1 /* |
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2 * Copyright (C) 2007, 2009 Apple Inc. All rights reserved. |
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3 * |
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4 * Redistribution and use in source and binary forms, with or without |
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5 * modification, are permitted provided that the following conditions |
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6 * are met: |
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7 * |
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8 * 1. Redistributions of source code must retain the above copyright |
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9 * notice, this list of conditions and the following disclaimer. |
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10 * 2. Redistributions in binary form must reproduce the above copyright |
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11 * notice, this list of conditions and the following disclaimer in the |
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12 * documentation and/or other materials provided with the distribution. |
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13 * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of |
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14 * its contributors may be used to endorse or promote products derived |
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15 * from this software without specific prior written permission. |
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16 * |
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17 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
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18 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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19 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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20 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
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21 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
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26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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27 */ |
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28 |
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29 #include "config.h" |
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30 #include "WorkQueue.h" |
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31 |
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32 #include "WorkQueueItem.h" |
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33 #include <wtf/Assertions.h> |
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34 |
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35 static const unsigned queueLength = 1024; |
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36 |
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37 static WorkQueueItem* theQueue[queueLength]; |
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38 static unsigned startOfQueue; |
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39 static unsigned endOfQueue; |
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40 |
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41 WorkQueue* WorkQueue::shared() |
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42 { |
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43 static WorkQueue* sharedInstance = new WorkQueue; |
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44 return sharedInstance; |
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45 } |
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46 |
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47 WorkQueue::WorkQueue() |
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48 : m_frozen(false) |
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49 { |
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50 } |
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51 |
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52 void WorkQueue::queue(WorkQueueItem* item) |
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53 { |
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54 ASSERT(endOfQueue < queueLength); |
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55 ASSERT(endOfQueue >= startOfQueue); |
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56 |
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57 if (m_frozen) { |
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58 delete item; |
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59 return; |
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60 } |
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61 |
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62 theQueue[endOfQueue++] = item; |
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63 } |
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64 |
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65 WorkQueueItem* WorkQueue::dequeue() |
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66 { |
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67 ASSERT(endOfQueue >= startOfQueue); |
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68 |
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69 if (startOfQueue == endOfQueue) |
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70 return 0; |
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71 |
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72 return theQueue[startOfQueue++]; |
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73 } |
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74 |
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75 unsigned WorkQueue::count() |
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76 { |
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77 return endOfQueue - startOfQueue; |
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78 } |
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79 |
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80 void WorkQueue::clear() |
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81 { |
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82 for (unsigned i = startOfQueue; i < endOfQueue; ++i) { |
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83 delete theQueue[i]; |
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84 theQueue[i] = 0; |
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85 } |
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86 |
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87 startOfQueue = 0; |
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88 endOfQueue = 0; |
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89 } |
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90 |
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91 bool WorkQueue::processWork() |
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92 { |
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93 bool startedLoad = false; |
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94 |
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95 while (!startedLoad && count()) { |
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96 WorkQueueItem* item = dequeue(); |
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97 ASSERT(item); |
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98 startedLoad = item->invoke(); |
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99 delete item; |
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100 } |
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101 |
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102 // If we're done and we didn't start a load, then we're really done, so return true. |
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103 return !startedLoad; |
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104 } |
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