WebKit/mac/WebView/WebWindowAnimation.m
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     1 /*
       
     2  * Copyright (C) 2009 Apple Inc. All rights reserved.
       
     3  *
       
     4  * Redistribution and use in source and binary forms, with or without
       
     5  * modification, are permitted provided that the following conditions
       
     6  * are met:
       
     7  * 1. Redistributions of source code must retain the above copyright
       
     8  *    notice, this list of conditions and the following disclaimer.
       
     9  * 2. Redistributions in binary form must reproduce the above copyright
       
    10  *    notice, this list of conditions and the following disclaimer in the
       
    11  *    documentation and/or other materials provided with the distribution.
       
    12  *
       
    13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
       
    14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
       
    15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
       
    16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
       
    17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
       
    18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
       
    19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
       
    20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
       
    21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
       
    22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
       
    23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
       
    24  */
       
    25 
       
    26 #import "WebWindowAnimation.h"
       
    27 #import "WebKitSystemInterface.h"
       
    28 #import <wtf/Assertions.h>
       
    29 
       
    30 static const CGFloat slowMotionFactor = 10.;
       
    31 
       
    32 static NSTimeInterval WebWindowAnimationDurationFromDuration(NSTimeInterval duration)
       
    33 {
       
    34     return ([[NSApp currentEvent] modifierFlags] & NSShiftKeyMask) ? duration * slowMotionFactor : duration;        
       
    35 }
       
    36 
       
    37 static NSRect scaledRect(NSRect _initialFrame, NSRect _finalFrame, double factor)
       
    38 {
       
    39     NSRect currentRect = _initialFrame;
       
    40     currentRect.origin.x += (NSMinX(_finalFrame) - NSMinX(_initialFrame)) * factor;
       
    41     currentRect.origin.y += (NSMinY(_finalFrame) - NSMinY(_initialFrame)) * factor;
       
    42     currentRect.size.width += (NSWidth(_finalFrame) - NSWidth(_initialFrame)) * factor;
       
    43     currentRect.size.height += (NSHeight(_finalFrame) - NSHeight(_initialFrame)) * factor;
       
    44     return currentRect;
       
    45 }
       
    46 
       
    47 static CGFloat squaredDistance(NSPoint point1, NSPoint point2)
       
    48 {
       
    49     CGFloat deltaX = point1.x - point2.x;
       
    50     CGFloat deltaY = point1.y - point2.y;
       
    51     return deltaX * deltaX + deltaY * deltaY;
       
    52 }
       
    53 
       
    54 @implementation WebWindowScaleAnimation
       
    55 
       
    56 - (id)init
       
    57 {
       
    58     self = [super init];
       
    59     if (!self)
       
    60         return nil;
       
    61 #ifndef BUILDING_ON_TIGER
       
    62     [self setAnimationBlockingMode:NSAnimationNonblockingThreaded];
       
    63 #endif
       
    64     [self setFrameRate:60.];
       
    65     return self;
       
    66 }
       
    67 
       
    68 - (id)initWithHintedDuration:(NSTimeInterval)duration window:(NSWindow *)window initalFrame:(NSRect)initialFrame finalFrame:(NSRect)finalFrame
       
    69 {
       
    70     self = [self init];
       
    71     if (!self)
       
    72         return nil;
       
    73     _hintedDuration = duration;
       
    74     _window = window;
       
    75     _initialFrame = initialFrame;
       
    76     _finalFrame = finalFrame;
       
    77     _realFrame = [window frame];
       
    78     return self;
       
    79 }
       
    80 
       
    81 - (void) dealloc
       
    82 {
       
    83     [_subAnimation release];
       
    84     [super dealloc];
       
    85 }
       
    86 
       
    87 - (void)setDuration:(NSTimeInterval)duration
       
    88 {
       
    89     [super setDuration:WebWindowAnimationDurationFromDuration(duration)];
       
    90 }
       
    91 
       
    92 - (void)setWindow:(NSWindow *)window
       
    93 {
       
    94     _window = window;
       
    95 }
       
    96 
       
    97 - (float)currentValue
       
    98 {
       
    99     return 0.5 - 0.5 * cos(M_PI * (1 - [self currentProgress]));
       
   100 }
       
   101 
       
   102 - (NSRect)currentFrame
       
   103 {
       
   104     return scaledRect(_finalFrame, _initialFrame, [self currentValue]);
       
   105 }
       
   106 
       
   107 - (void)setCurrentProgress:(NSAnimationProgress)progress
       
   108 {
       
   109     if (!_window)
       
   110         return;
       
   111 
       
   112     [super setCurrentProgress:progress];
       
   113 
       
   114     NSRect currentRect = [self currentFrame];
       
   115 #ifndef BUILDING_ON_TIGER
       
   116     WKWindowSetScaledFrame(_window, currentRect, _realFrame);
       
   117 #else
       
   118     [_window setFrame:currentRect display:YES];
       
   119 #endif
       
   120     [_subAnimation setCurrentProgress:progress];
       
