WebCore/platform/ThreadTimers.cpp
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     1 /*
       
     2  * Copyright (C) 2006, 2008 Apple Inc. All rights reserved.
       
     3  * Copyright (C) 2009 Google Inc. All rights reserved.
       
     4  *
       
     5  * Redistribution and use in source and binary forms, with or without
       
     6  * modification, are permitted provided that the following conditions
       
     7  * are met:
       
     8  * 1. Redistributions of source code must retain the above copyright
       
     9  *    notice, this list of conditions and the following disclaimer.
       
    10  * 2. Redistributions in binary form must reproduce the above copyright
       
    11  *    notice, this list of conditions and the following disclaimer in the
       
    12  *    documentation and/or other materials provided with the distribution.
       
    13  *
       
    14  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
       
    15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
       
    16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
       
    17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
       
    18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
       
    19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
       
    20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
       
    21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
       
    22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
       
    23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
       
    24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
       
    25  */
       
    26 
       
    27 #include "config.h"
       
    28 #include "ThreadTimers.h"
       
    29 
       
    30 #include "SharedTimer.h"
       
    31 #include "ThreadGlobalData.h"
       
    32 #include "Timer.h"
       
    33 #include <wtf/CurrentTime.h>
       
    34 
       
    35 namespace WebCore {
       
    36 
       
    37 // Fire timers for this length of time, and then quit to let the run loop process user input events.
       
    38 // 100ms is about a perceptable delay in UI, so use a half of that as a threshold.
       
    39 // This is to prevent UI freeze when there are too many timers or machine performance is low.
       
    40 static const double maxDurationOfFiringTimers = 0.050;
       
    41 
       
    42 // Timers are created, started and fired on the same thread, and each thread has its own ThreadTimers
       
    43 // copy to keep the heap and a set of currently firing timers.
       
    44 
       
    45 static MainThreadSharedTimer* mainThreadSharedTimer()
       
    46 {
       
    47     static MainThreadSharedTimer* timer = new MainThreadSharedTimer;
       
    48     return timer;
       
    49 }
       
    50 
       
    51 ThreadTimers::ThreadTimers()
       
    52     : m_sharedTimer(0)
       
    53     , m_firingTimers(false)
       
    54 {
       
    55     if (isMainThread())
       
    56         setSharedTimer(mainThreadSharedTimer());
       
    57 }
       
    58 
       
    59 // A worker thread may initialize SharedTimer after some timers are created.
       
    60 // Also, SharedTimer can be replaced with 0 before all timers are destroyed.
       
    61 void ThreadTimers::setSharedTimer(SharedTimer* sharedTimer)
       
    62 {
       
    63     if (m_sharedTimer) {
       
    64         m_sharedTimer->setFiredFunction(0);
       
    65         m_sharedTimer->stop();
       
    66     }
       
    67     
       
    68     m_sharedTimer = sharedTimer;
       
    69     
       
    70     if (sharedTimer) {
       
    71         m_sharedTimer->setFiredFunction(ThreadTimers::sharedTimerFired);
       
    72         updateSharedTimer();
       
    73     }
       
    74 }
       
    75 
       
    76 void ThreadTimers::updateSharedTimer()
       
    77 {
       
    78     if (!m_sharedTimer)
       
    79         return;
       
    80         
       
    81     if (m_firingTimers || m_timerHeap.isEmpty())
       
    82         m_sharedTimer->stop();
       
    83     else
       
    84         m_sharedTimer->setFireTime(m_timerHeap.first()->m_nextFireTime);
       
    85 }
       
    86 
       
    87 void ThreadTimers::sharedTimerFired()
       
    88 {
       
    89     // Redirect to non-static method.
       
    90     threadGlobalData().threadTimers().sharedTimerFiredInternal();
       
    91 }
       
    92 
       
    93 void ThreadTimers::sharedTimerFiredInternal()
       
    94 {
       
    95     // Do a re-entrancy check.
       
    96     if (m_firingTimers)
       
    97         return;
       
    98     m_firingTimers = true;
       
    99 
       
   100     double fireTime = currentTime();
       
   101     double timeToQuit = fireTime + maxDurationOfFiringTimers;
       
   102 
       
   103     while (!m_timerHeap.isEmpty() && m_timerHeap.first()->m_nextFireTime <= fireTime) {
       
   104         TimerBase* timer = m_timerHeap.first();
       
   105         timer->m_nextFireTime = 0;
       
   106         timer->heapDeleteMin();
       
   107 
       
   108         double interval = timer->repeatInterval();
       
   109         timer->setNextFireTime(interval ? fireTime + interval : 0);
       
   110 
       
   111         // Once the timer has been fired, it may be deleted, so do nothing else with it after this point.
       
   112         timer->fired();
       
   113 
       
   114         // Catch the case where the timer asked timers to fire in a nested event loop, or we are over time limit.
       
   115         if (!m_firingTimers || timeToQuit < currentTime())
       
   116             break;
       
   117     }
       
   118 
       
   119     m_firingTimers = false;
       
   120 
       
   121     updateSharedTimer();
       
   122 }
       
   123 
       
   124 void ThreadTimers::fireTimersInNestedEventLoop()
       
   125 {
       
   126     // Reset the reentrancy guard so the timers can fire again.
       
   127     m_firingTimers = false;
       
   128     updateSharedTimer();
       
   129 }
       
   130 
       
   131 } // namespace WebCore
       
   132