WebCore/platform/Timer.cpp
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     1 /*
       
     2  * Copyright (C) 2006, 2008 Apple Inc. All rights reserved.
       
     3  * Copyright (C) 2009 Google Inc. All rights reserved.
       
     4  *
       
     5  * Redistribution and use in source and binary forms, with or without
       
     6  * modification, are permitted provided that the following conditions
       
     7  * are met:
       
     8  * 1. Redistributions of source code must retain the above copyright
       
     9  *    notice, this list of conditions and the following disclaimer.
       
    10  * 2. Redistributions in binary form must reproduce the above copyright
       
    11  *    notice, this list of conditions and the following disclaimer in the
       
    12  *    documentation and/or other materials provided with the distribution.
       
    13  *
       
    14  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
       
    15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
       
    16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
       
    17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
       
    18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
       
    19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
       
    20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
       
    21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
       
    22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
       
    23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
       
    24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
       
    25  */
       
    26 
       
    27 #include "config.h"
       
    28 #include "Timer.h"
       
    29 
       
    30 #include "SharedTimer.h"
       
    31 #include "ThreadGlobalData.h"
       
    32 #include "ThreadTimers.h"
       
    33 #include <limits.h>
       
    34 #include <limits>
       
    35 #include <math.h>
       
    36 #include <wtf/CurrentTime.h>
       
    37 #include <wtf/HashSet.h>
       
    38 #include <wtf/Vector.h>
       
    39 
       
    40 using namespace std;
       
    41 
       
    42 namespace WebCore {
       
    43 
       
    44 // Timers are stored in a heap data structure, used to implement a priority queue.
       
    45 // This allows us to efficiently determine which timer needs to fire the soonest.
       
    46 // Then we set a single shared system timer to fire at that time.
       
    47 //
       
    48 // When a timer's "next fire time" changes, we need to move it around in the priority queue.
       
    49 
       
    50 // Simple accessors to thread-specific data.
       
    51 static Vector<TimerBase*>& timerHeap()
       
    52 {
       
    53     return threadGlobalData().threadTimers().timerHeap();
       
    54 }
       
    55 
       
    56 // Class to represent elements in the heap when calling the standard library heap algorithms.
       
    57 // Maintains the m_heapIndex value in the timers themselves, which allows us to do efficient
       
    58 // modification of the heap.
       
    59 class TimerHeapElement {
       
    60 public:
       
    61     explicit TimerHeapElement(int i)
       
    62         : m_index(i)
       
    63         , m_timer(timerHeap()[m_index])
       
    64     { 
       
    65         checkConsistency(); 
       
    66     }
       
    67 
       
    68     TimerHeapElement(const TimerHeapElement&);
       
    69     TimerHeapElement& operator=(const TimerHeapElement&);
       
    70 
       
    71     TimerBase* timer() const { return m_timer; }
       
    72 
       
    73     void checkConsistency() const
       
    74     {
       
    75         ASSERT(m_index >= 0);
       
    76         ASSERT(m_index < static_cast<int>(timerHeap().size()));
       
    77     }
       
    78 
       
    79 private:
       
    80     TimerHeapElement();
       
    81 
       
    82     int m_index;
       
    83     TimerBase* m_timer;
       
    84 };
       
    85 
       
    86 inline TimerHeapElement::TimerHeapElement(const TimerHeapElement& o)
       
    87     : m_index(-1), m_timer(o.timer())
       
    88 {
       
    89 }
       
    90 
       
    91 inline TimerHeapElement& TimerHeapElement::operator=(const TimerHeapElement& o)
       
    92 {
       
    93     TimerBase* t = o.timer();
       
    94     m_timer = t;
       
    95     if (m_index != -1) {
       
    96         checkConsistency();
       
    97         timerHeap()[m_index] = t;
       
    98         t->m_heapIndex = m_index;
       
    99     }
       
   100     return *this;
       
   101 }
       
   102 
       
   103 inline bool operator<(const TimerHeapElement& a, const TimerHeapElement& b)
       
   104 {
       
   105     // The comparisons below are "backwards" because the heap puts the largest 
       
   106     // element first and we want the lowest time to be the first one in the heap.
       
   107     double aFireTime = a.timer()->m_nextFireTime;
       
   108     double bFireTime = b.timer()->m_nextFireTime;
       
   109     if (bFireTime != aFireTime)
       
   110         return bFireTime < aFireTime;
       
   111     
       
   112     // We need to look at the difference of the insertion orders instead of comparing the two 
       
   113     // outright in case of overflow. 
       
