WebCore/rendering/CounterNode.cpp
changeset 0 4f2f89ce4247
equal deleted inserted replaced
-1:000000000000 0:4f2f89ce4247
       
     1 /*
       
     2  * Copyright (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com)
       
     3  * Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
       
     4  *
       
     5  * This library is free software; you can redistribute it and/or
       
     6  * modify it under the terms of the GNU Library General Public
       
     7  * License as published by the Free Software Foundation; either
       
     8  * version 2 of the License, or (at your option) any later version.
       
     9  *
       
    10  * This library is distributed in the hope that it will be useful,
       
    11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       
    13  * Library General Public License for more details.
       
    14  *
       
    15  * You should have received a copy of the GNU Library General Public License
       
    16  * along with this library; see the file COPYING.LIB.  If not, write to
       
    17  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
       
    18  * Boston, MA 02110-1301, USA.
       
    19  *
       
    20  */
       
    21 
       
    22 #include "config.h"
       
    23 #include "CounterNode.h"
       
    24 
       
    25 #include "RenderCounter.h"
       
    26 #include "RenderObject.h"
       
    27 #include <stdio.h>
       
    28 
       
    29 namespace WebCore {
       
    30 
       
    31 CounterNode::CounterNode(RenderObject* o, bool hasResetType, int value)
       
    32     : m_hasResetType(hasResetType)
       
    33     , m_value(value)
       
    34     , m_countInParent(0)
       
    35     , m_renderer(o)
       
    36     , m_parent(0)
       
    37     , m_previousSibling(0)
       
    38     , m_nextSibling(0)
       
    39     , m_firstChild(0)
       
    40     , m_lastChild(0)
       
    41 {
       
    42 }
       
    43 
       
    44 CounterNode* CounterNode::nextInPreOrderAfterChildren(const CounterNode* stayWithin) const
       
    45 {
       
    46     if (this == stayWithin)
       
    47         return 0;
       
    48 
       
    49     const CounterNode* current = this;
       
    50     CounterNode* next;
       
    51     while (!(next = current->m_nextSibling)) {
       
    52         current = current->m_parent;
       
    53         if (!current || current == stayWithin)
       
    54             return 0;
       
    55     }
       
    56     return next;
       
    57 }
       
    58 
       
    59 CounterNode* CounterNode::nextInPreOrder(const CounterNode* stayWithin) const
       
    60 {
       
    61     if (CounterNode* next = m_firstChild)
       
    62         return next;
       
    63 
       
    64     return nextInPreOrderAfterChildren(stayWithin);
       
    65 }
       
    66 
       
    67 CounterNode* CounterNode::lastDescendant() const
       
    68 {
       
    69     CounterNode* last = m_lastChild;
       
    70     if (!last)
       
    71         return 0;
       
    72 
       
    73     while (CounterNode* lastChild = last->m_lastChild)
       
    74         last = lastChild;
       
    75 
       
    76     return last;
       
    77 }
       
    78 
       
    79 CounterNode* CounterNode::previousInPreOrder() const
       
    80 {
       
    81     CounterNode* previous = m_previousSibling;
       
    82     if (!previous)
       
    83         return m_parent;
       
    84 
       
    85     while (CounterNode* lastChild = previous->m_lastChild)
       
    86         previous = lastChild;
       
    87 
       
    88     return previous;
       
    89 }
       
    90 
       
    91 int CounterNode::computeCountInParent() const
       
    92 {
       
    93     int increment = actsAsReset() ? 0 : m_value;
       
    94     if (m_previousSibling)
       
    95         return m_previousSibling->m_countInParent + increment;
       
    96     ASSERT(m_parent->m_firstChild == this);
       
    97     return m_parent->m_value + increment;
       
    98 }
       
    99 
       
   100 void CounterNode::resetRenderer(const AtomicString& identifier) const
       
   101 {
       
   102     if (!m_renderer || m_renderer->documentBeingDestroyed())
       
   103         return;
       
   104     if (RenderObjectChildList* children = m_renderer->virtualChildren())
       
   105         children->invalidateCounters(m_renderer, identifier);
       
   106 }
       
   107 
       
   108 void CounterNode::resetRenderers(const AtomicString& identifier) const
       
   109 {
       
   110     const CounterNode* node = this;
       
   111     do {
       
   112         node->resetRenderer(identifier);
       
   113         node = node->nextInPreOrder(this);
       
   114     } while (node);
       
   115 }
       
   116 
       
   117 void CounterNode::recount(const AtomicString& identifier)
       
   118 {
       
   119     for (CounterNode* node = this; node; node = node->m_nextSibling) {
       
   120         int oldCount = node->m_countInParent;
       
   121         int newCount = node->computeCountInParent();
       
   122         if (oldCount == newCount)
       
   123             break;
       
   124         node->m_countInParent = newCount;
       
   125         node->resetRenderers(identifier);
       
   126     }
       
   127 }
       
   128 
       
   129 void CounterNode::insertAfter(CounterNode* newChild, CounterNode* refChild, const AtomicString& identifier)
       
   130 {
       
   131     ASSERT(newChild);
       
   132     ASSERT(!newChild->m_parent);
       
   133     ASSERT(!newChild->m_previousSibling);
       
   134     ASSERT(!newChild->m_nextSibling);
       
   135     ASSERT(!refChild || refChild->m_parent == this);
       
   136 
       
   137     if (newChild->m_hasResetType) {
       
   138         while (m_lastChild != refChild)
       
