author | Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com> |
Mon, 04 Oct 2010 01:32:07 +0300 | |
changeset 2 | 303757a437d3 |
parent 0 | 4f2f89ce4247 |
permissions | -rw-r--r-- |
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/* |
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* Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
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* (C) 1999 Antti Koivisto (koivisto@kde.org) |
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* Copyright (C) 2003, 2006, 2007 Apple Inc. All rights reserved. |
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* |
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* This library is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Library General Public |
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* License as published by the Free Software Foundation; either |
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* version 2 of the License, or (at your option) any later version. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Library General Public License for more details. |
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* |
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* You should have received a copy of the GNU Library General Public License |
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* along with this library; see the file COPYING.LIB. If not, write to |
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
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* Boston, MA 02110-1301, USA. |
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* |
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*/ |
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#ifndef RenderBox_h |
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#define RenderBox_h |
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#include "RenderBoxModelObject.h" |
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#include "RenderOverflow.h" |
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#include "ScrollTypes.h" |
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namespace WebCore { |
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enum WidthType { Width, MinWidth, MaxWidth }; |
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class RenderBox : public RenderBoxModelObject { |
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public: |
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RenderBox(Node*); |
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virtual ~RenderBox(); |
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// Use this with caution! No type checking is done! |
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RenderBox* firstChildBox() const; |
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RenderBox* lastChildBox() const; |
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int x() const { return m_frameRect.x(); } |
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int y() const { return m_frameRect.y(); } |
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int width() const { return m_frameRect.width(); } |
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int height() const { return m_frameRect.height(); } |
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void setX(int x) { m_frameRect.setX(x); } |
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void setY(int y) { m_frameRect.setY(y); } |
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void setWidth(int width) { m_frameRect.setWidth(width); } |
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void setHeight(int height) { m_frameRect.setHeight(height); } |
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IntPoint location() const { return m_frameRect.location(); } |
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IntSize locationOffset() const { return IntSize(x(), y()); } |
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IntSize size() const { return m_frameRect.size(); } |
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void setLocation(const IntPoint& location) { m_frameRect.setLocation(location); } |
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void setLocation(int x, int y) { setLocation(IntPoint(x, y)); } |
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void setSize(const IntSize& size) { m_frameRect.setSize(size); } |
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void move(int dx, int dy) { m_frameRect.move(dx, dy); } |
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IntRect frameRect() const { return m_frameRect; } |
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void setFrameRect(const IntRect& rect) { m_frameRect = rect; } |
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IntRect borderBoxRect() const { return IntRect(0, 0, width(), height()); } |
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virtual IntRect borderBoundingBox() const { return borderBoxRect(); } |
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// The content area of the box (excludes padding and border). |
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IntRect contentBoxRect() const { return IntRect(borderLeft() + paddingLeft(), borderTop() + paddingTop(), contentWidth(), contentHeight()); } |
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// The content box in absolute coords. Ignores transforms. |
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IntRect absoluteContentBox() const; |
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// The content box converted to absolute coords (taking transforms into account). |
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FloatQuad absoluteContentQuad() const; |
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// Bounds of the outline box in absolute coords. Respects transforms |
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virtual IntRect outlineBoundsForRepaint(RenderBoxModelObject* /*repaintContainer*/, IntPoint* cachedOffsetToRepaintContainer) const; |
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virtual void addFocusRingRects(Vector<IntRect>&, int tx, int ty); |
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// Use this with caution! No type checking is done! |
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RenderBox* previousSiblingBox() const; |
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RenderBox* nextSiblingBox() const; |
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RenderBox* parentBox() const; |
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IntRect visibleOverflowRect() const { return hasOverflowClip() ? visualOverflowRect() : (m_overflow ? m_overflow->visibleOverflowRect() : borderBoxRect()); } |
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int topVisibleOverflow() const { return hasOverflowClip() ? topVisualOverflow() : std::min(topLayoutOverflow(), topVisualOverflow()); } |
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int bottomVisibleOverflow() const { return hasOverflowClip() ? bottomVisualOverflow() : std::max(bottomLayoutOverflow(), bottomVisualOverflow()); } |
