WebCore/bindings/v8/V8DOMWrapper.cpp
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     1 /*
       
     2  * Copyright (C) 2009 Google Inc. All rights reserved.
       
     3  *
       
     4  * Redistribution and use in source and binary forms, with or without
       
     5  * modification, are permitted provided that the following conditions are
       
     6  * met:
       
     7  *
       
     8  *     * Redistributions of source code must retain the above copyright
       
     9  * notice, this list of conditions and the following disclaimer.
       
    10  *     * Redistributions in binary form must reproduce the above
       
    11  * copyright notice, this list of conditions and the following disclaimer
       
    12  * in the documentation and/or other materials provided with the
       
    13  * distribution.
       
    14  *     * Neither the name of Google Inc. nor the names of its
       
    15  * contributors may be used to endorse or promote products derived from
       
    16  * this software without specific prior written permission.
       
    17  *
       
    18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
       
    19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
       
    20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
       
    21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
       
    22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
       
    23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
       
    24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
       
    25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
       
    26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
       
    27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
       
    28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
       
    29  */
       
    30 
       
    31 #include "config.h"
       
    32 #include "V8DOMWrapper.h"
       
    33 
       
    34 #include "CSSMutableStyleDeclaration.h"
       
    35 #include "DOMDataStore.h"
       
    36 #include "DocumentLoader.h"
       
    37 #include "FrameLoaderClient.h"
       
    38 #include "Notification.h"
       
    39 #include "ScriptController.h"
       
    40 #include "V8AbstractEventListener.h"
       
    41 #include "V8Binding.h"
       
    42 #include "V8Collection.h"
       
    43 #include "V8CustomEventListener.h"
       
    44 #include "V8DedicatedWorkerContext.h"
       
    45 #include "V8DOMApplicationCache.h"
       
    46 #include "V8DOMMap.h"
       
    47 #include "V8DOMWindow.h"
       
    48 #include "V8EventListenerList.h"
       
    49 #include "V8EventSource.h"
       
    50 #include "V8FileReader.h"
       
    51 #include "V8HTMLCollection.h"
       
    52 #include "V8HTMLDocument.h"
       
    53 #include "V8IDBRequest.h"
       
    54 #include "V8IsolatedContext.h"
       
    55 #include "V8Location.h"
       
    56 #include "V8MessageChannel.h"
       
    57 #include "V8NamedNodeMap.h"
       
    58 #include "V8Node.h"
       
    59 #include "V8NodeFilterCondition.h"
       
    60 #include "V8NodeList.h"
       
    61 #include "V8Notification.h"
       
    62 #include "V8Proxy.h"
       
    63 #include "V8SharedWorker.h"
       
    64 #include "V8SharedWorkerContext.h"
       
    65 #include "V8StyleSheet.h"
       
    66 #include "V8WebSocket.h"
       
    67 #include "V8Worker.h"
       
    68 #include "V8WorkerContext.h"
       
    69 #include "V8WorkerContextEventListener.h"
       
    70 #include "V8XMLHttpRequest.h"
       
    71 #include "ArrayBufferView.h"
       
    72 #include "WebGLContextAttributes.h"
       
    73 #include "WebGLUniformLocation.h"
       
    74 #include "WorkerContextExecutionProxy.h"
       
    75 #include "WrapperTypeInfo.h"
       
    76 
       
    77 #if ENABLE(SVG)
       
    78 #include "SVGElementInstance.h"
       
    79 #include "SVGPathSeg.h"
       
    80 #include "V8SVGElementInstance.h"
       
    81 #endif
       
    82 
       
    83 #include <algorithm>
       
    84 #include <utility>
       
    85 #include <v8-debug.h>
       
    86 #include <wtf/Assertions.h>
       
    87 #include <wtf/OwnArrayPtr.h>
       
    88 #include <wtf/StdLibExtras.h>
       
    89 #include <wtf/UnusedParam.h>
       
    90 
       
    91 namespace WebCore {
       
    92 
       
    93 typedef HashMap<Node*, v8::Object*> DOMNodeMap;
       
    94 typedef HashMap<void*, v8::Object*> DOMObjectMap;
       
    95 
       
    96 // The caller must have increased obj's ref count.
       
