SunSpider/tests/sunspider-0.9/3d-morph.js
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     1 /*
       
     2  * Copyright (C) 2007 Apple Inc.  All rights reserved.
       
     3  *
       
     4  * Redistribution and use in source and binary forms, with or without
       
     5  * modification, are permitted provided that the following conditions
       
     6  * are met:
       
     7  * 1. Redistributions of source code must retain the above copyright
       
     8  *    notice, this list of conditions and the following disclaimer.
       
     9  * 2. Redistributions in binary form must reproduce the above copyright
       
    10  *    notice, this list of conditions and the following disclaimer in the
       
    11  *    documentation and/or other materials provided with the distribution.
       
    12  *
       
    13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
       
    14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
       
    15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
       
    16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
       
    17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
       
    18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
       
    19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
       
    20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
       
    21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
       
    22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
       
    23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
       
    24  */
       
    25 
       
    26 var loops = 15
       
    27 var nx = 120
       
    28 var nz = 120
       
    29 
       
    30 function morph(a, f) {
       
    31     var PI2nx = Math.PI * 8/nx
       
    32     var sin = Math.sin
       
    33     var f30 = -(50 * sin(f*Math.PI*2))
       
    34     
       
    35     for (var i = 0; i < nz; ++i) {
       
    36         for (var j = 0; j < nx; ++j) {
       
    37             a[3*(i*nx+j)+1]    = sin((j-1) * PI2nx ) * -f30
       
    38         }
       
    39     }
       
    40 }
       
    41 
       
    42     
       
    43 var a = Array()
       
    44 for (var i=0; i < nx*nz*3; ++i) 
       
    45     a[i] = 0
       
    46 
       
    47 for (var i = 0; i < loops; ++i) {
       
    48     morph(a, i/loops)
       
    49 }
       
    50 
       
    51 testOutput = 0;
       
    52 for (var i = 0; i < nx; i++)
       
    53     testOutput += a[3*(i*nx+i)+1];
       
    54 a = null;