed since start() |
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395 was called in microseconds. |
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396 */ |
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397 |
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398 qint64 QAudioInput::processedUSecs() const |
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399 { |
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400 return d->processedUSecs(); |
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401 } |
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402 |
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403 /*! |
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404 Returns the microseconds since start() was called, including time in Idle and |
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405 Suspend states. |
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406 */ |
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407 |
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408 qint64 QAudioInput::elapsedUSecs() const |
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409 { |
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410 return d->elapsedUSecs(); |
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411 } |
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412 |
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413 /*! |
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414 Returns the error state. |
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415 */ |
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416 |
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417 QAudio::Error QAudioInput::error() const |
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418 { |
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419 return d->error(); |
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420 } |
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421 |
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422 /*! |
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423 Returns the state of audio processing. |
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424 */ |
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425 |
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426 QAudio::State QAudioInput::state() const |
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427 { |
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428 return d->state(); |
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429 } |
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430 |
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431 /*! |
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432 \fn QAudioInput::stateChanged(QAudio::State state) |
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433 This signal is emitted when the device \a state has changed. |
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434 */ |
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435 |
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436 /*! |
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437 \fn QAudioInput::notify() |
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438 This signal is emitted when x ms of audio data has been processed |
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439 the interval set by setNotifyInterval(x). |
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440 */ |
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441 |
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442 QT_END_NAMESPACE |
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443 |