    97 void V8DOMWrapper::setJSWrapperForDOMObject(void* object, v8::Persistent<v8::Object> wrapper)
       
    98 {
       
    99     ASSERT(V8DOMWrapper::maybeDOMWrapper(wrapper));
       
   100     ASSERT(!domWrapperType(wrapper)->toActiveDOMObjectFunction);
       
   101     getDOMObjectMap().set(object, wrapper);
       
   102 }
       
   103 
       
   104 // The caller must have increased obj's ref count.
       
   105 void V8DOMWrapper::setJSWrapperForActiveDOMObject(void* object, v8::Persistent<v8::Object> wrapper)
       
   106 {
       
   107     ASSERT(V8DOMWrapper::maybeDOMWrapper(wrapper));
       
   108     ASSERT(domWrapperType(wrapper)->toActiveDOMObjectFunction);
       
   109     getActiveDOMObjectMap().set(object, wrapper);
       
   110 }
       
   111 
       
   112 // The caller must have increased node's ref count.
       
   113 void V8DOMWrapper::setJSWrapperForDOMNode(Node* node, v8::Persistent<v8::Object> wrapper)
       
   114 {
       
   115     ASSERT(V8DOMWrapper::maybeDOMWrapper(wrapper));
       
   116     getDOMNodeMap().set(node, wrapper);
       
   117 }
       
   118 
       
   119 v8::Local<v8::Function> V8DOMWrapper::getConstructor(WrapperTypeInfo* type, v8::Handle<v8::Value> objectPrototype)
       
   120 {
       
   121     // A DOM constructor is a function instance created from a DOM constructor
       
   122     // template. There is one instance per context. A DOM constructor is
       
   123     // different from a normal function in two ways:
       
   124     //   1) it cannot be called as constructor (aka, used to create a DOM object)
       
   125     //   2) its __proto__ points to Object.prototype rather than
       
   126     //      Function.prototype.
       
   127     // The reason for 2) is that, in Safari, a DOM constructor is a normal JS
       
   128     // object, but not a function. Hotmail relies on the fact that, in Safari,
       
   129     // HTMLElement.__proto__ == Object.prototype.
       
   130     v8::Handle<v8::FunctionTemplate> functionTemplate = type->getTemplate();
       
   131     // Getting the function might fail if we're running out of
       
   132     // stack or memory.
       
   133     v8::TryCatch tryCatch;
       
   134     v8::Local<v8::Function> value = functionTemplate->GetFunction();
       
   135     if (value.IsEmpty())
       
   136         return v8::Local<v8::Function>();
       
   137     // Hotmail fix, see comments above.
       
   138     if (!objectPrototype.IsEmpty())
       
   139         value->SetPrototype(objectPrototype);
       
   140     return value;
       
   141 }
       
   142 
       
   143 v8::Local<v8::Function> V8DOMWrapper::getConstructorForContext(WrapperTypeInfo* type, v8::Handle<v8::Context> context)
       
   144 {
       
   145     // Enter the scope for this context to get the correct constructor.
       
   146     v8::Context::Scope scope(context);
       
   147 
       
   148     return getConstructor(type, V8DOMWindowShell::getHiddenObjectPrototype(context));
       
   149 }
       
   150 
       
   151 v8::Local<v8::Function> V8DOMWrapper::getConstructor(WrapperTypeInfo* type, DOMWindow* window)
       
   152 {
       
   153     Frame* frame = window->frame();
       
   154     if (!frame)
       
   155         return v8::Local<v8::Function>();
       
   156 
       
   157     v8::Handle<v8::Context> context = V8Proxy::context(frame);
       
   158     if (context.IsEmpty())
       