   114     unsigned difference = a.timer()->m_heapInsertionOrder - b.timer()->m_heapInsertionOrder;
       
   115     return difference < UINT_MAX / 2;
       
   116 }
       
   117 
       
   118 // ----------------
       
   119 
       
   120 // Class to represent iterators in the heap when calling the standard library heap algorithms.
       
   121 // Returns TimerHeapElement for elements in the heap rather than the TimerBase pointers themselves.
       
   122 class TimerHeapIterator : public iterator<random_access_iterator_tag, TimerHeapElement, int> {
       
   123 public:
       
   124     TimerHeapIterator() : m_index(-1) { }
       
   125     TimerHeapIterator(int i) : m_index(i) { checkConsistency(); }
       
   126 
       
   127     TimerHeapIterator& operator++() { checkConsistency(); ++m_index; checkConsistency(); return *this; }
       
   128     TimerHeapIterator operator++(int) { checkConsistency(); checkConsistency(1); return m_index++; }
       
   129 
       
   130     TimerHeapIterator& operator--() { checkConsistency(); --m_index; checkConsistency(); return *this; }
       
   131     TimerHeapIterator operator--(int) { checkConsistency(); checkConsistency(-1); return m_index--; }
       
   132 
       
   133     TimerHeapIterator& operator+=(int i) { checkConsistency(); m_index += i; checkConsistency(); return *this; }
       
   134     TimerHeapIterator& operator-=(int i) { checkConsistency(); m_index -= i; checkConsistency(); return *this; }
       
   135 
       
   136     TimerHeapElement operator*() const { return TimerHeapElement(m_index); }
       
   137     TimerHeapElement operator[](int i) const { return TimerHeapElement(m_index + i); }
       
   138 
       
   139     int index() const { return m_index; }
       
   140 
       
   141     void checkConsistency(int offset = 0) const
       
   142     {
       
   143         ASSERT_UNUSED(offset, m_index + offset >= 0);
       
   144         ASSERT_UNUSED(offset, m_index + offset <= static_cast<int>(timerHeap().size()));
       
   145     }
       
   146 
       
   147 private:
       
   148     int m_index;
       
   149 };
       
   150 
       
   151 inline bool operator==(TimerHeapIterator a, TimerHeapIterator b) { return a.index() == b.index(); }
       
   152 inline bool operator!=(TimerHeapIterator a, TimerHeapIterator b) { return a.index() != b.index(); }
       
   153 inline bool operator<(TimerHeapIterator a, TimerHeapIterator b) { return a.index() < b.index(); }
       
   154 
       
   155 inline TimerHeapIterator operator+(TimerHeapIterator a, int b) { return a.index() + b; }
       
   156 inline TimerHeapIterator operator+(int a, TimerHeapIterator b) { return a + b.index(); }
       
   157 
       
   158 inline TimerHeapIterator operator-(TimerHeapIterator a, int b) { return a.index() - b; }
       
   159 inline int operator-(TimerHeapIterator a, TimerHeapIterator b) { return a.index() - b.index(); }
       
   160 
       
   161 // ----------------
       
   162 
       
   163 TimerBase::TimerBase()
       
   164     : m_nextFireTime(0)
       
   165     , m_repeatInterval(0)
       
   166     , m_heapIndex(-1)
       
   167 #ifndef NDEBUG
       
   168     , m_thread(currentThread())
       
   169 #endif
       
   170 {
       
   171 }
       
   172 
       
   173 TimerBase::~TimerBase()
       
   174 {
       
   175     stop();
       
   176     ASSERT(!inHeap());
       
   177 }
       
   178 
       
   179 void TimerBase::start(double nextFireInterval, double repeatInterval)
       
   180 {
       
   181     ASSERT(m_thread == currentThread());
       
   182 
       
   183     m_repeatInterval = repeatInterval;
       
   184     setNextFireTime(currentTime() + nextFireInterval);
       
   185 }
       
   186 
       
   187 void TimerBase::stop()
       
   188 {
       
   189     ASSERT(m_thread == currentThread());
       
   190 
       
   191     m_repeatInterval = 0;
       
   192     setNextFireTime(0);
       
   193 
       
   194     ASSERT(m_nextFireTime == 0);
       
   195     ASSERT(m_repeatInterval == 0);
       
   196     ASSERT(!inHeap());
       
   197 }
       
   198 
       
   199 double TimerBase::nextFireInterval() const
       
   200 {
       
   201     ASSERT(isActive());
       
   202     double current = currentTime();
       
   203     if (m_nextFireTime < current)
       
   204         return 0;
       
   205     return m_nextFireTime - current;
       
   206 }
       
   207 
       
   208 inline void TimerBase::checkHeapIndex() const
       
   209 {
       
   210     ASSERT(!timerHeap().isEmpty());
       
   211     ASSERT(m_heapIndex >= 0);
       
   212     ASSERT(m_heapIndex < static_cast<int>(timerHeap().size()));
       
   213     ASSERT(timerHeap()[m_heapIndex] == this);
       
   214 }
       
   215 
       
   216 inline void TimerBase::checkConsistency() const
       
   217 {
       
   218     // Timers should be in the heap if and only if they have a non-zero next fire time.
       
