WebCore/platform/ScrollView.h
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     1 /*
       
     2  * Copyright (C) 2004, 2006, 2007, 2008 Apple Inc. All rights reserved.
       
     3  * Copyright (C) 2009 Holger Hans Peter Freyther
       
     4  *
       
     5  * Redistribution and use in source and binary forms, with or without
       
     6  * modification, are permitted provided that the following conditions
       
     7  * are met:
       
     8  * 1. Redistributions of source code must retain the above copyright
       
     9  *    notice, this list of conditions and the following disclaimer.
       
    10  * 2. Redistributions in binary form must reproduce the above copyright
       
    11  *    notice, this list of conditions and the following disclaimer in the
       
    12  *    documentation and/or other materials provided with the distribution.
       
    13  *
       
    14  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
       
    15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
       
    16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
       
    17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
       
    18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
       
    19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
       
    20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
       
    21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
       
    22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
       
    23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
       
    24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
       
    25  */
       
    26 
       
    27 #ifndef ScrollView_h
       
    28 #define ScrollView_h
       
    29 
       
    30 #include "IntRect.h"
       
    31 #include "Scrollbar.h"
       
    32 #include "ScrollbarClient.h"
       
    33 #include "ScrollTypes.h"
       
    34 #include "Widget.h"
       
    35 
       
    36 #include <wtf/HashSet.h>
       
    37 
       
    38 #if PLATFORM(MAC) && defined __OBJC__
       
    39 @protocol WebCoreFrameScrollView;
       
    40 #endif
       
    41 
       
    42 #if PLATFORM(GTK)
       
    43 typedef struct _GtkAdjustment GtkAdjustment;
       
    44 #endif
       
    45 
       
    46 #if PLATFORM(WX)
       
    47 class wxScrollWinEvent;
       
    48 #endif
       
    49 
       
    50 namespace WebCore {
       
    51 
       
    52 class HostWindow;
       
    53 class PlatformWheelEvent;
       
    54 class Scrollbar;
       
    55 
       
    56 class ScrollView : public Widget, public ScrollbarClient {
       
    57 public:
       
    58     ~ScrollView();
       
    59 
       
    60     // ScrollbarClient function. FrameView overrides the other two.
       
    61     virtual void valueChanged(Scrollbar*);
       
    62     
       
    63     // The window thats hosts the ScrollView. The ScrollView will communicate scrolls and repaints to the
       
    64     // host window in the window's coordinate space.
       
    65     virtual HostWindow* hostWindow() const = 0;
       
    66 
       
    67     // Returns a clip rect in host window coordinates. Used to clip the blit on a scroll.
       
    68     virtual IntRect windowClipRect(bool clipToContents = true) const = 0;
       
    69 
       
    70     // Functions for child manipulation and inspection.
       
    71     const HashSet<RefPtr<Widget> >* children() const { return &m_children; }
       
    72     void addChild(PassRefPtr<Widget>);
       
    73     void removeChild(Widget*);
       
    74     
       
    75     // If the scroll view does not use a native widget, then it will have cross-platform Scrollbars. These functions
       
    76     // can be used to obtain those scrollbars.
       
    77     Scrollbar* horizontalScrollbar() const { return m_horizontalScrollbar.get(); }
       
    78     Scrollbar* verticalScrollbar() const { return m_verticalScrollbar.get(); }
       
    79     bool isScrollViewScrollbar(const Widget* child) const { return horizontalScrollbar() == child || verticalScrollbar() == child; }
       
    80 
       
    81     // Functions for setting and retrieving the scrolling mode in each axis (horizontal/vertical). The mode has values of
       
    82     // AlwaysOff, AlwaysOn, and Auto. AlwaysOff means never show a scrollbar, AlwaysOn means always show a scrollbar.
       
    83     // Auto means show a scrollbar only when one is needed.
       
    84     // Note that for platforms with native widgets, these modes are considered advisory. In other words the underlying native
       
    85     // widget may choose not to honor the requested modes.
       
