WebCore/html/canvas/WebGLRenderbuffer.h
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     1 /*
       
     2  * Copyright (C) 2009 Apple Inc. All rights reserved.
       
     3  *
       
     4  * Redistribution and use in source and binary forms, with or without
       
     5  * modification, are permitted provided that the following conditions
       
     6  * are met:
       
     7  * 1. Redistributions of source code must retain the above copyright
       
     8  *    notice, this list of conditions and the following disclaimer.
       
     9  * 2. Redistributions in binary form must reproduce the above copyright
       
    10  *    notice, this list of conditions and the following disclaimer in the
       
    11  *    documentation and/or other materials provided with the distribution.
       
    12  *
       
    13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
       
    14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
       
    15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
       
    16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
       
    17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
       
    18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
       
    19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
       
    20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
       
    21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
       
    22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
       
    23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
       
    24  */
       
    25 
       
    26 #ifndef WebGLRenderbuffer_h
       
    27 #define WebGLRenderbuffer_h
       
    28 
       
    29 #include "CanvasObject.h"
       
    30 
       
    31 #include <wtf/PassRefPtr.h>
       
    32 #include <wtf/RefCounted.h>
       
    33 
       
    34 namespace WebCore {
       
    35     
       
    36     class WebGLRenderbuffer : public CanvasObject {
       
    37     public:
       
    38         virtual ~WebGLRenderbuffer() { deleteObject(); }
       
    39         
       
    40         static PassRefPtr<WebGLRenderbuffer> create(WebGLRenderingContext*);
       
    41 
       
    42         void setInternalFormat(unsigned long internalformat) { m_internalFormat = internalformat; }
       
    43         unsigned long getInternalFormat() const { return m_internalFormat; }
       
    44 
       
    45         bool isInitialized() const { return m_initialized; }
       
    46         void setInitialized() { m_initialized = true; }
       
    47 
       
    48     protected:
       
    49         WebGLRenderbuffer(WebGLRenderingContext*);
       
    50         
       
    51         virtual void _deleteObject(Platform3DObject);
       
    52 
       
    53     private:
       
    54         virtual bool isRenderbuffer() const { return true; }
       
    55 
       
    56         unsigned long m_internalFormat;
       
    57         bool m_initialized;
       
    58     };
       
    59     
       
    60 } // namespace WebCore
       
    61 
       
    62 #endif // WebGLRenderbuffer_h