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1 /* |
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2 * Copyright (C) 2006, 2008 Apple Inc. All rights reserved. |
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3 * Copyright (C) 2009 Google Inc. All rights reserved. |
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4 * |
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5 * Redistribution and use in source and binary forms, with or without |
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6 * modification, are permitted provided that the following conditions |
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7 * are met: |
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8 * 1. Redistributions of source code must retain the above copyright |
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9 * notice, this list of conditions and the following disclaimer. |
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10 * 2. Redistributions in binary form must reproduce the above copyright |
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11 * notice, this list of conditions and the following disclaimer in the |
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12 * documentation and/or other materials provided with the distribution. |
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13 * |
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14 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
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15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
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16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
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17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
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18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
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19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
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22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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25 */ |
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26 |
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27 #include "config.h" |
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28 #include "ThreadTimers.h" |
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29 |
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30 #include "SharedTimer.h" |
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31 #include "ThreadGlobalData.h" |
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32 #include "Timer.h" |
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33 #include <wtf/CurrentTime.h> |
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34 |
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35 namespace WebCore { |
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36 |
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37 // Fire timers for this length of time, and then quit to let the run loop process user input events. |
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38 // 100ms is about a perceptable delay in UI, so use a half of that as a threshold. |
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39 // This is to prevent UI freeze when there are too many timers or machine performance is low. |
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40 static const double maxDurationOfFiringTimers = 0.050; |
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41 |
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42 // Timers are created, started and fired on the same thread, and each thread has its own ThreadTimers |
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43 // copy to keep the heap and a set of currently firing timers. |
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44 |
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45 static MainThreadSharedTimer* mainThreadSharedTimer() |
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46 { |
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47 static MainThreadSharedTimer* timer = new MainThreadSharedTimer; |
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48 return timer; |
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49 } |
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50 |
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51 ThreadTimers::ThreadTimers() |
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52 : m_sharedTimer(0) |
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53 , m_firingTimers(false) |
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54 { |
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55 if (isMainThread()) |
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56 setSharedTimer(mainThreadSharedTimer()); |
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57 } |
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58 |
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59 // A worker thread may initialize SharedTimer after some timers are created. |
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60 // Also, SharedTimer can be replaced with 0 before all timers are destroyed. |
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61 void ThreadTimers::setSharedTimer(SharedTimer* sharedTimer) |
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62 { |
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63 if (m_sharedTimer) { |
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64 m_sharedTimer->setFiredFunction(0); |
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65 m_sharedTimer->stop(); |
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66 } |
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67 |
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68 m_sharedTimer = sharedTimer; |
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69 |
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70 if (sharedTimer) { |
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71 m_sharedTimer->setFiredFunction(ThreadTimers::sharedTimerFired); |
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72 updateSharedTimer(); |
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73 } |
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74 } |
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75 |
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76 void ThreadTimers::updateSharedTimer() |
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77 { |
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78 if (!m_sharedTimer) |
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79 return; |
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80 |
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81 if (m_firingTimers || m_timerHeap.isEmpty()) |
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82 m_sharedTimer->stop(); |
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83 else |
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84 m_sharedTimer->setFireTime(m_timerHeap.first()->m_nextFireTime); |
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85 } |
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86 |
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87 void ThreadTimers::sharedTimerFired() |
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88 { |
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89 // Redirect to non-static method. |
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90 threadGlobalData().threadTimers().sharedTimerFiredInternal(); |
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91 } |
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92 |
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93 void ThreadTimers::sharedTimerFiredInternal() |
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94 { |
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95 // Do a re-entrancy check. |
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96 if (m_firingTimers) |
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97 return; |
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98 m_firingTimers = true; |
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99 |
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100 double fireTime = currentTime(); |
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101 double timeToQuit = fireTime + maxDurationOfFiringTimers; |
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102 |
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103 while (!m_timerHeap.isEmpty() && m_timerHeap.first()->m_nextFireTime <= fireTime) { |
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104 TimerBase* timer = m_timerHeap.first(); |
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105 timer->m_nextFireTime = 0; |
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106 timer->heapDeleteMin(); |
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107 |
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108 double interval = timer->repeatInterval(); |
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109 timer->setNextFireTime(interval ? fireTime + interval : 0); |
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110 |
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111 // Once the timer has been fired, it may be deleted, so do nothing else with it after this point. |
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112 timer->fired(); |
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113 |
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114 // Catch the case where the timer asked timers to fire in a nested event loop, or we are over time limit. |
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115 if (!m_firingTimers || timeToQuit < currentTime()) |
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116 break; |
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117 } |
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118 |
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119 m_firingTimers = false; |
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120 |
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121 updateSharedTimer(); |
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122 } |
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123 |
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124 void ThreadTimers::fireTimersInNestedEventLoop() |
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125 { |
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126 // Reset the reentrancy guard so the timers can fire again. |
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127 m_firingTimers = false; |
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128 updateSharedTimer(); |
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129 } |
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130 |
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131 } // namespace WebCore |
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132 |