    86     void setScrollbarModes(ScrollbarMode horizontalMode, ScrollbarMode verticalMode, bool horizontalLock = false, bool verticalLock = false);
       
    87     void setHorizontalScrollbarMode(ScrollbarMode mode, bool lock = false) { setScrollbarModes(mode, verticalScrollbarMode(), lock, verticalScrollbarLock()); }
       
    88     void setVerticalScrollbarMode(ScrollbarMode mode, bool lock = false) { setScrollbarModes(horizontalScrollbarMode(), mode, horizontalScrollbarLock(), lock); };
       
    89     void scrollbarModes(ScrollbarMode& horizontalMode, ScrollbarMode& verticalMode) const;
       
    90     ScrollbarMode horizontalScrollbarMode() const { ScrollbarMode horizontal, vertical; scrollbarModes(horizontal, vertical); return horizontal; }
       
    91     ScrollbarMode verticalScrollbarMode() const { ScrollbarMode horizontal, vertical; scrollbarModes(horizontal, vertical); return vertical; }
       
    92 
       
    93     void setHorizontalScrollbarLock(bool lock = true) { m_horizontalScrollbarLock = lock; }
       
    94     bool horizontalScrollbarLock() const { return m_horizontalScrollbarLock; }
       
    95     void setVerticalScrollbarLock(bool lock = true) { m_verticalScrollbarLock = lock; }
       
    96     bool verticalScrollbarLock() const { return m_verticalScrollbarLock; }
       
    97 
       
    98     void setScrollingModesLock(bool lock = true) { m_horizontalScrollbarLock = m_verticalScrollbarLock = lock; }
       
    99 
       
   100     virtual void setCanHaveScrollbars(bool);
       
   101     bool canHaveScrollbars() const { return horizontalScrollbarMode() != ScrollbarAlwaysOff || verticalScrollbarMode() != ScrollbarAlwaysOff; }
       
   102 
       
   103     virtual bool avoidScrollbarCreation() { return false; }
       
   104 
       
   105     // By default you only receive paint events for the area that is visible. In the case of using a
       
   106     // tiled backing store, this function can be set, so that the view paints the entire contents.
       
   107     bool paintsEntireContents() const { return m_paintsEntireContents; }
       
   108     void setPaintsEntireContents(bool);
       
   109 
       
   110     // Overridden by FrameView to create custom CSS scrollbars if applicable.
       
   111     virtual PassRefPtr<Scrollbar> createScrollbar(ScrollbarOrientation);
       
   112 
       
   113     // If the prohibits scrolling flag is set, then all scrolling in the view (even programmatic scrolling) is turned off.
       
   114     void setProhibitsScrolling(bool b) { m_prohibitsScrolling = b; }
       
   115     bool prohibitsScrolling() const { return m_prohibitsScrolling; }
       
   116 
       
   117     // Whether or not a scroll view will blit visible contents when it is scrolled. Blitting is disabled in situations
       
   118     // where it would cause rendering glitches (such as with fixed backgrounds or when the view is partially transparent).
       
   119     void setCanBlitOnScroll(bool);
       
   120     bool canBlitOnScroll() const;
       
   121 
       
   122     // The visible content rect has a location that is the scrolled offset of the document. The width and height are the viewport width
       
   123     // and height. By default the scrollbars themselves are excluded from this rectangle, but an optional boolean argument allows them to be
       
   124     // included.
       
   125     IntRect visibleContentRect(bool includeScrollbars = false) const;
       
   126     int visibleWidth() const { return visibleContentRect().width(); }
       
   127     int visibleHeight() const { return visibleContentRect().height(); }
       
   128 
       
   129     // Functions for getting/setting the size webkit should use to layout the contents. By default this is the same as the visible
       
   130     // content size. Explicitly setting a layout size value will cause webkit to layout the contents using this size instead.
       
