WebCore/mathml/MathMLInlineContainerElement.cpp
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     1 /*
       
     2  * Copyright (C) 2009 Alex Milowski (alex@milowski.com). All rights reserved.
       
     3  * Copyright (C) 2010 Apple Inc. All rights reserved.
       
     4  *
       
     5  * Redistribution and use in source and binary forms, with or without
       
     6  * modification, are permitted provided that the following conditions
       
     7  * are met:
       
     8  * 1. Redistributions of source code must retain the above copyright
       
     9  *    notice, this list of conditions and the following disclaimer.
       
    10  * 2. Redistributions in binary form must reproduce the above copyright
       
    11  *    notice, this list of conditions and the following disclaimer in the
       
    12  *    documentation and/or other materials provided with the distribution.
       
    13  *
       
    14  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
       
    15  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
       
    16  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
       
    17  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
       
    18  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
       
    19  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
       
    20  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
       
    21  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
       
    22  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
       
    23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
       
    24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
       
    25  */
       
    26 
       
    27 #include "config.h"
       
    28 
       
    29 #if ENABLE(MATHML)
       
    30 
       
    31 #include "MathMLInlineContainerElement.h"
       
    32 
       
    33 #include "MathMLNames.h"
       
    34 #include "RenderMathMLBlock.h"
       
    35 #include "RenderMathMLFraction.h"
       
    36 #include "RenderMathMLRoot.h"
       
    37 #include "RenderMathMLRow.h"
       
    38 #include "RenderMathMLSquareRoot.h"
       
    39 #include "RenderMathMLSubSup.h"
       
    40 #include "RenderMathMLUnderOver.h"
       
    41 
       
    42 namespace WebCore {
       
    43     
       
    44 using namespace MathMLNames;
       
    45 
       
    46 MathMLInlineContainerElement::MathMLInlineContainerElement(const QualifiedName& tagName, Document* document)
       
    47     : MathMLElement(tagName, document)
       
    48 {
       
    49 }
       
    50 
       
    51 PassRefPtr<MathMLInlineContainerElement> MathMLInlineContainerElement::create(const QualifiedName& tagName, Document* document)
       
    52 {
       
    53     return adoptRef(new MathMLInlineContainerElement(tagName, document));
       
    54 }
       
    55 
       
    56 RenderObject* MathMLInlineContainerElement::createRenderer(RenderArena* arena, RenderStyle* style)
       
    57 {
       
    58     RenderObject* object;
       
    59     if (hasLocalName(MathMLNames::mrowTag))
       
    60         object = new (arena) RenderMathMLRow(this);
       
    61     else if (hasLocalName(MathMLNames::msubTag))
       
    62         object = new (arena) RenderMathMLSubSup(this);
       
    63     else if (hasLocalName(MathMLNames::msupTag))
       
    64         object = new (arena) RenderMathMLSubSup(this);
       
    65     else if (hasLocalName(MathMLNames::msubsupTag))
       
    66         object = new (arena) RenderMathMLSubSup(this);
       
    67     else if (hasLocalName(MathMLNames::moverTag))
       
    68         object = new (arena) RenderMathMLUnderOver(this);
       
    69     else if (hasLocalName(MathMLNames::munderTag))
       
    70         object = new (arena) RenderMathMLUnderOver(this);
       
    71     else if (hasLocalName(MathMLNames::munderoverTag))
       
    72         object = new (arena) RenderMathMLUnderOver(this);
       
    73     else if (hasLocalName(MathMLNames::mfracTag))
       
    74         object = new (arena) RenderMathMLFraction(this);
       
    75     else if (hasLocalName(MathMLNames::msqrtTag))
       
    76         object = new (arena) RenderMathMLSquareRoot(this);
       
    77     else if (hasLocalName(MathMLNames::mrootTag))
       
    78         object = new (arena) RenderMathMLRoot(this);
       
    79     else
       
    80         object = new (arena) RenderMathMLBlock(this);
       
    81     object->setStyle(style);
       
    82     return object;
       
    83 }
       
    84 
       
    85 }
       
    86 
       
    87 #endif // ENABLE(MATHML)