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1 /* |
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2 Copyright (C) Research In Motion Limited 2010. All rights reserved. |
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3 |
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4 This library is free software; you can redistribute it and/or |
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5 modify it under the terms of the GNU Library General Public |
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6 License as published by the Free Software Foundation; either |
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7 version 2 of the License, or (at your option) any later version. |
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8 |
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9 This library is distributed in the hope that it will be useful, |
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10 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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12 Library General Public License for more details. |
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13 |
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14 You should have received a copy of the GNU Library General Public License |
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15 aint with this library; see the file COPYING.LIB. If not, write to |
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16 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
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17 Boston, MA 02110-1301, USA. |
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18 */ |
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19 |
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20 #include "config.h" |
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21 |
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22 #if ENABLE(SVG) |
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23 #include "RenderSVGShadowTreeRootContainer.h" |
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24 |
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25 #include "MouseEvent.h" |
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26 #include "SVGShadowTreeElements.h" |
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27 #include "SVGUseElement.h" |
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28 |
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29 namespace WebCore { |
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30 |
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31 RenderSVGShadowTreeRootContainer::RenderSVGShadowTreeRootContainer(SVGUseElement* node) |
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32 : RenderSVGTransformableContainer(node) |
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33 , m_recreateTree(false) |
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34 { |
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35 } |
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36 |
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37 RenderSVGShadowTreeRootContainer::~RenderSVGShadowTreeRootContainer() |
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38 { |
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39 if (m_shadowRoot && m_shadowRoot->attached()) |
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40 m_shadowRoot->detach(); |
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41 } |
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42 |
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43 void RenderSVGShadowTreeRootContainer::updateStyle(Node::StyleChange change) |
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44 { |
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45 if (m_shadowRoot && m_shadowRoot->attached()) |
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46 m_shadowRoot->recalcStyle(change); |
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47 } |
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48 |
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49 void RenderSVGShadowTreeRootContainer::updateFromElement() |
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50 { |
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51 bool hadExistingTree = m_shadowRoot; |
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52 |
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53 SVGUseElement* useElement = static_cast<SVGUseElement*>(node()); |
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54 if (!m_shadowRoot) { |
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55 ASSERT(!m_recreateTree); |
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56 m_shadowRoot = new SVGShadowTreeRootElement(document(), useElement); |
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57 useElement->buildPendingResource(); |
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58 } |
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59 |
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60 ASSERT(m_shadowRoot->shadowParentNode() == useElement); |
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61 |
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62 bool shouldRecreateTree = m_recreateTree; |
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63 if (m_recreateTree) { |
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64 ASSERT(hadExistingTree); |
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65 |
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66 if (m_shadowRoot->attached()) |
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67 m_shadowRoot->detach(); |
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68 |
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69 m_shadowRoot->removeAllChildren(); |
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70 m_recreateTree = false; |
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71 } |
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72 |
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73 // Only rebuild the shadow tree, if we a) never had a tree or b) we were specifically asked to do so |
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74 // If the use element is a pending resource, and a) or b) is true, do nothing, and wait for the use |
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75 // element to be asked to buildPendingResource(), this will call us again, with m_recreateTrue=true. |
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76 if ((shouldRecreateTree || !hadExistingTree) && !useElement->isPendingResource()) { |
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77 useElement->buildShadowAndInstanceTree(m_shadowRoot.get()); |
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78 |
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79 // Attach shadow root element |
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80 m_shadowRoot->attachElement(style(), renderArena()); |
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81 |
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82 // Attach subtree, as if it was a regular non-shadow tree |
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83 for (Node* child = m_shadowRoot->firstChild(); child; child = child->nextSibling()) |
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84 child->attach(); |
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85 } |
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86 |
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87 ASSERT(!m_recreateTree); |
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88 RenderSVGTransformableContainer::updateFromElement(); |
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89 } |
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90 |
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91 void RenderSVGShadowTreeRootContainer::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) |
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92 { |
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93 RenderSVGTransformableContainer::styleDidChange(diff, oldStyle); |
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94 |
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95 if (RenderObject* shadowRootRenderer = m_shadowRoot ? m_shadowRoot->renderer() : 0) |
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96 shadowRootRenderer->setStyle(style()); |
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97 } |
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98 |
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99 Node* RenderSVGShadowTreeRootContainer::rootElement() const |
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100 { |
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101 return m_shadowRoot.get(); |
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102 } |
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103 |
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104 } |
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105 |
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106 #endif |