   121 }
       
   122 
       
   123 - (void)setSubAnimation:(NSAnimation *)animation
       
   124 {
       
   125     id oldAnimation = _subAnimation;
       
   126     _subAnimation = [animation retain];
       
   127     [oldAnimation release];
       
   128 }
       
   129 
       
   130 - (NSTimeInterval)additionalDurationNeededToReachFinalFrame
       
   131 {
       
   132     static const CGFloat maxAdditionalDuration = 1.0;
       
   133     static const CGFloat speedFactor = 0.0001;
       
   134     
       
   135     CGFloat maxDist = squaredDistance(_initialFrame.origin, _finalFrame.origin);
       
   136     CGFloat dist;
       
   137     
       
   138     dist = squaredDistance(NSMakePoint(NSMaxX(_initialFrame), NSMinY(_initialFrame)), NSMakePoint(NSMaxX(_finalFrame), NSMinY(_finalFrame)));
       
   139     if (dist > maxDist)
       
   140         maxDist = dist;
       
   141     
       
   142     dist = squaredDistance(NSMakePoint(NSMaxX(_initialFrame), NSMaxY(_initialFrame)), NSMakePoint(NSMaxX(_finalFrame), NSMaxY(_finalFrame)));
       
   143     if (dist > maxDist)
       
   144         maxDist = dist;
       
   145     
       
   146     dist = squaredDistance(NSMakePoint(NSMinX(_initialFrame), NSMinY(_initialFrame)), NSMakePoint(NSMinX(_finalFrame), NSMinY(_finalFrame)));
       
   147     if (dist > maxDist)
       
   148         maxDist = dist;
       
   149     
       
   150     return MIN(sqrt(maxDist) * speedFactor, maxAdditionalDuration);    
       
   151 }
       
   152 
       
   153 - (void)startAnimation
       
   154 {
       
   155     // Compute extra time
       
   156     if (_hintedDuration)
       
   157         [self setDuration:_hintedDuration + [self additionalDurationNeededToReachFinalFrame]];
       
   158     [super startAnimation];
       
   159 }
       
   160 
       
   161 - (void)stopAnimation
       
   162 {
       
   163     _window = nil;
       
   164     [super stopAnimation];
       
   165     [_subAnimation stopAnimation];
       
   166 }
       
   167 
       
   168 @end
       
   169 
       
   170 @implementation WebWindowFadeAnimation
       
   171 
       
   172 - (id)init
       
   173 {
       
   174     self = [super init];
       
   175     if (!self)
       
   176         return nil;
       
   177 #ifndef BUILDING_ON_TIGER
       
   178     [self setAnimationBlockingMode:NSAnimationNonblockingThreaded];
       
   179 #endif
       
   180     [self setFrameRate:60];
       
   181     [self setAnimationCurve:NSAnimationEaseInOut];
       
   182     return self;
       
   183 }
       
   184 
       
   185 - (id)initWithDuration:(NSTimeInterval)duration window:(NSWindow *)window initialAlpha:(CGFloat)initialAlpha finalAlpha:(CGFloat)finalAlpha
       
   186 {
       
   187     self = [self init];
       
   188     if (!self)
       
   189         return nil;    
       
   190     _window = window;
       
   191     _initialAlpha = initialAlpha;
       
   192     _finalAlpha = finalAlpha;
       
   193     return self;
       
   194 }
       
   195 
       
   196 - (void)setDuration:(NSTimeInterval)duration
       
   197 {
       
   198     [super setDuration:WebWindowAnimationDurationFromDuration(duration)];
       
   199 }
       
   200 
       
   201 - (CGFloat)currentAlpha
       
   202 {
       
   203     return MAX(0.0, MIN(1.0, _initialAlpha + [self currentValue] * (_finalAlpha - _initialAlpha)));
       
   204 }
       
   205 
       
   206 - (void)setCurrentProgress:(NSAnimationProgress)progress
       
   207 {
       
   208     if (_isStopped)
       
   209         return;
       
   210 
       
   211     ASSERT(_window);
       
   212     [super setCurrentProgress:progress];
       
   213 
       
   214 #ifndef BUILDING_ON_TIGER
       
   215     WKWindowSetAlpha(_window, [self currentAlpha]);
       
   216 #else
       
   217     [_window setAlphaValue:[self currentAlpha]];
       
   218 #endif
       
   219 }
       
   220 
       
   221 - (void)setWindow:(NSWindow*)window
       
   222 {
       
   223     _window = window;
       
   224 }
       
   225 
       
   226 - (void)stopAnimation
       
   227 {
       
   228     // This is relevant when we are a sub animation of a scale animation.
       
   229     // In this case we are hosted in the animated thread of the parent
       
   230     // and even after [super stopAnimation], the parent might call
       
   231     // setCurrrentProgress.
       
   232     _isStopped = YES;
       
   233 
       
   234     [super stopAnimation];
       
   235 }
       
   236 
       
   237 @end
       
   238