WebCore/html/HTMLLabelElement.h
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     1 /*
       
     2  * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
       
     3  *           (C) 1999 Antti Koivisto (koivisto@kde.org)
       
     4  *           (C) 2000 Dirk Mueller (mueller@kde.org)
       
     5  * Copyright (C) 2004, 2005, 2006, 2007, 2010 Apple Inc. All rights reserved.
       
     6  *
       
     7  * This library is free software; you can redistribute it and/or
       
     8  * modify it under the terms of the GNU Library General Public
       
     9  * License as published by the Free Software Foundation; either
       
    10  * version 2 of the License, or (at your option) any later version.
       
    11  *
       
    12  * This library is distributed in the hope that it will be useful,
       
    13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       
    15  * Library General Public License for more details.
       
    16  *
       
    17  * You should have received a copy of the GNU Library General Public License
       
    18  * along with this library; see the file COPYING.LIB.  If not, write to
       
    19  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
       
    20  * Boston, MA 02110-1301, USA.
       
    21  *
       
    22  */
       
    23 
       
    24 #ifndef HTMLLabelElement_h
       
    25 #define HTMLLabelElement_h
       
    26 
       
    27 #include "HTMLElement.h"
       
    28 #include "HTMLFormControlElement.h"
       
    29 
       
    30 namespace WebCore {
       
    31 
       
    32 class HTMLLabelElement : public HTMLElement {
       
    33 public:
       
    34     static PassRefPtr<HTMLLabelElement> create(const QualifiedName&, Document*);
       
    35 
       
    36     HTMLFormControlElement* control();
       
    37 
       
    38 private:
       
    39     HTMLLabelElement(const QualifiedName&, Document*);
       
    40 
       
    41     virtual int tagPriority() const { return 5; }
       
    42 
       
    43     virtual bool isFocusable() const;
       
    44 
       
    45     virtual void accessKeyAction(bool sendToAnyElement);
       
    46 
       
    47     // Overridden to update the hover/active state of the corresponding control.
       
    48     virtual void setActive(bool = true, bool pause = false);
       
    49     virtual void setHovered(bool = true);
       
    50 
       
    51     // Overridden to either click() or focus() the corresponding control.
       
    52     virtual void defaultEventHandler(Event*);
       
    53 
       
    54     void focus(bool restorePreviousSelection = true);
       
    55 
       
    56     virtual void parseMappedAttribute(Attribute*);
       
    57 };
       
    58 
       
    59 } //namespace
       
    60 
       
    61 #endif