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int leftVisibleOverflow() const { return hasOverflowClip() ? leftVisualOverflow() : std::min(leftLayoutOverflow(), leftVisualOverflow()); } |
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int rightVisibleOverflow() const { return hasOverflowClip() ? rightVisualOverflow() : std::max(rightLayoutOverflow(), rightVisualOverflow()); } |
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IntRect layoutOverflowRect() const { return m_overflow ? m_overflow->layoutOverflowRect() : borderBoxRect(); } |
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int topLayoutOverflow() const { return m_overflow? m_overflow->topLayoutOverflow() : 0; } |
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int bottomLayoutOverflow() const { return m_overflow ? m_overflow->bottomLayoutOverflow() : height(); } |
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int leftLayoutOverflow() const { return m_overflow ? m_overflow->leftLayoutOverflow() : 0; } |
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int rightLayoutOverflow() const { return m_overflow ? m_overflow->rightLayoutOverflow() : width(); } |
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IntRect visualOverflowRect() const { return m_overflow ? m_overflow->visualOverflowRect() : borderBoxRect(); } |
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int topVisualOverflow() const { return m_overflow? m_overflow->topVisualOverflow() : 0; } |
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int bottomVisualOverflow() const { return m_overflow ? m_overflow->bottomVisualOverflow() : height(); } |
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int leftVisualOverflow() const { return m_overflow ? m_overflow->leftVisualOverflow() : 0; } |
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int rightVisualOverflow() const { return m_overflow ? m_overflow->rightVisualOverflow() : width(); } |
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void addLayoutOverflow(const IntRect&); |
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void addVisualOverflow(const IntRect&); |
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void addShadowOverflow(); |
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void addOverflowFromChild(RenderBox* child) { addOverflowFromChild(child, IntSize(child->x(), child->y())); } |
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void addOverflowFromChild(RenderBox* child, const IntSize& delta); |
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void clearLayoutOverflow(); |
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int contentWidth() const { return clientWidth() - paddingLeft() - paddingRight(); } |
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int contentHeight() const { return clientHeight() - paddingTop() - paddingBottom(); } |
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// IE extensions. Used to calculate offsetWidth/Height. Overridden by inlines (RenderFlow) |
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// to return the remaining width on a given line (and the height of a single line). |
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virtual int offsetWidth() const { return width(); } |
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virtual int offsetHeight() const { return height(); } |
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// More IE extensions. clientWidth and clientHeight represent the interior of an object |
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// excluding border and scrollbar. clientLeft/Top are just the borderLeftWidth and borderTopWidth. |
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int clientLeft() const { return borderLeft(); } |
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int clientTop() const { return borderTop(); } |
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int clientWidth() const; |
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int clientHeight() const; |
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// scrollWidth/scrollHeight will be the same as clientWidth/clientHeight unless the |
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// object has overflow:hidden/scroll/auto specified and also has overflow. |
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// scrollLeft/Top return the current scroll position. These methods are virtual so that objects like |
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// textareas can scroll shadow content (but pretend that they are the objects that are |
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// scrolling). |
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virtual int scrollLeft() const; |
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virtual int scrollTop() const; |
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virtual int scrollWidth() const; |
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virtual int scrollHeight() const; |
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virtual void setScrollLeft(int); |
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virtual void setScrollTop(int); |
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virtual int marginTop() const { return m_marginTop; } |
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virtual int marginBottom() const { return m_marginBottom; } |
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virtual int marginLeft() const { return m_marginLeft; } |
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virtual int marginRight() const { return m_marginRight; } |
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// The following five functions are used to implement collapsing margins. |
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// All objects know their maximal positive and negative margins. The |
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// formula for computing a collapsed margin is |maxPosMargin| - |maxNegmargin|. |
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// For a non-collapsing box, such as a leaf element, this formula will simply return |
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// the margin of the element. Blocks override the maxTopMargin and maxBottomMargin |
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// methods. |
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virtual bool isSelfCollapsingBlock() const { return false; } |
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int collapsedMarginTop() const { return maxTopMargin(true) - maxTopMargin(false); } |
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int collapsedMarginBottom() const { return maxBottomMargin(true) - maxBottomMargin(false); } |
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virtual int maxTopMargin(bool positive) const { return positive ? std::max(0, marginTop()) : -std::min(0, marginTop()); } |
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virtual int maxBottomMargin(bool positive) const { return positive ? std::max(0, marginBottom()) : -std::min(0, marginBottom()); } |
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virtual void absoluteRects(Vector<IntRect>&, int tx, int ty); |