   159         return v8::Local<v8::Function>();
       
   160 
       
   161     return getConstructorForContext(type, context);
       
   162 }
       
   163 
       
   164 #if ENABLE(WORKERS)
       
   165 v8::Local<v8::Function> V8DOMWrapper::getConstructor(WrapperTypeInfo* type, WorkerContext*)
       
   166 {
       
   167     WorkerScriptController* controller = WorkerScriptController::controllerForContext();
       
   168     WorkerContextExecutionProxy* proxy = controller ? controller->proxy() : 0;
       
   169     if (!proxy)
       
   170         return v8::Local<v8::Function>();
       
   171 
       
   172     v8::Handle<v8::Context> context = proxy->context();
       
   173     if (context.IsEmpty())
       
   174         return v8::Local<v8::Function>();
       
   175 
       
   176     return getConstructorForContext(type, context);
       
   177 }
       
   178 #endif
       
   179 
       
   180 void V8DOMWrapper::setHiddenReference(v8::Handle<v8::Object> parent, v8::Handle<v8::Value> child)
       
   181 {
       
   182     v8::Local<v8::Value> hiddenReferenceObject = parent->GetInternalField(v8DOMHiddenReferenceArrayIndex);
       
   183     if (hiddenReferenceObject->IsNull() || hiddenReferenceObject->IsUndefined()) {
       
   184         hiddenReferenceObject = v8::Array::New();
       
   185         parent->SetInternalField(v8DOMHiddenReferenceArrayIndex, hiddenReferenceObject);
       
   186     }
       
   187     v8::Local<v8::Array> hiddenReferenceArray = v8::Local<v8::Array>::Cast(hiddenReferenceObject);
       
   188     hiddenReferenceArray->Set(v8::Integer::New(hiddenReferenceArray->Length()), child);
       
   189 }
       
   190 
       
   191 void V8DOMWrapper::setHiddenWindowReference(Frame* frame, v8::Handle<v8::Value> jsObject)
       
   192 {
       
   193     // Get DOMWindow
       
   194     if (!frame)
       
   195         return; // Object might be detached from window
       
   196     v8::Handle<v8::Context> context = V8Proxy::context(frame);
       
   197     if (context.IsEmpty())
       
   198         return;
       
   199 
       
   200     v8::Handle<v8::Object> global = context->Global();
       
   201     // Look for real DOM wrapper.
       
   202     global = V8DOMWrapper::lookupDOMWrapper(V8DOMWindow::GetTemplate(), global);
       
   203     ASSERT(!global.IsEmpty());
       
   204 
       
   205     setHiddenReference(global, jsObject);
       
   206 }
       
   207 
       
   208 WrapperTypeInfo* V8DOMWrapper::domWrapperType(v8::Handle<v8::Object> object)
       
   209 {
       
   210     ASSERT(V8DOMWrapper::maybeDOMWrapper(object));
       
   211     return static_cast<WrapperTypeInfo*>(object->GetPointerFromInternalField(v8DOMWrapperTypeIndex));
       
   212 }
       
   213 
       
   214 PassRefPtr<NodeFilter> V8DOMWrapper::wrapNativeNodeFilter(v8::Handle<v8::Value> filter)
       
   215 {
       
   216     // A NodeFilter is used when walking through a DOM tree or iterating tree
       
   217     // nodes.
       
   218     // FIXME: we may want to cache NodeFilterCondition and NodeFilter
       
   219     // object, but it is minor.
       
   220     // NodeFilter is passed to NodeIterator that has a ref counted pointer
       
   221     // to NodeFilter. NodeFilter has a ref counted pointer to NodeFilterCondition.
       
   222     // In NodeFilterCondition, filter object is persisted in its constructor,
       
   223     // and disposed in its destructor.
       
