WebKitTools/DumpRenderTree/mac/PixelDumpSupportMac.mm
changeset 2 303757a437d3
parent 0 4f2f89ce4247
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0:4f2f89ce4247 2:303757a437d3
     1 /*
       
     2  * Copyright (C) 2005, 2006, 2007 Apple Inc. All rights reserved.
       
     3  *           (C) 2007 Graham Dennis (graham.dennis@gmail.com)
       
     4  *           (C) 2007 Eric Seidel <eric@webkit.org>
       
     5  *
       
     6  * Redistribution and use in source and binary forms, with or without
       
     7  * modification, are permitted provided that the following conditions
       
     8  * are met:
       
     9  *
       
    10  * 1.  Redistributions of source code must retain the above copyright
       
    11  *     notice, this list of conditions and the following disclaimer. 
       
    12  * 2.  Redistributions in binary form must reproduce the above copyright
       
    13  *     notice, this list of conditions and the following disclaimer in the
       
    14  *     documentation and/or other materials provided with the distribution. 
       
    15  * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
       
    16  *     its contributors may be used to endorse or promote products derived
       
    17  *     from this software without specific prior written permission. 
       
    18  *
       
    19  * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
       
    20  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
       
    21  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
       
    22  * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
       
    23  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
       
    24  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
       
    25  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
       
    26  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
       
    27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
       
    28  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
       
    29  */
       
    30 
       
    31 #include "config.h"
       
    32 #include "PixelDumpSupport.h"
       
    33 #include "PixelDumpSupportCG.h"
       
    34 
       
    35 #include "DumpRenderTree.h" 
       
    36 #include "LayoutTestController.h"
       
    37 #include <CoreGraphics/CGBitmapContext.h>
       
    38 #include <wtf/Assertions.h>
       
    39 #include <wtf/RefPtr.h>
       
    40 
       
    41 #import <WebKit/WebCoreStatistics.h>
       
    42 #import <WebKit/WebDocumentPrivate.h>
       
    43 #import <WebKit/WebHTMLViewPrivate.h>
       
    44 #import <WebKit/WebKit.h>
       
    45 #import <WebKit/WebViewPrivate.h>
       
    46 
       
    47 #if defined(BUILDING_ON_TIGER)
       
    48 #include <OpenGL/OpenGL.h>
       
    49 #include <OpenGL/CGLMacro.h>
       
    50 #endif
       
    51 
       
    52 // To ensure pixel tests consistency, we need to always render in the same colorspace.
       
    53 // Unfortunately, because of AppKit / WebKit constraints, we can't render directly in the colorspace of our choice.
       
    54 // This implies we have to temporarily change the profile of the main display to the colorspace we want to render into.
       
    55 // We also need to make sure the CGBitmapContext we return is in that same colorspace.
       
    56 
       
    57 #define PROFILE_PATH "/System/Library/ColorSync/Profiles/Generic RGB Profile.icc" // FIXME: This cannot be more than CS_MAX_PATH (256 characters)
       
    58 
       
    59 static CMProfileLocation sInitialProfileLocation; // The locType field is initialized to 0 which is the same as cmNoProfileBase
       
    60 
       
    61 void restoreMainDisplayColorProfile(int ignored)
       
    62 {
       
    63     // This is used as a signal handler, and thus the calls into ColorSync are unsafe
       
    64     // But we might as well try to restore the user's color profile, we're going down anyway...
       
    65     if (sInitialProfileLocation.locType != cmNoProfileBase) {
       
    66         const CMDeviceScope scope = { kCFPreferencesCurrentUser, kCFPreferencesCurrentHost };
       
    67         int error = CMSetDeviceProfile(cmDisplayDeviceClass, (CMDeviceID)kCGDirectMainDisplay, &scope, cmDefaultProfileID, &sInitialProfileLocation);
       
    68         if (error)
       
    69             fprintf(stderr, "Failed to restore initial color profile for main display! Open System Preferences > Displays > Color and manually re-select the profile.  (Error: %i)", error);
       
    70         sInitialProfileLocation.locType = cmNoProfileBase;
       
    71     }
       
    72 }
       
    73 
       
    74 void setupMainDisplayColorProfile()
       
    75 {
       
    76     const CMDeviceScope scope = { kCFPreferencesCurrentUser, kCFPreferencesCurrentHost };
       
    77     int error;
       
