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1 /* |
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2 Copyright (C) Research In Motion Limited 2010. All rights reserved. |
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3 |
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4 This library is free software; you can redistribute it and/or |
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5 modify it under the terms of the GNU Library General Public |
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6 License as published by the Free Software Foundation; either |
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7 version 2 of the License, or (at your option) any later version. |
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8 |
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9 This library is distributed in the hope that it will be useful, |
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10 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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12 Library General Public License for more details. |
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13 |
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14 You should have received a copy of the GNU Library General Public License |
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15 along with this library; see the file COPYING.LIB. If not, write to |
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16 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
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17 Boston, MA 02110-1301, USA. |
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18 */ |
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19 |
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20 #ifndef SVGTextQuery_h |
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21 #define SVGTextQuery_h |
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22 |
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23 #if ENABLE(SVG) |
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24 #include "FloatRect.h" |
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25 #include <wtf/Vector.h> |
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26 |
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27 namespace WebCore { |
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28 |
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29 class InlineFlowBox; |
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30 class RenderObject; |
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31 class RenderStyle; |
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32 class SVGInlineTextBox; |
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33 struct SVGTextChunkPart; |
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34 |
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35 class SVGTextQuery { |
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36 public: |
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37 SVGTextQuery(RenderObject*); |
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38 |
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39 unsigned numberOfCharacters() const; |
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40 float textLength() const; |
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41 float subStringLength(unsigned startPosition, unsigned length) const; |
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42 FloatPoint startPositionOfCharacter(unsigned position) const; |
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43 FloatPoint endPositionOfCharacter(unsigned position) const; |
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44 float rotationOfCharacter(unsigned position) const; |
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45 FloatRect extentOfCharacter(unsigned position) const; |
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46 int characterNumberAtPosition(const FloatPoint&) const; |
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47 |
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48 // Public helper struct. Private classes in SVGTextQuery inherit from it. |
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49 struct Data; |
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50 |
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51 private: |
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52 typedef bool (SVGTextQuery::*ProcessTextChunkPartCallback)(Data*, const SVGInlineTextBox*, const SVGTextChunkPart&) const; |
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53 bool executeQuery(Data*, ProcessTextChunkPartCallback) const; |
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54 |
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55 void collectTextBoxesInFlowBox(InlineFlowBox*); |
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56 float measureCharacterRange(const SVGInlineTextBox*, RenderStyle*, bool isVerticalText, int startPosition, int length) const; |
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57 bool mapStartAndLengthIntoChunkPartCoordinates(Data*, const SVGInlineTextBox*, const SVGTextChunkPart&, int& startPosition, int& endPosition) const; |
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58 |
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59 private: |
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60 bool numberOfCharactersCallback(Data*, const SVGInlineTextBox*, const SVGTextChunkPart&) const; |
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61 bool textLengthCallback(Data*, const SVGInlineTextBox*, const SVGTextChunkPart&) const; |
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62 bool subStringLengthCallback(Data*, const SVGInlineTextBox*, const SVGTextChunkPart&) const; |
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63 bool startPositionOfCharacterCallback(Data*, const SVGInlineTextBox*, const SVGTextChunkPart&) const; |
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64 bool endPositionOfCharacterCallback(Data*, const SVGInlineTextBox*, const SVGTextChunkPart&) const; |
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65 bool rotationOfCharacterCallback(Data*, const SVGInlineTextBox*, const SVGTextChunkPart&) const; |
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66 bool extentOfCharacterCallback(Data*, const SVGInlineTextBox*, const SVGTextChunkPart&) const; |
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67 bool characterNumberAtPositionCallback(Data*, const SVGInlineTextBox*, const SVGTextChunkPart&) const; |
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68 |
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69 private: |
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70 Vector<SVGInlineTextBox*> m_textBoxes; |
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71 }; |
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72 |
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73 } |
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74 |
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75 #endif |
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76 #endif |