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virtual void absoluteQuads(Vector<FloatQuad>&); |
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IntRect reflectionBox() const; |
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int reflectionOffset() const; |
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// Given a rect in the object's coordinate space, returns the corresponding rect in the reflection. |
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IntRect reflectedRect(const IntRect&) const; |
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virtual void layout(); |
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virtual void paint(PaintInfo&, int tx, int ty); |
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virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction); |
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virtual void destroy(); |
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virtual int minPrefWidth() const; |
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virtual int maxPrefWidth() const; |
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int overrideSize() const; |
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int overrideWidth() const; |
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int overrideHeight() const; |
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virtual void setOverrideSize(int); |
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virtual IntSize offsetFromContainer(RenderObject*, const IntPoint&) const; |
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int calcBorderBoxWidth(int width) const; |
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int calcBorderBoxHeight(int height) const; |
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int calcContentBoxWidth(int width) const; |
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int calcContentBoxHeight(int height) const; |
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virtual void borderFitAdjust(int& /*x*/, int& /*w*/) const { } // Shrink the box in which the border paints if border-fit is set. |
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// This method is now public so that centered objects like tables that are |
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// shifted right by left-aligned floats can recompute their left and |
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// right margins (so that they can remain centered after being |
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// shifted. -dwh |
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void calcHorizontalMargins(const Length& marginLeft, const Length& marginRight, int containerWidth); |
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void positionLineBox(InlineBox*); |
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virtual InlineBox* createInlineBox(); |
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void dirtyLineBoxes(bool fullLayout); |
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// For inline replaced elements, this function returns the inline box that owns us. Enables |
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// the replaced RenderObject to quickly determine what line it is contained on and to easily |
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// iterate over structures on the line. |
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InlineBox* inlineBoxWrapper() const { return m_inlineBoxWrapper; } |
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void setInlineBoxWrapper(InlineBox* boxWrapper) { m_inlineBoxWrapper = boxWrapper; } |
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void deleteLineBoxWrapper(); |
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virtual int lowestPosition(bool includeOverflowInterior = true, bool includeSelf = true) const; |
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virtual int rightmostPosition(bool includeOverflowInterior = true, bool includeSelf = true) const; |
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virtual int leftmostPosition(bool includeOverflowInterior = true, bool includeSelf = true) const; |
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virtual IntRect clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer); |
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virtual void computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect&, bool fixed = false); |
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virtual void repaintDuringLayoutIfMoved(const IntRect&); |
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virtual int containingBlockWidthForContent() const; |
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virtual void calcWidth(); |
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virtual void calcHeight(); |
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bool stretchesToViewHeight() const |
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{ |
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return style()->htmlHacks() && style()->height().isAuto() && !isFloatingOrPositioned() && (isRoot() || isBody()); |
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} |
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virtual IntSize intrinsicSize() const { return IntSize(); } |
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// Whether or not the element shrinks to its intrinsic width (rather than filling the width |
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// of a containing block). HTML4 buttons, <select>s, <input>s, legends, and floating/compact elements do this. |
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bool sizesToIntrinsicWidth(WidthType) const; |
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virtual bool stretchesToMinIntrinsicWidth() const { return false; } |
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int calcWidthUsing(WidthType, int containerWidth); |
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int calcHeightUsing(const Length& height); |
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int calcReplacedWidthUsing(Length width) const; |
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int calcReplacedHeightUsing(Length height) const; |
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virtual int calcReplacedWidth(bool includeMaxWidth = true) const; |
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virtual int calcReplacedHeight() const; |
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int calcPercentageHeight(const Length& height); |
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// Block flows subclass availableWidth to handle multi column layout (shrinking the width available to children when laying out.) |
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virtual int availableWidth() const { return contentWidth(); } |
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virtual int availableHeight() const; |
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int availableHeightUsing(const Length&) const; |
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void calcVerticalMargins(); |
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virtual int verticalScrollbarWidth() const; |