   131     int layoutWidth() const;
       
   132     int layoutHeight() const;
       
   133     IntSize fixedLayoutSize() const;
       
   134     void setFixedLayoutSize(const IntSize&);
       
   135     bool useFixedLayout() const;
       
   136     void setUseFixedLayout(bool enable);
       
   137     
       
   138     // Functions for getting/setting the size of the document contained inside the ScrollView (as an IntSize or as individual width and height
       
   139     // values).
       
   140     IntSize contentsSize() const; // Always at least as big as the visibleWidth()/visibleHeight().
       
   141     int contentsWidth() const { return contentsSize().width(); }
       
   142     int contentsHeight() const { return contentsSize().height(); }
       
   143     virtual void setContentsSize(const IntSize&);
       
   144    
       
   145     // Functions for querying the current scrolled position (both as a point, a size, or as individual X and Y values).
       
   146     IntPoint scrollPosition() const { return visibleContentRect().location(); }
       
   147     IntSize scrollOffset() const { return visibleContentRect().location() - IntPoint(); } // Gets the scrolled position as an IntSize. Convenient for adding to other sizes.
       
   148     IntPoint maximumScrollPosition() const; // The maximum position we can be scrolled to.
       
   149     int scrollX() const { return scrollPosition().x(); }
       
   150     int scrollY() const { return scrollPosition().y(); }
       
   151     
       
   152     // Functions for scrolling the view.
       
   153     void setScrollPosition(const IntPoint&);
       
   154     void scrollBy(const IntSize& s) { return setScrollPosition(scrollPosition() + s); }
       
   155 
       
   156     // This function scrolls by lines, pages or pixels.
       
   157     bool scroll(ScrollDirection, ScrollGranularity);
       
   158         
       
   159     // Scroll the actual contents of the view (either blitting or invalidating as needed).
       
   160     void scrollContents(const IntSize& scrollDelta);
       
   161 
       
   162     // This gives us a means of blocking painting on our scrollbars until the first layout has occurred.
       
   163     void setScrollbarsSuppressed(bool suppressed, bool repaintOnUnsuppress = false);
       
   164     bool scrollbarsSuppressed() const { return m_scrollbarsSuppressed; }
       
   165 
       
   166     // Event coordinates are assumed to be in the coordinate space of a window that contains
       
   167     // the entire widget hierarchy. It is up to the platform to decide what the precise definition
       
   168     // of containing window is. (For example on Mac it is the containing NSWindow.)
       
   169     IntPoint windowToContents(const IntPoint&) const;
       
   170     IntPoint contentsToWindow(const IntPoint&) const;
       
   171     IntRect windowToContents(const IntRect&) const;
       
   172     IntRect contentsToWindow(const IntRect&) const;
       
   173 
       
   174     // Functions for converting to and from screen coordinates.
       
   175     IntRect contentsToScreen(const IntRect&) const;
       
   176     IntPoint screenToContents(const IntPoint&) const;
       
   177 
       
   178     // The purpose of this function is to answer whether or not the scroll view is currently visible. Animations and painting updates can be suspended if
       
   179     // we know that we are either not in a window right now or if that window is not visible.
       
   180     bool isOffscreen() const;
       
   181     
       
   182     // These functions are used to enable scrollbars to avoid window resizer controls that overlap the scroll view. This happens on Mac
       
   183     // for example.
       
   184     virtual IntRect windowResizerRect() const { return IntRect(); }
       
   185     bool containsScrollbarsAvoidingResizer() const;
       
   186     void adjustScrollbarsAvoidingResizerCount(int overlapDelta);
       
   187     virtual void setParent(ScrollView*); // Overridden to update the overlapping scrollbar count.
       
   188 
       
   189     // Called when our frame rect changes (or the rect/scroll position of an ancestor changes).
       
   190     virtual void frameRectsChanged();
       
   191     
       
   192     // Widget override to update our scrollbars and notify our contents of the resize.
       
   193     virtual void setFrameRect(const IntRect&);
       
   194 
       
   195     // For platforms that need to hit test scrollbars from within the engine's event handlers (like Win32).
       
