WebCore/bindings/v8/V8IsolatedContext.cpp
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     1 /*
       
     2  * Copyright (C) 2009 Google Inc. All rights reserved.
       
     3  *
       
     4  * Redistribution and use in source and binary forms, with or without
       
     5  * modification, are permitted provided that the following conditions are
       
     6  * met:
       
     7  *
       
     8  *     * Redistributions of source code must retain the above copyright
       
     9  * notice, this list of conditions and the following disclaimer.
       
    10  *     * Redistributions in binary form must reproduce the above
       
    11  * copyright notice, this list of conditions and the following disclaimer
       
    12  * in the documentation and/or other materials provided with the
       
    13  * distribution.
       
    14  *     * Neither the name of Google Inc. nor the names of its
       
    15  * contributors may be used to endorse or promote products derived from
       
    16  * this software without specific prior written permission.
       
    17  *
       
    18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
       
    19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
       
    20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
       
    21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
       
    22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
       
    23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
       
    24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
       
    25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
       
    26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
       
    27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
       
    28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
       
    29  */
       
    30 
       
    31 #include "config.h"
       
    32 
       
    33 #include "V8IsolatedContext.h"
       
    34 
       
    35 #include "Frame.h"
       
    36 #include "FrameLoaderClient.h"
       
    37 #include "HashMap.h"
       
    38 #include "ScriptController.h"
       
    39 #include "V8DOMWindow.h"
       
    40 #include "V8HiddenPropertyName.h"
       
    41 
       
    42 namespace WebCore {
       
    43 
       
    44 
       
    45 void V8IsolatedContext::contextWeakReferenceCallback(v8::Persistent<v8::Value> object, void* isolatedContext)
       
    46 {
       
    47     // Our context is going away.  Time to clean up the world.
       
    48     V8IsolatedContext* context = static_cast<V8IsolatedContext*>(isolatedContext);
       
    49     delete context;
       
    50 }
       
    51 
       
    52 V8IsolatedContext::V8IsolatedContext(V8Proxy* proxy, int extensionGroup)
       
    53     : m_world(IsolatedWorld::create())
       
    54 {
       
    55     v8::HandleScope scope;
       
    56     // FIXME: We should be creating a new V8DOMWindowShell here instead of riping out the context.
       
    57     m_context = SharedPersistent<v8::Context>::create(proxy->windowShell()->createNewContext(v8::Handle<v8::Object>(), extensionGroup));
       
    58     if (m_context->get().IsEmpty())
       
    59         return;
       
    60 
       
    61     // Run code in the new context.
       
    62     v8::Context::Scope contextScope(m_context->get());
       
    63 
       
    64     getGlobalObject(m_context->get())->SetPointerInInternalField(V8DOMWindow::enteredIsolatedWorldIndex, this);
       
    65 
       
    66     V8DOMWindowShell::installHiddenObjectPrototype(m_context->get());
       
    67     // FIXME: This will go away once we have a windowShell for the isolated world.
       
    68     proxy->windowShell()->installDOMWindow(m_context->get(), proxy->frame()->domWindow());
       
    69 
       
    70     // Using the default security token means that the canAccess is always
       
    71     // called, which is slow.
       
    72     // FIXME: Use tokens where possible. This will mean keeping track of all
       
    73     //        created contexts so that they can all be updated when the
       
    74     //        document domain
       
    75     //        changes.
       
    76     m_context->get()->UseDefaultSecurityToken();
       
    77 
       
    78     proxy->frame()->loader()->client()->didCreateIsolatedScriptContext();
       
    79 }
       
    80 
       
    81 void V8IsolatedContext::destroy()
       
    82 {
       
    83     m_context->get().MakeWeak(this, &contextWeakReferenceCallback);
       
    84 }
       
    85 
       
    86 V8IsolatedContext::~V8IsolatedContext()
       
    87 {
       
    88     m_context->disposeHandle();
       
    89 }
       
    90 
       
    91 } // namespace WebCore