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#ifndef QPAINTERVIDEOSURFACE_P_H
#define QPAINTERVIDEOSURFACE_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <qmobilityglobal.h>
#include <QtCore/qsize.h>
#include <QtGui/qimage.h>
#include <QtGui/qmatrix4x4.h>
#include <QtGui/qpaintengine.h>
#include <qabstractvideosurface.h>
#include <qvideoframe.h>
QT_BEGIN_NAMESPACE
class QGLContext;
QT_END_NAMESPACE
QT_USE_NAMESPACE
QT_BEGIN_NAMESPACE
class QVideoSurfacePainter
{
public:
virtual ~QVideoSurfacePainter();
virtual QList<QVideoFrame::PixelFormat> supportedPixelFormats(
QAbstractVideoBuffer::HandleType handleType) const = 0;
virtual bool isFormatSupported(
const QVideoSurfaceFormat &format, QVideoSurfaceFormat *similar) const = 0;
virtual QAbstractVideoSurface::Error start(const QVideoSurfaceFormat &format) = 0;
virtual void stop() = 0;
virtual QAbstractVideoSurface::Error setCurrentFrame(const QVideoFrame &frame) = 0;
virtual QAbstractVideoSurface::Error paint(
const QRectF &target, QPainter *painter, const QRectF &source) = 0;
virtual void updateColors(int brightness, int contrast, int hue, int saturation) = 0;
virtual void viewportDestroyed() {}
};
class Q_AUTOTEST_EXPORT QPainterVideoSurface : public QAbstractVideoSurface
{
Q_OBJECT
public:
explicit QPainterVideoSurface(QObject *parent = 0);
~QPainterVideoSurface();
QList<QVideoFrame::PixelFormat> supportedPixelFormats(
QAbstractVideoBuffer::HandleType handleType = QAbstractVideoBuffer::NoHandle) const;
bool isFormatSupported(
const QVideoSurfaceFormat &format, QVideoSurfaceFormat *similar = 0) const;
bool start(const QVideoSurfaceFormat &format);
void stop();
bool present(const QVideoFrame &frame);
int brightness() const;
void setBrightness(int brightness);
int contrast() const;
void setContrast(int contrast);
int hue() const;
void setHue(int hue);
int saturation() const;
void setSaturation(int saturation);
bool isReady() const;
void setReady(bool ready);
void paint(QPainter *painter, const QRectF &target, const QRectF &source = QRectF(0, 0, 1, 1));
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_1_CL) && !defined(QT_OPENGL_ES_1)
const QGLContext *glContext() const;
void setGLContext(QGLContext *context);
enum ShaderType
{
NoShaders = 0x00,
FragmentProgramShader = 0x01,
GlslShader = 0x02
};
Q_DECLARE_FLAGS(ShaderTypes, ShaderType)
ShaderTypes supportedShaderTypes() const;
ShaderType shaderType() const;
void setShaderType(ShaderType type);
#endif
public Q_SLOTS:
void viewportDestroyed();
Q_SIGNALS:
void frameChanged();
private:
void createPainter();
QVideoSurfacePainter *m_painter;
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_1_CL) && !defined(QT_OPENGL_ES_1)
QGLContext *m_glContext;
ShaderTypes m_shaderTypes;
ShaderType m_shaderType;
#endif
int m_brightness;
int m_contrast;
int m_hue;
int m_saturation;
QVideoFrame::PixelFormat m_pixelFormat;
QSize m_frameSize;
QRect m_sourceRect;
bool m_colorsDirty;
bool m_ready;
};
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_1_CL) && !defined(QT_OPENGL_ES_1)
Q_DECLARE_OPERATORS_FOR_FLAGS(QPainterVideoSurface::ShaderTypes)
#endif
QT_END_NAMESPACE
#endif