    78     
       
    79     CMProfileRef profile = 0;
       
    80     error = CMGetProfileByAVID((CMDisplayIDType)kCGDirectMainDisplay, &profile);
       
    81     if (!error) {
       
    82         UInt32 size = sizeof(CMProfileLocation);
       
    83         error = NCMGetProfileLocation(profile, &sInitialProfileLocation, &size);
       
    84         CMCloseProfile(profile);
       
    85     }
       
    86     if (error) {
       
    87         fprintf(stderr, "Failed to retrieve current color profile for main display, thus it won't be changed.  Many pixel tests may fail as a result.  (Error: %i)", error);
       
    88         sInitialProfileLocation.locType = cmNoProfileBase;
       
    89         return;
       
    90     }
       
    91     
       
    92     CMProfileLocation location;
       
    93     location.locType = cmPathBasedProfile;
       
    94     strcpy(location.u.pathLoc.path, PROFILE_PATH);
       
    95     error = CMSetDeviceProfile(cmDisplayDeviceClass, (CMDeviceID)kCGDirectMainDisplay, &scope, cmDefaultProfileID, &location);
       
    96     if (error) {
       
    97         fprintf(stderr, "Failed to set color profile for main display!  Many pixel tests may fail as a result.  (Error: %i)", error);
       
    98         sInitialProfileLocation.locType = cmNoProfileBase;
       
    99         return;
       
   100     }
       
   101     
       
   102     // Other signals are handled in installSignalHandlers() which also calls restoreMainDisplayColorProfile()
       
   103     signal(SIGINT, restoreMainDisplayColorProfile);
       
   104     signal(SIGHUP, restoreMainDisplayColorProfile);
       
   105     signal(SIGTERM, restoreMainDisplayColorProfile);
       
   106 }
       
   107 
       
   108 static PassRefPtr<BitmapContext> createBitmapContext(size_t pixelsWide, size_t pixelsHigh, size_t& rowBytes, void*& buffer)
       
   109 {
       
   110     rowBytes = (4 * pixelsWide + 63) & ~63; // Use a multiple of 64 bytes to improve CG performance
       
   111 
       
   112     buffer = calloc(pixelsHigh, rowBytes);
       
   113     if (!buffer)
       
   114         return 0;
       
   115     
       
   116     static CGColorSpaceRef colorSpace = 0;
       
   117     if (!colorSpace) {
       
   118         CMProfileLocation location;
       
   119         location.locType = cmPathBasedProfile;
       
   120         strcpy(location.u.pathLoc.path, PROFILE_PATH);
       
   121         CMProfileRef profile;
       
   122         if (CMOpenProfile(&profile, &location) == noErr) {
       
   123             colorSpace = CGColorSpaceCreateWithPlatformColorSpace(profile);
       
   124             CMCloseProfile(profile);
       
   125         }
       
   126     }
       
   127     
       
   128     CGContextRef context = CGBitmapContextCreate(buffer, pixelsWide, pixelsHigh, 8, rowBytes, colorSpace, kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Host); // Use ARGB8 on PPC or BGRA8 on X86 to improve CG performance
       
   129     if (!context) {
       
   130         free(buffer);
       
   131         return 0;
       
   132     }
       
   133 
       
   134     return BitmapContext::createByAdoptingBitmapAndContext(buffer, context);
       
   135 }
       
   136 
       
   137 PassRefPtr<BitmapContext> createBitmapContextFromWebView(bool onscreen, bool incrementalRepaint, bool sweepHorizontally, bool drawSelectionRect)
       
   138 {
       
   139     WebView* view = [mainFrame webView];
       
   140 
       
   141     // If the WebHTMLView uses accelerated compositing, we need for force the on-screen capture path
       
   142     // and also force Core Animation to start its animations with -display since the DRT window has autodisplay disabled.
       
