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// Copyright (c) 2008 Roberto Raggi <roberto.raggi@gmail.com>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include "Symbol.h"
#include "Symbols.h"
#include "Control.h"
#include "Names.h"
#include "TranslationUnit.h"
#include "Literals.h"
#include "MemoryPool.h"
#include "SymbolVisitor.h"
#include "NameVisitor.h"
#include "Scope.h"
#include <cassert>
using namespace CPlusPlus;
class Symbol::HashCode: protected NameVisitor
{
public:
HashCode()
: _value(0)
{ }
virtual ~HashCode()
{ }
unsigned operator()(const Name *name)
{
unsigned previousValue = switchValue(0);
accept(name);
return switchValue(previousValue);
}
protected:
unsigned switchValue(unsigned value)
{
unsigned previousValue = _value;
_value = value;
return previousValue;
}
virtual void visit(const NameId *name)
{ _value = name->identifier()->hashCode(); }
virtual void visit(const TemplateNameId *name)
{ _value = name->identifier()->hashCode(); }
virtual void visit(const DestructorNameId *name)
{ _value = name->identifier()->hashCode(); }
virtual void visit(const OperatorNameId *name)
{ _value = unsigned(name->kind()); }
virtual void visit(const ConversionNameId *)
{ _value = 0; } // ### TODO: implement me
virtual void visit(const QualifiedNameId *name)
{ _value = operator()(name->unqualifiedNameId()); }
virtual void visit(const SelectorNameId *name)
{ _value = name->identifier()->hashCode(); }
private:
unsigned _value;
};
class Symbol::IdentityForName: protected NameVisitor
{
public:
IdentityForName()
: _identity(0)
{ }
virtual ~IdentityForName()
{ }
const Name *operator()(const Name *name)
{
const Name *previousIdentity = switchIdentity(0);
accept(name);
return switchIdentity(previousIdentity);
}
protected:
const Name *switchIdentity(const Name *identity)
{
const Name *previousIdentity = _identity;
_identity = identity;
return previousIdentity;
}
virtual void visit(const NameId *name)
{ _identity = name; }
virtual void visit(const TemplateNameId *name)
{ _identity = name; }
virtual void visit(const DestructorNameId *name)
{ _identity = name; }
virtual void visit(const OperatorNameId *name)
{ _identity = name; }
virtual void visit(const ConversionNameId *name)
{ _identity = name; }
virtual void visit(const QualifiedNameId *name)
{ _identity = name->unqualifiedNameId(); }
virtual void visit(const SelectorNameId *name)
{ _identity = name; }
private:
const Name *_identity;
};
Symbol::Symbol(TranslationUnit *translationUnit, unsigned sourceLocation, const Name *name)
: _control(translationUnit->control()),
_sourceLocation(sourceLocation),
_sourceOffset(0),
_startOffset(0),
_endOffset(0),
_name(0),
_hashCode(0),
_storage(Symbol::NoStorage),
_visibility(Symbol::Public),
_scope(0),
_index(0),
_next(0),
_isGenerated(false)
{
setSourceLocation(sourceLocation);
setName(name);
}
Symbol::~Symbol()
{ }
Control *Symbol::control() const
{ return _control; }
TranslationUnit *Symbol::translationUnit() const
{ return _control->translationUnit(); }
void Symbol::visitSymbol(SymbolVisitor *visitor)
{
if (visitor->preVisit(this))
visitSymbol0(visitor);
visitor->postVisit(this);
}
void Symbol::visitSymbol(Symbol *symbol, SymbolVisitor *visitor)
{
if (! symbol)
return;
symbol->visitSymbol(visitor);
}
unsigned Symbol::sourceLocation() const
{ return _sourceLocation; }
unsigned Symbol::sourceOffset() const
{ return _sourceOffset; }
bool Symbol::isGenerated() const
{ return _isGenerated; }
void Symbol::setSourceLocation(unsigned sourceLocation)
{
_sourceLocation = sourceLocation;
if (! _sourceLocation) {
_isGenerated = false;
_sourceOffset = 0;
} else {
TranslationUnit *unit = translationUnit();
const Token &tk = unit->tokenAt(sourceLocation);
_isGenerated = tk.f.generated;
_sourceOffset = tk.offset;
}
}
unsigned Symbol::line() const
{
unsigned line = 0, column = 0;
const StringLiteral *fileId = 0;
translationUnit()->getPosition(_sourceOffset, &line, &column, &fileId);
return line;
}
unsigned Symbol::column() const
{
unsigned line = 0, column = 0;
const StringLiteral *fileId = 0;
translationUnit()->getPosition(_sourceOffset, &line, &column, &fileId);
return column;
}
const StringLiteral *Symbol::fileId() const
{
unsigned line = 0, column = 0;
const StringLiteral *fileId = 0;
translationUnit()->getPosition(_sourceOffset, &line, &column, &fileId);
return fileId;
}
void Symbol::getPosition(unsigned *line, unsigned *column, const StringLiteral **fileId) const
{ translationUnit()->getPosition(_sourceOffset, line, column, fileId); }
void Symbol::getStartPosition(unsigned *line, unsigned *column, const StringLiteral **fileId) const