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int horizontalScrollbarHeight() const; |
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virtual bool scroll(ScrollDirection, ScrollGranularity, float multiplier = 1.0f, Node** stopNode = 0); |
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bool canBeScrolledAndHasScrollableArea() const; |
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virtual bool canBeProgramaticallyScrolled(bool) const; |
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virtual void autoscroll(); |
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virtual void stopAutoscroll() { } |
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virtual void panScroll(const IntPoint&); |
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bool hasAutoVerticalScrollbar() const { return hasOverflowClip() && (style()->overflowY() == OAUTO || style()->overflowY() == OOVERLAY); } |
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bool hasAutoHorizontalScrollbar() const { return hasOverflowClip() && (style()->overflowX() == OAUTO || style()->overflowX() == OOVERLAY); } |
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bool scrollsOverflow() const { return scrollsOverflowX() || scrollsOverflowY(); } |
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bool scrollsOverflowX() const { return hasOverflowClip() && (style()->overflowX() == OSCROLL || hasAutoHorizontalScrollbar()); } |
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bool scrollsOverflowY() const { return hasOverflowClip() && (style()->overflowY() == OSCROLL || hasAutoVerticalScrollbar()); } |
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virtual IntRect localCaretRect(InlineBox*, int caretOffset, int* extraWidthToEndOfLine = 0); |
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virtual IntRect overflowClipRect(int tx, int ty); |
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IntRect clipRect(int tx, int ty); |
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virtual bool hasControlClip() const { return false; } |
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virtual IntRect controlClipRect(int /*tx*/, int /*ty*/) const { return IntRect(); } |
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bool pushContentsClip(PaintInfo&, int tx, int ty); |
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void popContentsClip(PaintInfo&, PaintPhase originalPhase, int tx, int ty); |
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virtual void paintObject(PaintInfo&, int /*tx*/, int /*ty*/) { ASSERT_NOT_REACHED(); } |
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virtual void paintBoxDecorations(PaintInfo&, int tx, int ty); |
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virtual void paintMask(PaintInfo&, int tx, int ty); |
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virtual void imageChanged(WrappedImagePtr, const IntRect* = 0); |
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// Called when a positioned object moves but doesn't necessarily change size. A simplified layout is attempted |
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// that just updates the object's position. If the size does change, the object remains dirty. |
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void tryLayoutDoingPositionedMovementOnly() |
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{ |
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int oldWidth = width(); |
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calcWidth(); |
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// If we shrink to fit our width may have changed, so we still need full layout. |
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if (oldWidth != width()) |
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return; |
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calcHeight(); |
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setNeedsLayout(false); |
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} |
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IntRect maskClipRect(); |
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virtual VisiblePosition positionForPoint(const IntPoint&); |
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void removeFloatingOrPositionedChildFromBlockLists(); |
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virtual int firstLineBoxBaseline() const { return -1; } |
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virtual int lastLineBoxBaseline() const { return -1; } |
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bool shrinkToAvoidFloats() const; |
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virtual bool avoidsFloats() const; |
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protected: |
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virtual void styleWillChange(StyleDifference, const RenderStyle* newStyle); |
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virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle); |
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virtual void updateBoxModelInfoFromStyle(); |
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void paintFillLayer(const PaintInfo&, const Color&, const FillLayer*, int tx, int ty, int width, int height, CompositeOperator op, RenderObject* backgroundObject); |
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void paintFillLayers(const PaintInfo&, const Color&, const FillLayer*, int tx, int ty, int width, int height, CompositeOperator = CompositeSourceOver, RenderObject* backgroundObject = 0); |
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void paintBoxDecorationsWithSize(PaintInfo&, int tx, int ty, int width, int height); |
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void paintMaskImages(const PaintInfo&, int tx, int ty, int width, int height); |
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#if PLATFORM(MAC) |
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void paintCustomHighlight(int tx, int ty, const AtomicString& type, bool behindText); |
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#endif |
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void calcAbsoluteHorizontal(); |
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virtual bool shouldCalculateSizeAsReplaced() const { return isReplaced() && !isInlineBlockOrInlineTable(); } |
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virtual void mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState&) const; |
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virtual void mapAbsoluteToLocalPoint(bool fixed, bool useTransforms, TransformState&) const; |
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private: |
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bool includeVerticalScrollbarSize() const { return hasOverflowClip() && (style()->overflowY() == OSCROLL || style()->overflowY() == OAUTO); } |
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bool includeHorizontalScrollbarSize() const { return hasOverflowClip() && (style()->overflowX() == OSCROLL || style()->overflowX() == OAUTO); } |