   224     if (!filter->IsFunction())
       
   225         return 0;
       
   226 
       
   227     return NodeFilter::create(V8NodeFilterCondition::create(filter));
       
   228 }
       
   229 
       
   230 static bool globalObjectPrototypeIsDOMWindow(v8::Handle<v8::Object> objectPrototype)
       
   231 {
       
   232     // We can identify what type of context the global object is wrapping by looking at the
       
   233     // internal field count of its prototype. This assumes WorkerContexts and DOMWindows have different numbers
       
   234     // of internal fields, so a COMPILE_ASSERT is included to warn if this ever changes.
       
   235 #if ENABLE(WORKERS)
       
   236     COMPILE_ASSERT(V8DOMWindow::internalFieldCount != V8WorkerContext::internalFieldCount,
       
   237         DOMWindowAndWorkerContextHaveUnequalFieldCounts);
       
   238     COMPILE_ASSERT(V8DOMWindow::internalFieldCount != V8DedicatedWorkerContext::internalFieldCount,
       
   239         DOMWindowAndDedicatedWorkerContextHaveUnequalFieldCounts);
       
   240 #endif
       
   241 #if ENABLE(SHARED_WORKERS)
       
   242     COMPILE_ASSERT(V8DOMWindow::internalFieldCount != V8SharedWorkerContext::internalFieldCount,
       
   243         DOMWindowAndSharedWorkerContextHaveUnequalFieldCounts);
       
   244 #endif
       
   245     return objectPrototype->InternalFieldCount() == V8DOMWindow::internalFieldCount;
       
   246 }
       
   247 
       
   248 v8::Local<v8::Object> V8DOMWrapper::instantiateV8Object(V8Proxy* proxy, WrapperTypeInfo* type, void* impl)
       
   249 {
       
   250     WorkerContext* workerContext = 0;
       
   251     if (V8IsolatedContext::getEntered()) {
       
   252         // This effectively disables the wrapper cache for isolated worlds.
       
   253         proxy = 0;
       
   254         // FIXME: Do we need a wrapper cache for the isolated world?  We should
       
   255         //        see if the performance gains are worth while.
       
   256         // We'll get one once we give the isolated context a proper window shell.
       
   257     } else if (!proxy) {
       
   258         v8::Handle<v8::Context> context = v8::Context::GetCurrent();
       
   259         if (!context.IsEmpty()) {
       
   260             v8::Handle<v8::Object> globalPrototype = v8::Handle<v8::Object>::Cast(context->Global()->GetPrototype());
       
   261             if (globalObjectPrototypeIsDOMWindow(globalPrototype))
       
   262                 proxy = V8Proxy::retrieve(V8DOMWindow::toNative(globalPrototype)->frame());
       
   263 #if ENABLE(WORKERS)
       
   264             else
       
   265                 workerContext = V8WorkerContext::toNative(lookupDOMWrapper(V8WorkerContext::GetTemplate(), context->Global()));
       
   266 #endif
       
   267         }
       
   268     }
       
   269 
       
   270     v8::Local<v8::Object> instance;
       
   271     if (proxy)
       
   272         // FIXME: Fix this to work properly with isolated worlds (see above).
       
   273         instance = proxy->windowShell()->createWrapperFromCache(type);
       
   274     else {
       
   275         v8::Local<v8::Function> function;
       
   276 #if ENABLE(WORKERS)
       
   277         if (workerContext)
       
   278             function = getConstructor(type, workerContext);
       
   279         else
       
   280 #endif
       
   281             function = type->getTemplate()->GetFunction();
       
   282         instance = SafeAllocation::newInstance(function);
       
   283     }
       
   284     if (!instance.IsEmpty()) {
       
   285         // Avoid setting the DOM wrapper for failed allocations.
       