   196     Scrollbar* scrollbarAtPoint(const IntPoint& windowPoint);
       
   197 
       
   198     // This function exists for scrollviews that need to handle wheel events manually.
       
   199     // On Mac the underlying NSScrollView just does the scrolling, but on other platforms
       
   200     // (like Windows), we need this function in order to do the scroll ourselves.
       
   201     void wheelEvent(PlatformWheelEvent&);
       
   202 
       
   203     IntPoint convertChildToSelf(const Widget* child, const IntPoint& point) const
       
   204     {
       
   205         IntPoint newPoint = point;
       
   206         if (!isScrollViewScrollbar(child))
       
   207             newPoint = point - scrollOffset();
       
   208         newPoint.move(child->x(), child->y());
       
   209         return newPoint;
       
   210     }
       
   211 
       
   212     IntPoint convertSelfToChild(const Widget* child, const IntPoint& point) const
       
   213     {
       
   214         IntPoint newPoint = point;
       
   215         if (!isScrollViewScrollbar(child))
       
   216             newPoint = point + scrollOffset();
       
   217         newPoint.move(-child->x(), -child->y());
       
   218         return newPoint;
       
   219     }
       
   220 
       
   221     // Widget override. Handles painting of the contents of the view as well as the scrollbars.
       
   222     virtual void paint(GraphicsContext*, const IntRect&);
       
   223     void paintScrollbars(GraphicsContext*, const IntRect&);
       
   224 
       
   225     // Widget overrides to ensure that our children's visibility status is kept up to date when we get shown and hidden.
       
   226     virtual void show();
       
   227     virtual void hide();
       
   228     virtual void setParentVisible(bool);
       
   229     
       
   230     // Pan scrolling.
       
   231     static const int noPanScrollRadius = 15;
       
   232     void addPanScrollIcon(const IntPoint&);
       
   233     void removePanScrollIcon();
       
   234     void paintPanScrollIcon(GraphicsContext*);
       
   235 
       
   236     virtual bool isPointInScrollbarCorner(const IntPoint&);
       
   237     virtual bool scrollbarCornerPresent() const;
       
   238 
       
   239     virtual IntRect convertFromScrollbarToContainingView(const Scrollbar*, const IntRect&) const;
       
   240     virtual IntRect convertFromContainingViewToScrollbar(const Scrollbar*, const IntRect&) const;
       
   241     virtual IntPoint convertFromScrollbarToContainingView(const Scrollbar*, const IntPoint&) const;
       
   242     virtual IntPoint convertFromContainingViewToScrollbar(const Scrollbar*, const IntPoint&) const;
       
   243 
       
   244 protected:
       
   245     ScrollView();
       
   246 
       
   247     virtual void repaintContentRectangle(const IntRect&, bool now = false);
       
   248     virtual void paintContents(GraphicsContext*, const IntRect& damageRect) = 0;
       
   249     
       
   250     virtual void contentsResized() = 0;
       
   251     virtual void visibleContentsResized() = 0;
       
   252 
       
   253     // These functions are used to create/destroy scrollbars.
       
   254     void setHasHorizontalScrollbar(bool);
       
   255     void setHasVerticalScrollbar(bool);
       
   256 
       
   257     IntRect scrollCornerRect() const;
       
   258     virtual void updateScrollCorner();
       
   259     virtual void paintScrollCorner(GraphicsContext*, const IntRect& cornerRect);
       
   260 
       
   261     // Scroll the content by blitting the pixels
       
   262     virtual bool scrollContentsFastPath(const IntSize& scrollDelta, const IntRect& rectToScroll, const IntRect& clipRect);
       
   263 
       
   264 private:
       
   265     RefPtr<Scrollbar> m_horizontalScrollbar;
       
   266     RefPtr<Scrollbar> m_verticalScrollbar;
       
   267     ScrollbarMode m_horizontalScrollbarMode;
       
   268     ScrollbarMode m_verticalScrollbarMode;
       
   269 
       
   270     bool m_horizontalScrollbarLock;
       
   271     bool m_verticalScrollbarLock;
       
   272 
       
   273     bool m_prohibitsScrolling;
       
   274 
       
   275     HashSet<RefPtr<Widget> > m_children;
       
   276 
       
   277     // This bool is unused on Mac OS because we directly ask the platform widget
       
   278     // whether it is safe to blit on scroll.
       
