JavaScriptCore/wtf/StaticConstructors.h
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     1 /*
       
     2  * Copyright (C) 2006 Apple Computer, Inc.
       
     3  *
       
     4  * This library is free software; you can redistribute it and/or
       
     5  * modify it under the terms of the GNU Library General Public
       
     6  * License as published by the Free Software Foundation; either
       
     7  * version 2 of the License, or (at your option) any later version.
       
     8  *
       
     9  * This library is distributed in the hope that it will be useful,
       
    10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       
    12  * Library General Public License for more details.
       
    13  *
       
    14  * You should have received a copy of the GNU Library General Public License
       
    15  * along with this library; see the file COPYING.LIB.  If not, write to
       
    16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
       
    17  * Boston, MA 02110-1301, USA.
       
    18  *
       
    19  */
       
    20 
       
    21 #ifndef StaticConstructors_h
       
    22 #define StaticConstructors_h
       
    23 
       
    24 // We need to avoid having static constructors. We achieve this
       
    25 // with two separate methods for GCC and MSVC. Both methods prevent the static
       
    26 // initializers from being registered and called on program startup. On GCC, we
       
    27 // declare the global objects with a different type that can be POD default
       
    28 // initialized by the linker/loader. On MSVC we use a special compiler feature
       
    29 // to have the CRT ignore our static initializers. The constructors will never
       
    30 // be called and the objects will be left uninitialized.
       
    31 //
       
    32 // With both of these approaches, we must define and explicitly call an init
       
    33 // routine that uses placement new to create the objects and overwrite the
       
    34 // uninitialized placeholders.
       
    35 //
       
    36 // This is not completely portable, but is what we have for now without
       
    37 // changing how a lot of code accesses these global objects.
       
    38 
       
    39 #ifdef SKIP_STATIC_CONSTRUCTORS_ON_MSVC
       
    40 // - Assume that all includes of this header want ALL of their static
       
    41 //   initializers ignored. This is currently the case. This means that if
       
    42 //   a .cc includes this header (or it somehow gets included), all static
       
    43 //   initializers after the include will not be executed.
       
    44 // - We do this with a pragma, so that all of the static initializer pointers
       
    45 //   go into our own section, and the CRT won't call them. Eventually it would
       
    46 //   be nice if the section was discarded, because we don't want the pointers.
       
    47 //   See: http://msdn.microsoft.com/en-us/library/7977wcck(VS.80).aspx
       
    48 #pragma warning(disable:4075)
       
    49 #pragma init_seg(".unwantedstaticinits")
       
    50 #endif
       
    51 
       
    52 #ifndef SKIP_STATIC_CONSTRUCTORS_ON_GCC
       
    53     // Define an global in the normal way.
       
    54 #if COMPILER(MSVC7_OR_LOWER)
       
    55 #define DEFINE_GLOBAL(type, name) \
       
    56     const type name;
       
    57 #elif COMPILER(WINSCW)
       
    58 #define DEFINE_GLOBAL(type, name, arg...) \
       
    59     const type name;
       
    60 #else
       
    61 #define DEFINE_GLOBAL(type, name, ...) \
       
    62     const type name;
       
    63 #endif
       
    64 
       
    65 #else
       
    66 // Define an correctly-sized array of pointers to avoid static initialization.
       
    67 // Use an array of pointers instead of an array of char in case there is some alignment issue.
       
    68 #if COMPILER(MSVC7_OR_LOWER)
       
    69 #define DEFINE_GLOBAL(type, name) \
       
    70     void * name[(sizeof(type) + sizeof(void *) - 1) / sizeof(void *)];
       
    71 #elif COMPILER(WINSCW)
       
    72 #define DEFINE_GLOBAL(type, name, arg...) \
       
    73     void * name[(sizeof(type) + sizeof(void *) - 1) / sizeof(void *)];
       
    74 #else
       
    75 #define DEFINE_GLOBAL(type, name, ...) \
       
    76     void * name[(sizeof(type) + sizeof(void *) - 1) / sizeof(void *)];
       
    77 #endif
       
    78 #endif
       
    79 
       
    80 #endif // StaticConstructors_h