   219     ASSERT(inHeap() == (m_nextFireTime != 0));
       
   220     if (inHeap())
       
   221         checkHeapIndex();
       
   222 }
       
   223 
       
   224 void TimerBase::heapDecreaseKey()
       
   225 {
       
   226     ASSERT(m_nextFireTime != 0);
       
   227     checkHeapIndex();
       
   228     push_heap(TimerHeapIterator(0), TimerHeapIterator(m_heapIndex + 1));
       
   229     checkHeapIndex();
       
   230 }
       
   231 
       
   232 inline void TimerBase::heapDelete()
       
   233 {
       
   234     ASSERT(m_nextFireTime == 0);
       
   235     heapPop();
       
   236     timerHeap().removeLast();
       
   237     m_heapIndex = -1;
       
   238 }
       
   239 
       
   240 void TimerBase::heapDeleteMin()
       
   241 {
       
   242     ASSERT(m_nextFireTime == 0);
       
   243     heapPopMin();
       
   244     timerHeap().removeLast();
       
   245     m_heapIndex = -1;
       
   246 }
       
   247 
       
   248 inline void TimerBase::heapIncreaseKey()
       
   249 {
       
   250     ASSERT(m_nextFireTime != 0);
       
   251     heapPop();
       
   252     heapDecreaseKey();
       
   253 }
       
   254 
       
   255 inline void TimerBase::heapInsert()
       
   256 {
       
   257     ASSERT(!inHeap());
       
   258     timerHeap().append(this);
       
   259     m_heapIndex = timerHeap().size() - 1;
       
   260     heapDecreaseKey();
       
   261 }
       
   262 
       
   263 inline void TimerBase::heapPop()
       
   264 {
       
   265     // Temporarily force this timer to have the minimum key so we can pop it.
       
   266     double fireTime = m_nextFireTime;
       
   267     m_nextFireTime = -numeric_limits<double>::infinity();
       
   268     heapDecreaseKey();
       
   269     heapPopMin();
       
   270     m_nextFireTime = fireTime;
       
   271 }
       
   272 
       
   273 void TimerBase::heapPopMin()
       
   274 {
       
   275     ASSERT(this == timerHeap().first());
       
   276     checkHeapIndex();
       
   277     pop_heap(TimerHeapIterator(0), TimerHeapIterator(timerHeap().size()));
       
   278     checkHeapIndex();
       
   279     ASSERT(this == timerHeap().last());
       
   280 }
       
   281 
       
   282 void TimerBase::setNextFireTime(double newTime)
       
   283 {
       
   284     ASSERT(m_thread == currentThread());
       
   285 
       
   286     // Keep heap valid while changing the next-fire time.
       
   287     double oldTime = m_nextFireTime;
       
   288     if (oldTime != newTime) {
       
   289         m_nextFireTime = newTime;
       
   290         static unsigned currentHeapInsertionOrder;
       
   291         m_heapInsertionOrder = currentHeapInsertionOrder++;
       
   292 
       
   293         bool wasFirstTimerInHeap = m_heapIndex == 0;
       
   294 
       
   295         if (oldTime == 0)
       
   296             heapInsert();
       
   297         else if (newTime == 0)
       
   298             heapDelete();
       
   299         else if (newTime < oldTime)
       
   300             heapDecreaseKey();
       
   301         else
       
   302             heapIncreaseKey();
       
   303 
       
   304         bool isFirstTimerInHeap = m_heapIndex == 0;
       
   305 
       
   306         if (wasFirstTimerInHeap || isFirstTimerInHeap)
       
   307             threadGlobalData().threadTimers().updateSharedTimer();
       
   308     }
       
   309 
       
   310     checkConsistency();
       
   311 }
       
   312 
       
   313 void TimerBase::fireTimersInNestedEventLoop()
       
   314 {
       
   315     // Redirect to ThreadTimers.
       
   316     threadGlobalData().threadTimers().fireTimersInNestedEventLoop();
       
   317 }
       
   318 
       
   319 } // namespace WebCore
       
   320