   279     bool m_canBlitOnScroll;
       
   280 
       
   281     IntSize m_scrollOffset; // FIXME: Would rather store this as a position, but we will wait to make this change until more code is shared.
       
   282     IntSize m_fixedLayoutSize;
       
   283     IntSize m_contentsSize;
       
   284 
       
   285     int m_scrollbarsAvoidingResizer;
       
   286     bool m_scrollbarsSuppressed;
       
   287 
       
   288     bool m_inUpdateScrollbars;
       
   289     unsigned m_updateScrollbarsPass;
       
   290 
       
   291     IntPoint m_panScrollIconPoint;
       
   292     bool m_drawPanScrollIcon;
       
   293     bool m_useFixedLayout;
       
   294 
       
   295     bool m_paintsEntireContents;
       
   296 
       
   297     void init();
       
   298     void destroy();
       
   299 
       
   300     // Called to update the scrollbars to accurately reflect the state of the view.
       
   301     void updateScrollbars(const IntSize& desiredOffset);
       
   302 
       
   303     // Called when the scroll position within this view changes.  FrameView overrides this to generate repaint invalidations.
       
   304     virtual void repaintFixedElementsAfterScrolling() {}
       
   305 
       
   306     void platformInit();
       
   307     void platformDestroy();
       
   308     void platformAddChild(Widget*);
       
   309     void platformRemoveChild(Widget*);
       
   310     void platformSetScrollbarModes();
       
   311     void platformScrollbarModes(ScrollbarMode& horizontal, ScrollbarMode& vertical) const;
       
   312     void platformSetCanBlitOnScroll(bool);
       
   313     bool platformCanBlitOnScroll() const;
       
   314     IntRect platformVisibleContentRect(bool includeScrollbars) const;
       
   315     IntSize platformContentsSize() const;
       
   316     void platformSetContentsSize();
       
   317     IntRect platformContentsToScreen(const IntRect&) const;
       
   318     IntPoint platformScreenToContents(const IntPoint&) const;
       
   319     void platformSetScrollPosition(const IntPoint&);
       
   320     bool platformScroll(ScrollDirection, ScrollGranularity);
       
   321     void platformSetScrollbarsSuppressed(bool repaintOnUnsuppress);
       
   322     void platformRepaintContentRectangle(const IntRect&, bool now);
       
   323     bool platformIsOffscreen() const;
       
   324 
       
   325 #if PLATFORM(MAC) && defined __OBJC__
       
   326 public:
       
   327     NSView* documentView() const;
       
   328 
       
   329 private:
       
   330     NSScrollView<WebCoreFrameScrollView>* scrollView() const;
       
   331 #endif
       
   332 
       
   333 #if PLATFORM(GTK)
       
   334 public:
       
   335     void setGtkAdjustments(GtkAdjustment* hadj, GtkAdjustment* vadj, bool resetValues = true);
       
   336     GtkAdjustment* m_horizontalAdjustment;
       
   337     GtkAdjustment* m_verticalAdjustment;
       
   338     void setScrollOffset(const IntSize& offset) { m_scrollOffset = offset; }
       
   339 #endif
       
   340 
       
   341 #if PLATFORM(WX)
       
   342 public:
       
   343     virtual void setPlatformWidget(wxWindow*);
       
   344     void adjustScrollbars(int x = -1, int y = -1, bool refresh = true);
       
   345 private:
       
   346     class ScrollViewPrivate;
       
   347     ScrollViewPrivate* m_data;
       
   348 #endif
       
   349 
       
   350 }; // class ScrollView
       
   351 
       
   352 } // namespace WebCore
       
   353 
       
   354 #endif // ScrollView_h