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void paintRootBoxDecorations(PaintInfo&, int tx, int ty); |
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// Returns true if we did a full repaint |
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bool repaintLayerRectsForImage(WrappedImagePtr image, const FillLayer* layers, bool drawingBackground); |
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int containingBlockWidthForPositioned(const RenderBoxModelObject* containingBlock) const; |
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int containingBlockHeightForPositioned(const RenderBoxModelObject* containingBlock) const; |
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void calcAbsoluteVertical(); |
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void calcAbsoluteHorizontalValues(Length width, const RenderBoxModelObject* cb, TextDirection containerDirection, |
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int containerWidth, int bordersPlusPadding, |
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Length left, Length right, Length marginLeft, Length marginRight, |
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int& widthValue, int& marginLeftValue, int& marginRightValue, int& xPos); |
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void calcAbsoluteVerticalValues(Length height, const RenderBoxModelObject* cb, |
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int containerHeight, int bordersPlusPadding, |
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Length top, Length bottom, Length marginTop, Length marginBottom, |
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int& heightValue, int& marginTopValue, int& marginBottomValue, int& yPos); |
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void calcAbsoluteVerticalReplaced(); |
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void calcAbsoluteHorizontalReplaced(); |
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// This function calculates the minimum and maximum preferred widths for an object. |
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// These values are used in shrink-to-fit layout systems. |
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// These include tables, positioned objects, floats and flexible boxes. |
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virtual void calcPrefWidths() { setPrefWidthsDirty(false); } |
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private: |
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// The width/height of the contents + borders + padding. The x/y location is relative to our container (which is not always our parent). |
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IntRect m_frameRect; |
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protected: |
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int m_marginLeft; |
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int m_marginRight; |
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int m_marginTop; |
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int m_marginBottom; |
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// The preferred width of the element if it were to break its lines at every possible opportunity. |
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int m_minPrefWidth; |
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|
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// The preferred width of the element if it never breaks any lines at all. |
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int m_maxPrefWidth; |
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// For inline replaced elements, the inline box that owns us. |
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InlineBox* m_inlineBoxWrapper; |
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|
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// Our overflow information. |
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OwnPtr<RenderOverflow> m_overflow; |
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|
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private: |
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// Used to store state between styleWillChange and styleDidChange |
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static bool s_hadOverflowClip; |
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}; |
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inline RenderBox* toRenderBox(RenderObject* object) |
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{ |
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ASSERT(!object || object->isBox()); |
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return static_cast<RenderBox*>(object); |
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} |
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|
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inline const RenderBox* toRenderBox(const RenderObject* object) |
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{ |
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ASSERT(!object || object->isBox()); |
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return static_cast<const RenderBox*>(object); |
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} |
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|
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// This will catch anyone doing an unnecessary cast. |
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void toRenderBox(const RenderBox*); |
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inline RenderBox* RenderBox::previousSiblingBox() const |
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{ |
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return toRenderBox(previousSibling()); |
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} |
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inline RenderBox* RenderBox::nextSiblingBox() const |
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{ |
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return toRenderBox(nextSibling()); |
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} |
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inline RenderBox* RenderBox::parentBox() const |
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{ |
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return toRenderBox(parent()); |
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} |
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inline RenderBox* RenderBox::firstChildBox() const |
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{ |
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return toRenderBox(firstChild()); |
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} |
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inline RenderBox* RenderBox::lastChildBox() const |
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{ |
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return toRenderBox(lastChild()); |
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} |
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} // namespace WebCore |
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#endif // RenderBox_h |