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1 /* |
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2 * Copyright (C) 2003, 2006, 2009 Apple Inc. All rights reserved. |
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3 * 2006 Rob Buis <buis@kde.org> |
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4 * Copyright (C) 2007-2008 Torch Mobile, Inc. |
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5 * |
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6 * Redistribution and use in source and binary forms, with or without |
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7 * modification, are permitted provided that the following conditions |
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8 * are met: |
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9 * 1. Redistributions of source code must retain the above copyright |
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10 * notice, this list of conditions and the following disclaimer. |
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11 * 2. Redistributions in binary form must reproduce the above copyright |
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12 * notice, this list of conditions and the following disclaimer in the |
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13 * documentation and/or other materials provided with the distribution. |
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14 * |
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15 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
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16 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
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17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
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18 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
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19 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
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20 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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22 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
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23 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 */ |
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27 |
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28 #ifndef Path_h |
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29 #define Path_h |
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30 |
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31 #include <algorithm> |
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32 #include <wtf/FastAllocBase.h> |
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33 |
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34 #if PLATFORM(CG) |
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35 typedef struct CGPath PlatformPath; |
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36 #elif PLATFORM(OPENVG) |
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37 namespace WebCore { |
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38 class PlatformPathOpenVG; |
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39 } |
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40 typedef WebCore::PlatformPathOpenVG PlatformPath; |
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41 #elif PLATFORM(QT) |
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42 #include <qpainterpath.h> |
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43 typedef QPainterPath PlatformPath; |
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44 #elif PLATFORM(WX) && USE(WXGC) |
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45 class wxGraphicsPath; |
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46 typedef wxGraphicsPath PlatformPath; |
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47 #elif PLATFORM(CAIRO) |
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48 namespace WebCore { |
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49 struct CairoPath; |
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50 } |
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51 typedef WebCore::CairoPath PlatformPath; |
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52 #elif PLATFORM(SKIA) |
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53 class SkPath; |
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54 typedef SkPath PlatformPath; |
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55 #elif PLATFORM(HAIKU) |
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56 class BRegion; |
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57 typedef BRegion PlatformPath; |
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58 #elif OS(WINCE) |
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59 namespace WebCore { |
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60 class PlatformPath; |
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61 } |
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62 #else |
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63 typedef void PlatformPath; |
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64 #endif |
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65 |
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66 #if PLATFORM(QT) |
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67 /* QPainterPath is valued based */ |
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68 typedef PlatformPath PlatformPathPtr; |
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69 #else |
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70 typedef PlatformPath* PlatformPathPtr; |
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71 #endif |
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72 |
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73 namespace WebCore { |
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74 |
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75 class AffineTransform; |
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76 class FloatPoint; |
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77 class FloatRect; |
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78 class FloatSize; |
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79 class GraphicsContext; |
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80 class String; |
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81 class StrokeStyleApplier; |
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82 |
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83 enum WindRule { |
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84 RULE_NONZERO = 0, |
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85 RULE_EVENODD = 1 |
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86 }; |
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87 |
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88 enum PathElementType { |
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89 PathElementMoveToPoint, |
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90 PathElementAddLineToPoint, |
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91 PathElementAddQuadCurveToPoint, |
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92 PathElementAddCurveToPoint, |
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93 PathElementCloseSubpath |
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94 }; |
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95 |
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96 struct PathElement { |
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97 PathElementType type; |
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98 FloatPoint* points; |
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99 }; |
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100 |
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101 typedef void (*PathApplierFunction)(void* info, const PathElement*); |
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102 |
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103 class Path : public FastAllocBase { |
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104 public: |
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105 Path(); |
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106 ~Path(); |
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107 |
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108 Path(const Path&); |
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109 Path& operator=(const Path&); |
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110 |
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111 void swap(Path& other) { std::swap(m_path, other.m_path); } |
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112 |
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113 bool contains(const FloatPoint&, WindRule rule = RULE_NONZERO) const; |
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114 bool strokeContains(StrokeStyleApplier*, const FloatPoint&) const; |
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115 FloatRect boundingRect() const; |
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116 FloatRect strokeBoundingRect(StrokeStyleApplier* = 0); |
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117 |
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118 float length(); |
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119 FloatPoint pointAtLength(float length, bool& ok); |
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120 float normalAngleAtLength(float length, bool& ok); |
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121 |
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122 void clear(); |
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123 bool isEmpty() const; |
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124 // Gets the current point of the current path, which is conceptually the final point reached by the path so far. |
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125 // Note the Path can be empty (isEmpty() == true) and still have a current point. |
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126 bool hasCurrentPoint() const; |
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127 FloatPoint currentPoint() const; |
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128 |
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129 void moveTo(const FloatPoint&); |
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130 void addLineTo(const FloatPoint&); |
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131 void addQuadCurveTo(const FloatPoint& controlPoint, const FloatPoint& endPoint); |
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132 void addBezierCurveTo(const FloatPoint& controlPoint1, const FloatPoint& controlPoint2, const FloatPoint& endPoint); |
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133 void addArcTo(const FloatPoint&, const FloatPoint&, float radius); |
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134 void closeSubpath(); |
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135 |
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136 void addArc(const FloatPoint&, float radius, float startAngle, float endAngle, bool anticlockwise); |
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137 void addRect(const FloatRect&); |
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138 void addEllipse(const FloatRect&); |
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139 |
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140 void translate(const FloatSize&); |
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141 |
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142 String debugString() const; |
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143 |
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144 PlatformPathPtr platformPath() const { return m_path; } |
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145 |
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146 static Path createRoundedRectangle(const FloatRect&, const FloatSize& roundingRadii); |
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147 static Path createRoundedRectangle(const FloatRect&, const FloatSize& topLeftRadius, const FloatSize& topRightRadius, const FloatSize& bottomLeftRadius, const FloatSize& bottomRightRadius); |
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148 static Path createRectangle(const FloatRect&); |
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149 static Path createEllipse(const FloatPoint& center, float rx, float ry); |
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150 static Path createCircle(const FloatPoint& center, float r); |
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151 static Path createLine(const FloatPoint&, const FloatPoint&); |
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152 |
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153 void apply(void* info, PathApplierFunction) const; |
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154 void transform(const AffineTransform&); |
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155 |
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156 private: |
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157 PlatformPathPtr m_path; |
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158 }; |
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159 |
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160 } |
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161 |
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162 #endif |