   286         setDOMWrapper(instance, type, impl);
       
   287     }
       
   288     return instance;
       
   289 }
       
   290 
       
   291 #ifndef NDEBUG
       
   292 bool V8DOMWrapper::maybeDOMWrapper(v8::Handle<v8::Value> value)
       
   293 {
       
   294     if (value.IsEmpty() || !value->IsObject())
       
   295         return false;
       
   296 
       
   297     v8::Handle<v8::Object> object = v8::Handle<v8::Object>::Cast(value);
       
   298     if (!object->InternalFieldCount())
       
   299         return false;
       
   300 
       
   301     ASSERT(object->InternalFieldCount() >= v8DefaultWrapperInternalFieldCount);
       
   302 
       
   303     v8::Handle<v8::Value> wrapper = object->GetInternalField(v8DOMWrapperObjectIndex);
       
   304     ASSERT(wrapper->IsNumber() || wrapper->IsExternal());
       
   305 
       
   306     return true;
       
   307 }
       
   308 #endif
       
   309 
       
   310 bool V8DOMWrapper::isValidDOMObject(v8::Handle<v8::Value> value)
       
   311 {
       
   312     if (value.IsEmpty() || !value->IsObject())
       
   313         return false;
       
   314     return v8::Handle<v8::Object>::Cast(value)->InternalFieldCount();
       
   315 }
       
   316 
       
   317 bool V8DOMWrapper::isWrapperOfType(v8::Handle<v8::Value> value, WrapperTypeInfo* type)
       
   318 {
       
   319     if (!isValidDOMObject(value))
       
   320         return false;
       
   321 
       
   322     v8::Handle<v8::Object> object = v8::Handle<v8::Object>::Cast(value);
       
   323     ASSERT(object->InternalFieldCount() >= v8DefaultWrapperInternalFieldCount);
       
   324 
       
   325     v8::Handle<v8::Value> wrapper = object->GetInternalField(v8DOMWrapperObjectIndex);
       
   326     ASSERT(wrapper->IsNumber() || wrapper->IsExternal());
       
   327 
       
   328     WrapperTypeInfo* typeInfo = static_cast<WrapperTypeInfo*>(object->GetPointerFromInternalField(v8DOMWrapperTypeIndex));
       
   329     return typeInfo == type;
       
   330 }
       
   331 
       
   332 v8::Handle<v8::Object> V8DOMWrapper::getWrapper(Node* node)
       
   333 {
       
   334     ASSERT(WTF::isMainThread());
       
   335     V8IsolatedContext* context = V8IsolatedContext::getEntered();
       
   336     if (LIKELY(!context)) {
       
   337         v8::Persistent<v8::Object>* wrapper = node->wrapper();
       
   338         if (!wrapper)
       
   339             return v8::Handle<v8::Object>();
       
   340         return *wrapper;
       
   341     }
       
   342 
       
   343     DOMNodeMapping& domNodeMap = context->world()->domDataStore()->domNodeMap();
       
   344     return domNodeMap.get(node);
       
   345 }
       
   346 
       
   347 // A JS object of type EventTarget is limited to a small number of possible classes.
       
   348 // Check EventTarget.h for new type conversion methods
       
   349 v8::Handle<v8::Value> V8DOMWrapper::convertEventTargetToV8Object(EventTarget* target)
       
   350 {
       
   351     if (!target)
       
   352         return v8::Null();
       
   353 
       
   354 #if ENABLE(SVG)
       
   355     if (SVGElementInstance* instance = target->toSVGElementInstance())
       
   356         return toV8(instance);
       
   357 #endif
       
   358 
       
   359 #if ENABLE(WORKERS)
       
   360     if (Worker* worker = target->toWorker())
       
   361         return toV8(worker);
       
   362 
       
   363     if (DedicatedWorkerContext* workerContext = target->toDedicatedWorkerContext())
       
   364         return toV8(workerContext);
       
   365 #endif // WORKERS
       
   366 
       
   367 #if ENABLE(SHARED_WORKERS)
       
   368     if (SharedWorker* sharedWorker = target->toSharedWorker())
       
   369         return toV8(sharedWorker);
       
   370 
       
   371     if (SharedWorkerContext* sharedWorkerContext = target->toSharedWorkerContext())
       
   372         return toV8(sharedWorkerContext);
       