{ translationUnit()->getPosition(_startOffset, line, column, fileId); }
void Symbol::getEndPosition(unsigned *line, unsigned *column, const StringLiteral **fileId) const
{ translationUnit()->getPosition(_endOffset, line, column, fileId); }
const char *Symbol::fileName() const
{ return fileId()->chars(); }
unsigned Symbol::fileNameLength() const
{ return fileId()->size(); }
unsigned Symbol::startOffset() const
{ return _startOffset; }
void Symbol::setStartOffset(unsigned offset)
{ _startOffset = offset; }
unsigned Symbol::endOffset() const
{ return _endOffset; }
void Symbol::setEndOffset(unsigned offset)
{ _endOffset = offset; }
const Name *Symbol::identity() const
{
IdentityForName id;
return id(_name);
}
const Name *Symbol::name() const
{ return _name; }
void Symbol::setName(const Name *name)
{
_name = name;
if (! _name)
_hashCode = 0;
else {
IdentityForName identityForName;
HashCode hh;
_hashCode = hh(identityForName(_name));
}
}
const Identifier *Symbol::identifier() const
{
if (_name)
return _name->identifier();
return 0;
}
Scope *Symbol::scope() const
{ return _scope; }
void Symbol::setScope(Scope *scope)
{
assert(! _scope);
_scope = scope;
}
Symbol *Symbol::enclosingSymbol() const
{
if (! _scope)
return 0;
return _scope->owner();
}
Scope *Symbol::enclosingNamespaceScope() const
{
if (! _scope)
return 0;
else if (_scope->isNamespaceScope())
return _scope;
return _scope->enclosingNamespaceScope();
}
Scope *Symbol::enclosingClassScope() const
{
if (! _scope)
return 0;
else if (_scope->isClassScope())
return _scope;
return _scope->enclosingClassScope();
}
Scope *Symbol::enclosingEnumScope() const
{
if (! _scope)
return 0;
else if (_scope->isEnumScope())
return _scope;
return _scope->enclosingEnumScope();
}
Scope *Symbol::enclosingFunctionScope() const
{
if (! _scope)
return 0;
else if (_scope->isFunctionScope())
return _scope;
return _scope->enclosingFunctionScope();
}
Scope *Symbol::enclosingBlockScope() const
{
if (! _scope)
return 0;
else if (_scope->isBlockScope())
return _scope;
return _scope->enclosingBlockScope();
}
unsigned Symbol::index() const
{ return _index; }
Symbol *Symbol::next() const
{ return _next; }
unsigned Symbol::hashCode() const
{ return _hashCode; }
int Symbol::storage() const
{ return _storage; }
void Symbol::setStorage(int storage)
{ _storage = storage; }
int Symbol::visibility() const
{ return _visibility; }
void Symbol::setVisibility(int visibility)
{ _visibility = visibility; }
bool Symbol::isFriend() const
{ return _storage == Friend; }
bool Symbol::isRegister() const
{ return _storage == Register; }
bool Symbol::isStatic() const
{ return _storage == Static; }
bool Symbol::isExtern() const
{ return _storage == Extern; }
bool Symbol::isMutable() const
{ return _storage == Mutable; }
bool Symbol::isTypedef() const
{ return _storage == Typedef; }
bool Symbol::isPublic() const
{ return _visibility == Public; }
bool Symbol::isProtected() const
{ return _visibility == Protected; }
bool Symbol::isPrivate() const
{ return _visibility == Private; }
bool Symbol::isScopedSymbol() const
{ return asScopedSymbol() != 0; }
bool Symbol::isEnum() const
{ return asEnum() != 0; }
bool Symbol::isFunction() const
{ return asFunction() != 0; }
bool Symbol::isNamespace() const
{ return asNamespace() != 0; }
bool Symbol::isClass() const
{ return asClass() != 0; }
bool Symbol::isForwardClassDeclaration() const
{ return asForwardClassDeclaration() != 0; }
bool Symbol::isBlock() const
{ return asBlock() != 0; }
bool Symbol::isUsingNamespaceDirective() const
{ return asUsingNamespaceDirective() != 0; }
bool Symbol::isUsingDeclaration() const
{ return asUsingDeclaration() != 0; }
bool Symbol::isDeclaration() const
{ return asDeclaration() != 0; }
bool Symbol::isArgument() const
{ return asArgument() != 0; }
bool Symbol::isTypenameArgument() const
{ return asTypenameArgument() != 0; }
bool Symbol::isBaseClass() const
{ return asBaseClass() != 0; }
bool Symbol::isObjCBaseClass() const
{ return asObjCBaseClass() != 0; }
bool Symbol::isObjCBaseProtocol() const
{ return asObjCBaseProtocol() != 0; }
bool Symbol::isObjCClass() const
{ return asObjCClass() != 0; }
bool Symbol::isObjCForwardClassDeclaration() const
{ return asObjCForwardClassDeclaration() != 0; }
bool Symbol::isObjCProtocol() const
{ return asObjCProtocol() != 0; }
bool Symbol::isObjCForwardProtocolDeclaration() const
{ return asObjCForwardProtocolDeclaration() != 0; }
bool Symbol::isObjCMethod() const
{ return asObjCMethod() != 0; }
bool Symbol::isObjCPropertyDeclaration() const
{ return asObjCPropertyDeclaration() != 0; }