   143     if ([view _isUsingAcceleratedCompositing])
       
   144         onscreen = YES;
       
   145 
       
   146     NSSize webViewSize = [view frame].size;
       
   147     size_t pixelsWide = static_cast<size_t>(webViewSize.width);
       
   148     size_t pixelsHigh = static_cast<size_t>(webViewSize.height);
       
   149     size_t rowBytes = 0;
       
   150     void* buffer = 0;
       
   151     RefPtr<BitmapContext> bitmapContext = createBitmapContext(pixelsWide, pixelsHigh, rowBytes, buffer);
       
   152     if (!bitmapContext)
       
   153         return 0;
       
   154     CGContextRef context = bitmapContext->cgContext();
       
   155 
       
   156     NSGraphicsContext *nsContext = [NSGraphicsContext graphicsContextWithGraphicsPort:context flipped:NO];
       
   157     ASSERT(nsContext);
       
   158     
       
   159     if (incrementalRepaint) {
       
   160         if (sweepHorizontally) {
       
   161             for (NSRect column = NSMakeRect(0, 0, 1, webViewSize.height); column.origin.x < webViewSize.width; column.origin.x++)
       
   162                 [view displayRectIgnoringOpacity:column inContext:nsContext];
       
   163         } else {
       
   164             for (NSRect line = NSMakeRect(0, 0, webViewSize.width, 1); line.origin.y < webViewSize.height; line.origin.y++)
       
   165                 [view displayRectIgnoringOpacity:line inContext:nsContext];
       
   166         }
       
   167     } else {
       
   168 
       
   169         if (onscreen) {
       
   170 #if !defined(BUILDING_ON_TIGER)
       
   171             // displayIfNeeded does not update the CA layers if the layer-hosting view was not marked as needing display, so
       
   172             // we're at the mercy of CA's display-link callback to update layers in time. So we need to force a display of the view
       
   173             // to get AppKit to update the CA layers synchronously.
       
   174             // FIXME: this will break repaint testing if we have compositing in repaint tests
       
   175             // (displayWebView() painted gray over the webview, but we'll be making everything repaint again).
       
   176             [view display];
       
   177 
       
   178             // Ask the window server to provide us a composited version of the *real* window content including surfaces (i.e. OpenGL content)
       
   179             // Note that the returned image might differ very slightly from the window backing because of dithering artifacts in the window server compositor
       
   180             CGImageRef image = CGWindowListCreateImage(CGRectNull, kCGWindowListOptionIncludingWindow, [[view window] windowNumber], kCGWindowImageBoundsIgnoreFraming | kCGWindowImageShouldBeOpaque);
       
   181             CGContextDrawImage(context, CGRectMake(0, 0, CGImageGetWidth(image), CGImageGetHeight(image)), image);
       
   182             CGImageRelease(image);
       
   183 #else
       
   184             // On 10.4 and earlier, we have to move the window temporarily "onscreen" and read directly from the display framebuffer using OpenGL
       
   185             // In this code path, we need to ensure the window is above any other window or captured result will be corrupted
       
   186             
       
   187             NSWindow *window = [view window];
       
   188             int oldLevel = [window level];
       
   189             NSRect oldFrame = [window frame];
       
   190             
       
   191             NSRect newFrame = [[[NSScreen screens] objectAtIndex:0] frame];
       
   192             newFrame = NSMakeRect(newFrame.origin.x + (newFrame.size.width - oldFrame.size.width) / 2, newFrame.origin.y + (newFrame.size.height - oldFrame.size.height) / 2, oldFrame.size.width, oldFrame.size.height);
       
   193             [window setLevel:NSScreenSaverWindowLevel];
       
   194             [window setFrame:newFrame display:NO animate:NO];
       
   195             
       
   196             CGRect rect = CGRectMake(newFrame.origin.x, newFrame.origin.y, webViewSize.width, webViewSize.height);
       
   197             CGDirectDisplayID displayID;
       
   198             CGDisplayCount count;
       
   199             if (CGGetDisplaysWithRect(rect, 1, &displayID, &count) == kCGErrorSuccess) {
       
   200                 CGRect bounds = CGDisplayBounds(displayID);
       
   201                 rect.origin.x -= bounds.origin.x;
       
   202                 rect.origin.y -= bounds.origin.y;
       
   203                 
       
   204                 CGLPixelFormatAttribute attributes[] = {kCGLPFAAccelerated, kCGLPFANoRecovery, kCGLPFAFullScreen, kCGLPFADisplayMask, (CGLPixelFormatAttribute)CGDisplayIDToOpenGLDisplayMask(displayID), (CGLPixelFormatAttribute)0};
       
   205                 CGLPixelFormatObj pixelFormat;
       
   206                 GLint num;
       
   207                 if (CGLChoosePixelFormat(attributes, &pixelFormat, &num) == kCGLNoError) {
       
