JavaScriptCore/wtf/text/CString.h
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     1 /*
       
     2  * Copyright (C) 2003, 2006, 2008, 2009, 2010 Apple Inc. All rights reserved.
       
     3  *
       
     4  * Redistribution and use in source and binary forms, with or without
       
     5  * modification, are permitted provided that the following conditions
       
     6  * are met:
       
     7  * 1. Redistributions of source code must retain the above copyright
       
     8  *    notice, this list of conditions and the following disclaimer.
       
     9  * 2. Redistributions in binary form must reproduce the above copyright
       
    10  *    notice, this list of conditions and the following disclaimer in the
       
    11  *    documentation and/or other materials provided with the distribution.
       
    12  *
       
    13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
       
    14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
       
    15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
       
    16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
       
    17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
       
    18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
       
    19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
       
    20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
       
    21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
       
    22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
       
    23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
       
    24  */
       
    25 
       
    26 #ifndef CString_h
       
    27 #define CString_h
       
    28 
       
    29 #include "PassRefPtr.h"
       
    30 #include "RefCounted.h"
       
    31 #include "Vector.h"
       
    32 
       
    33 namespace WTF {
       
    34 
       
    35 class CStringBuffer : public RefCounted<CStringBuffer> {
       
    36 public:
       
    37     const char* data() { return m_vector.data(); }
       
    38     size_t length() { return m_vector.size(); }
       
    39 
       
    40 private:
       
    41     friend class CString;
       
    42 
       
    43     static PassRefPtr<CStringBuffer> create(unsigned length) { return adoptRef(new CStringBuffer(length)); }
       
    44     CStringBuffer(unsigned length) : m_vector(length) { }
       
    45     char* mutableData() { return m_vector.data(); }
       
    46 
       
    47     Vector<char> m_vector;
       
    48 };
       
    49 
       
    50 // A container for a null-terminated char array supporting copy-on-write
       
    51 // assignment.  The contained char array may be null.
       
    52 class CString {
       
    53 public:
       
    54     CString() { }
       
    55     CString(const char*);
       
    56     CString(const char*, unsigned length);
       
    57     CString(CStringBuffer* buffer) : m_buffer(buffer) { }
       
    58     static CString newUninitialized(size_t length, char*& characterBuffer);
       
    59 
       
    60     const char* data() const
       
    61     {
       
    62         return m_buffer ? m_buffer->data() : 0;
       
    63     }
       
    64     char* mutableData();
       
    65     unsigned length() const
       
    66     {
       
    67         return m_buffer ? m_buffer->length() - 1 : 0;
       
    68     }
       
    69 
       
    70     bool isNull() const { return !m_buffer; }
       
    71 
       
    72     CStringBuffer* buffer() const { return m_buffer.get(); }
       
    73 
       
    74 private:
       
    75     void copyBufferIfNeeded();
       
    76     void init(const char*, unsigned length);
       
    77     RefPtr<CStringBuffer> m_buffer;
       
    78 };
       
    79 
       
    80 bool operator==(const CString& a, const CString& b);
       
    81 inline bool operator!=(const CString& a, const CString& b) { return !(a == b); }
       
    82 
       
    83 } // namespace WTF
       
    84 
       
    85 using WTF::CString;
       
    86 
       
    87 #endif // CString_h