   373 #endif // SHARED_WORKERS
       
   374 
       
   375 #if ENABLE(NOTIFICATIONS)
       
   376     if (Notification* notification = target->toNotification())
       
   377         return toV8(notification);
       
   378 #endif
       
   379 
       
   380 #if ENABLE(INDEXED_DATABASE)
       
   381     if (IDBRequest* idbRequest = target->toIDBRequest())
       
   382         return toV8(idbRequest);
       
   383 #endif
       
   384 
       
   385 #if ENABLE(WEB_SOCKETS)
       
   386     if (WebSocket* webSocket = target->toWebSocket())
       
   387         return toV8(webSocket);
       
   388 #endif
       
   389 
       
   390     if (Node* node = target->toNode())
       
   391         return toV8(node);
       
   392 
       
   393     if (DOMWindow* domWindow = target->toDOMWindow())
       
   394         return toV8(domWindow);
       
   395 
       
   396     // XMLHttpRequest is created within its JS counterpart.
       
   397     if (XMLHttpRequest* xmlHttpRequest = target->toXMLHttpRequest()) {
       
   398         v8::Handle<v8::Object> wrapper = getActiveDOMObjectMap().get(xmlHttpRequest);
       
   399         ASSERT(!wrapper.IsEmpty());
       
   400         return wrapper;
       
   401     }
       
   402 
       
   403     // MessagePort is created within its JS counterpart
       
   404     if (MessagePort* port = target->toMessagePort()) {
       
   405         v8::Handle<v8::Object> wrapper = getActiveDOMObjectMap().get(port);
       
   406         ASSERT(!wrapper.IsEmpty());
       
   407         return wrapper;
       
   408     }
       
   409 
       
   410     if (XMLHttpRequestUpload* upload = target->toXMLHttpRequestUpload()) {
       
   411         v8::Handle<v8::Object> wrapper = getDOMObjectMap().get(upload);
       
   412         ASSERT(!wrapper.IsEmpty());
       
   413         return wrapper;
       
   414     }
       
   415 
       
   416 #if ENABLE(OFFLINE_WEB_APPLICATIONS)
       
   417     if (DOMApplicationCache* domAppCache = target->toDOMApplicationCache())
       
   418         return toV8(domAppCache);
       
   419 #endif
       
   420 
       
   421 #if ENABLE(EVENTSOURCE)
       
   422     if (EventSource* eventSource = target->toEventSource())
       
   423         return toV8(eventSource);
       
   424 #endif
       
   425 
       
   426 #if ENABLE(FILE_READER)
       
   427     if (FileReader* fileReader = target->toFileReader())
       
   428         return toV8(fileReader);
       
   429 #endif
       
   430 
       
   431     ASSERT(0);
       
   432     return notHandledByInterceptor();
       
   433 }
       
   434 
       
   435 PassRefPtr<EventListener> V8DOMWrapper::getEventListener(v8::Local<v8::Value> value, bool isAttribute, ListenerLookupType lookup)
       
   436 {
       
   437     v8::Handle<v8::Context> context = v8::Context::GetCurrent();
       
   438     if (context.IsEmpty())
       
   439         return 0;
       
   440     if (lookup == ListenerFindOnly)
       
   441         return V8EventListenerList::findWrapper(value, isAttribute);
       
   442     v8::Handle<v8::Object> globalPrototype = v8::Handle<v8::Object>::Cast(context->Global()->GetPrototype());
       
   443     if (globalObjectPrototypeIsDOMWindow(globalPrototype))
       
   444         return V8EventListenerList::findOrCreateWrapper<V8EventListener>(value, isAttribute);
       
   445 #if ENABLE(WORKERS)
       
   446     return V8EventListenerList::findOrCreateWrapper<V8WorkerContextEventListener>(value, isAttribute);
       
   447 #else
       
   448     return 0;
       
   449 #endif
       
   450 }
       
   451 
       
   452 }  // namespace WebCore