WebCore/bindings/v8/ScriptObject.h
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     1 /*
       
     2  * Copyright (C) 2009 Google Inc. All rights reserved.
       
     3  *
       
     4  * Redistribution and use in source and binary forms, with or without
       
     5  * modification, are permitted provided that the following conditions are
       
     6  * met:
       
     7  *
       
     8  *     * Redistributions of source code must retain the above copyright
       
     9  * notice, this list of conditions and the following disclaimer.
       
    10  *     * Redistributions in binary form must reproduce the above
       
    11  * copyright notice, this list of conditions and the following disclaimer
       
    12  * in the documentation and/or other materials provided with the
       
    13  * distribution.
       
    14  *     * Neither the name of Google Inc. nor the names of its
       
    15  * contributors may be used to endorse or promote products derived from
       
    16  * this software without specific prior written permission.
       
    17  *
       
    18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
       
    19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
       
    20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
       
    21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
       
    22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
       
    23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
       
    24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
       
    25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
       
    26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
       
    27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
       
    28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
       
    29  */
       
    30 
       
    31 #ifndef ScriptObject_h
       
    32 #define ScriptObject_h
       
    33 
       
    34 #include "ScriptValue.h"
       
    35 
       
    36 #include <v8.h>
       
    37 
       
    38 namespace WebCore {
       
    39     class InjectedScriptHost;
       
    40     class InspectorBackend;
       
    41     class InspectorFrontendHost;
       
    42     class ScriptState;
       
    43 
       
    44     class ScriptObject : public ScriptValue {
       
    45     public:
       
    46         ScriptObject(ScriptState*, v8::Handle<v8::Object>);
       
    47         ScriptObject() {};
       
    48         virtual ~ScriptObject() {}
       
    49 
       
    50         v8::Local<v8::Object> v8Object() const;
       
    51         ScriptState* scriptState() const { return m_scriptState; }
       
    52 
       
    53         bool set(const String& name, const String&);
       
    54         bool set(const char* name, const ScriptObject&);
       
    55         bool set(const char* name, const String&);
       
    56         bool set(const char* name, double);
       
    57         bool set(const char* name, long);
       
    58         bool set(const char* name, long long);
       
    59         bool set(const char* name, int);
       
    60         bool set(const char* name, unsigned);
       
    61         bool set(const char* name, unsigned long);
       
    62         bool set(const char* name, bool);
       
    63 
       
    64         static ScriptObject createNew(ScriptState*);
       
    65     protected:
       
    66         ScriptState* m_scriptState;
       
    67     };
       
    68 
       
    69     class ScriptGlobalObject {
       
    70     public:
       
    71         static bool set(ScriptState*, const char* name, const ScriptObject&);
       
    72         static bool set(ScriptState*, const char* name, InspectorBackend*);
       
    73         static bool set(ScriptState*, const char* name, InspectorFrontendHost*);
       
    74         static bool set(ScriptState*, const char* name, InjectedScriptHost*);
       
    75         static bool get(ScriptState*, const char* name, ScriptObject&);
       
    76         static bool remove(ScriptState*, const char* name);
       
    77     private:
       
    78         ScriptGlobalObject() { }
       
    79     };
       
    80 
       
    81 }
       
    82 
       
    83 #endif // ScriptObject_h