   139             RenderCounter::destroyCounterNode(m_lastChild->renderer(), identifier);
       
   140     }
       
   141 
       
   142     CounterNode* next;
       
   143 
       
   144     if (refChild) {
       
   145         next = refChild->m_nextSibling;
       
   146         refChild->m_nextSibling = newChild;
       
   147     } else {
       
   148         next = m_firstChild;
       
   149         m_firstChild = newChild;
       
   150     }
       
   151 
       
   152     newChild->m_parent = this;
       
   153     newChild->m_previousSibling = refChild;
       
   154 
       
   155     if (!newChild->m_firstChild || newChild->m_hasResetType) {
       
   156         newChild->m_nextSibling = next;
       
   157         if (next) {
       
   158             ASSERT(next->m_previousSibling == refChild);
       
   159             next->m_previousSibling = newChild;
       
   160         } else {
       
   161             ASSERT(m_lastChild == refChild);
       
   162             m_lastChild = newChild;
       
   163         }
       
   164 
       
   165         newChild->m_countInParent = newChild->computeCountInParent();
       
   166         newChild->resetRenderers(identifier);
       
   167         if (next)
       
   168             next->recount(identifier);
       
   169         return;
       
   170     }
       
   171 
       
   172     // The code below handles the case when a formerly root increment counter is loosing its root position
       
   173     // and therefore its children become next siblings.
       
   174     CounterNode* last = newChild->m_lastChild;
       
   175     CounterNode* first = newChild->m_firstChild;
       
   176 
       
   177     newChild->m_nextSibling = first;
       
   178     first->m_previousSibling = newChild;
       
   179     // The case when the original next sibling of the inserted node becomes a child of
       
   180     // one of the former children of the inserted node is not handled as it is believed
       
   181     // to be impossible since:
       
   182     // 1. if the increment counter node lost it's root position as a result of another
       
   183     //    counter node being created, it will be inserted as the last child so next is null.
       
   184     // 2. if the increment counter node lost it's root position as a result of a renderer being
       
   185     //    inserted into the document's render tree, all its former children counters are attached
       
   186     //    to children of the inserted renderer and hence cannot be in scope for counter nodes
       
   187     //    attached to renderers that were already in the document's render tree.
       
   188     last->m_nextSibling = next;
       
   189     if (next)
       
   190         next->m_previousSibling = last;
       
   191     else
       
   192         m_lastChild = last;
       
   193     for (next = first; ; next = next->m_nextSibling) {
       
   194         next->m_parent = this;
       
   195         if (last == next)
       
   196             break;
       
   197     }
       
   198     newChild->m_firstChild = 0;
       
   199     newChild->m_lastChild = 0;
       
   200     newChild->m_countInParent = newChild->computeCountInParent();
       
   201     newChild->resetRenderer(identifier);
       
   202     first->recount(identifier);
       
   203 }
       
   204 
       
   205 void CounterNode::removeChild(CounterNode* oldChild, const AtomicString& identifier)
       
   206 {
       
   207     ASSERT(oldChild);
       
   208     ASSERT(!oldChild->m_firstChild);
       
   209     ASSERT(!oldChild->m_lastChild);
       
   210 
       
   211     CounterNode* next = oldChild->m_nextSibling;
       
   212     CounterNode* previous = oldChild->m_previousSibling;
       
   213 
       
   214     oldChild->m_nextSibling = 0;
       
   215     oldChild->m_previousSibling = 0;
       
   216     oldChild->m_parent = 0;
       
   217 
       
   218     if (previous) 
       
   219         previous->m_nextSibling = next;
       
   220     else {
       
   221         ASSERT(m_firstChild == oldChild);
       
   222         m_firstChild = next;
       
   223     }
       
   224 
       
   225     if (next)
       
   226         next->m_previousSibling = previous;
       
   227     else {
       
   228         ASSERT(m_lastChild == oldChild);
       
   229         m_lastChild = previous;
       
   230     }
       
   231 
       
   232     if (next)
       
   233         next->recount(identifier);
       
   234 }
       
   235 
       
   236 #ifndef NDEBUG
       
   237 
       
   238 static void showTreeAndMark(const CounterNode* node)
       
   239 {
       
   240     const CounterNode* root = node;
       
   241     while (root->parent())
       
   242         root = root->parent();
       
   243 
       
   244     for (const CounterNode* current = root; current; current = current->nextInPreOrder()) {
       
   245         fwrite((current == node) ? "*" : " ", 1, 1, stderr);
       
   246         for (const CounterNode* parent = current; parent && parent != root; parent = parent->parent())
       
   247             fwrite("  ", 1, 2, stderr);
       
   248         fprintf(stderr, "%p %s: %d %d P:%p PS:%p NS:%p R:%p\n",
       
   249             current, current->actsAsReset() ? "reset____" : "increment", current->value(),
       
   250             current->countInParent(), current->parent(), current->previousSibling(),
       
   251             current->nextSibling(), current->renderer());
       
   252     }
       
   253 }
       
   254 
       
   255 #endif
       
   256 
       
   257 } // namespace WebCore
       
   258 
       
   259 #ifndef NDEBUG
       
   260 
       
   261 void showTree(const WebCore::CounterNode* counter)
       
   262 {
       
   263     if (counter)
       
   264         showTreeAndMark(counter);
       
   265 }
       
   266 
       
   267 #endif