   208                     CGLContextObj cgl_ctx;
       
   209                     if (CGLCreateContext(pixelFormat, 0, &cgl_ctx) == kCGLNoError) {
       
   210                         if (CGLSetFullScreen(cgl_ctx) == kCGLNoError) {
       
   211                             void *flipBuffer = calloc(pixelsHigh, rowBytes);
       
   212                             if (flipBuffer) {
       
   213                                 glPixelStorei(GL_PACK_ROW_LENGTH, rowBytes / 4);
       
   214                                 glPixelStorei(GL_PACK_ALIGNMENT, 4);
       
   215 #if __BIG_ENDIAN__
       
   216                                 glReadPixels(rect.origin.x, rect.origin.y, rect.size.width, rect.size.height, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, flipBuffer);
       
   217 #else
       
   218                                 glReadPixels(rect.origin.x, rect.origin.y, rect.size.width, rect.size.height, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, flipBuffer);
       
   219 #endif
       
   220                                 if (!glGetError()) {
       
   221                                     for(size_t i = 0; i < pixelsHigh; ++i)
       
   222                                     bcopy((char*)flipBuffer + rowBytes * i, (char*)buffer + rowBytes * (pixelsHigh - i - 1), pixelsWide * 4);
       
   223                                 }
       
   224                                 
       
   225                                 free(flipBuffer);
       
   226                             }
       
   227                         }
       
   228                         CGLDestroyContext(cgl_ctx);
       
   229                     }
       
   230                     CGLDestroyPixelFormat(pixelFormat);
       
   231                 }
       
   232             }
       
   233             
       
   234             [window setFrame:oldFrame display:NO animate:NO];
       
   235             [window setLevel:oldLevel];
       
   236 #endif
       
   237         } else {
       
   238             // Make sure the view has been painted.
       
   239             [view displayIfNeeded];
       
   240 
       
   241             // Grab directly the contents of the window backing buffer (this ignores any surfaces on the window)
       
   242             // FIXME: This path is suboptimal: data is read from window backing store, converted to RGB8 then drawn again into an RGBA8 bitmap
       
   243             [view lockFocus];
       
   244             NSBitmapImageRep *imageRep = [[[NSBitmapImageRep alloc] initWithFocusedViewRect:[view frame]] autorelease];
       
   245             [view unlockFocus];
       
   246 
       
   247             RetainPtr<NSGraphicsContext> savedContext = [NSGraphicsContext currentContext];
       
   248             [NSGraphicsContext setCurrentContext:nsContext];
       
   249             [imageRep draw];
       
   250             [NSGraphicsContext setCurrentContext:savedContext.get()];
       
   251         }
       
   252     }
       
   253 
       
   254     if (drawSelectionRect) {
       
   255         NSView *documentView = [[mainFrame frameView] documentView];
       
   256         ASSERT([documentView conformsToProtocol:@protocol(WebDocumentSelection)]);
       
   257         NSRect rect = [documentView convertRect:[(id <WebDocumentSelection>)documentView selectionRect] fromView:nil];
       
   258         CGContextSaveGState(context);
       
   259         CGContextSetLineWidth(context, 1.0);
       
   260         CGContextSetRGBStrokeColor(context, 1.0, 0.0, 0.0, 1.0);
       
   261         CGContextStrokeRect(context, CGRectMake(rect.origin.x, rect.origin.y, rect.size.width, rect.size.height));
       
   262         CGContextRestoreGState(context);
       
   263     }
       
   264     
       
   265     return bitmapContext.release();
       
   266 }
       
   267 
       
   268 PassRefPtr<BitmapContext> createPagedBitmapContext()
       
   269 {
       
   270     int pageWidthInPixels = LayoutTestController::maxViewWidth;
       
   271     int pageHeightInPixels = LayoutTestController::maxViewHeight;
       
   272     int numberOfPages = [mainFrame numberOfPages:pageWidthInPixels:pageHeightInPixels];
       
   273     size_t rowBytes = 0;
       
   274     void* buffer = 0;
       
   275 
       
   276     RefPtr<BitmapContext> bitmapContext = createBitmapContext(pageWidthInPixels, numberOfPages * (pageHeightInPixels + 1) - 1, rowBytes, buffer);
       
   277     [mainFrame printToCGContext:bitmapContext->cgContext():pageWidthInPixels:pageHeightInPixels];
       
   278     return bitmapContext.release();
       
   279 }